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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 28 2015, 04:17
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(mastaninja @ Jan 27 2015, 19:52)  Yea I dont think this game is meant to be played with alot of focus If that was true, then I don't think PFUDORfest, PFUDOR DWD, or maging would be a thing. If you don't know already, the 110r and 125r schoolgirl arenas give significantly less experience (and credits) per round than the 70-100 round arenas - they also take significantly more time, especially if you don't have a super endgame set. Doing them once for the first clear bonus is nice but I wouldn't do them again for a while if your primary focus is XP (which it probably is). QUOTE(mastaninja @ Jan 27 2015, 20:05)  Btw quick question when do I start getting magnificent and legendary drops, ive been only really training adept learning and ability point boost and packrat with a couple loot trainings. I mostly play on nightmare except for random encounters, and ive never gotten an item better than exquisite. Do i have to train AND play on a higher difficulty?
I think 99.5% of the Legendary/Magnificent equips we see in circulation are found by the top 5% of players who do little but grind on PFUDOR all the time with loot training near maxed. Even at my level, I've only gotten a total of 3 magnificents and one legendary. Until you start playing a few hundred rounds a day on IWBTH or PFUDOR, I don't think loot training is worth it - you'll be much better off investing funds into better equipment.
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Jan 28 2015, 04:22
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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QUOTE(mastaninja @ Jan 28 2015, 06:05)  Btw quick question when do I start getting magnificent and legendary drops, ive been only really training adept learning and ability point boost and packrat with a couple loot trainings. I mostly play on nightmare except for random encounters, and ive never gotten an item better than exquisite. Do i have to train AND play on a higher difficulty?
Basically it is just about your luck, training and higher difficulties just increase the chances. For example I still waiting for my first legendary (cotton or leather (IMG:[ invalid] style_emoticons/default/laugh.gif) ) drop.
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Jan 28 2015, 04:24
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mastaninja
Group: Members
Posts: 106
Joined: 15-July 10

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QUOTE(Superlatanium @ Jan 28 2015, 04:17)  If that was true, then I don't think PFUDORfest, PFUDOR DWD, or maging would be a thing.
If you don't know already, the 110r and 125r schoolgirl arenas give significantly less experience (and credits) per round than the 70-100 round arenas - they also take significantly more time, especially if you don't have a super endgame set. Doing them once for the first clear bonus is nice but I wouldn't do them again for a while if your primary focus is XP (which it probably is).
I think 99.5% of the Legendary/Magnificent equips we see in circulation are found by the top 5% of players who do little but grind on PFUDOR all the time with loot training near maxed. Even at my level, I've only gotten a total of 3 magnificents and one legendary.
Until you start playing a few hundred rounds a day on IWBTH or PFUDOR, I don't think loot training is worth it - you'll be much better off investing funds into better equipment.
I see, didnt know that the schoolgirl arenas were worse, im not going to do them again because exp is my primary focus. Youre probably forgetting all the people shrining things and getting lucky aka all the noobs around christmas this is what I got for Christmas in 2013 http://hentaiverse.org/pages/showequip.php...;key=a8efa84867 (if longsword is ever buffed im gonna sell that thing off possibly lols) But yea probably 98% are the top 5-10% How did you guys get your gold stars btw, paying 25-30m for them? This post has been edited by mastaninja: Jan 28 2015, 04:24
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Jan 28 2015, 04:50
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(mastaninja @ Jan 28 2015, 04:05)  Btw quick question when do I start getting magnificent and legendary drops, ive been only really training adept learning and ability point boost and packrat with a couple loot trainings. I mostly play on nightmare except for random encounters, and ive never gotten an item better than exquisite. Do i have to train AND play on a higher difficulty?
Playing on higher difficulties will increase your drops significantly. LotD is not that good, and isn't worth getting at the moment due to deflation (instead of spending 1 million upgrading it from 18-19, just buy gear with that).
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Jan 28 2015, 04:54
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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Just started playing after a long pause and was thinking about buying some equipment, but it sounds like a bad idea now because of upcoming patch changes. Am I right or not?
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Jan 28 2015, 05:08
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dracolich85
Group: Members
Posts: 393
Joined: 4-February 10

