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post Feb 21 2014, 03:53
Post #44681
Cats Lover



Peerless Cat's Lover of 1H Power (since 0 lvl)
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QUOTE(mutsdhr @ Feb 21 2014, 10:01) *

haha .. i dont even have Faster Imperil maxed out ^^ every second round.. thats ok ! & look above ..! if i had any AP to spent i would not ask ! ...

General: 127 AP
HP Tank (10 lv, max): 36 AP
MP Tank (9 lv, max at your level): 31 AP
SP Tank (8 lv, max at your level): 26 AP
Better Mana Pots (4 lv, max at your level): 17 AP
Better Spirit Pots (4 lv, max at your level): 17 AP

Weapon: 19 AP
2H Damage (3 lv, max): 10 AP
2H Parry (1 lv, max): 3 AP
DW Accuracy (2 lv, max): 3 AP
DW Crit (1 lv, max): 3 AP

Armor: 45 AP
Light Acc (1 lv, max): 3 AP
Light Crit (5 lv, max): 18 AP
Light Speed (2 lv, max): 7 AP
Light HP/MP (6 lv, max at your level): 17 AP

Deprecating: 59 AP
Better Weaken (5 lv, max): 18 AP
Faster Weaken (3 lv, max): 11 AP
Better Imperil (5 lv, max): 15 AP
Faster Imperil (3 lv, max): 15 AP

Supportive: 135 AP
Better Haste (5 lv, max): 15 AP
Better Shadow Veil (5 lv, max): 18 AP
Stronger Spirit (5 lv, max): 15 AP
Better Heartseeker (6 lv, max at your level): 21 AP
Better Regen (7 lv, max at your level): 28 AP
Better Cure (3 lv, max): 10 AP
Better Protection (5 lv, max): 15 AP
Spike Shield (5 lv, max): 13 AP

Forbidden: 17 AP
Dark Imeril (4 lv, max at your level): 17 AP

127 + 19 + 45 + 59 + 135 + 17 = 402 AP

I don't know what abilities you use, but I think there's no must-have abliities besides them when you're testing your Niten with demonic kanata and dark imperil.
You have 429 APs to use, that 345 lvl + AL 84. 27 APs free. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 21 2014, 04:34
Post #44682
mutsdhr



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QUOTE(Cats Lover @ Feb 21 2014, 04:53) *

General: 127 AP
HP Tank (10 lv, max): 36 AP
MP Tank (9 lv, max at your level): 31 AP
SP Tank (8 lv, max at your level): 26 AP
Better Mana Pots (4 lv, max at your level): 17 AP
Better Spirit Pots (4 lv, max at your level): 17 AP

Weapon: 19 AP
2H Damage (3 lv, max): 10 AP
2H Parry (1 lv, max): 3 AP
DW Accuracy (2 lv, max): 3 AP
DW Crit (1 lv, max): 3 AP

Armor: 45 AP
Light Acc (1 lv, max): 3 AP
Light Crit (5 lv, max): 18 AP
Light Speed (2 lv, max): 7 AP
Light HP/MP (6 lv, max at your level): 17 AP

Deprecating: 59 AP
Better Weaken (5 lv, max): 18 AP
Faster Weaken (3 lv, max): 11 AP
Better Imperil (5 lv, max): 15 AP
Faster Imperil (3 lv, max): 15 AP

Supportive: 135 AP
Better Haste (5 lv, max): 15 AP
Better Shadow Veil (5 lv, max): 18 AP
Stronger Spirit (5 lv, max): 15 AP
Better Heartseeker (6 lv, max at your level): 21 AP
Better Regen (7 lv, max at your level): 28 AP
Better Cure (3 lv, max): 10 AP
Better Protection (5 lv, max): 15 AP
Spike Shield (5 lv, max): 13 AP

Forbidden: 17 AP
Dark Imeril (4 lv, max at your level): 17 AP

127 + 19 + 45 + 59 + 135 + 17 = 402 AP

I don't know what abilities you use, but I think there's no must-have abliities besides them when you're testing your Niten with demonic kanata and dark imperil.
You have 429 APs to use, that 345 lvl + AL 84. 27 APs free. (IMG:[invalid] style_emoticons/default/smile.gif)


woot? +27? im not testing just want to know if it is worth spending Ap on DarkImperil & wtf where are 27 came from ? now @ 345 i could make a + @ heartseeker ^^ -3 -> all trained !

