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post Nov 8 2014, 10:36
Post #58841
nec1986



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Question about arena. Is normal difficulty enough? Or maybe i should clear it on higher level? Seems reward the same, but i can do it much faster and than clear grindfest for exp. Its much more convenient.
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post Nov 8 2014, 11:52
Post #58842
boulay



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QUOTE(nec1986 @ Nov 8 2014, 09:36) *

Question about arena. Is normal difficulty enough? Or maybe i should clear it on higher level? Seems reward the same, but i can do it much faster and than clear grindfest for exp. Its much more convenient.

If you can't play at higher difficulty, yes it's enough. But if you can, you should try playing @ Hell since normal to nightmare have a drop penalty starting the 1000th consecutive round (meaning you will have less drops)

see here: wiki

and you may not see it first hand but doing higher difficulties is more rewarding for your income...

This post has been edited by boulay: Nov 8 2014, 11:53
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post Nov 8 2014, 11:59
Post #58843
Dan31



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QUOTE(nec1986 @ Nov 8 2014, 09:36) *

Question about arena. Is normal difficulty enough? Or maybe i should clear it on higher level? Seems reward the same, but i can do it much faster and than clear grindfest for exp. Its much more convenient.

You can do that, it's even recommended. But high level arenas have a bonus exp multiplier, so you might as well use those arenas for exp. Grindfest gives only 1/4 credits compared to arena, so play arena as much as possible.
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post Nov 8 2014, 12:03
Post #58844
n125



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Does anyone know how many MG materials are required to forge a non-ADB/MDM stat on a legendary item all the way? I know that the material requirement switches to all-HG at level 25 (I think), but I need to know the total number of MG materials it takes to get to that point.
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post Nov 8 2014, 13:17
Post #58845
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QUOTE(n125 @ Nov 8 2014, 11:03) *

Does anyone know how many MG materials are required to forge a non-ADB/MDM stat on a legendary item all the way? I know that the material requirement switches to all-HG at level 25 (I think), but I need to know the total number of MG materials it takes to get to that point.

you switch every 6 levels (at least as far as i noted from an exq rapier) but leg start at 6MG, so you should be completely switched at lv36 (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Nov 8 2014, 13:35
Post #58846
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QUOTE(Scremaz @ Nov 8 2014, 03:17) *

you switch every 6 levels (at least as far as i noted from an exq rapier) but leg start at 6MG, so you should be completely switched at lv36 (IMG:[invalid] style_emoticons/default/unsure.gif)


Nope. Some of the level 25/50 stats on my legendaries cost 1x Coruscating Catalyst and 6x HG materials for the next level. I guess the switches happen at different points for legendaries.

I need to do some bulk forging and I want to figure out how many MG and HG materials I need to buy. I should have written down the costs for upgrades I've done in the past, but lazy. (IMG:[invalid] style_emoticons/default/duck.gif)
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post Nov 8 2014, 14:21
Post #58847
Dead-ed



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what version of chrome is script friendly? i use the latest and hoverplay™ doesn't work
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post Nov 8 2014, 14:46
Post #58848
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boulay, Dan31. Thx. I ll try to clear all on hell.
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post Nov 8 2014, 15:31
Post #58849
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QUOTE(Dead-ed @ Nov 8 2014, 23:21) *

what version of chrome is script friendly? i use the latest and hoverplay™ doesn't work


Try Iron, it's better to set aside a browser just for HV for more speed (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Nov 8 2014, 15:58
Post #58850
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QUOTE(nec1986 @ Nov 8 2014, 13:46) *

boulay, Dan31. Thx. I ll try to clear all on hell.

The drop penalty only kicks in if you do loads and loads of rounds, at nightmare or below, in a short time period. If you spend only 20 stamina per day, you should be okay.
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post Nov 8 2014, 16:10
Post #58851
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QUOTE(Dan31 @ Nov 8 2014, 16:58) *

The drop penalty only kicks in if you do loads and loads of rounds, at nightmare or below, in a short time period. If you spend only 20 stamina per day, you should be okay.


