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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 2 2015, 20:44
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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Greetings Dan31 is there a script like item manager or a calculator, similar to one you people discuss here, that can calculate and display these salvage values . If true please post a link . Also this .... (IMG:[ invalid] style_emoticons/default/blink.gif) ....Please tell me my inventory will not get corrupted  EDIT: Never mind found the answer (IMG:[ invalid] style_emoticons/default/dry.gif) This post has been edited by derp-z2: Jan 2 2015, 21:15
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Jan 2 2015, 21:01
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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How to get 50%+ block? upgrade with bindings? Gonna buy new one with E or M max.
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Jan 2 2015, 21:29
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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QUOTE(Dan31 @ Jan 2 2015, 20:35) 
Salvaging a superior (or above) gear gives an amount of scraps equal to roundup(bazaar_price/500), plus a graded mat depending on the quality: low grade for superior, mid grade for exquisite, high grade for magnificent or above. As the amount of scrap you get is reduced, you will usually salvage if the sell value is under the value of the graded mat + 1 scrap.
So 1 scrap is static during salvage then what about graded material value is it variable or is it also 1 and i have to compare bazaar value vs cumulative (grade mat + scrap) value ?
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Jan 2 2015, 21:44
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(derp-z2 @ Jan 2 2015, 19:44)  Greetings
Dan31 is there a script like item manager or a calculator, similar to one you people discuss here, that can calculate and display these salvage values . If true please post a link .
I wish there was. HV currently lacks a good salvage script IMHO. QUOTE(derp-z2 @ Jan 2 2015, 19:44)  Also this .... (IMG:[ invalid] style_emoticons/default/blink.gif) ....Please tell me my inventory will not get corrupted You can get more than 1000 pieces of equipment in your inventory if you shrine (you better sell your low tier trophies to danixxx though) or if you get several pieces of equipment at the same time when reaching the limit. Anyway, you should sell/salvage some equipment, quickly. QUOTE(nec1986 @ Jan 2 2015, 20:01)  How to get 50%+ block? upgrade with bindings? Gonna buy new one with E or M max.
Yep, forged MMax Block for example. You can also add a Shielding Plate of Protection with good PMI, block chance and END. QUOTE(derp-z2 @ Jan 2 2015, 20:29)  So 1 scrap is static during salvage then what about graded material value is it variable or is it also 1 and i have to compare bazaar value vs cumulative (grade mat + scrap) value ?
No, you always get one graded mat for superior+ (low grade for superior, mid grade for exquisite, high grade for magnificent+). The amount of scraps is (bazaar_value/500). Since you get much less scraps than with average- gear, you should salvage when the bazaar value is low. And yeah, you have to compare bazaar value to the value of what you get from salvaging. This post has been edited by Dan31: Jan 2 2015, 22:05
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Jan 2 2015, 21:56
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reinz springfield
Group: Members
Posts: 592
Joined: 18-June 10

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QUOTE(nec1986 @ Jan 2 2015, 19:01)  How to get 50%+ block? upgrade with bindings? Gonna buy new one with E or M max.
i assume you wear light armor? if its just for shield i guess so,and then theres 1h block.Overall,there are no other choice beside shield armor / shield prefix armor. retired shield armor might have even higher block chance bonus than peerless with shielding prefix.(cmiiw) though pale compared to the advantage power shield / shade have.would that additional x % of block worth the minus x adb ? or x % of resist? or ........(fill in the blank) your call (IMG:[ invalid] style_emoticons/default/tongue.gif) cmiiw This post has been edited by reinz springfield: Jan 2 2015, 23:09
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Jan 2 2015, 22:29
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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heavy with 1h. I ll probably upgrade a bit, specially if ll find decent shield.
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Jan 2 2015, 22:29
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Dan31 @ Jan 2 2015, 20:44)  Yep, forged MMax Block for example. You can also add a Shielding Plate of Protection with good PMI, block chance and END.
QUOTE(reinz springfield @ Jan 2 2015, 20:56)  if its just for shield i guess so,and then theres 1h block.Overall,there are no other choice beside shield armor / shield prefix armor. retired shield armor might have even higher block chance bonus than peerless with shielding prefix.
yes, but consider that due to the multiplicatively nature of the game the raise in performance isn't as high as one may think. for example, i'm currently using this gauntlets. switching with this shield armor (which has 10.3 block at my level) leads me to +5 block and -373 ADB, plus a series of other side effects - like +170HP, -5 ACC, -2 crit chance and +8 BUR. and obviously, very good shield(ing) armors are quite expensive QUOTE(reinz springfield @ Jan 2 2015, 20:56)  though pale compared to power shield / shade.
there's something i don't understand here
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Jan 2 2015, 23:07
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reinz springfield
Group: Members
Posts: 592
Joined: 18-June 10

