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post Feb 11 2011, 04:54
Post #5061
PommyN64



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To dkplee, Razorflame, and anyone else whom it applies or who is interested:

The following links below encompass just about everything I think I can share. Please let me know if there's something else needed, and I'll be happy to provide.

EQUIPMENT:

[img52.imageshack.us] http://img52.imageshack.us/i/equipmenti.jpg/

Untold amounts of thanks to a certain someone for providing the Longsword - you know who you are. (IMG:[invalid] style_emoticons/default/biggrin.gif)


AURAS (and side stats):

[img525.imageshack.us] http://img525.imageshack.us/i/aurasandstats.jpg/


ABILITIES:

[img265.imageshack.us] http://img265.imageshack.us/i/abilities.jpg/

PLEASE BE AWARE that YES, I am aware that the EXP Boosts should be in MP Tank. I plan to switch over either at Level 50, or at 80 (when maging starts), and I'm open to suggestions on when's the best time to start; right now the focus is on sponging up EXP to get through levels.


CHARACTER STATS:

[img163.imageshack.us] http://img163.imageshack.us/i/statsr.jpg/


Enjoy!
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post Feb 11 2011, 05:06
Post #5062
dkplee



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Any chance I can get you to copy and paste the direct links from the equipment pop-ups instead? (IMG:[invalid] style_emoticons/default/tongue.gif)


For the other stuff, auras look good. Abilities, you seem to have a plan, but I still think mana tanks are more important than exp tanks, even as a melee (shield and cure both go a long long way). Attributes, go for a balanced str/dex/agi/end set-up, have wisdom trailing a few points behind, and intelligence at 1/3 the cost of wisdom, purely for the mana boosts. Definitely do not under-estimate the usefulness of mana at low levels.

This post has been edited by dkplee: Feb 11 2011, 05:11
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post Feb 11 2011, 05:14
Post #5063
PommyN64



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QUOTE(dkplee @ Feb 10 2011, 22:06) *

Any chance I can get you to copy and paste the direct links from the equipment pop-ups instead? (IMG:[invalid] style_emoticons/default/tongue.gif)
For the other stuff, auras look good. Abilities, you seem to have a plan, but I still think mana tanks are more important than exp tanks, even as a melee (shield and cure both go a long long way). Attributes, go for a balanced str/dex/agi/end set-up, have wisdom trailing a few points behind, and intelligence at 1/3 the cost of wisdom, purely for the mana boosts. Definitely do not under-estimate the usefulness of mana at low levels.


So go for equal str/dex/agi/end stats across the board? Right now I have Wisdom at 2/3ds whatever my level is, but I can change it to be WHAT my level is, and raise INT accordingly. Will that work?

I can get the direct links for you, hold on one second. I'll edit this post with them in a moment.

EDIT: EQUIPMENT PAGES

http://hentaiverse.org/pages/showequip.php...;key=0b39702a32

http://hentaiverse.org/pages/showequip.php...;key=2f302513c4

http://hentaiverse.org/pages/showequip.php...;key=67d6bd5bf3

http://hentaiverse.org/pages/showequip.php...;key=e88648d457

http://hentaiverse.org/pages/showequip.php...;key=0761deb5af

EDIT 2: As far as Abilities go, I intend to switch over the EXP boosts once I train Adept Learner enough that the EXP bonus replaces what I would otherwise have lost from removing the AP. Hopefully that will be by the time I hit 50/80 so that the AP Reset is nice and painless.

This post has been edited by PommyN64: Feb 11 2011, 05:17
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post Feb 11 2011, 05:36
Post #5064
Razorflame



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Get the Yellow Aura. It provides a very useful percent of evade that could mean the difference between life and death later on in time.
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post Feb 11 2011, 05:40
Post #5065
PommyN64



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QUOTE(Razorflame @ Feb 10 2011, 22:36) *

Get the Yellow Aura. It provides a very useful percent of evade that could mean the difference between life and death later on in time.


Do you mean to sacrifice a current Aura to use the Yellow one in its place? Or that I should add Yellow to the 3 I have going now?

If it's the former, I'm not sure which would be the most viable to turn off. My hunch says Red, because I need the Absorb from Green and the Hit Chance from Orange, but I'm not sure.

If it's the latter, I can't do that without obtaining another Aura slot. I can Train an additional one, but I'm about 1,000 credits short of being able to do that, and it'd leave me flat broke again, haha.
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post Feb 11 2011, 05:47
Post #5066
dkplee



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Well, your endurance is your highest, so focus on getting your str/dex/agi up to the same level. Bring wis up to 3 or 4 points trailing behind your main stats, then raise int whenever the cost is less than 1/3 the cost of wisdom. Well, that's the easiest way to do it. Arguably, dex is less useful at low levels, because it's less effective as str when it comes to attack and shield rating, and the accuracy and crit bonus are only useful in large amounts, so you can tweak the formula a bit for yourself.