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QUOTE(LazyShd @ Jan 28 2015, 04:22)  Basically it is just about your luck, training and higher difficulties just increase the chances. For example I still waiting for my first legendary (cotton or leather (IMG:[ invalid] style_emoticons/default/laugh.gif) ) drop. I already have 2 leg drops. 1 cotton and 1 leather (dropped in that order) (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jan 28 2015, 05:59
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desu.nano
Group: Members
Posts: 242
Joined: 13-January 13

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If Mag Leather is still considered "Mag" drops, than I ever got one, and it's on pfudor re, Luck of the Draw on lv. 0, though
This post has been edited by desu.nano: Jan 28 2015, 06:00
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Jan 28 2015, 06:09
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xelasneko
Newcomer
 Group: Members
Posts: 28
Joined: 15-September 07

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For dual-wielding, does it matter if you wear light or heavy armor? I went with heavy because I was wooed by all the attack damage bonus on the equipment, but never sure if light armor will work better in the long run.
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Jan 28 2015, 07:01
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tailor64
Newcomer
 Group: Members
Posts: 44
Joined: 28-January 10

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I have spare tokens of blood and was thinking about doing the first clear bonus for FSM, could I do this without challenge on normal? just buff up (prot, spark, ss, haste, regen, etc) and keep silence up (seems to miss or be resisted A LOT). Is there an order to kill in?
I have shit gear that I got out of the bazaar but here are my stats:
8700 hp 759 mana 417 spirit
16% overwhelm 47% counter-attack
1965 ABD 117.5% hit 15.9% crit / 51% dam
95.8% hp boost 70% mp boost
64.7 phys mit 55.1 mag mit 0 evade 33% block 27.2% parry 8.8% resist
121.1 interference 91.7 burden
28% crush 47.2 pierce 39% slash
22.9% wind 0 other elemental
effective primary stats:
395 str 390 dex 239 agi 372 end 120 int 221 wis
60 one hand prof 198 heavy armor 41 dep 162 support
Figured i'd ask before blowing tokens and busting a hole in my wall
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Jan 28 2015, 07:04
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(xelasneko @ Jan 27 2015, 22:09)  For dual-wielding, does it matter if you wear light or heavy armor? I went with heavy because I was wooed by all the attack damage bonus on the equipment, but never sure if light armor will work better in the long run.
DW usually benefits from attack speed (offhand waki) which heavy armor renders mostly useless. A heavy armor user's best defensive mechanic is almost always a shield with block; a light armor user uses evade (and occasionally resist) instead, almost always with Shade armor and close to 0 total burden. If you use DW/Heavy, you have neither of those defensive capabilities. You probably like the high single-target damage of DW/Heavy, but once you start running into PL 400-1000+ monsters, you'll probably find that you need a more balanced style to play on high difficulties. (1h/shield/heavy armor is by far the most effective melee style in the current version of the game)
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Jan 28 2015, 07:33
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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QUOTE(tailor64 @ Jan 27 2015, 23:01)  I have spare tokens of blood and was thinking about doing the first clear bonus for FSM, could I do this without challenge on normal? just buff up (prot, spark, ss, haste, regen, etc) and keep silence up (seems to miss or be resisted A LOT). Is there an order to kill in?
Sure, first clear bonus lets you get better equipment sooner. It's not like there's much chance of getting something worthwhile even if you waited for PFUDOR (IMG:[ invalid] style_emoticons/default/tongue.gif) What's your Silence duration? If it's low enough that you recast it annoyingly frequently, you might SpellSpam Weaken in a crude item world, blow 500 Greater Mana Potions, and gain 100 proficiency in an hour or three while watching a show or movie. (prof decreases costs, significantly increases duration, reduces target's chance to resist). Make sure you have enough Spirit battle items, since you'll likely have to use them if Silence ever fails. As long as you make sure to keep Spark up and to have enough Spirit, you should be fine, even if you have terrible gear.
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Jan 28 2015, 07:35
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Superlatanium
Group: Gold Star Club
Posts: 7,639
Joined: 27-November 13

