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post May 15 2011, 21:52
Post #6221
noneya



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Is training assimilator worth it?
i search this thread topic on assimilator, and saw a short discussion on it but
I'm still not sure so that's why I'm posting this question.
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post May 15 2011, 21:55
Post #6222
Eutopia



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QUOTE(noneya @ May 15 2011, 21:52) *

Is training assimilator worth it?
i search this thread topic on assimilator, and saw a short discussion on it but
I'm still not sure so that's why I'm posting this question.

I wouldnt train it at your level.
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post May 15 2011, 22:03
Post #6223
noneya



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QUOTE(Eutopia @ May 15 2011, 21:55) *

I wouldnt train it at your level.

ok thanks for the info
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post May 15 2011, 22:27
Post #6224
foolboy



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QUOTE(Sayo Aisaka @ May 15 2011, 10:12) *

Right. (IMG:[invalid] style_emoticons/default/sad.gif)

That sucks. I am slowly transforming from melee to mage.
phase nerf(?)
damage neft(because of rating nerf)
Does that mean I am going to my original set up? melee + light armor? Thinking. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 16 2011, 03:58
Post #6225
n125



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QUOTE(foolboy @ May 15 2011, 13:27) *

That sucks. I am slowly transforming from melee to mage.
phase nerf(?)
damage neft(because of rating nerf)
Does that mean I am going to my original set up? melee + light armor? Thinking. (IMG:[invalid] style_emoticons/default/tongue.gif)


It sucks, but I don't think that the nerf affects low level mages that much, unless they play on higher difficulties, because their elemental ratings weren't very high to begin with. Prior to this patch, I think my two highest ratings were 26% and 14%. I certainly do notice a drop in damage, but I'm still finishing rounds in 1-3 spells. Furthermore, you can take AP out of your "ratings" and distribute them to other elements to become more flexible.

Soul did take a massive hit though, since apart from MDM and proficiency and Radiant Soul and Paradise Lost, there's no way to increase its damage now. Some Gods and custom monsters also have resistance to it now, apparently. I was looking forward to messing around with Tier 1 Soul spells at level 100, but now I'm not so sure.

----

Anyway I have a question: What holds more weight in the spell damage formula now: EDB or proficiency? Right now I wear a combination of Gossamer Elementalist cloth, but I don't know when I should bother with Phase EDB (which is probably going to be a pain in the ass to acquire), or how to balance the two together.
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post May 16 2011, 04:26
Post #6226
MetalNoa



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Now I have 10 more Ability point.
Other than Elec, what Element you'd recommend?
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post May 16 2011, 04:46
Post #6227
ask1123



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Is cure depending on both cure and elemental proficiencies now?
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post May 16 2011, 05:05
Post #6228
n125



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QUOTE(MetalNoa @ May 15 2011, 19:26) *

Now I have 10 more Ability point.
Other than Elec, what Element you'd recommend?


I'm considering Wind. Blue Slime and Manthra are resistant to both Electric and Fire, which are my primary elements, but they are weak to Wind. Turbulent Air also lowers Elec resistance and can explode when struck by an Elec spell. If you don't have Fire though, I'd recommend that over Wind.

I'm also considering Holy for Legendaries, but I don't know if it's a good idea, yet.

This post has been edited by n125: May 16 2011, 05:06
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post May 16 2011, 10:42
Post #6229
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Just a quick question - With the revamped Spirit Shield spell, the amount of spirit deducted uses your base spirit to do the math. Does this mean any extra spirit gained from the SP tanks isn't factored in? Kinda looking for ways to redistribute my AP after ratings lost the damage component, and a longer lasting SP shield would be good, but if the extra SP from the tanks is factored into the spirit shield equation, then it'd be useless to put AP in there...
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post May 16 2011, 11:08
Post #6230
ForbiddenOne



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How often do lower level items get bought when put up for auction?

I was thinking: The players that are most likely to have both the money and the knowledge/inclination to get involved in auctions are likely going to want things that are not going to drop for me for the forseeable future... so even if I get something thats good for me (and frankly, my conception of what constitutes "good" is hazy at best).... well, I dunno.

This is all garbage, right?

Fair Longsword of Slaughter

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Superior Silk Pants of the Fleet
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post May 16 2011, 14:56
Post #6231
4EverLost



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Can someone explain some stuff about shield block.

Superior Prism Tower Shield of the Barrier this use to be my +50% block shield, now its 34.00%@271
I have 100 shield Proficiency and Avoidance is +39% block so I get +5% block with the new changes. (15% with 300 proficiency)

Will the true block only show up when looking at the equipment slots?
Or when looking at the equipment popup?
Does everyone still see the same stats when looking at the popup with stats scaled to their level in ()
What is a good or max % block on a shield now?

side note OUCH
Spell Proficiency
-224.28 Deprecating
-224.60 Supportive
-214.85 Curative
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post May 16 2011, 16:10
Post #6232
Msgr. Radixius



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Is it worth the time/effort to get Absorb or would I be better off waiting until I get a bajillion excess ability points?
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post May 16 2011, 16:18
Post #6233
Sayo Aisaka



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QUOTE(n125 @ May 16 2011, 02:58) *

Anyway I have a question: What holds more weight in the spell damage formula now: EDB or proficiency?

