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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Nov 11 2014, 17:57
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gc00018
Group: Catgirl Camarilla
Posts: 3,735
Joined: 26-August 11

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QUOTE(Cinnac @ Nov 11 2014, 15:03)  Woh fellow slayers! At what Luck of the draw level do magnificent equips start appearing? Can seem to get a drop.... (IMG:[ invalid] style_emoticons/default/sad.gif) Theoretically, Luck of the draw mainly reduce the crude-super you get, and not really affect so much mag+ drop.
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Nov 11 2014, 18:12
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(Cinnac @ Nov 11 2014, 17:03)  Woh fellow slayers! At what Luck of the draw level do magnificent equips start appearing? Can seem to get a drop.... (IMG:[ invalid] style_emoticons/default/sad.gif) iirc, at Lotd 17-18, you'll get ~2 Mags/week if you do daily TT & 1st SG @PF. though, mostly, you'll get Mag leather/plate/etc. This post has been edited by malkatmp: Nov 11 2014, 18:13
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Nov 11 2014, 18:13
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Cinnac
Group: Members
Posts: 773
Joined: 11-March 08

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QUOTE(gc00018 @ Nov 11 2014, 11:57)  Theoretically, Luck of the draw mainly reduce the crude-super you get, and not really affect so much mag+ drop.
(IMG:[ invalid] style_emoticons/default/sad.gif) Great.....
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Nov 11 2014, 18:24
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kumosu
Group: Members
Posts: 428
Joined: 11-July 14

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Nov 11 2014, 21:01
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(gc00018 @ Nov 11 2014, 09:57)  Theoretically, Luck of the draw mainly reduce the crude-super you get, and not really affect so much mag+ drop.
Yup, it's been explained before. The drops fall in a Gaussian distribution (bell curve), and LotD only increases the minimum, meaning the max end sees almost nothing (the theoretical max doesn't move.) In short, LotD will not increase the amount of high-end drops you get. Only decrease the bad ones and increase the mid/mid-high stuff. This post has been edited by hitokiri84: Nov 11 2014, 21:03
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Nov 11 2014, 21:56
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redhotchily
Newcomer
 Group: Members
Posts: 22
Joined: 24-March 12

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My question is which is better to have between evade and parry.
When they trigger they both do the same thing and nullify damage but evade implies that monster accuracy would reduce the effect while block would simply block.
Upon viewing my recently made monsters stats I see that it has a stat for increasing accuracy and another that decreases effective evade and block(precision) this seems to support the idea that block is better but I am not sure can someone please verify?
Also is it possible to get 100% evade,block or parry?
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Nov 11 2014, 21:59
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(redhotchily @ Nov 11 2014, 20:56)  My question is which is better to have between evade and parry.
When they trigger they both do the same thing and nullify damage but evade implies that monster accuracy would reduce the effect while block would simply block.
Upon viewing my recently made monsters stats I see that it has a stat for increasing accuracy and another that decreases effective evade and block(precision) this seems to support the idea that block is better but I am not sure can someone please verify?
Also is it possible to get 100% evade,block or parry?
if you really have to choose it depends on your playstyle. if you're using 1H, parry/block is better because you can counter-stun mobs and evade is almost useless. otherwise, i'd bet on evade (or both evade and parry). This post has been edited by Scremaz: Nov 11 2014, 22:25
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Nov 11 2014, 22:16
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Dan31
Group: Members
Posts: 4,399
Joined: 26-March 12

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QUOTE(redhotchily @ Nov 11 2014, 20:56)  Also is it possible to get 100% evade,block or parry?
No, as they stack multiplicatively. For example, if you have an equipment giving you 30% block and another giving 5% block, the resulting block chance is (1-(1-0.3)*(1-0.05)) = 33.5%, not 35%.
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Nov 11 2014, 23:22
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redhotchily
Newcomer
 Group: Members
Posts: 22
Joined: 24-March 12

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When you salvage equips you get back some of the materials you use. Does that include items such as bindings and defense matrix modulators?
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Nov 11 2014, 23:31
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(redhotchily @ Nov 11 2014, 22:22)  When you salvage equips you get back some of the materials you use. Does that include items such as bindings and defense matrix modulators?
you get back only 90% of the items needed to upgrade your gear, rounded down to an integer quantity. since matrixes are needed for every level, this means 0.9*(level of the maximum upgrade); though bindings aren't needed for the first 5 levels, so you'll get back 0.9*[(level of the upgraded stat) - 5)] for example, let's say you upgraded block chance of a force shield to lv15: you used 15 matrixes and 10 bindings of the barrier, so you'll have back 0.9*15 = 13.5 ~ 13 matrixes and 0.9*(15-5) = 9 bindings [edit]: oh, this is true also for other materials (let's say woods, either LG, MG or HG); only exception are catalysts of whatever grade, which are permanently lost This post has been edited by Scremaz: Nov 11 2014, 23:36
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Nov 12 2014, 00:27
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nec1986
Group: Gold Star Club
Posts: 2,569
Joined: 12-October 14

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QUOTE(kumosu @ Nov 11 2014, 16:54)  918... (IMG:[ invalid] style_emoticons/default/cry.gif) I sent your some Slaughter, when you find a better one, just send it to Freeshop. Wow. Thank you. Now its 1319 (almost 1.5 times boost). This post has been edited by nec1986: Nov 12 2014, 00:28
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Nov 12 2014, 01:09
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kumosu
Group: Members
Posts: 428
Joined: 11-July 14

