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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Mar 16 2011, 15:45
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Nyvil @ Mar 16 2011, 12:51)  In other words, challenging bosses is 1 on 1. Warriors still can fight legendaries, but needs a lot of scrolls instead of casting your own buff?
0 scrolls. The only thing melee has problems with legendaries is in the 220 level arena and above, and they can still be beatable on normal. Despite I only cleared EoD (because I'm lazy to continue), with the current rules I believe all of they can be cleared, at least the until 2 legendaries per round start to appearing (L300 arena?)
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Mar 16 2011, 15:45
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Nyvil @ Mar 16 2011, 12:51)  In other words, challenging bosses is 1 on 1. Warriors still can fight legendaries, but needs a lot of scrolls instead of casting your own buff?
0 scrolls. The only thing melee has problems with legendaries is in the 220 level arena and above, and they can still be beatable on normal. Despite I only cleared EoD (because I'm lazy to continue), with the current rules I believe all of they can be cleared, at least until the 2 legendaries per round start to appearing arena (L300 arena?) This post has been edited by cmdct: Mar 16 2011, 15:46
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Mar 16 2011, 17:16
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Sardion
Group: Members
Posts: 913
Joined: 4-November 09

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QUOTE(Tenboro @ Mar 12 2011, 10:56)  Two-Handed Fighting Style
- Longswords, Maces, Estocs and Scythes can now drop in the new Vampire, Illithid and Banshee variants.
Does that mean they can drain all hitted monsters or only one, main target? Also, if more than one, does they roll drain chance for each monster separately or its all or nothing?
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Mar 17 2011, 03:09
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Raidy
Group: Members
Posts: 12,814
Joined: 8-July 08

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can arenas up to Endgame (normal) be completed without using any pots? or even beyond that?
i can't seem to be able to do it past Apocalypse Soon (lvl 70)
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Mar 17 2011, 03:18
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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@ Raidy
Yes.
On Normal, since lv.130 I believe, I didn't use a single item for all Arena, and I'm melee...
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Mar 17 2011, 03:24
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Raidy
Group: Members
Posts: 12,814
Joined: 8-July 08

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thanks,
guess i just need to level up a bit more then
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Mar 17 2011, 22:03
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Blackhane
Group: Gold Star Club
Posts: 246
Joined: 9-March 11

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Must be doing something wrong... for every arena fight, I dish out 2 average healing potions, 2 average mana potions, and most of the time, they totally waste me (lvl 42, they deal ~ 60 damage per hit on normal when I'm on heavy armor). I've also tried going silk of the fleet, but that only gives me ~ 20% evade, which isn't even nearly enough to keep me alive. Just now, first round of lvl 20 arena, I'm on 301/708 HP after 5 rounds... And on Grindfest, after ~15 rounds, I run out of mana and HP if I don't use potions X_X [ s7.directupload.net] Equip [ s7.directupload.net] Stats
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Mar 17 2011, 22:57
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Cyberdemon
Group: Members
Posts: 9,142
Joined: 2-March 10

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Nerf can be stacked along silence and nerf or it dispels them? I answer myself: it stacks.
Also, how good are the corruption and pestilence spells?
This post has been edited by Cyberdemon: Mar 17 2011, 23:22
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Mar 17 2011, 23:57
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hyl
Group: Gold Star Club
Posts: 3,381
Joined: 11-January 07

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QUOTE(Cyberdemon @ Mar 17 2011, 21:57) 
Nerf can be stacked along silence and nerf or it dispels them? I answer myself: it stacks.
Also, how good are the corruption and pestilence spells?
those spells are just as strong as the tier 2 holy spells. Like holy, dark is probably mostly or even only used to kill legendaries and 1 certain god. This post has been edited by hyl: Mar 17 2011, 23:57
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Mar 18 2011, 00:03
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Cyberdemon
Group: Members
Posts: 9,142
Joined: 2-March 10

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Ok, I'll leave it alone for now. Thanks.
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Mar 18 2011, 00:27
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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Dark's good against certain classes of player created monster, like Celestials... but probably not required. It lets you kill them more quickly when you have the difficulty turned all the way up.
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Mar 18 2011, 14:15
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pbVeteran
Group: Gold Star Club
Posts: 981
Joined: 20-May 09

