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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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May 11 2014, 18:50
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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QUOTE(kawaiikun @ May 11 2014, 12:45)  So it's better to do IW when i can do it fast
Also, how much can a lvl of an item multiply their price?
It doesn't increase the price in the bazaar, not sure about selling to other players
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May 11 2014, 18:52
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TheTornPrince
Group: Gold Star Club
Posts: 1,053
Joined: 26-June 11

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It used to be that monsters were guaranteed to bring back a gift every 24 hours. Is that no longer the case?
I'm checking my level 500 monsters only once per day but most of them aren't bringing back anything.
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May 11 2014, 18:53
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(TheTornPrince @ May 12 2014, 00:52)  It used to be that monsters were guaranteed to bring back a gift every 24 hours. Is that no longer the case?
I'm checking my level 500 monsters only once per day but most of them aren't bringing back anything.
It become 2 days AFAIK.
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May 11 2014, 19:04
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(kawaiikun @ May 11 2014, 18:45)  So it's better to do IW when i can do it fast
obviously, unless you're really willing to throw away your time and you don't find boring doing the same level 10 times instead of 1 (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(kawaiikun @ May 11 2014, 18:45)  Also, how much can a lvl of an item multiply their price?
i wouldn't consider it a multiplication, rather an added value: a single IW run may cost 30k, but surely you can't mark up all that money (IMG:[ invalid] style_emoticons/default/biggrin.gif) however it depends on what that item is and if the gained stats somewhat improve its main features or not: surely overpower lv5 can't double the value of an axe, but a high swift strike is still nice to have on every weapon. as for armors, even without thinking about juggernaut/capacitor consider that an elemental prefixed with 20% mitigation and another 5 level of that same potencies would mean 40% mitigation in that element, still nothing to spit on (IMG:[ invalid] style_emoticons/default/smile.gif) QUOTE(TheRapture @ May 11 2014, 18:46)  Only if you tell me what you would possibly want it for.
sure, why not? the free section of my shop lacks T3 gears, and i'd like to insert it there: only 1PAB but still phase... actually willing to help newbies? only advertising for me? whatever else you may think? the fact is that eventually i'll add it in that section in the next update (IMG:[ invalid] style_emoticons/default/smile.gif)
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May 11 2014, 20:14
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zen_zen
Group: Gold Star Club
Posts: 2,177
Joined: 20-June 11

