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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Apr 19 2014, 21:14
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kainord
Group: Gold Star Club
Posts: 2,198
Joined: 10-July 10

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Just asking, how many different type of loot can 1 monster drop in 1 round?
This post has been edited by kainord: Apr 19 2014, 21:14
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Apr 19 2014, 21:15
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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QUOTE(kainord @ Apr 20 2014, 03:14)  Just asking, how many different type of loot can 1 monster drop in 1 round?
1unless it's crystals then more depending on difficulty and hath perks (even so they're still the same type) This post has been edited by LOL50015: Apr 19 2014, 21:16
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Apr 19 2014, 21:16
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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QUOTE(holy_demon @ Apr 20 2014, 01:54)  You're not using spirit shield? O.o Well multiply your MDB by 0.1 How much are you willing to pay for that increase (IMG:[ invalid] style_emoticons/default/rolleyes.gif) and killing things 10% faster will make you last a lot longer, since monsters will have less time to get their nasty spells out. And if you're spamming cure, the effect can be significant. I mean after forging my rapier, my ADB actually only increased by 10%, but I went from reaching PFUDOR round 130 to actually finishing it with 2 extra potions. Whatever you'd gain from IA-ing protection is pretty much insignificant so the consensus now for maging is to use SS and not SoL? (IMG:[ invalid] style_emoticons/default/blink.gif)
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Apr 19 2014, 21:21
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kainord
Group: Gold Star Club
Posts: 2,198
Joined: 10-July 10

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QUOTE(LOL50015 @ Apr 19 2014, 21:15)  1
unless it's crystals then more depending on difficulty and hath perks (even so they're still the same type)
Okay, i play grindfest on hell and get for example from monster A, a crystal and a mana potion, or mana potion and credits, or food and potion. This post has been edited by kainord: Apr 19 2014, 21:22
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Apr 19 2014, 21:30
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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QUOTE(hentai_fusion @ Apr 19 2014, 15:16)  so the consensus now for maging is to use SS and not SoL? (IMG:[ invalid] style_emoticons/default/blink.gif) I play as a mage and use both. You end up taking much less damage having spirit shield on. Spark of life is there in case a bunch of monsters all hit you and get through the spirit shield
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Apr 19 2014, 21:41
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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QUOTE(kainord @ Apr 20 2014, 03:21)  Okay, i play grindfest on hell and get for example from monster A, a crystal and a mana potion, or mana potion and credits, or food and potion.
http://ehwiki.org/wiki/drop_chance
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Apr 19 2014, 21:47
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darkx
Group: Members
Posts: 1,197
Joined: 3-December 06

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QUOTE(darkx @ Apr 19 2014, 15:03)  Question for mages: at what level were you guys able to clear the arenas end of days, Eternal Darkness and A Dance with Dragons on hell/higher difficulty?
To add to my question: Is drain & ether theft worth investing in?
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Apr 19 2014, 21:47
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kainord
Group: Gold Star Club
Posts: 2,198
Joined: 10-July 10

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Loot drop rolls only occur after clearing a battle round (with the exception of power-ups, which drop immediately after defeating a monster). There is a maximum of 1 drop per defeated monster. But isn't 2 drops if a monster drops say 76 credits and greater health potion?
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Apr 19 2014, 21:50
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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QUOTE(kainord @ Apr 20 2014, 03:47)  Loot drop rolls only occur after clearing a battle round (with the exception of power-ups, which drop immediately after defeating a monster). There is a maximum of 1 drop per defeated monster. But isn't 2 drops if a monster drops say 76 credits and greater health potion?
power-ups no equal to potions power-ups = gems
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Apr 19 2014, 21:54
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kainord
Group: Gold Star Club
Posts: 2,198
Joined: 10-July 10

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I'm stuck in arena now, after that i do some gf and paste what i ask ok? I meant this : 18 11 You gain 234288 EXP! 18 10 Succubi Harem dropped [Exquisite Mace of Slaughter] 18 9 Mur dropped [Crystal of Flames] 18 8 Mur dropped [Heroic Mana Potion] 18 7 Luviagelita Edelfelt dropped [18 Credits] 18 6 Heartunder Blade dropped [Crystal of Lightning] 18 5 Heartiels dropped [Crystal of Cunning] 18 4 You are Victorious!
19 12 You gain 243734 EXP! 19 11 Fankriss dropped [23 Credits] 19 10 River Boa dropped [Crystal of Cunning] 19 9 River Boa dropped [Crystal of Finesse] 19 8 Contrary Of Winter Moon dropped [Crystal of Vigor] 19 7 Cell Of Salamander dropped [20 Credits] 19 6 Burning Gecko dropped [26 Credits] 19 5 You are Victorious!
14 8 You gain 243618 EXP! 14 7 Saldeath dropped [Crystal of Finesse] 14 6 Saldeath dropped [26 Credits] 14 5 Black Mo 001 dropped [29 Credits]
Isn't this 2 drops of loot?
This post has been edited by kainord: Apr 19 2014, 22:17
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Apr 19 2014, 22:53
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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Each monster can drop - potion/crystal/gear/credits/various items ...... in every mode - gem ...... in every mode - extra crystal ...... in GF only
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Apr 19 2014, 23:45
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TygerTyger
Group: Gold Star Club
Posts: 1,952
Joined: 6-January 11