This post has been edited by mutsdhr: Feb 21 2014, 04:57
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post Feb 21 2014, 12:22
Post #44683
malkatmp



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is there a script that automatically tells you whether an equipment is Block: Mag or WD:Mag-1 or what not?

if yes, which one?
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post Feb 21 2014, 12:34
Post #44684
Owyn



Casual Fapper
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so, what good items can increasing Scavenger (+loot drop chance) really give? cuz it's neither equips nor artifacts
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post Feb 21 2014, 12:40
Post #44685
malkatmp



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QUOTE(Owyn @ Feb 21 2014, 12:34) *

so, what good items can increasing Scavenger (+loot drop chance) really give? cuz it's neither equips nor artifacts


if i understand it correctly, Scavenger increases your overall drop rate, from a base 10% to a whooping Max of 12.5%.

so you'll have more drops overall. ie more likely to get equipment/artifacts/token/crystals/potions/scrolls/etc. Quartermaster/Archaeologist just improves the chances of your drop being an Equip/Artifact.

So if Mag/Artifact has a 0.1% rate of your overall drops.
-at base rate (10%), you'll need to kill 10,000 monsters to get 1 Mag or Artifact.
-at Max Scavenger (12.5%), you'll only need to kill 8,000 monsters to get 1 Mag or Artifact which is a 20% discount.

imo, Artifact has a much much higher drop rate than Mags.

This post has been edited by malkatmp: Feb 21 2014, 12:51
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post Feb 21 2014, 13:01
Post #44686
Owyn



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so when I train Scavenger it also increases equip drop rate? and when I train +equip drop rate - it increases it again? Was starting to think it's not like that...
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post Feb 21 2014, 14:21
Post #44687
m118w11



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QUOTE(Owyn @ Feb 21 2014, 13:01) *

so when I train Scavenger it also increases equip drop rate? and when I train +equip drop rate - it increases it again? Was starting to think it's not like that...


Quartermaster increases % of drops that are equipment (slightly reducing the amount of other loot you get) and scavenger increases the number of drops.
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post Feb 21 2014, 14:23
Post #44688
Cats Lover



Peerless Cat's Lover of 1H Power (since 0 lvl)
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QUOTE(Owyn @ Feb 21 2014, 20:01) *

so when I train Scavenger it also increases equip drop rate? and when I train +equip drop rate - it increases it again? Was starting to think it's not like that...

http://ehwiki.org/wiki/Loot_Drop_Rolls
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post Feb 21 2014, 14:58
Post #44689
LazyShd



Need moar VNs
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Give me price check on this please.

http://hentaiverse.org/pages/showequip.php...;key=d83f73d074
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post Feb 21 2014, 15:11
Post #44690
Cleavs



A certain pervert. OT expert. Just dancing around in the game.
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i'll buy immediately for 1k!
in low-denomination, not-marked banknotes (IMG:[invalid] style_emoticons/default/cool.gif)
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post Feb 21 2014, 15:57
Post #44691
baragooza



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Don't know if you're still helping out with stats, but here goes:

My stats:
Strength: 61
Dexterity: 50
Agility: 66
Endurance: 60
Intellegence: 30
Wisdom: 46

Equips:
Main: Axe
Off: Rapier
Armor: Light(3/5 shade)

when(if) i get to higher levels i want to be dual-wielding and dodging attacks rather then having a really high HP pool. is that advised? if not, what should i be aiming for? if it is, am i on the right track by having my stat priorities set as: Agility > Strength > Endurance.

Also what should i be doing with intellegence and wisdom?

Any advice would be nice. Thank you.
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post Feb 21 2014, 16:10
Post #44692
Cleavs



A certain pervert. OT expert. Just dancing around in the game.
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QUOTE(baragooza @ Feb 21 2014, 14:57) *

Don't know if you're still helping out with stats, but here goes:

My stats:
Strength: 61
Dexterity: 50
Agility: 66
Endurance: 60
Intellegence: 30
Wisdom: 46

Equips:
Main: Axe
Off: Rapier
Armor: Light(3/5 shade)

when(if) i get to higher levels i want to be dual-wielding and dodging attacks rather then having a really high HP pool. is that advised? if not, what should i be aiming for? if it is, am i on the right track by having my stat priorities set as: Agility > Strength > Endurance.