Best you visit this wiki page and make your own decision (IMG:[invalid] style_emoticons/default/wink.gif)


EQ-wise, your longsword looks really good. Some of the other pieces look kinda pitiful. I've collected some high absorb gear in case I ever want to grind out some proficiencies with an absorb set + longsword, but I don't think it's going to be any time soon, so I'll send you some freebies. Just gimme a sec to compare.



As razor mentioned, get the yellow aura. It's useful in arena (where green is almost useless), and it even transfers well over in a mage build.

edit: you don't need another aura slot. Go with yellow in arenas, go with green in IW grinding. You basically never need both.

This post has been edited by dkplee: Feb 11 2011, 05:48
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post Feb 11 2011, 05:56
Post #5067
PommyN64



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QUOTE(dkplee @ Feb 10 2011, 22:47) *

Well, your endurance is your highest, so focus on getting your str/dex/agi up to the same level. Bring wis up to 3 or 4 points trailing behind your main stats, then raise int whenever the cost is less than 1/3 the cost of wisdom. Well, that's the easiest way to do it. Arguably, dex is less useful at low levels, because it's less effective as str when it comes to attack and shield rating, and the accuracy and crit bonus are only useful in large amounts, so you can tweak the formula a bit for yourself.

Best you visit this wiki page and make your own decision (IMG:[invalid] style_emoticons/default/wink.gif)


Trust me, I've been referencing that page ever since I found it and the Wiki in general. It's pretty much why I focused more on END, since it provided the HP increase AND the Barrier boosts. I'll keep in mind your comments on DEX, though, going forward.

QUOTE
EQ-wise, your longsword looks really good. Some of the other pieces look kinda pitiful. I've collected some high absorb gear in case I ever want to grind out some proficiencies with an absorb set + longsword, but I don't think it's going to be any time soon, so I'll send you some freebies. Just gimme a sec to compare.


Like I said, I have similar generous members to thank for that Longsword, and it'll be put to plenty of good use. In that same manner I thank you IMMENSELY ahead of time for anything you choose to spare, and promise that it'll be well cared for. I know it's not much saying this, but feel free to let me know anything I should keep an eye out for that you might need as well. I'd be happy to do what I can going forward.

QUOTE
As razor mentioned, get the yellow aura. It's useful in arena (where green is almost useless), and it even transfers well over in a mage build.

edit: you don't need another aura slot. Go with yellow in arenas, go with green in IW grinding. You basically never need both.


Ah, I see. Well, I have 2 "Unlock" options left, so I'll just go ahead and Release Yellow so it can be made available as needed, then switch when the time calls for it. Thanks for the tip!
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post Feb 11 2011, 06:05
Post #5068
dkplee



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Well, it's not much, but I sent what I could upgrade. That cuirass of yours has quite okay absorb, so I couldn't send anything better.

It's not a big deal either. It's stuff I would probably just dump in the bazaar if I find anything better. Especially at higher levels, so I don't won't be stuck with low-level absorb gear (IMG:[invalid] style_emoticons/default/tongue.gif)


edit: how are you doing on fleet gear? I guess you have nothing, but I have a few low level spare pieces I can once again send your direction. The downside is, the evade is low enough that it's quite possible to find higher evade on a non-fleet suffix item, which makes them fairly undesirable. But hey, you can't have everything at once, right? (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by dkplee: Feb 11 2011, 06:06
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post Feb 11 2011, 06:09
Post #5069
PommyN64



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QUOTE(dkplee @ Feb 10 2011, 23:05) *

Well, it's not much, but I sent what I could upgrade. That cuirass of yours has quite okay absorb, so I couldn't send anything better.

It's not a big deal either. It's stuff I would probably just dump in the bazaar if I find anything better. Especially at higher levels, so I don't won't be stuck with low-level absorb gear (IMG:[invalid] style_emoticons/default/tongue.gif)
edit: how are you doing on fleet gear? I guess you have nothing, but I have a few low level spare pieces I can once again send your direction. The downside is, the evade is low enough that it's quite possible to find higher evade on a non-fleet suffix item, which makes them fairly undesirable. But hey, you can't have everything at once, right? (IMG:[invalid] style_emoticons/default/tongue.gif)


The only item "Of the Fleet" I ever had was a Crude Buckler, but that ended up getting shed aside once I went the way of DW, so unfortunately I have nothing to my name of that. I'm quite the Equipment newbie, aren't I? (IMG:[invalid] style_emoticons/default/tongue.gif)

Trust me, with all the generosity I've received lately, the LAST thing I'd dare say is anything to the effect of "Jeeze, you can't even make it decent Evade?". I'm beginning to run out of creative ways to say 'thank you' and instead just resorting to promising to kick ass with my plan in motion.
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post Feb 11 2011, 06:19
Post #5070
dkplee



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Yeah, fleet bucklers are mostly useless. Of course, I'm referring to silk cloth armor with the fleet suffix.