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How good are scrolls and infusions at high levels? Is it worth it to keep them or just sell them?
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Apr 20 2014, 00:13
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Drakewyn
Group: Members
Posts: 2,526
Joined: 11-July 13

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QUOTE(Ashi17 @ Apr 19 2014, 07:22)  Well this is my first easter event and i am kind of clueless about the altcoin.....should i keep them as a collection and shrine them together or should i shrine them after i got one as i have got all the coins except the IW ones...by the way what is this grand prize....Thanks
I have a DarkCoin if you want to trade a coin for it. QUOTE(Mikey_Mike @ Apr 19 2014, 14:45)  How good are scrolls and infusions at high levels? Is it worth it to keep them or just sell them?
Infusions are very, very, very, very nice. They will help you clear rounds 10%-40% faster, depending on your combat style. Scrolls... I would say Avatar, Life, Absorb & of the Gods can be useful. Especially since you won't want to actually cast Absorb...
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Apr 20 2014, 00:19
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Kazetenshi
Group: Members
Posts: 314
Joined: 8-August 12

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Does Bleeding Wound kinda suck or is it just me? Cause mine atm does like ~200 damage per tick, and when doing random encounters on IWBTH the mobs have like 50k hp so that damage isn't even a drop in the bucket. Does the damage increase significantly in the higher levels?
Also, Penetrated Armor from rapiers reduce a monster's mitigation by 25(?)% so does that mean my hits would do 25% more damage than normal?
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Apr 20 2014, 00:20
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fruag
Newcomer
 Group: Members
Posts: 24
Joined: 10-April 14

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(IMG:[ puu.sh] http://puu.sh/8fswd.png) How good is this mace for a light user? Also: How much is it worth?
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Apr 20 2014, 00:22
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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Tried mage set and I got 1700 m.dmg with ~zero profs for staff and cloth, how much would it be higher with full profs?
This post has been edited by Owyn: Apr 20 2014, 00:22
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Apr 20 2014, 00:32
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(Owyn @ Apr 19 2014, 15:22)  Tried mage set and I got 1700 m.dmg with ~zero profs for staff and cloth, how much would it be higher with full profs?
Not much. My Staff proficiency is at the cap and it only contributes around 200 magic base damage. No other proficiency contributes directly to magic base damage.
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Apr 20 2014, 00:53
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Owyn
Group: Members
Posts: 692
Joined: 12-May 10

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QUOTE Not much. My Staff proficiency is at the cap and it only contributes around 200 magic base damage. No other proficiency contributes directly to magic base damage. And what about other bonuses prof. gives to mage? I mean it should be way more better with full profs killing mobs, no?
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Apr 20 2014, 00:57
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something
Group: Members
Posts: 1,106
Joined: 14-January 07

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QUOTE(fruag @ Apr 19 2014, 18:20)  (IMG:[ puu.sh] http://puu.sh/8fswd.png) How good is this mace for a light user? Also: How much is it worth? not much and nothing. take yourself to the free shop and get yourself something better QUOTE(Kazetenshi @ Apr 19 2014, 18:19)  Does Bleeding Wound kinda suck or is it just me? Cause mine atm does like ~200 damage per tick, and when doing random encounters on IWBTH the mobs have like 50k hp so that damage isn't even a drop in the bucket. Does the damage increase significantly in the higher levels?
Also, Penetrated Armor from rapiers reduce a monster's mitigation by 25(?)% so does that mean my hits would do 25% more damage than normal?
-it's not just you. bleed does kinda suck at higher difficulties but is useful on hell and lower -yes, and it can also stack 3 times to get you up to 75% mitigation reduction This post has been edited by something: Apr 20 2014, 01:00
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Apr 20 2014, 01:26
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(Owyn @ Apr 19 2014, 15:53)  And what about other bonuses prof. gives to mage? I mean it should be way more better with full profs killing mobs, no?
Yep. We were just talking about the magic base damage stat, but staff, cloth, and magic proficiencies also provide other bonuses which help kill monsters faster. Staff: Magic Base Damage, Spell Accuracy Cloth: Spell Crit Chance, Cast Speed, Spell Accuracy, MP Boost Magic (Elemental, Divine, Forbidden): Counter-resist, Specific Mitigation Reduction, Cast Speed, MP Cost Reduction
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