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Any hints which and how to beat Arena of Blood monster ? I tryed Manbear Pig and got owned by global warming, do not know If it is cause I am pure caster. I read how they killed him at lvl 50. I have no problem beating arenas but I still end one hitted in ring of blood by crit spirit attacks if I am under 1K health and they seems to crit often This post has been edited by pbVeteran: Mar 18 2011, 14:18
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Mar 18 2011, 14:48
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(pbVeteran @ Mar 18 2011, 14:15)  Any hints which and how to beat Arena of Blood monster ? I tryed Manbear Pig and got owned by global warming, do not know If it is cause I am pure caster. I read how they killed him at lvl 50. I have no problem beating arenas but I still end one hitted in ring of blood by crit spirit attacks if I am under 1K health and they seems to crit often  Your main problem - no ability points in elemental ratings (the one that requires 5 points to raise the rating by 2% per point) Don't take all the spells, pick two elements and stick with it. Invest the rest in HP tanks. Also, if you get 1hit KO'ed by the spirit attack, use bewilder on them (also, get weaken - will deal less physical dmg) Or alternatively, get some scrolls of life. Will prevent you from being killed. Also, barrier is pointless. Also, here's how your ability tree should look like (or something close to it) This post has been edited by (Cheater) KamuiSeph: Mar 18 2011, 14:51
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Mar 18 2011, 15:15
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pbVeteran
Group: Gold Star Club
Posts: 981
Joined: 20-May 09

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I would need almost 40 ability points more to get ratings for dual elemnts and until then I would loose all combo capability so I do not think that at my level it would empower me in some significant way
Edit
Ok only 15 when I keep poison and other utlity at lvl 1, except poison I use only haste in arena
This post has been edited by pbVeteran: Mar 18 2011, 15:16
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Mar 18 2011, 15:30
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(pbVeteran @ Mar 18 2011, 15:15)  I would need almost 40 ability points more to get ratings for dual elemnts and until then I would loose all combo capability so I do not think that at my level it would empower me in some significant way
Edit
Ok only 15 when I keep poison and other utlity at lvl 1, except poison I use only haste in arena
You're pretty much gonna be missing ability points for ever lol. Train ability boost, buy artifacts and hope for AP. The point is, at least for me, that having 1 element (like fire) with full ratings is gonna be more powerful than casting a different element (if say, the monster is resistant to fire). Right now I can wipe the floor with firefox, manticore, mutant peacock, etc. All the fire resistant mobs. I can kill them with fire magic. Why? High fire ratings. At least that's my conclusion.
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Mar 18 2011, 15:34
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pbVeteran
Group: Gold Star Club
Posts: 981
Joined: 20-May 09

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But when I look at it than 10 elemental rating boost gives you 20% damage bonus and 10% rezist, so how could it be more powerfull than casting oposite element spell on monster ? [+25% , +50% damage] But rezistance seems good cause it would help against special attacks You have point with barrier, its much weaker than its scroll version
edit> Soul spells have combo with what kind of element ?
This post has been edited by pbVeteran: Mar 18 2011, 15:38
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Mar 18 2011, 15:51
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(pbVeteran @ Mar 18 2011, 15:34)  But when I look at it than 10 elemental rating boost gives you 20% damage bonus and 10% rezist, so how could it be more powerfull than casting oposite element spell on monster ? [+25% , +50% damage] But rezistance seems good cause it would help against special attacks You have point with barrier, its much weaker than its scroll version
edit> Soul spells have combo with what kind of element ?
At your lvl you can get double that (20 elemental rating increase) At my level, triple that. All I'm saying is, plan ahead. Sure, if you have the other element that the mob isn't resistant to AND you have that element's ratings - you're gonna WTFPWN the mob. But that's gonna cost you AP. And you need AP, not just for spells. This post has been edited by (Cheater) KamuiSeph: Mar 18 2011, 15:52
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Mar 18 2011, 15:58
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hu318443
Group: Gold Star Club
Posts: 4,607
Joined: 3-January 11

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QUOTE(pbVeteran @ Mar 18 2011, 20:15)  do not know If it is cause I am pure caster  23.8% interference 41.2% burden Are you sure you are a pure caster?
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Mar 18 2011, 16:14
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pbVeteran
Group: Gold Star Club
Posts: 981
Joined: 20-May 09

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Yep, now when I have no chance to get good phase gear its better to have some burden and interference than go out naked And I used to have much higher interference before training (IMG:[ invalid] style_emoticons/default/smile.gif) [Interference under 25 points do not cause disrupt spells] And if I would need speed [burden] than I could pop swift scrolls in bossfights, I have problem to survive not to damage. This post has been edited by pbVeteran: Mar 18 2011, 16:17
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Mar 18 2011, 16:55
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hu318443
Group: Gold Star Club
Posts: 4,607
Joined: 3-January 11

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QUOTE(pbVeteran @ Mar 18 2011, 22:14)  And I used to have much higher interference before training (IMG:[ invalid] style_emoticons/default/smile.gif) [Interference under 25 points do not cause disrupt spells] "Any" interference causes a reduction in damage to Offensive Magic from EHWiki
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