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post Apr 30 2011, 07:27
Post #6061
dkplee



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Yeah, those 50 hath I spent took me like 2 monthes of artifact offerings to gather. Granted, it's much easier to gain hath nowadays from artifacts, so I figure, why not spend it now.

But yeah, I already bought IA before I asked my question. I was just wondering because I couldn't notice any +supportive gains from it.



So, with multiple IA active, does that mean multiple chances per turn?
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post Apr 30 2011, 07:35
Post #6062
varst



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QUOTE(dkplee @ Apr 30 2011, 13:27) *

Yeah, those 50 hath I spent took me like 2 monthes of artifact offerings to gather. Granted, it's much easier to gain hath nowadays from artifacts, so I figure, why not spend it now.

But yeah, I already bought IA before I asked my question. I was just wondering because I couldn't notice any +supportive gains from it.
So, with multiple IA active, does that mean multiple chances per turn?


Yes, you will have multiple chances, at least when i looked at how much more my supportive prof. gain when comparing IA1 with IA2
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post Apr 30 2011, 08:47
Post #6063
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Yeah, I've gained supportive prof twice in a turn when I had 2 IA spells up.
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post Apr 30 2011, 10:03
Post #6064
noccio



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Is it normal that now monsters never miss?

with my shield before easter I got an overall chance of getting hit
around 20/25%, in this days is going up to 40/50% with the same equipment. (I use the Cmal'STAT v4.3.1).

Is this another great thing of the new update? Becouse I didn't read that in the changelog...
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post Apr 30 2011, 10:12
Post #6065
Ballistic9



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Maybe the custom monster's DEX boosts their hit accuracy?
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post Apr 30 2011, 17:17
Post #6066
Sayo Aisaka



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Hmm, yes, that's a good point. High DEX would probably boost their crit chance, too.
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post Apr 30 2011, 17:18
Post #6067
Msgr. Radixius



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Dear experts:

Why are so many people being such fucking crybabies?

From,
Pissed in Pasadena
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post Apr 30 2011, 17:27
Post #6068
marcho



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QUOTE(radixius @ Apr 30 2011, 10:18) *

Dear experts:

Why are so many people being such fucking crybabies?

From,
Pissed in Pasadena


People like to know that when they are unhappy, everyone else is unhappy too. By voicing their unhappiness incessantly, they try to find either sympathy indicating similar unhappiness, or anger/disgust/annoyance at their bitching, indicating unhappiness.
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post Apr 30 2011, 17:44
Post #6069
varst



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QUOTE(radixius @ Apr 30 2011, 23:18) *

Dear experts:

Why are so many people being such fucking crybabies?

From,
Pissed in Pasadena


Dear Pissed in Pasadena,

I have many reasons to explain that, but the easiest way to answer is to ask a question: why are you complaining that people are crybabies?
If you can answer that, then you probably know why that act in such a way.

Yours,
Retarded expert

P.S. This is not something related to HV, so we better stop here.
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post Apr 30 2011, 18:33
Post #6070
noccio



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QUOTE
Maybe the custom monster's DEX boosts their hit accuracy?


QUOTE
Hmm, yes, that's a good point. High DEX would probably boost their crit chance, too.



maybe, but after doing several item world and arenas my STAT says

Defensive Statistics:
Overall chance of getting hit: 43.95%
Miss chance: 0.00%
Evade chance: 32.24%
Block chance: 12.29%
Parry chance: 8.62%
Resist chance: 3.45%

so every monster don't miss anymore.
And I'm not crying for this, I only want to know if is the update o samething is wrong (like the damage bug that found Tenboro).
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post Apr 30 2011, 18:38
Post #6071
marcho



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Huh, thats interesting. Yeah I'm getting the 0% readout as well. I wonder if thats a glitch with the stat tracker or mosters did have their base wiff chance removed.
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post Apr 30 2011, 18:43
Post #6072
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QUOTE(marcho @ May 1 2011, 00:38) *

Huh, thats interesting. Yeah I'm getting the 0% readout as well. I wonder if thats a glitch with the stat tracker or mosters did have their base wiff chance removed.


Just grindfesting. Should be a glitch i think, since i get a miss from monsters but STAT still says miss chance = 0

1 25 Regen II restores 171 points of health.
1 24 Cookie Monster misses the attack against you.
1 16 Cookie Monster resists your spell.
0 9 Spawned Monster H: MID=9 (Cookie Monster) LV=152 HP=1576 MP=180 SP=30 NA=176 Type=hostile
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post Apr 30 2011, 18:43
Post #6073
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Its a bug.
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post Apr 30 2011, 19:00
Post #6074
marcho



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Question for ya'll 200+ players. How balanced are your stats? Do you keep them all relatively level, put a few stats moderately higher than the rest, or truly all out gouge into the melee or magic stats based on your style?
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post Apr 30 2011, 19:29
Post #6075
Eutopia



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QUOTE(marcho @ Apr 30 2011, 19:00) *

Question for ya'll 200+ players. How balanced are your stats? Do you keep them all relatively level, put a few stats moderately higher than the rest, or truly all out gouge into the melee or magic stats based on your style?

Dunno what others have but im far from balanced.

Str 203

Dex 225

Agi 240

End 264

Int 306

Wis 286
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post Apr 30 2011, 19:30
Post #6076
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QUOTE
Its a bug.


Shit! I was hoping for a game bug. Now I'm 100% sure that the game is really hard after 0.5.2 (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Thank you for your help guys.
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post Apr 30 2011, 19:46
Post #6077
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QUOTE(marcho @ Apr 30 2011, 13:00) *

Question for ya'll 200+ players. How balanced are your stats? Do you keep them all relatively level, put a few stats moderately higher than the rest, or truly all out gouge into the melee or magic stats based on your style?

I'm a spellsword, so I keep them balanced in my own way. This may or may not change depending on if I can go back to full-time melee somewhere in the future.
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post Apr 30 2011, 19:56
Post #6078
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I keep STR/DEX/END/AGI at the same level, WIS 10 levels higher, and INT 20 levels higher. For no particular reason.
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post Apr 30 2011, 19:58
Post #6079
marcho



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do you find str/dex/agi doing you any good? I'm currently massively int/wis gouged and I'm undecided as to if I should be raising my other stats.

Str 125

Dex 125

Agi 125

End 125

Int 214

Wis 204
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post Apr 30 2011, 20:27
Post #6080
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QUOTE(marcho @ Apr 30 2011, 17:58) *

do you find str/dex/agi doing you any good? I'm currently massively int/wis gouged and I'm undecided as to if I should be raising my other stats.


When I started to get hit more then I liked I put more points into those stats. I like the higher shield/barrier ratings it gives me too and the cost to add a point is very little vs INT/WIS. When I do T&T spark only goes off 1-2. Now I have 300 STR/DEX/AGI/END with the rest in INT/WIS. You can see what I did at lower levels Here (links to other pics too)
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