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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 12 2011, 16:14
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ForbiddenOne
Group: Members
Posts: 135
Joined: 15-November 06

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As a mage, should I even bother raising my DEX?
I'm guessing that raising STR would be a complete waste...
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May 12 2011, 16:39
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(ForbiddenOne @ May 12 2011, 06:14)  As a mage, should I even bother raising my DEX?
I'm guessing that raising STR would be a complete waste...
Wanna be able to hit things with your staff for mana? You need accuracy from DEX to do it reliably (you can get accuracy from AGI too but it takes a lot more to get the same benefit). Also both stats increase your shield rating which helps with physical damage mitigation. You obviously put in much less to those stats but don't flat out ignore them. This post has been edited by Maximum_Joe: May 12 2011, 16:40
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May 12 2011, 17:11
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Namespoofer
Group: Members
Posts: 1,056
Joined: 10-March 09

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QUOTE(ForbiddenOne @ May 12 2011, 16:14)  As a mage, should I even bother raising my DEX?
I'm guessing that raising STR would be a complete waste...
Yeahh, they're kinda redundant but you still kinda need them for shield rating. Some people keep it at 1/4 of END so that it's HP raised is proportional. I tend to keep it 20 levels below my CLVL. Aura's and Stats from shrine balance it out as well. Plus, 1% parry chance from DEX is still good (IMG:[ invalid] style_emoticons/default/tongue.gif)
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May 12 2011, 18:23
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sonikku2009
Newcomer
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Joined: 23-October 09

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QUOTE(PK678353 @ May 12 2011, 04:04)  A lot of the advice I'd give you doesn't apply if you're moving to mage as soon as you can spam Meteor anyway. Putting stats towards STR/DEX/AGI/END and getting better light armor (by which I mean high evade, not absorb) doesn't make any sense if you aren't going to stay a melee.
One rather counterintuitive thing to try: play the lower arenas on Hard for a bit. I'm serious. With enemies that you can't 2-shot, you'll play more cautiously and prioritize the stuff that can actually kill you, because they will kill you if you don't. Or you might throw your computer through a window. Your mileage may vary, take this advice with a large grain of salt.
I actually won't be moving to full time mage for a while; I have absolutely no cloth proficiency (or even what makes up good cloth armor, for that matter), and my elemental prof is way behind my level. Plus (as hinted at by the trainer thing) I'm still getting together the ability points to have for casting. So if you can't give advice for staying a melee, maybe some for when I make the full transition to mage would be useful, since I honestly have no experience with that. (I only know that supposedly fire/elec is a good combination of spells to have.) And I'll have to admit, I laughed at the throwing my computer through a window line. Even if I wanted to, I don't have the physical capability (IRL) to do that. Though I will admit, your advice did help; I didn't lose any of my arena battles today. =3 I'll definitely remember to keep an eye on the standard enemy mana and spirit gauges from here on.
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May 13 2011, 20:25
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(sonikku2009 @ May 12 2011, 10:23)  I actually won't be moving to full time mage for a while; I have absolutely no cloth proficiency (or even what makes up good cloth armor, for that matter), and my elemental prof is way behind my level. Plus (as hinted at by the trainer thing) I'm still getting together the ability points to have for casting. So if you can't give advice for staying a melee, maybe some for when I make the full transition to mage would be useful, since I honestly have no experience with that. (I only know that supposedly fire/elec is a good combination of spells to have.)
And I'll have to admit, I laughed at the throwing my computer through a window line. Even if I wanted to, I don't have the physical capability (IRL) to do that. Though I will admit, your advice did help; I didn't lose any of my arena battles today. =3 I'll definitely remember to keep an eye on the standard enemy mana and spirit gauges from here on.
I can't really say I'm an expert, but I think it's logical that your stamina should *never* *never* *never* hit 99 especially at your level (unless you're chugging energy drinks of course). Even if it means doing a cake grindfest, do that if it'll keep your stamina below 99. Any stamina past 99 is wasted I think Took me ~2-3 days before the latest patch (stamina) to equalize my stats (str/dex/end/agi were ~60 while int/wis were ~20). Once stats were all equal, swapped to mage. Threw on a good focus staff and my ele proficiency roughly reached my level in about 2 weeks* (~20 stamina used a day). Cloth proficiency - find the highest physical absorb clothes you have in your possession (or find some cheap ones). Put them all on. Put on a staff with high curative proficiency/support proficiency. Cake -> Itemworld. You should be taking 1-5dmg per hit at most. If not, cast shield. Goal is to pump your proficiencies (cloth/staff/supportive/curative) while spending as little stamina as possible since that's a resource now. I use lesser mana's during these sessions, lesser healths would work too. This is when giants literally *shine*. I can spend 50 turns whacking away at a giant and I've gotten 0.2+ proficiency from 1 giant before Elemental proficiency - when almost every offensive action you do is an elemental spell, that prof will grow naturally. I was blasting stuff with 0 ele proficiency when I first started maging. Worked just fine. I did fire/cold first and then transitioned into fire/light. I think ballistic mentioned it, go with the complimenting elements. (fire/cold or cold/wind or wind/light or light/fire) When you feel you're ready to transition just do the ability reset. Should cost very little credits for you*. Just don't reset too often or it'll jack up in price. Finally, I'd suggest making full use of your mana on arena challenges (since you get free healing after each arena completion). It's a great opportunity to pump support/curative/depreciating proficiency. hope that helps ^^ This post has been edited by dcherry: May 14 2011, 01:15
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May 14 2011, 08:20
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sonikku2009
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QUOTE(dcherry @ May 13 2011, 14:25)  I can't really say I'm an expert, but I think it's logical that your stamina should *never* *never* *never* hit 99 especially at your level (unless you're chugging energy drinks of course).
This is really the only line I have to reply to, as the rest seems like good advice. While it is true that stamina beyond 99 is wasted, I don't really play this long enough for my stamina to even drop below 90 in a single day. As such, I don't really need to worry about this number that much. ^^''
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May 14 2011, 08:25
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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QUOTE(sonikku2009 @ May 14 2011, 00:20)  This is really the only line I have to reply to, as the rest seems like good advice. While it is true that stamina beyond 99 is wasted, I don't really play this long enough for my stamina to even drop below 90 in a single day. As such, I don't really need to worry about this number that much. ^^''
Well the way I see it is. If time is a concern, (this will greatly affect how much time you have to grind proficiencies... the suggestion I gave earlier is stamina friendly but arguably it's not "time friendly") I find cake difficulty is much much quicker than normal difficulty and if your issue is available time, I'd rather 99stamina -> 80stamina doing cake grindfest/arenas than have 99stamina-> 90stamina dong normal difficulty. It'll be less fun in a way, but it'll get you levels quicker in my opinion. e: or maybe try a mix of both difficulties. If you're able to do 10 normal rounds of itemworld but you can do 30 cake rounds of itemworld in the same time, the cake wins out naturally. I got a majority of my levels from cake itemworlds until I swapped to mage. This post has been edited by dcherry: May 14 2011, 08:27
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May 14 2011, 10:59
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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Just in case anyone was wondering: 105 8 Flying Spaghetti Monster misses the attack against you. 105 7 Flying Spaghetti Monster casts Puff of Logic 105 6 You gain 0.03 points of cloth armor proficiency.
You do, in fact, gain armor profs from spells (even when they miss you). I was under the impression that only physical attacks gave armor profs, regardless of hitting. But now I know better!
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May 14 2011, 11:03
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(coredumperror @ May 14 2011, 16:59)  You do, in fact, gain armor profs from spells (even when they miss you). I was under the impression that only physical attacks gave armor profs, regardless of hitting. But now I know better!
Well, equipment prof. can be gained whenever you are attacked, not affected by whether they hit you or not. ProficienciesQUOTE When a player is attacked (even if she evades/blocks/parries, or the monster misses), an occupied armor slot is randomly chosen for a the chance at a proficiency gain.
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May 14 2011, 11:22
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flint
Group: Gold Star Club
Posts: 1,412
Joined: 3-November 08

