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post Jan 2 2015, 20:44
Post #60881
derp-z2



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Greetings

Dan31 is there a script like item manager or a calculator, similar to one you people discuss here, that can calculate and display these salvage values . If true please post a link .

Also this .... (IMG:[invalid] style_emoticons/default/blink.gif) ....Please tell me my inventory will not get corrupted
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EDIT:

Never mind found the answer (IMG:[invalid] style_emoticons/default/dry.gif)
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This post has been edited by derp-z2: Jan 2 2015, 21:15
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post Jan 2 2015, 21:01
Post #60882
nec1986



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How to get 50%+ block? upgrade with bindings? Gonna buy new one with E or M max.
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post Jan 2 2015, 21:29
Post #60883
derp-z2



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QUOTE(Dan31 @ Jan 2 2015, 20:35) *


Salvaging a superior (or above) gear gives an amount of scraps equal to roundup(bazaar_price/500), plus a graded mat depending on the quality: low grade for superior, mid grade for exquisite, high grade for magnificent or above. As the amount of scrap you get is reduced, you will usually salvage if the sell value is under the value of the graded mat + 1 scrap.




So 1 scrap is static during salvage then what about graded material value is it variable or is it also 1 and i have to compare bazaar value vs cumulative (grade mat + scrap) value ?
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post Jan 2 2015, 21:44
Post #60884
Dan31



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QUOTE(derp-z2 @ Jan 2 2015, 19:44) *

Greetings

Dan31 is there a script like item manager or a calculator, similar to one you people discuss here, that can calculate and display these salvage values . If true please post a link .

I wish there was. HV currently lacks a good salvage script IMHO.

QUOTE(derp-z2 @ Jan 2 2015, 19:44) *

Also this .... (IMG:[invalid] style_emoticons/default/blink.gif) ....Please tell me my inventory will not get corrupted

You can get more than 1000 pieces of equipment in your inventory if you shrine (you better sell your low tier trophies to danixxx though) or if you get several pieces of equipment at the same time when reaching the limit. Anyway, you should sell/salvage some equipment, quickly.

QUOTE(nec1986 @ Jan 2 2015, 20:01) *

How to get 50%+ block? upgrade with bindings? Gonna buy new one with E or M max.

Yep, forged MMax Block for example. You can also add a Shielding Plate of Protection with good PMI, block chance and END.

QUOTE(derp-z2 @ Jan 2 2015, 20:29) *

So 1 scrap is static during salvage then what about graded material value is it variable or is it also 1 and i have to compare bazaar value vs cumulative (grade mat + scrap) value ?

No, you always get one graded mat for superior+ (low grade for superior, mid grade for exquisite, high grade for magnificent+). The amount of scraps is (bazaar_value/500). Since you get much less scraps than with average- gear, you should salvage when the bazaar value is low. And yeah, you have to compare bazaar value to the value of what you get from salvaging.

This post has been edited by Dan31: Jan 2 2015, 22:05
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post Jan 2 2015, 21:56
Post #60885
reinz springfield




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QUOTE(nec1986 @ Jan 2 2015, 19:01) *

How to get 50%+ block? upgrade with bindings? Gonna buy new one with E or M max.

i assume you wear light armor?
if its just for shield i guess so,and then theres 1h block.Overall,there are no other choice beside shield armor / shield prefix armor.
retired shield armor might have even higher block chance bonus than peerless with shielding prefix.(cmiiw)
though pale compared to the advantage power shield / shade have.would that additional x % of block worth the minus x adb ? or x % of resist? or ........(fill in the blank)
your call (IMG:[invalid] style_emoticons/default/tongue.gif)
cmiiw

This post has been edited by reinz springfield: Jan 2 2015, 23:09
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post Jan 2 2015, 22:29
Post #60886
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heavy with 1h. I ll probably upgrade a bit, specially if ll find decent shield.
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post Jan 2 2015, 22:29
Post #60887
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QUOTE(Dan31 @ Jan 2 2015, 20:44) *

Yep, forged MMax Block for example. You can also add a Shielding Plate of Protection with good PMI, block chance and END.

