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post Nov 15 2014, 07:58
Post #59181
malkatmp



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QUOTE(ultimaflaral @ Nov 15 2014, 07:35) *

I've got kind of a more generalized question for you guys. I've started playing HV again after a long time away. I've tailored my character from the get-go as a DW with light armor, but I'm getting concerned about the long-term feasibility. Frankly, I find it slightly worrying that the Weapon Lottery is almost always for a staff or 2H, while the Armor Lottery is almost always Heavy or Cloth. (IMG:[invalid] style_emoticons/default/sad.gif)

Does DW play reasonably well at the higher levels? And light armor? It might be too late to switch to a mage build at this point, but I suppose I could go DW heavy or 2H heavy if necessary...

I dunno, am I over-thinking this...?

UF


imo, DW/2H+shade is fine for <200-250lv players, especially, when light armor is relatively cheap. just focus on lvling up right now and think of switching styles latter. also, doen't worry about the lottery for now. though, currently, 1H is quite viable.

lastly, go visit the free shop & get some free stuff. though, read the rules first.
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post Nov 15 2014, 08:30
Post #59182
holy_demon



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QUOTE(cirrux @ Nov 15 2014, 16:50) *

Seems like the max was wrong after some maths with the wiki formula it's close to 64.5%.

Quoting colman
Quality bonus + [ base ADB * (1+ butcher bonus %) * (1 + forge bonus %)]

So plugging 5 butch @2% in it would be

81%.


i'm pretty sure butcher bonus affects quality bonus too. Something like this

(base * (1 + forge_bonus) + quality_bonus) * (1 + potency_bonus)
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post Nov 15 2014, 08:40
Post #59183
Dead-ed



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Now i'm confused ;_;
awaiting reply from skillchip.
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post Nov 15 2014, 09:06
Post #59184
Koaen



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QUOTE(malkatmp @ Nov 15 2014, 00:58) *

imo, DW/2H+shade is fine for <200-250lv players, especially, when light armor is relatively cheap. just focus on lvling up right now and think of switching styles latter. also, doen't worry about the lottery for now. though, currently, 1H is quite viable.

lastly, go visit the free shop & get some free stuff. though, read the rules first.


MFW the advice is always to 'level up more'.
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post Nov 15 2014, 09:13
Post #59185
TygerTyger



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Ask before but didn't get an answer for it so for those 400+ people is it worth it to spend 7.5m ish on cybernetic implants? I get 15m or so exp on an IWBTH IW atm will it significantly increase?
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post Nov 15 2014, 09:50
Post #59186
malkatmp



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QUOTE(jenga201 @ Nov 15 2014, 09:06) *

MFW the advice is always to 'level up more'.


(IMG:[invalid] style_emoticons/default/heh.gif)

i just think that's the cheapest/fastest way to improve your game at his level, especially when you can easily lvl up a few times a day.
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post Nov 15 2014, 11:21
Post #59187
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QUOTE(TygerTyger @ Nov 15 2014, 15:13) *

Ask before but didn't get an answer for it so for those 400+ people is it worth it to spend 7.5m ish on cybernetic implants? I get 15m or so exp on an IWBTH IW atm will it significantly increase?

I believed I had replied to that post some time ago.
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post Nov 15 2014, 11:47
Post #59188
Hoheneim



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QUOTE(Scremaz @ Nov 15 2014, 01:51) *

more firepower is always a good thing, but i can't understand his choice either: given the fact that he can spend 100 bindings of slaughter without problems i would've gone for fatality + something other (don't know if swift or overpower), but not butcher. even without that 5 levels he would've had 131.37 ADB: at my level it means 2622 instead of 2963, it's still a huge value...


As you said, more firepower is always good. And let's not forget the urge/need to maximise a stat to its utmost limit.

I'd do the same, given the chance.
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post Nov 15 2014, 11:54
Post #59189
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I have a question about magic proficiency.

Do the benefits scale linearly from the listed minimum/maximum values on the wiki? For example, Banishment is listed as 100/700. If I have 400 proficiency, would that mean 12.5% reduced cast time/mana cost and 2.5x duration on status effect?

Also, I am unsure about the wiki wording on how proficiency is supposed to compare to a monster's power level to give a counter resist of 50% and specific mitigation of 50.

I would also appreciate it if someone could explain why people choose certain elements over another. (Holy because of increased cure?) (Wind because ?)

Thanks a lot (IMG:[invalid] style_emoticons/default/smile.gif)
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post Nov 15 2014, 12:25
Post #59190
Cats Lover



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QUOTE(djackallstar @ Nov 15 2014, 13:01) *

Need help from experienced 1H+Heavy players.

I'm considering buying a better mag rapier, and I have some choices.
Rapier A (Demonic): WD E-0.85, Parry E+0.04, PA 16%.
Rapier B (Demonic): WD E+0.02, Parry S-0.80, PA 22%.
Rapier C (Hallowed): WD E-0.85, Parry E+0.92, PA 19%.

All stats above are unIWed and unforged.
And you may consider stats not listed here the same. (PAB, PA turns, etc)
I don't care the price.

Which one should I choose? I'm thinking B>C>A.

I will definitely choose C.

QUOTE(tomokoe @ Nov 15 2014, 18:54) *

I have a question about magic proficiency.

Do the benefits scale linearly from the listed minimum/maximum values on the wiki? For example, Banishment is listed as 100/700. If I have 400 proficiency, would that mean 12.5% reduced cast time/mana cost and 2.5x duration on status effect?

I'm not sure about reduced cast time and mana cost, but duration of buff and debuff work as you mentioned.

