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post Feb 6 2011, 17:26
Post #4961
hentai_fusion



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yes...

also very useful for support prof grinding...
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post Feb 6 2011, 17:27
Post #4962
hyl



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QUOTE(shizukuxii @ Feb 6 2011, 16:17) *

Does Auto-cast slot good for mage? Now I have about 50 haths but don't which one I should exchange for.

Not that good for mages unlike melee, but mages can use it for spells like shadow veil or haste.

edit: most people save up their hath and get the colored aura's first (black,white,rainbow)

This post has been edited by hyl: Feb 6 2011, 17:30
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post Feb 6 2011, 17:30
Post #4963
hgbdd



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QUOTE(shizukuxii @ Feb 6 2011, 15:17) *

Does Auto-cast slot good for mage? Now I have about 50 haths but don't which one I should exchange for.
You can give it to me (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 6 2011, 17:39
Post #4964
shizukuxii



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QUOTE(hyl @ Feb 6 2011, 22:27) *

Not that good for mages unlike melee, but mages can use it for spells like shadow veil or haste.

edit: most people save up their hath and get the colored aura's first (black,white,rainbow)

My initial intention is to get color aura too since I'm also doing the vigilante stuff. (IMG:[invalid] style_emoticons/default/laugh.gif)

Thank for advice everyone.
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post Feb 6 2011, 17:40
Post #4965
dekslam



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QUOTE(cmdct @ Feb 6 2011, 22:30) *

You can give it to me (IMG:[invalid] style_emoticons/default/tongue.gif)


I would find too (IMG:[invalid] style_emoticons/default/laugh.gif)

________________________________________

I want to get some advice again

now that I'm lv 110. I just notice that tier 3 elec is so far away but fire is ok now.

Should I reset the AP to get fire tier 1+2+3 instead elec 1+2 and holy 1
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post Feb 6 2011, 17:43
Post #4966
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Quick question: Does the Item World difficulty have any effect on the chance for triggering a proficiency up? For example, if I played an item World on Cake, would I have less chance to trigger the 0.01 to 0.03 proficiency gain on my Cloth Armor than if I played the Item World in Nightmare?
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post Feb 6 2011, 17:44
Post #4967
hgbdd



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QUOTE(dekslam @ Feb 6 2011, 15:40) *

I would find too (IMG:[invalid] style_emoticons/default/laugh.gif)

________________________________________

I want to get some advice again

now that I'm lv 110. I just notice that tier 3 elec is so far away but fire is ok now.

Should I reset the AP to get fire tier 1+2+3 instead elec 1+2 and holy 1
Get elec 1+2, fire 1

@Draylof:No.
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post Feb 6 2011, 17:51
Post #4968
dekslam



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QUOTE(cmdct @ Feb 6 2011, 22:44) *

Get elec 1+2, fire 1

@Draylof:No.


so just ignore tier 3 for elec (IMG:[invalid] style_emoticons/default/ohmy.gif)

how about soul spell ? is it necessary?
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post Feb 6 2011, 19:10
Post #4969
MrAshamin



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Does the cost to reset your abilities always increase?
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post Feb 6 2011, 19:12
Post #4970
Golden Sun



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QUOTE
Does the cost to reset your abilities always increase?

it caps at 10k
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post Feb 6 2011, 19:43
Post #4971
Charkan



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I currently do not regret to have Elec 1+2(rating 24%) / Fire 1+2(rating 22%) / Wind 1+2(rating 16%). I believe the proc ripened Soul is extremely useful for battle mages.

EHWiki: "Ripened Soul: Attacking this target will restore your health by a small amount." Soul Reaper/Soul Harvest proc

This post has been edited by Charkan: Feb 6 2011, 19:46
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post Feb 6 2011, 19:46
Post #4972
buktore



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QUOTE(Golden Sun @ Feb 7 2011, 00:12) *

it caps at 10k


I just know this... Thank god! I reset so much in the past (for testing shit, then changed back..) now its at 10k and I was "Damn! It must be 30k to reset it back again" 10k still at an acceptable range. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 6 2011, 20:46
Post #4973
hentai_fusion



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QUOTE(Charkan @ Feb 7 2011, 01:43) *

I currently do not regret to have Elec 1+2(rating 24%) / Fire 1+2(rating 22%) / Wind 1+2(rating 16%). I believe the proc ripened Soul is extremely useful for battle mages.

EHWiki: "Ripened Soul: Attacking this target will restore your health by a small amount." Soul Reaper/Soul Harvest proc


the proc is not really useful as you need to melee the target to get your hp and it only gives me somewhere around 130 hp...
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post Feb 7 2011, 00:58
Post #4974
Charkan



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QUOTE(hentai_fusion @ Feb 6 2011, 15:46) *

the proc is not really useful as you need to melee the target to get your hp and it only gives me somewhere around 130 hp...


With these bonus using two shortsword of the battlecaster, do you think this proc is bad?

Physical attack
+34.7 % damage
+40.7 % hit chance
+4.9 % crit chance

Magical attack
+14 % damage
+25.8 % hit chance
+0 % crit chance

Avoidance
+25.1 % evade
+0 % block
+15.7 % parry
+11.8 % resist

base:

Attack/Magic accuracy 82%
Attack/Magic crit chance 10%

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post Feb 7 2011, 02:08
Post #4975
Raidy



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description for poison says adding more points into it increases the time it lasts, can you make the spell stronger as well?
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post Feb 7 2011, 02:10
Post #4976
hyl



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QUOTE(Raidy @ Feb 7 2011, 01:08) *

description for poison says adding more points into it increases the time it lasts, can you make the spell stronger as well?

stronger what?

defence reduction or slower mp/sp regen : no idea
poison damage: magic rating
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post Feb 7 2011, 02:13
Post #4977
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QUOTE(Raidy @ Feb 7 2011, 01:08) *

description for poison says adding more points into it increases the time it lasts, can you make the spell stronger as well?

Pretty sure magic rating and proficiency increase duration and damage.

This post has been edited by Eutopia: Feb 7 2011, 02:14
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post Feb 7 2011, 02:15
Post #4978
Raidy



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yeh i meant damage,
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post Feb 7 2011, 02:35
Post #4979
Golden Sun



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Curious about some playing styles.
When using infusions, do you guys use gems or do you save those until the 25 turns has ended?
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post Feb 7 2011, 03:04
Post #4980
hgbdd



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QUOTE(Eutopia @ Feb 7 2011, 00:13) *

Pretty sure magic rating and proficiency increase duration and damage.
Magic rating doesn't increase duration, but not sure about damage.
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