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(IMG:[ invalid] style_emoticons/default/biggrin.gif) I'll give you all something good too: HV STAT slim by oohmrparis If you guys don't know about it, then this will give a new boost for long arena and fest. The two best functions is to show gems and Nopopup. Knowing what gems you just got from mobs is extremely useful for you lack of fuel. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Nov 12 2014, 01:47
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(kumosu @ Nov 12 2014, 00:09)  (IMG:[ invalid] style_emoticons/default/biggrin.gif) I'll give you all something good too: HV STAT slim by oohmrparis If you guys don't know about it, then this will give a new boost for long arena and fest. The two best functions is to show gems and Nopopup. Knowing what gems you just got from mobs is extremely useful for you lack of fuel. (IMG:[ invalid] style_emoticons/default/laugh.gif) All of that was scripted by Tiap a looong time ago.
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Nov 12 2014, 02:09
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kumosu
Group: Members
Posts: 428
Joined: 11-July 14

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QUOTE(Hoheneim @ Nov 12 2014, 08:47)  All of that was scripted by Tiap a looong time ago.
You mean tiap from Editors water-cooler?! (IMG:[ invalid] style_emoticons/default/blink.gif) Programming, Photoshop and a crack for translating... Man, I'm jealous.
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Nov 12 2014, 12:50
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DaReaper
Newcomer
 Group: Members
Posts: 28
Joined: 24-March 10

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QUOTE(kumosu @ Nov 12 2014, 07:09)  (IMG:[ invalid] style_emoticons/default/biggrin.gif) I'll give you all something good too: HV STAT slim by oohmrparis If you guys don't know about it, then this will give a new boost for long arena and fest. The two best functions is to show gems and Nopopup. Knowing what gems you just got from mobs is extremely useful for you lack of fuel. (IMG:[ invalid] style_emoticons/default/laugh.gif) Does HVstat slim include equip range comparer? cant seem to find a working one.
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Nov 12 2014, 12:55
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(DaReaper @ Nov 12 2014, 11:50)  Does HVstat slim include equip range comparer? cant seem to find a working one.
try equipment comparison
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Nov 12 2014, 14:38
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m118w11
Group: Gold Star Club
Posts: 1,323
Joined: 7-March 11

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QUOTE(Cinnac @ Nov 11 2014, 17:03)  Woh fellow slayers! At what Luck of the draw level do magnificent equips start appearing? Can seem to get a drop.... (IMG:[ invalid] style_emoticons/default/sad.gif) Difficulty affects your drop rate much more. With LotD 25, On hell I get around 1 per 1000 drops, while in PFUDOR it is around 5 per 1000. Also took me till 300 something to get a mag, was an awesome cotton of warding too.
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Nov 12 2014, 15:02
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kumosu
Group: Members
Posts: 428
Joined: 11-July 14

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Btw, what's the maximum cap of the following: o Item quantity o Credits o Hath o Mooglemail (sending limit caps of those above?) o Karma o Item bot max bid o Enchant time limits (shards, infusions) o Shrine credit worth of trophies o G Points o Lottery tickets (per purchased) o Among of turns per round (might try this one and see if battle log breaks first or I break first (IMG:[ invalid] style_emoticons/default/tongue.gif) ) If there are other unknown factor of limit caps, I'll volunteer to be a Rat lab (IMG:[ invalid] style_emoticons/default/biggrin.gif) . The 8000 trophies shrine back then are too much fun for me. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Nov 12 2014, 15:16
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Cleavs
Group: Gold Star Club
Posts: 24,315
Joined: 18-January 07

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QUOTE(kumosu @ Nov 12 2014, 14:02)  Btw, what's the maximum cap of the following: o Item quantity o Credits o Hath o Mooglemail (sending limit caps of those above?) o Karma o Item bot max bid o Enchant time limits (shards, infusions) o Shrine credit worth of trophies o G Points o Lottery tickets (per purchased) o Among of turns per round (might try this one and see if battle log breaks first or I break first (IMG:[ invalid] style_emoticons/default/tongue.gif) ) If there are other unknown factor of limit caps, I'll volunteer to be a Rat lab (IMG:[ invalid] style_emoticons/default/biggrin.gif) . The 8000 trophies shrine back then are too much fun for me. (IMG:[ invalid] style_emoticons/default/laugh.gif) my guess: o very high, surely >400k o veeeeeery high, surely >60M o surely >50k o not clear if you mean the extension of the inbox or the maximum number of exit MMs per minute o surely >700k o limited only by the number of enchant item used? o not clear o surely >200M o not clear o surely >2100
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Nov 12 2014, 15:17
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djackallstar
Group: Gold Star Club
Posts: 8,220
Joined: 23-July 14

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I wanna IW my armor to get Lv.3 Juggernaut, and here are my questions. Q1. When the armor is Lv.2, and one of the potencies is not Juggernaut, should I reforge it right away? Q2. When the armor is Lv.3, and one of the potencies is not Juggernaut, should I reforge it right away? Q3. How many Amnesia Shards should I prepare beforehand, approximately? Thanks. (IMG:[ invalid] style_emoticons/default/smile.gif) This post has been edited by djackallstar: Nov 12 2014, 15:18
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