This post has been edited by Cats Lover: Nov 15 2014, 12:32
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post Nov 15 2014, 13:08
Post #59191
Cleavs



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QUOTE(djackallstar @ Nov 15 2014, 05:01) *

Need help from experienced 1H+Heavy players.

I'm considering buying a better mag rapier, and I have some choices.
Rapier A (Demonic): WD E-0.85, Parry E+0.04, PA 16%.
Rapier B (Demonic): WD E+0.02, Parry S-0.80, PA 22%.
Rapier C (Hallowed): WD E-0.85, Parry E+0.92, PA 19%.

All stats above are unIWed and unforged.
And you may consider stats not listed here the same. (PAB, PA turns, etc)
I don't care the price.

Which one should I choose? I'm thinking B>C>A.

if all other stats are the same, i'd go for C for its decent PA chance (16% is quite low imo), high parry and cure bonus. if you have trouble dealing with celestials you may consider B, but its low parry needs to be forged a bit
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post Nov 15 2014, 13:10
Post #59192
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QUOTE(Scremaz @ Nov 15 2014, 12:08) *

if all other stats are the same, i'd go for C for its decent PA chance (16% is quite low imo), high parry and cure bonus. if you have trouble dealing with celestials you may consider B, but its low parry needs to be forged a bit

Shouldn't you rather forge when the stat is high?
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post Nov 15 2014, 13:15
Post #59193
Cleavs



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QUOTE(Dan31 @ Nov 15 2014, 12:10) *

Shouldn't you rather forge when the stat is high?

you can also forge first ten levels to raise it a bit since they're cheap and pretty effective: counter-stun stacks also on parry, so i don't see a reason in not taking advantage on it as much as possible

[edit]: rather, i can't understand a thing: around my level would it be better to go for a rapier with high DEX and decent parry or high parry and decent DEX?

This post has been edited by Scremaz: Nov 15 2014, 13:20
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post Nov 15 2014, 13:32
Post #59194
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QUOTE(TygerTyger @ Nov 15 2014, 13:17) *

Going to work, will be back in a couple hours stuck in IW, would probably sell you a cheaper one thats better or a better one thats a bit more.

Thanks! Do sell me the best you have!
This is my WTB thread: https://forums.e-hentai.org/index.php?showtopic=170830
I'm willing to pay much more if your rapier has really good stats. (IMG:[invalid] style_emoticons/default/smile.gif)

QUOTE(malkatmp @ Nov 15 2014, 13:31) *
-snip-

Added prefixes (IMG:[invalid] style_emoticons/default/tongue.gif)
You can consider unlisted stats the same. Btw Your words always influence me a lot.

QUOTE(Cats Lover @ Nov 15 2014, 18:25) *

I will definitely choose C.
I'm not sure about reduced cast time and mana cost, but duration of buff and debuff work as you mentioned.

Thanks. That's a shame that B has such a shitty parry chance.

This post has been edited by djackallstar: Nov 15 2014, 13:52
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post Nov 15 2014, 14:15
Post #59195
Dead-ed



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QUOTE(Hoheneim @ Nov 15 2014, 02:47) *

As you said, more firepower is always good. And let's not forget the urge/need to maximise a stat to its utmost limit.

I'd do the same, given the chance.

But it's like reaching a white hole with enormous anti-gravity. The closer the harder.
But yep, no choice.
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post Nov 15 2014, 15:06
Post #59196
TygerTyger



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QUOTE(Colman @ Nov 15 2014, 20:21) *

I believed I had replied to that post some time ago.


Either I'm blind or you didn't cause I just checked again (IMG:[invalid] style_emoticons/default/duck.gif)

QUOTE(djackallstar @ Nov 15 2014, 22:32) *

Thanks! Do sell me the best you have!


What about Zoro Mk1 (Rapier 1 in my sig currently being lent out)

This post has been edited by TygerTyger: Nov 15 2014, 15:07
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post Nov 15 2014, 15:07
Post #59197
tetron



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QUOTE(Dammon @ Nov 15 2014, 00:44) *

About 27m.

Nice. I was thinking ~30m. (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(TygerTyger @ Nov 15 2014, 05:30) *

Though will probably sell a gold star in a month but increase the price because of shitty dollar.

Let me know when you do. (Not Kidding)

QUOTE(cirrux @ Nov 15 2014, 07:58) *

Iirc lv 100 phy dmg is around 4x%, which makes butcher desirable, moreover I heard that it stacks with forge.
QUOTE(cirrux @ Nov 15 2014, 11:20) *
Seems like the max was wrong after some maths with the wiki formula it's close to 64.5%.

Quoting colman
Quality bonus + [ base ADB * (1+ butcher bonus %) * (1 + forge bonus %)]

So plugging 5 butch @2% in it would be

81%.

Holy Shit! Is that the same for Archmage too? (IMG:[invalid] style_emoticons/default/ohmy.gif)
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post Nov 15 2014, 15:28
Post #59198
djackallstar



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QUOTE(TygerTyger @ Nov 15 2014, 21:06) *

What about Zoro Mk1 (Rapier 1 in my sig currently being lent out)

Nah, that one has no prefix.
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post Nov 15 2014, 15:46
Post #59199
TygerTyger



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QUOTE(djackallstar @ Nov 16 2014, 00:28) *

Nah, that one has no prefix.


Might not but the damage and parry is way superior then those other three (IMG:[invalid] style_emoticons/default/heh.gif)

And guess I was wrong Zoro Mk1 was the only one I had

This post has been edited by TygerTyger: Nov 15 2014, 15:57
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post Nov 15 2014, 16:08
Post #59200
Cleavs



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may someone repost the image cats_lover did about materials needed for forge upgrades please?
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