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QUOTE(kawaiikun @ May 11 2014, 09:45)  So it's better to do IW when i can do it fast
Also, how much can a lvl of an item multiply their price?
Not so much how fast but how hard can you do it at? It takes 16 (15.6) runs at IWBTH to max level any gear. At your Exp level, I doubt if you can complete an IW run at anything higher than Hell and according to the Exp Mod, you would need to do 39 runs at Hell to max level an equipment. Afaiac, that's far too many runs required - for this reason alone I did not bother doing IW seriously until I was well past Lv 250. Each IW level gained won't do much at all unless you get the desired potency for a piece of equipment. Seeing as how 1H is in vogue at the moment and a Slaughter Rapier being the weapon of choice of the most players - arguably Butcher potency is the most desired potency and should you gain Butcher 5 in 5 levels of IW, taking the weapon damage from SMax -xx to ExMax+, you will have a rapier worth well over 1M+ credits on hand. QUOTE(Scremaz @ May 11 2014, 09:39)  well, frankly speaking what's the point in a butcher level 5 instead of 4? 2% damage, that means 24ADB more out of 1200? (IMG:[ invalid] style_emoticons/default/duck.gif) think about the final use: if that's a very good mag and you plan to use it on 1H OR you want to sell it for a very high price in the future i can still understand you may want to erase more than 1 overpower level, otherwise i would focus on gaining the spllemental strike and what comes is almost all good to go, IW10 is already hard as it is now without all these complications (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Going by my own experience and looking at your current Exp level, just max levelling a piece of equipment seemed hard enough back then and frankly I IW'ed without looking at what potencies I got. I think it was around Lv 300 when doing IW at IWBTH for 50~70 rounds become more or less routine, is also when you start thinking that aiming for specific set of potencies (resetting with Amnesia Shards) look like the better option than settling for any random potencies willy-nilly. Right now, I only have 2 Amnesia Shards to even give the appearance of choosing my potencies - do you have any Amnesia Shards for sale, scremaz? This post has been edited by zen_zen: May 11 2014, 20:28
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May 11 2014, 20:29
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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QUOTE(zen_zen @ May 11 2014, 14:14)  Not so much how fast but how hard can you do it at? It takes 16 (15.6) runs at IWBTH to max level any gear. At your Exp level, I doubt if you can complete an IW run at anything higher than Hell and according to the Exp Mod, you would need to do 39 runs at Hell to max level an equipment. Afaiac, that's far too many runs required - for this reason alone I did not bother doing IW seriously until I was well past Lv 250.
Each IW level gained won't do much at all unless you get the desired potency for a piece of equipment. Seeing as how 1H is in vogue at the moment and a Slaughter Rapier being the weapon of choice of the most players - arguably Butcher potency is the most desired potency and should you gain Butcher 5 in 5 levels of IW, taking the weapon damage from SMax -xx to ExMax+, you will have a rapier worth well over 1M+ credits on hand.
I have found in my own experience, having leveled my gear and getting random potencies. I can last longer and clear on higher difficulties. The extra bit of mitigation gained from leveling an item goes a long way. Especially because everything in this game is about the tiny incremental increases in damage & mitigation. So I think it's absolutely worth it to level your gear regardless of being at a high enough level to clear it consistently on IWBTH. Had I known this earlier I would have spent the time to level up my gear. Better to have extra mitigation/hp/mp/damage than not to have it at all This post has been edited by darkx: May 11 2014, 20:31
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May 11 2014, 20:56
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(darkx @ May 11 2014, 20:29)  I have found in my own experience, having leveled my gear and getting random potencies. I can last longer and clear on higher difficulties. The extra bit of mitigation gained from leveling an item goes a long way. Especially because everything in this game is about the tiny incremental increases in damage & mitigation.
So I think it's absolutely worth it to level your gear regardless of being at a high enough level to clear it consistently on IWBTH. Had I known this earlier I would have spent the time to level up my gear.
Better to have extra mitigation/hp/mp/damage than not to have it at all
agreed. even if we're not doing Grindfest, the general Arena run is still quite a long battle. a 4% mitigation x50-150 rds adds up. also, Juggernaut is a cheap/free version of VV. just curious, how much Special Mitigation do you guys have? most of my equip is IW to lvl5. mine is: 46.9 % Fire 15.2 % Cold 18.6 % Elec 8.0 % Wind 19.4 % Holy 11.5 % Dark
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May 11 2014, 21:02
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zen_zen
Group: Gold Star Club
Posts: 2,177
Joined: 20-June 11