QUOTE(reinz springfield @ Jan 2 2015, 20:56) *

if its just for shield i guess so,and then theres 1h block.Overall,there are no other choice beside shield armor / shield prefix armor.
retired shield armor might have even higher block chance bonus than peerless with shielding prefix.

yes, but consider that due to the multiplicatively nature of the game the raise in performance isn't as high as one may think.
for example, i'm currently using this gauntlets. switching with this shield armor (which has 10.3 block at my level) leads me to +5 block and -373 ADB, plus a series of other side effects - like +170HP, -5 ACC, -2 crit chance and +8 BUR. and obviously, very good shield(ing) armors are quite expensive

QUOTE(reinz springfield @ Jan 2 2015, 20:56) *

though pale compared to power shield / shade.

there's something i don't understand here
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post Jan 2 2015, 23:07
Post #60888
reinz springfield




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QUOTE(Scremaz @ Jan 2 2015, 20:29) *

yes, but consider that due to the multiplicatively nature of the game the raise in performance isn't as high as one may think.
for example, i'm currently using this gauntlets. switching with this shield armor (which has 10.3 block at my level) leads me to +5 block and -373 ADB, plus a series of other side effects - like +170HP, -5 ACC, -2 crit chance and +8 BUR. and obviously, very good shield(ing) armors are quite expensive
there's something i don't understand here


i was refering to sliglty higher block of shield armor versus the advantage that power shield / shade have.like ADB,Atk acc,shade resist etc etc.my bad,should have made myself clear.
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post Jan 2 2015, 23:20
Post #60889
Dan31



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QUOTE(reinz springfield @ Jan 2 2015, 22:07) *

i was refering to sliglty higher block of shield armor versus the advantage that power shield / shade have.like ADB,Atk acc,shade resist etc etc.my bad,should have made myself clear.

By Power Shield, you mean Force Shield, right? (IMG:[invalid] style_emoticons/default/huh.gif)

IMHO, Power armor is best suited for 1H style, they complete each other nicely. 1H/Shade is not bad, it has a very nice defense, but it has less offensive power than 1H/Power because of the lower attack of Shade + less counters because of evade.
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post Jan 2 2015, 23:22
Post #60890
Cleavs



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QUOTE(Dan31 @ Jan 2 2015, 22:20) *

By Power Shield, you mean Force Shield, right? (IMG:[invalid] style_emoticons/default/huh.gif)

IMHO, Power armor is best suited for 1H style, they complete each other nicely. 1H/Shade is not bad, it has a very nice defense, but it has less offensive power than 1H/Power because of the lower attack of Shade + less counters because of evade.

and what about shield armors? is it worth to lose all that ADB - mind you, we're still speaking about a <SMax ADB - to gain that "little" block, provided it is little at all?
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post Jan 2 2015, 23:26
Post #60891
derp-z2



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QUOTE(boulay @ Jan 2 2015, 14:24) *

The naked guy returns ^^

Attached Image Attached Image Attached Image



Greetings

My question is to boulay

Can you kindly tell me which scripts you are using that displays the turns left to expire for buffs and abilities active during the battle . as seen in your screen prints.

my browser is firefox 34.0.5 thanks.

This post has been edited by derp-z2: Jan 2 2015, 23:26
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post Jan 2 2015, 23:38
Post #60892
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QUOTE(derp-z2 @ Jan 2 2015, 22:26) *

Greetings

My question is to boulay

Can you kindly tell me which scripts you are using that displays the turns left to expire for buffs and abilities active during the battle . as seen in your screen prints.

my browser is firefox 34.0.5 thanks.

hvstat, possibly the light version (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 2 2015, 23:41
Post #60893
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QUOTE(derp-z2 @ Jan 2 2015, 22:26) *

Greetings

My question is to boulay

Can you kindly tell me which scripts you are using that displays the turns left to expire for buffs and abilities active during the battle . as seen in your screen prints.

my browser is firefox 34.0.5 thanks.