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QUOTE(Scremaz @ Jan 2 2015, 20:29)  yes, but consider that due to the multiplicatively nature of the game the raise in performance isn't as high as one may think. for example, i'm currently using this gauntlets. switching with this shield armor (which has 10.3 block at my level) leads me to +5 block and -373 ADB, plus a series of other side effects - like +170HP, -5 ACC, -2 crit chance and +8 BUR. and obviously, very good shield(ing) armors are quite expensive there's something i don't understand here i was refering to sliglty higher block of shield armor versus the advantage that power shield / shade have.like ADB,Atk acc,shade resist etc etc.my bad,should have made myself clear.
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Jan 2 2015, 23:20
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(reinz springfield @ Jan 2 2015, 22:07)  i was refering to sliglty higher block of shield armor versus the advantage that power shield / shade have.like ADB,Atk acc,shade resist etc etc.my bad,should have made myself clear.
By Power Shield, you mean Force Shield, right? (IMG:[ invalid] style_emoticons/default/huh.gif) IMHO, Power armor is best suited for 1H style, they complete each other nicely. 1H/Shade is not bad, it has a very nice defense, but it has less offensive power than 1H/Power because of the lower attack of Shade + less counters because of evade.
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Jan 2 2015, 23:22
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Dan31 @ Jan 2 2015, 22:20)  By Power Shield, you mean Force Shield, right? (IMG:[ invalid] style_emoticons/default/huh.gif) IMHO, Power armor is best suited for 1H style, they complete each other nicely. 1H/Shade is not bad, it has a very nice defense, but it has less offensive power than 1H/Power because of the lower attack of Shade + less counters because of evade. and what about shield armors? is it worth to lose all that ADB - mind you, we're still speaking about a <SMax ADB - to gain that "little" block, provided it is little at all?
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Jan 2 2015, 23:26
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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QUOTE(boulay @ Jan 2 2015, 14:24)  Greetings My question is to boulay Can you kindly tell me which scripts you are using that displays the turns left to expire for buffs and abilities active during the battle . as seen in your screen prints. my browser is firefox 34.0.5 thanks. This post has been edited by derp-z2: Jan 2 2015, 23:26
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Jan 2 2015, 23:38
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(derp-z2 @ Jan 2 2015, 22:26)  Greetings
My question is to boulay
Can you kindly tell me which scripts you are using that displays the turns left to expire for buffs and abilities active during the battle . as seen in your screen prints.
my browser is firefox 34.0.5 thanks.
hvstat, possibly the light version (IMG:[ invalid] style_emoticons/default/smile.gif)
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Jan 2 2015, 23:41
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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QUOTE(derp-z2 @ Jan 2 2015, 22:26)  Greetings
My question is to boulay
Can you kindly tell me which scripts you are using that displays the turns left to expire for buffs and abilities active during the battle . as seen in your screen prints.
my browser is firefox 34.0.5 thanks.
That would be these: HV counter plus for arena time and turns/s HV Stats Slim for spells duration and round count This post has been edited by boulay: Jan 2 2015, 23:43
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Jan 2 2015, 23:55
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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QUOTE(boulay @ Jan 2 2015, 23:41)  That would be these: HV counter plus for arena time and turns/s HV Stats Slim for spells duration and round count Greetings Thankyou for post ... uhh HV STAT Slim contains 2 files StatSlim .js and Adjust_Key .js is Adjust_Key necessary . The documentation highlights something in red regarding it and channeling effect nullifying A little installation unofficial guide will be appreciated. I am using HV counter and HV item manager and am using greasemonkey i just need adjusting steps for HVStatSlim script . Thankyou
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Jan 3 2015, 00:00
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(derp-z2 @ Jan 2 2015, 19:28)  Greetings
My question is to Dan31
(...)
QUOTE(derp-z2 @ Jan 2 2015, 22:26)  Greetings
My question is to boulay (...)
How about making use of PMs? They exist for a reason. Precisely for this reason, in fact.
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Jan 3 2015, 00:00
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11

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QUOTE(derp-z2 @ Jan 2 2015, 22:55)  Greetings
Thankyou for post ... uhh HV STAT Slim contains 2 files
StatSlim .js
and Adjust_Key .js
is Adjust_Key necessary .
The documentation highlights something in red regarding it and channeling effect nullifying
A little installation unofficial guide will be appreciated.
I am using HV counter and HV item manager and am using greasemonkey i just need adjusting steps for
HVStatSlim script .
Thankyou
I'm using the script without adjust_key and it works just fine on FF34, there shouldn't be any problem if you don't install it...
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Jan 3 2015, 00:11
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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QUOTE(boulay @ Jan 3 2015, 00:00)  I'm using the script without adjust_key and it works just fine on FF34, there shouldn't be any problem if you don't install it...
Thank you
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Jan 3 2015, 01:14
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derp-z2
Group: Members
Posts: 455
Joined: 17-September 14

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Greetings
I have installed both HVcounter and HVStatsSlim scripts.
Problem is when ever the round gets clear it just rushes to next round automatically bypassing continue arena challenge popup button.
How can i disable this automatic feature ?
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Jan 3 2015, 01:15
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(mozilla browser @ Jan 2 2015, 06:12)  Focus Focus has these effects: 1. Increases the player's chance of landing a spell on the following turn (+50% hit chance?), but reduces their evade, block, and parry chances to 0% for the current turn. 2. 50% counter-resist (50% chance to ignore monster's successful resist). 3. If possible, 25% Overcharge is consumed to recover 5% base mana.
Does anyone use it for 1 & 2?
The dragons in the final round of A Dance with Dragons have very high resist, so Focus is useful for getting MagNet stuck on them. But it's more preferable to use a Channeling Gem to do that, should you be lucky enough to get one in the previous 20 or so rounds. ...I'm probably making their resist sound worse than it really is. (IMG:[ invalid] style_emoticons/default/mellow.gif) QUOTE Level ScalingI also _thought_ that I saw some equipment stats improve marginally after IW and without forging. But maybe I was mistaken. That's how Item World used to work; completing an Item World would increase the item's base stats ever so slightly. Perhaps you read a legacy article?
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Jan 3 2015, 01:34
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(derp-z2 @ Jan 3 2015, 00:14)  Greetings
I have installed both HVcounter and HVStatsSlim scripts.
Problem is when ever the round gets clear it just rushes to next round automatically bypassing continue arena challenge popup button.
How can i disable this automatic feature ?
There is probably a line in the script that looks like this: CODE var c = document.getElementById("ckey_continue"); if (c) c.click(); You have to comment it, like this: CODE //var c = document.getElementById("ckey_continue"); //if (c) c.click();
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