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QUOTE(darkx @ May 11 2014, 11:29)  I have found in my own experience, having leveled my gear and getting random potencies. I can last longer and clear on higher difficulties. The extra bit of mitigation gained from leveling an item goes a long way. Especially because everything in this game is about the tiny incremental increases in damage & mitigation.
So I think it's absolutely worth it to level your gear regardless of being at a high enough level to clear it consistently on IWBTH. Had I known this earlier I would have spent the time to level up my gear.
Better to have extra mitigation/hp/mp/damage than not to have it at all
Absolutely, you are correct! But between Lv 200 to 300 is when you are spending the most credits, trying to acquire the equipment for the long haul, to be stuck doing IW at Hell where the returns are so pitiful and the results for your time doing IW showing up so painfully slow, I couldn't take it. I held off doing IW until I could do it in Nintendo and BT, which was somewhere past lv 250 for me.
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May 11 2014, 21:09
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(zen_zen @ May 11 2014, 20:14)  Right now, I only have 2 Amnesia Shards to even give the appearance of choosing my potencies - do you have any Amnesia Shards for sale, scremaz?
nope, sorry, only a tiny stock that i'm building for eventual needs. but whenever i'll overflow with them i'll tell you (IMG:[ invalid] style_emoticons/default/cool.gif) QUOTE(darkx @ May 11 2014, 20:29)  I have found in my own experience, having leveled my gear and getting random potencies. I can last longer and clear on higher difficulties. The extra bit of mitigation gained from leveling an item goes a long way. Especially because everything in this game is about the tiny incremental increases in damage & mitigation.
So I think it's absolutely worth it to level your gear regardless of being at a high enough level to clear it consistently on IWBTH. Had I known this earlier I would have spent the time to level up my gear.
Better to have extra mitigation/hp/mp/damage than not to have it at all
basically you're saying: 'whatever comes is good, and whatever level you can afford is good too', right? three people, three different thoughts (IMG:[ invalid] style_emoticons/default/rolleyes.gif) QUOTE(malkatmp @ May 11 2014, 20:56)  agreed.
even if we're not doing Grindfest, the general Arena run is still quite a long battle. a 4% mitigation x50-150 rds adds up. also, Juggernaut is a cheap/free version of VV. just curious, how much Special Mitigation do you guys have? most of my equip is IW to lvl5.
Heavy (no IW but shield included): 23 % Fire 0.0 % Cold 0.0 % Elec 0.0 % Wind 33.5 % Holy 0.0 % Dark i wasn't so fussy to pick prefixed armors - only when i could afford them at the same price of straight ones - yet one of my most favourite would have been/will be mithril or savage rather than elementals (IMG:[ invalid] style_emoticons/default/tongue.gif) Shade (3 IW levels): 14.9 % Fire 0.0 % Cold 4.0/22 % Elec (depending which breastplate i choose) 4.0 % Wind 18.9 % Holy 0.0 % Dark This post has been edited by Scremaz: May 11 2014, 21:11
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May 11 2014, 21:22
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Drakewyn
Group: Members
Posts: 2,526
Joined: 11-July 13

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16.3 % Fire 20.3 % Cold 7.8 % Elec 11.7 % Wind 25.1 % Holy 4.0 % Dark I do a fair amount of IWing, and have prefixed armors. (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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May 11 2014, 21:29
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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QUOTE(malkatmp @ May 11 2014, 14:56)  agreed.
even if we're not doing Grindfest, the general Arena run is still quite a long battle. a 4% mitigation x50-150 rds adds up. also, Juggernaut is a cheap/free version of VV. just curious, how much Special Mitigation do you guys have? most of my equip is IW to lvl5.
mine is: 46.9 % Fire 15.2 % Cold 18.6 % Elec 8.0 % Wind 19.4 % Holy 11.5 % Dark
15.2 %Fire 4.0 %Cold 25.3 %Elec 25.5 %Wind 7.8 %Holy 11.7 %Dark 0.0 %Crushing 0.0 %Slashing 0.0 %Piercing 0.0 %Void QUOTE(Scremaz @ May 11 2014, 15:09)  basically you're saying: 'whatever comes is good, and whatever level you can afford is good too', right? three people, three different thoughts (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Absolutely, with the high cost of armor/weapons it's difficult for members who don't have many credits, like myself, to purchase any equipment that has good stats. I definitely believe it's better to spend what you can and improve upon your equipment as often as possible than to save and get a single expensive piece of equipment.
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May 11 2014, 21:34
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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QUOTE(malkatmp @ May 11 2014, 22:20)  personally, average/superior phase/power/shade makes up a good chunk of my income. 5 of these "troll" items a day is an easy 10k-15k. (IMG:[ invalid] style_emoticons/default/tongue.gif) According to my own records, I usually get around 65k from the all the Arena (Except the last 3) in normal difficulty, around 110k in hell difficulty, around 180k in IWBTH difficulty (I don't bother to do PF Arena). The dropped gears however, in any difficulty, gives a total of around 15k-20k if sold to bazaar.
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May 11 2014, 22:07
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(darkx @ May 11 2014, 21:29)  0.0 %Crushing 0.0 %Slashing 0.0 %Piercing
QUOTE(Evil Scorpio @ Apr 27 2014, 15:12)  Eww.
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May 11 2014, 22:08
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kawaiikun
Group: Members
Posts: 384
Joined: 10-December 09