I sent you gloves and shoes, but you'll need to fill in the rest of the slots yourself. There seems to be a steady supply of crappy fleet stuff in the bazaar, but those are usually both overpriced and poor in quality (with exceptions), so your best bet is to see if anyone is selling any in the WTS section or create your own WTB post.
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post Feb 11 2011, 06:21
Post #5071
PommyN64



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QUOTE(dkplee @ Feb 10 2011, 23:19) *

Yeah, fleet bucklers are mostly useless. Of course, I'm referring to silk cloth armor with the fleet suffix.

I sent you gloves and shoes, but you'll need to fill in the rest of the slots yourself. There seems to be a steady supply of crappy fleet stuff in the bazaar, but those are usually both overpriced and poor in quality (with exceptions), so your best bet is to see if anyone is selling any in the WTS section or create your own WTB post.


Whee, the hunt begins.

This should be absolutely more than enough to get trucking from here, so thanks again to you both. Looks like I got my course set for me for the next set of levels!
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post Feb 11 2011, 09:25
Post #5072
Razorflame



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I sent him the Longsword because I got one better from Hito's auction recently. I've also got craploads of low level fleet gear as well (IMG:[invalid] style_emoticons/default/happy.gif)

Unfortunately, my credits are fairly low right now, so I can't send anything at the moment, but I'll keep looking for items that might be useful to you (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 11 2011, 10:24
Post #5073
chemistry



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hello i have questions talking about equipment for item world
i am level 50 /high str two-handed warrior / difficulty is cake / full heavy armor type

1.what the different between ABSORPTION and MITIGATION?
2.which stat of the equipment should i see if i want to buy a new armor one?
3.which stat of the equipment should i see if i want to buy a new weapon one?
would you please tell me the priority like this?
Physical Absorption = Magical Absorption > Physical Mitigation >>>>>>>>>>>>>>>>>>>> Crushing something like this

pls use it if it help when explaining
http://hentaiverse.org/pages/showequip.php...;key=acf3965865

This post has been edited by chemistry: Feb 11 2011, 10:30
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post Feb 11 2011, 12:09
Post #5074
Ballistic9



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I believe this is how it goes:

Absorption: straight amount subtracted from incoming damage.
eg: assuming Physical Absorption = 2
monster hits for 10 damage, 2 damage absorbed, receive 8 damage.

Mitigation: percentage amount subtracted from incoming damage.
eg: assuming Physical Mitigation = 10%
monster hits for 10 damage, 1 damage mitigated, receive 9 damage.

I was also wondering, at my current level is better to power-level or take it slow (keeping proficiency close to my level, more time to find better gear, etc) so that monsters don't get stronger than me as I level?

I remember reading somewhere that after level 70 the experience required per level significantly increases. Is this true?
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post Feb 11 2011, 12:57
Post #5075
dekslam



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if it like Ballistic9 say, then mitigation is better than abs.(IMG:[invalid] style_emoticons/default/smile.gif)

If I getting hit 200 with 20 abs(20 dmg.)+20 miti{(200-20)*20%}=36

in fact only @ level 100+ normalgrind I get hit around 300
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post Feb 11 2011, 13:17
Post #5076
dkplee



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mitigation and absorb are two complete different things. Mitigation basically does a similar effect as evade chance (reduce damage by X percent). Most people don't really bother with mitigation due to evade being all round better (lower interference and all)

Absorb is best for grinding on low difficulties, where you get more absorb than the enemies can deal in damage. Of course, as you progress in the IW or grindfest, the enemies grow strong enough to start dealing damage through your absorb, so the higher the absorb you can manage, the longer you can last.
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post Feb 11 2011, 14:25
Post #5077
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If you have a full "cloth armor of the earth-walker suffix" set, You will be getting high evade, high physical absorb, high magical absorb and much more useful powerful buffs for a long time. (phase of earth-walker is better).

This post has been edited by purng: Feb 11 2011, 16:39
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post Feb 11 2011, 16:39
Post #5078
Ballistic9



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Found it:

http://ehwiki.org/wiki/Damage_Absorption_%26_Mitigation

Damage taken = [(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]
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post Feb 12 2011, 02:02
Post #5079
chemistry



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thank you for the reply about mitigation and absorp
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post Feb 12 2011, 04:55
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So, what exactly are the benefits of using the healer in bazaar as opposed to loading up with surplus lesser potions and chugging them in a round of cakefest? Is it just the time saved by clicking a lot less (in return for higher cost)?
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