He can still try. I remember, that i once tried the first few Arenas on IWBTH, that was befor PFUDOR, and i made it. To be honest, that wasnt something special. But it is still a good feeling, like you had archived something.
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post Nov 8 2014, 16:24
Post #58852
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What is Lmax force block?
Can't remember from my shield (IMG:[invalid] style_emoticons/default/heh.gif)
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post Nov 8 2014, 16:40
Post #58853
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QUOTE(TygerTyger @ Nov 8 2014, 06:31) *

Try Iron, it's better to set aside a browser just for HV for more speed (IMG:[invalid] style_emoticons/default/biggrin.gif)

thanks, but i can't. i need anonymox to bypass gov's block, now changing dns doesn't work.
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post Nov 8 2014, 16:44
Post #58854
Cleavs



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QUOTE(TygerTyger @ Nov 8 2014, 15:24) *

What is Lmax force block?
Can't remember from my shield (IMG:[invalid] style_emoticons/default/heh.gif)

39, says wiki
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post Nov 8 2014, 16:59
Post #58855
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QUOTE(Scremaz @ Nov 9 2014, 01:44) *

39, says wiki


Doesn't mean that I am right.... the base block on that auctions shield is better then mine....?
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post Nov 8 2014, 17:05
Post #58856
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QUOTE(n125 @ Nov 8 2014, 18:03) *

Does anyone know how many MG materials are required to forge a non-ADB/MDM stat on a legendary item all the way? I know that the material requirement switches to all-HG at level 25 (I think), but I need to know the total number of MG materials it takes to get to that point.

Someone have posted a list of required material at various level in this thread a few months ago.
You may dig it out if you have the patient. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

This post has been edited by Colman: Nov 8 2014, 17:06
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post Nov 8 2014, 17:06
Post #58857
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QUOTE(TygerTyger @ Nov 8 2014, 16:59) *

Doesn't mean that I am right.... the base block on that auctions shield is better then mine....?


which one? also, Lmax block is 37.01% & yours unforged is About 36.91%

Attached Image

also, got a quick question, say i got 500hath,: EE or IA4?

EE: 25% more MP seems nice. however, it doesn't affect my base MP. so it essentially, a 1time bonus of 25% more MP, right?
IA4: actively lower MP upkeep. also, i can put Protection on it and maybe last much longer?

QUOTE(Colman @ Nov 8 2014, 17:05) *

Someone have posted a list of required material at various level in this thread a few months ago.
You may dig it out if you have the patient. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


iirc, it's Cats Lover, but i can't seem to find that post. (IMG:[invalid] style_emoticons/default/heh.gif)

This post has been edited by malkatmp: Nov 8 2014, 17:22
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post Nov 8 2014, 17:16
Post #58858
colosseum_guy



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QUOTE(malkatmp @ Nov 8 2014, 23:06) *


EE: 25% more MP seems nice. however, it doesn't affect my base MP. so it essentially, a 1time bonus of 25% more MP, right?


I thought it was:
"Bigger mana pool, same old regen rate (and item/focus recovery rate)"?

Need someone else to confirm it lol
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post Nov 8 2014, 17:17
Post #58859
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QUOTE(TygerTyger @ Nov 8 2014, 15:59) *

Doesn't mean that I am right.... the base block on that auctions shield is better then mine....?

right. yours was MMax, according to math. 1 point more. maybe i should've really bidded on it while i still could (IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by Scremaz: Nov 8 2014, 17:21
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post Nov 8 2014, 17:36
Post #58860
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QUOTE(n125 @ Nov 8 2014, 19:03) *

Does anyone know how many MG materials are required to forge a non-ADB/MDM stat on a legendary item all the way? I know that the material requirement switches to all-HG at level 25 (I think), but I need to know the total number of MG materials it takes to get to that point.


dunno if this one's right or not, but... NECROMANCY (IMG:[invalid] style_emoticons/default/tongue.gif)
QUOTE(Cats Lover @ Aug 4 2014, 13:08) *

Forging materials for legendary equipment (pxp 348)

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This post has been edited by kumosu: Nov 8 2014, 17:41
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