That would be these:
HV counter plus for arena time and turns/s
HV Stats Slim for spells duration and round count

This post has been edited by boulay: Jan 2 2015, 23:43
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post Jan 2 2015, 23:55
Post #60894
derp-z2



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QUOTE(boulay @ Jan 2 2015, 23:41) *

That would be these:
HV counter plus for arena time and turns/s
HV Stats Slim for spells duration and round count



Greetings

Thankyou for post ...


uhh HV STAT Slim contains 2 files

StatSlim .js

and Adjust_Key .js

is Adjust_Key necessary .

The documentation highlights something in red regarding it and channeling effect nullifying

A little installation unofficial guide will be appreciated.

I am using HV counter and HV item manager and am using greasemonkey i just need adjusting steps for

HVStatSlim script .

Thankyou



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post Jan 3 2015, 00:00
Post #60895
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QUOTE(derp-z2 @ Jan 2 2015, 19:28) *

Greetings

My question is to Dan31

(...)


QUOTE(derp-z2 @ Jan 2 2015, 22:26) *

Greetings

My question is to boulay
(...)


How about making use of PMs? They exist for a reason. Precisely for this reason, in fact.
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post Jan 3 2015, 00:00
Post #60896
boulay



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QUOTE(derp-z2 @ Jan 2 2015, 22:55) *

Greetings

Thankyou for post ...
uhh HV STAT Slim contains 2 files

StatSlim .js

and Adjust_Key .js

is Adjust_Key necessary .

The documentation highlights something in red regarding it and channeling effect nullifying

A little installation unofficial guide will be appreciated.

I am using HV counter and HV item manager and am using greasemonkey i just need adjusting steps for

HVStatSlim script .

Thankyou

I'm using the script without adjust_key and it works just fine on FF34, there shouldn't be any problem if you don't install it...
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post Jan 3 2015, 00:11
Post #60897
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QUOTE(boulay @ Jan 3 2015, 00:00) *

I'm using the script without adjust_key and it works just fine on FF34, there shouldn't be any problem if you don't install it...


Thank you
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post Jan 3 2015, 01:14
Post #60898
derp-z2



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Greetings

I have installed both HVcounter and HVStatsSlim scripts.

Problem is when ever the round gets clear it just rushes to next round automatically bypassing continue arena challenge popup button.

How can i disable this automatic feature ?



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post Jan 3 2015, 01:15
Post #60899
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QUOTE(mozilla browser @ Jan 2 2015, 06:12) *

Focus
Focus has these effects:
1. Increases the player's chance of landing a spell on the following turn (+50% hit chance?), but reduces their evade, block, and parry chances to 0% for the current turn.
2. 50% counter-resist (50% chance to ignore monster's successful resist).
3. If possible, 25% Overcharge is consumed to recover 5% base mana.

Does anyone use it for 1 & 2?


The dragons in the final round of A Dance with Dragons have very high resist, so Focus is useful for getting MagNet stuck on them. But it's more preferable to use a Channeling Gem to do that, should you be lucky enough to get one in the previous 20 or so rounds.

...I'm probably making their resist sound worse than it really is. (IMG:[invalid] style_emoticons/default/mellow.gif)

QUOTE
Level ScalingI also _thought_ that I saw some equipment stats improve marginally after IW and without forging. But maybe I was mistaken.


That's how Item World used to work; completing an Item World would increase the item's base stats ever so slightly. Perhaps you read a legacy article?
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post Jan 3 2015, 01:34
Post #60900
Dan31



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QUOTE(derp-z2 @ Jan 3 2015, 00:14) *

Greetings

I have installed both HVcounter and HVStatsSlim scripts.

Problem is when ever the round gets clear it just rushes to next round automatically bypassing continue arena challenge popup button.

How can i disable this automatic feature ?

There is probably a line in the script that looks like this:
CODE
var c = document.getElementById("ckey_continue");
if (c) c.click();

You have to comment it, like this:
CODE
//var c = document.getElementById("ckey_continue");
//if (c) c.click();
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