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As 1h/heavy, I used to be mostly worried about having enough magic mitigation because I hated taking 100+ spirit damage from sprites/celestials, but now I'm thinking that I should be more concerned about physical/Crushing mitigation. Magic attacks are only that harmful if (1) they're from Sprites or Celestials and (2) I don't target and kill them first and (3) they use their MP or SP attacks (and I fail to block/resist). On the other hand, probably around 2/5 of all the other attacks taken are (physical and) Crushing, which Heavy is weak against. Maybe I'll lose 300 spirit from magic SP attacks, but in that same time frame I think I'm losing 1000-1500 from physical attacks, usually Crushing. Even though the physical attacks do significantly less, they're a whole lot more frequent, and include 100% of normal basic attacks.
Against schoolgirls, magic SP attacks are the problem, but for standard battles, it seems like it would be good to value PMI pretty highly. Large dark/holy mitigation can be gotten on equipment through IW and armor prefix, but you're pretty much stuck with close to the equip's base physical mitigations, unless it's good enough to justify the expensive special materials.
So maybe, while my level/gear is still low enough such that defense is something to take into consideration, PMI and crushing mitigation should be the important defense stat to look for on armor, even if Slaughter is still a must?
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Jan 28 2015, 07:40
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mastaninja
Group: Members
Posts: 106
Joined: 15-July 10

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QUOTE(tailor64 @ Jan 28 2015, 07:01)  I have spare tokens of blood and was thinking about doing the first clear bonus for FSM, could I do this without challenge on normal? just buff up (prot, spark, ss, haste, regen, etc) and keep silence up (seems to miss or be resisted A LOT). Is there an order to kill in?
I have shit gear that I got out of the bazaar but here are my stats: 8700 hp 759 mana 417 spirit 16% overwhelm 47% counter-attack
1965 ABD 117.5% hit 15.9% crit / 51% dam
95.8% hp boost 70% mp boost
64.7 phys mit 55.1 mag mit 0 evade 33% block 27.2% parry 8.8% resist
121.1 interference 91.7 burden
28% crush 47.2 pierce 39% slash
22.9% wind 0 other elemental
effective primary stats:
395 str 390 dex 239 agi 372 end 120 int 221 wis
60 one hand prof 198 heavy armor 41 dep 162 support
Figured i'd ask before blowing tokens and busting a hole in my wall
you should be able to cakewalk it on normal just use silence and keep your spark up for random hits.
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Jan 28 2015, 08:13
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(LazyShd @ Jan 27 2015, 18:54)  Just started playing after a long pause and was thinking about buying some equipment, but it sounds like a bad idea now because of upcoming patch changes. Am I right or not?
At your own risk. Tenboro wrote that existing equipment won't become immediately obsolete or anything like that, but we don't really have much concrete information, nor do we know how the market will be affected. We also don't know when the patch will be rolled out. Just because Tenboro gives us a few hints about what's on his mind doesn't mean that the patch is just around the corner. However, for the time being I've personally lost my motivation to forge. (IMG:[ invalid] style_emoticons/default/dry.gif)
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Jan 28 2015, 09:45
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mozilla browser
Group: Gold Star Club
Posts: 2,131
Joined: 22-December 11

