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post Jan 25 2011, 23:29
Post #4701
Razorflame



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What are good stats for Fox gear in terms of Base INT for each part of the armor?
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post Jan 26 2011, 00:07
Post #4702
HNTI



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Can someone post a screen shot of ability tree with higher tiers of spells ? (220 and higher).I guess at higher levels you don't get next tiers of spells so often, but what about HP/Mana / Spirit Tanks ?

This post has been edited by HNTI: Jan 26 2011, 00:07
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post Jan 26 2011, 00:13
Post #4703
hgbdd



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QUOTE(sushi0 @ Jan 25 2011, 21:02) *

Needs to be at least 270+ to get 100%. It can be reached a bit earlier if they use all fox gear but not by much.
What you mean by not by much? If I only raise 1 point of INT/WIS each level I'll get 100% at l265, but I had balanced stats at l233, so wouldn't a guy, say since l120 only raise INT/WIS get 100% close to l250?
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post Jan 26 2011, 00:23
Post #4704
Sushilicious



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QUOTE(cmdct @ Jan 25 2011, 16:13) *

What you mean by not by much? If I only raise 1 point of INT/WIS each level I'll get 100% at l265

Five levels is not much from level 270 that I stated.

QUOTE

but I had balanced stats at l233, so wouldn't a guy, say since l120 only raise INT/WIS get 100% close to l250?

No.
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post Jan 26 2011, 00:41
Post #4705
hgbdd



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QUOTE(sushi0 @ Jan 25 2011, 22:23) *

Five levels is not much from level 270 that I stated.
Yes, but I was wrong for 2 reasons:
First you'll get 100% with +99.5% (I just tested and it's rounded)
Second with my fox gear (which is average), and added a staff with better INT/WIS (not fox btw) I have 100% and I'm currently at l250.
(actually only needed more 2.62 INT/WIS points to get the 100% with my current katalox staff)

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post Jan 26 2011, 01:18
Post #4706
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QUOTE(Razorflame @ Jan 25 2011, 16:29) *

What are good stats for Fox gear in terms of Base INT for each part of the armor?

At least .5.

QUOTE(HNTI @ Jan 25 2011, 17:07) *

Can someone post a screen shot of ability tree with higher tiers of spells ? (220 and higher).I guess at higher levels you don't get next tiers of spells so often, but what about HP/Mana / Spirit Tanks ?

The Ability tree is on the wiki.
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post Jan 26 2011, 01:22
Post #4707
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Thanks for the information, cmal (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 26 2011, 02:44
Post #4708
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What happens to enemy evasion and resistance at high levels? Can you reliably one-shot as easily as when you first get tier-two elemental AoE?
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post Jan 26 2011, 03:05
Post #4709
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are sword chucks worth trying to sell, or keep? should i just sell them to the shop?
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post Jan 26 2011, 03:31
Post #4710
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QUOTE(altereggo @ Jan 26 2011, 01:44) *

What happens to enemy evasion and resistance at high levels? Can you reliably one-shot as easily as when you first get tier-two elemental AoE?

no, you will miss often

QUOTE(Drewman522 @ Jan 26 2011, 02:05) *

are sword chucks worth trying to sell, or keep? should i just sell them to the shop?

depends on the bleed, crit chance and adm
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post Jan 26 2011, 05:11
Post #4711
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QUOTE(hyl @ Jan 25 2011, 20:31) *

no, you will miss often

I must say I've never experienced this. But then again, I'm super high level and I never used magic at low levels.
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post Jan 26 2011, 05:43
Post #4712
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QUOTE(altereggo @ Jan 26 2011, 13:44) *

What happens to enemy evasion and resistance at high levels? Can you reliably one-shot as easily as when you first get tier-two elemental AoE?


you should almost have the third tier 2 ele at lvl 67 (at 700
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post Jan 26 2011, 06:33
Post #4713
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QUOTE(BenderBRodriguez @ Jan 25 2011, 22:43) *

you should almost have the third tier 2 ele at lvl 67 (at 700


Fire, Elec, and Holy are my three. Takes care of almost everything. Arenas have never been easier--two-three turns max, no matter how many enemies.
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post Jan 26 2011, 07:19
Post #4714
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holy huh, never put any points in that, can anyone offer opinion on this?

also, what are str and dex for for mages?
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post Jan 26 2011, 09:21
Post #4715
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QUOTE(BenderBRodriguez @ Jan 26 2011, 07:19) *

also, what are str and dex for for mages?


As the lowest Level pure mage here^^, here's my opinion

1 Strength (STR) = 0.3 END
Shield Rating 0.5 --useful (END 1 per point)
Health Points 1 --useful (END 4 per point)

Attack Rating 1 --useless

1 Dexterity (DEX) = 0.2 END
Shield Rating 0.25 --useful (END 1 per point)
Attack Accuracy 0.04% --only for raipers and staffs(steal mana^^)
Parry 0.04% --useful...but just ignore it, unless you are using a rapier of battlecaster

Attack Crit Rate 0.04% --useless
Attack Rating 0.75 --useless

Shield Rating + Shield Spell is very useful for low level mages, because you can't get high evade at this level.
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post Jan 26 2011, 09:32
Post #4716
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Should I train Adept learner at this level? I found that doing it so much makes me level up too quickly and I'm kinda losing the ratio for proficiency-level :|
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post Jan 26 2011, 09:36
Post #4717
vean



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BTW, here's my Primary Attributes Adding Rules of a pure mage...
needs expert's advice^^

if exp for 1 WIS < 0.6*exp for 1 INT then +1 WIS
if I add 1 WIS then +1 END
if 1 AGI < 0.6*END then +1 AGI
if 1 STR < 0.3*END then +1 STR
if 1 DEX < 0.2*END then +1 DEX
if all above = false then +1 INT
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post Jan 26 2011, 10:49
Post #4718
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QUOTE(cmal @ Jan 26 2011, 04:11) *

I must say I've never experienced this. But then again, I'm super high level and I never used magic at low levels.

well i started using magic at lvl 50, so when i had the 2nd tier spells i did miss often (IMG:[invalid] style_emoticons/default/smile.gif)
But now i don't miss that much anymore though
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post Jan 26 2011, 12:43
Post #4719
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all this talk of missing, you means resisted right?

also, what is shield rating? i.e. what does it do?
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post Jan 26 2011, 12:45
Post #4720
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Missing when it comes to magic is called resisting.
Shield rating is your defence rating and it determines how much damage you take compared to the attack rating of the monster's
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