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Then again, it's the Wiki. Not a reliable source atm.
Ed: which of course doesn't make the statement false.
This post has been edited by flint: May 14 2011, 11:23
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May 14 2011, 12:13
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(flint @ May 14 2011, 17:22)  Then again, it's the Wiki. Not a reliable source atm.
Ed: which of course doesn't make the statement false.
Well this time i have checked who wrote that, so should be pretty reliable (IMG:[ invalid] style_emoticons/default/smile.gif) Though i have to agree that wiki is becoming more unreliable; some of them are out-dated, while some of them are mistakenly updated.
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May 14 2011, 12:13
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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Double post
This post has been edited by varst: May 14 2011, 12:13
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May 14 2011, 12:43
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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I found myself wondering, one night while reading the wiki, why I couldn't remember the last time I saw one of my Deprecating spells break on damage. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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May 15 2011, 13:10
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uzumaki83
Newcomer
 Group: Gold Star Club
Posts: 15
Joined: 2-January 08

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appeared a new button, restorative, what is it?
or rather what is consumed by pushing it?
This post has been edited by uzumaki83: May 15 2011, 13:15
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May 15 2011, 13:33
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Eutopia
Group: Members
Posts: 2,392
Joined: 15-March 09

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QUOTE(uzumaki83 @ May 15 2011, 13:10)  appeared a new button, restorative, what is it?
or rather what is consumed by pushing it?
It works just like the old healer. It will use your potions. This post has been edited by Eutopia: May 15 2011, 13:34
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May 15 2011, 13:49
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zhen0n
Group: Members
Posts: 980
Joined: 30-September 09

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my cure just got buffed how did that happed? from 300+ hp to almost 600
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May 15 2011, 15:10
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MetalNoa
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Posts: 53
Joined: 20-May 08

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So in new patch, magic rating like Static Charge or Super Conductor turn out to be useless in Dmg, right?
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May 15 2011, 16:12
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Sayo Aisaka
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Posts: 4,556
Joined: 27-September 08

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May 15 2011, 18:10
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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So with the change to elemental ratings, does anything think the abilities that give rating are even remotely useful any more? I can see the Dark ratings being potentially useful for my usual FSM kills, but otherwise Spirit Shield covers all the other attacks where reducing their damage dealt might have been useful.
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