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At my lvl what is better, using noddles at the shrine or selling them at wtb?
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May 11 2014, 22:14
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something
Group: Members
Posts: 1,106
Joined: 14-January 07

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QUOTE(kawaiikun @ May 11 2014, 16:08)  At my lvl what is better, using noddles at the shrine or selling them at wtb?
only shrine noodles if you don't need the money. i'm gonna take a guess that you do, so don't shrine them
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May 11 2014, 22:15
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malkatmp
Group: Gold Star Club
Posts: 4,102
Joined: 30-April 12

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QUOTE(kawaiikun @ May 11 2014, 22:08)  At my lvl what is better, using noddles at the shrine or selling them at wtb?
imo, selling them at wtb. you'll probably need to shrine 100+ nooles to get something good. that's 5.5-6 million credits worth of noodles that most players can't afford to gamble. anyway, congrats on lv200. QUOTE(darkx @ May 11 2014, 21:29)  Absolutely, with the high cost of armor/weapons it's difficult for members who don't have many credits, like myself, to purchase any equipment that has good stats. I definitely believe it's better to spend what you can and improve upon your equipment as often as possible than to save and get a single expensive piece of equipment.
imo, after a certain point, it's getting stuff that's good enough instead of stuff that's good. of course, those Mag/Leg/Peerless stuff is great. however, i just don't hv to credits to bid with the top guys, so i end up just settling with the 3rd-4th best gears which somehow allows me to do the 1st SG@PF. also, like many others hv suggested, stop buying stuff for the sake of buying stuff. you need to understand what you need to do what you want. QUOTE(Drakewyn @ May 11 2014, 21:57)  Well, I just got this on a BT IW run (on my Exq Dark Mace, just got Swift Strike 5 on it) Magnificent Cobalt Power Gauntlets of ProtectionSo not all Mag drops are troll-y... congrats. This post has been edited by malkatmp: May 11 2014, 22:26
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May 11 2014, 22:17
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(Drakewyn @ May 11 2014, 21:57)  Well, I just got this on a BT IW run (on my Exq Dark Mace, just got Swift Strike 5 on it) Magnificent Cobalt Power Gauntlets of ProtectionSo not all Mag drops are troll-y... very nice drop i'd say! madame luck is with you lady (IMG:[ invalid] style_emoticons/default/biggrin.gif) btw, i got SS3 one after the other... i remember holy_demon saying that you have a sort of temporal window in which you may keep unlocking the same potency, did someone else note it? QUOTE(kawaiikun @ May 11 2014, 22:08)  At my lvl what is better, using noddles at the shrine or selling them at wtb?
as my personal experience, go for wtb. without a thinking. (IMG:[ invalid] style_emoticons/default/cool2.gif)
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May 11 2014, 22:28
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kuro009
Group: Members
Posts: 747
Joined: 8-May 10

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QUOTE(kawaiikun @ May 12 2014, 01:38)  At my lvl what is better, using noddles at the shrine or selling them at wtb?
I'm LV.300, and I still sell my Noodles. The Noodles are for certain Catgirls Donators. (IMG:[ invalid] style_emoticons/default/duck.gif) You got the answer. (IMG:[ invalid] style_emoticons/default/heh.gif)
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