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If you can play efficiently now, you can probably hold off till after the patch. At best, you'd actually get useful drops. At worst, you'd have to go back to the market (and maybe find that you can't wear others' equipment) but you can already play efficiently, so meh..
If you can't play efficiently now, you might as well go get the equipment to do so.
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Jan 28 2015, 10:17
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(mastaninja @ Jan 28 2015, 05:05)  Btw quick question when do I start getting magnificent and legendary drops, ive been only really training adept learning and ability point boost and packrat with a couple loot trainings. I mostly play on nightmare except for random encounters, and ive never gotten an item better than exquisite. Do i have to train AND play on a higher difficulty?
Its all about luck. First my drop higher than exq was peerless. Dont remember, near 200 lvl. And it was huge luck. After that i got 4 legendary and about 10 mag. But mostly all of that isnt very popular items. So some good exq is better than it. Once tenboro said its 300L grade per 1m loot rolls. But maybe it can be trophie rolls with low quality or low difficulty rolls. Or maybe rolls from god class monster trophies. Its hard to say. Noodle has quite decent chance for L and its usually 2%+, thats why ppl buy it for 40k.
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Jan 28 2015, 12:43
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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Ok. First try to do full fest. Сhose Hell difficulty. Oh, maybe i had to do some preparation (infusions or something, because i have only mp and sp pots).
150 round. So each 10 rounds req 1 minute and full run gonna be near 2h. Not so hard, because i can easy kill all before they regen sp attacks and kill almost all before they use their mp attacks. Also many equip drops, because each wave has many mobs (as i remember i kill a bit more than 4k mobs daily in arena and here ll be more like 8k only in fest, but because low diff its mostly average-superior). Many gems, so its easy to regen mana and i used only 1 sp pot because spirit stance. But generally its quite low gain without crystal perks. I got only near 3k credits and maybe 10 scrolls, all other is pots or food and spend 3 stamina (its near 13.5k if use energy drink).
300 round. I decided to leave fest, because got main idea and there is no point to play in zero-minus. So average credits per round is near 27-30. Also i got some pots/scrolls/infusions/food/equip and tokens, but overall value isnt very high while each round cost me 90 credits only as stamina lose. Probably its not enough even with crystals. But with crystarium3 i d already get near 5.5k crystals which cost ~ 30k.
This post has been edited by nec1986: Jan 28 2015, 14:08
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Jan 28 2015, 12:49
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showoff
Group: Gold Star Club
Posts: 3,778
Joined: 31-December 14

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QUOTE(nec1986 @ Jan 28 2015, 10:43)  Ok. First try to do full fest. Сhose Hell difficulty. Oh, maybe i had to do some preparation (infusions or something, because i have only mp and sp pots).
Good luck!
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Jan 28 2015, 12:57
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LazyShd
Group: Gold Star Club
Posts: 769
Joined: 5-May 13

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QUOTE(n125 @ Jan 28 2015, 10:13)  At your own risk. Tenboro wrote that existing equipment won't become immediately obsolete or anything like that, but we don't really have much concrete information, nor do we know how the market will be affected. We also don't know when the patch will be rolled out. Just because Tenboro gives us a few hints about what's on his mind doesn't mean that the patch is just around the corner. However, for the time being I've personally lost my motivation to forge. (IMG:[ invalid] style_emoticons/default/dry.gif) Thanks for the answer, and you are just right about motivation, I just cant bring myself to spend millions on some good equipment if I know that after patch everything may change in unpredictable way. QUOTE(mozilla browser @ Jan 28 2015, 11:45)  If you can play efficiently now, you can probably hold off till after the patch. At best, you'd actually get useful drops. At worst, you'd have to go back to the market (and maybe find that you can't wear others' equipment) but you can already play efficiently, so meh..
If you can't play efficiently now, you might as well go get the equipment to do so.
Efficiently... I wonder if I play efficiently now. (IMG:[ invalid] style_emoticons/default/laugh.gif) I just faceroll (literally) all arenas (except SG) and GF till 150 round on IWBTH. PFUDOR requires too much of a controll or constant cures, so it is too slow to bother with. And as everyone nowadays I play 1H heavy slaughter. This post has been edited by LazyShd: Jan 28 2015, 13:01
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Jan 28 2015, 13:12
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treesloth
Group: Catgirl Camarilla
Posts: 3,528
Joined: 6-January 13

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QUOTE(LazyShd @ Jan 28 2015, 11:54)  Just started playing after a long pause and was thinking about buying some equipment, but it sounds like a bad idea now because of upcoming patch changes. Am I right or not?
buying use-able equips 'at the right price' is okay. I wouldn't bid extraordinary amounts at auction bc that gear might be obsolete next week. QUOTE(n125 @ Jan 28 2015, 15:13)  However, for the time being I've personally lost my motivation to forge. (IMG:[ invalid] style_emoticons/default/dry.gif) I probably won't forge beyond the first 5-10, since it appears that gears will/should be replaced constantly. LOL at monster trainers. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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