EDB is basically worth twice as much as proficiency. One point of Elemental proficiency increases damage by 0.5% of the base value. Of course, EDB only applies to a single element, and the benefit from any particular piece of equipment will depend on what EDB and proficiency you have to begin with.

QUOTE(Koshinator @ May 16 2011, 09:42) *

Just a quick question - With the revamped Spirit Shield spell, the amount of spirit deducted uses your base spirit to do the math. Does this mean any extra spirit gained from the SP tanks isn't factored in?

Yes. Otherwise, what would be the point?

QUOTE(4EverLost @ May 16 2011, 13:56) *

Can someone explain some stuff about shield block.

Superior Prism Tower Shield of the Barrier this use to be my +50% block shield, now its 34.00%@271
I have 100 shield Proficiency and Avoidance is +39% block so I get +5% block with the new changes. (15% with 300 proficiency)

Will the true block only show up when looking at the equipment slots?

Yes.
QUOTE

Or when looking at the equipment popup?

No.
QUOTE

Does everyone still see the same stats when looking at the popup with stats scaled to their level in ()

Yes.
QUOTE

What is a good or max % block on a shield now?

34.00%@271? The ranges weren't changed, so new shields won't be any better than existing ones.
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post May 16 2011, 16:32
Post #6234
4EverLost



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QUOTE(Sayo Aisaka @ May 16 2011, 14:18) *

34.00%@271? The ranges weren't changed, so new shields won't be any better than existing ones.


good shields use to be +50% block, that shield use to have over 50% block and now has 34% So the Max block on all shields dropped. So is the max block now -15% of what it use to be to make up for what you gain with proficiency?
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post May 16 2011, 18:28
Post #6235
ask1123



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Two question
-- Cure now restores a fixed amount of health, depending on Elemental Bonus/Proficiency.
Does this mean cure depend on both elemental and cure proficiency now?

-- Intelligence/Wisdom no longer affects Interference directly. That is, these stats will no longer cause a small reduction in the final Interference value.
-- The magic damage penalty for Interference is now reduced by 1 for every 25 points of Intelligence/Wisdom. Essentially, at 250 Intelligence/Wisdom you will no longer get a damage penalty until you have 20 or more Interference.

Dose 250wis/int also works for proficiency of support/cure/deprecating?
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post May 16 2011, 18:28
Post #6236
flint



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QUOTE(radixius @ May 16 2011, 16:10) *

Is it worth the time/effort to get Absorb or would I be better off waiting until I get a bajillion excess ability points?


Wait. From what I know, you're better off just using scrolls than possibly skipping health/mana tanks.
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post May 16 2011, 20:22
Post #6237
Sayo Aisaka



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QUOTE(ask1123 @ May 16 2011, 03:46) *

Is cure depending on both cure and elemental proficiencies now?

QUOTE(ask1123 @ May 16 2011, 17:28) *

Two question
-- Cure now restores a fixed amount of health, depending on Elemental Bonus/Proficiency.
Does this mean cure depend on both elemental and cure proficiency now?

Looks to me as though it depends only on Curative prof and base HP. I'm going to ask for clarification.

QUOTE

-- Intelligence/Wisdom no longer affects Interference directly. That is, these stats will no longer cause a small reduction in the final Interference value.
-- The magic damage penalty for Interference is now reduced by 1 for every 25 points of Intelligence/Wisdom. Essentially, at 250 Intelligence/Wisdom you will no longer get a damage penalty until you have 20 or more Interference.

Dose 250wis/int also works for proficiency of support/cure/deprecating?

Not quite sure what you're asking, but since INT and WIS no longer reduce your Interference, they will now have no effect on how much it affects your magic proficiencies.
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post May 17 2011, 00:01
Post #6238
ask1123



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QUOTE(Sayo Aisaka @ May 16 2011, 12:22) *

Looks to me as though it depends only on Curative prof and base HP. I'm going to ask for clarification.
Not quite sure what you're asking, but since INT and WIS no longer reduce your Interference, they will now have no effect on how much it affects your magic proficiencies.


Thanks, so if I use a set of heavy armor I will always get a -60%(with about 100 interference ) magic proficiencies?
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post May 17 2011, 00:11
Post #6239
4EverLost



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QUOTE(ask1123 @ May 16 2011, 22:01) *

Thanks, so if I use a set of heavy armor I will always get a -60%(with about 100 interference ) magic proficiencies?


When I put on my heavy plate + Shield I have 123 interference/83.1 burden and I get -214.96 Curative with the rest of them at -224%. I think regen II was only doing about 1/3 its normal amount too.
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post May 17 2011, 00:23
Post #6240
ask1123



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so I think I will continue use the mage's cloth armor unitil I see some good shade armor..
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