Also what should i be doing with intellegence and wisdom?

Any advice would be nice. Thank you.

i think for now you could go with these armor pieces, but BUR from light kills the evade granted by shade
as for stats, augment DEX to have an higher offhand strike; plus, i think you should have some unassigned EXP points, use all of them... WIS could be used to augment MP pool, while you can leave INT far behind, you will use at far higher levels to have a better SP tank
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post Feb 21 2014, 16:10
Post #44693
LazyShd



Need moar VNs
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QUOTE(baragooza @ Feb 21 2014, 17:57) *

Don't know if you're still helping out with stats, but here goes:

My stats:
Strength: 61
Dexterity: 50
Agility: 66
Endurance: 60
Intellegence: 30
Wisdom: 46

Equips:
Main: Axe
Off: Rapier
Armor: Light(3/5 shade)

when(if) i get to higher levels i want to be dual-wielding and dodging attacks rather then having a really high HP pool. is that advised? if not, what should i be aiming for? if it is, am i on the right track by having my stat priorities set as: Agility > Strength > Endurance.

Also what should i be doing with intellegence and wisdom?

Any advice would be nice. Thank you.

If you want to play DW in light i recommend: 5/5 shade, both weapon ethereal, Agility = Strength = Dexterity = Endurance = wisdom, intelligence is low only for spirit.

This post has been edited by LazyShd: Feb 21 2014, 16:11
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post Feb 21 2014, 16:18
Post #44694
malkatmp



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QUOTE(baragooza @ Feb 21 2014, 15:57) *

Don't know if you're still helping out with stats, but here goes:

My stats:
Strength: 61
Dexterity: 50
Agility: 66
Endurance: 60
Intellegence: 30
Wisdom: 46

Equips:
Main: Axe
Off: Rapier
Armor: Light(3/5 shade)

when(if) i get to higher levels i want to be dual-wielding and dodging attacks rather then having a really high HP pool. is that advised? if not, what should i be aiming for? if it is, am i on the right track by having my stat priorities set as: Agility > Strength > Endurance.

Also what should i be doing with intellegence and wisdom?

Any advice would be nice. Thank you.


pretty much what others have said, but right now, i think you should just equally lvl up your stats until 100, then focus on everything (except Int). Try to do as many Random Encounters on the highest difficulty as possible.

In the meantime, try to get a Full Shade fleet/shadowdancer set. Axe is fine. Ethereal is better. otherwise get Hallowed/Demonic type Axe of Slaughter.
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post Feb 21 2014, 16:38
Post #44695
baragooza



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Okay, so:
Equalise stats more (except int)
Finish off shade set
get a better axe (rapier's already ethereal)
as high a difficulty i can handle w/o getting pwnd.

Thank you for the advice Scremaz, LazyShd and malkatmp.
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post Feb 21 2014, 16:48
Post #44696
Caia



Endless Night
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QUOTE(baragooza @ Feb 21 2014, 22:38) *
Okay, so:
Equalise stats more (except int)
Finish off shade set
get a better axe (rapier's already ethereal)
as high a difficulty i can handle w/o getting pwnd.

Thank you for the advice Scremaz, LazyShd and malkatmp.

If higher difficulties are giving you trouble, replace the axe with a club - stun is invaluable and will undoubtedly help you out in tight spots. I started DW with axe/rapier too but after I swapped in a club I never looked back.
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post Feb 21 2014, 17:00
Post #44697
Colman



Where is the loli?
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QUOTE(LazyShd @ Feb 21 2014, 20:58) *

I don't think it can go over 100k. You can put it in auction and try. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Feb 21 2014, 17:20
Post #44698
baragooza



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QUOTE(caiax @ Feb 21 2014, 22:48) *

If higher difficulties are giving you trouble, replace the axe with a club - stun is invaluable and will undoubtedly help you out in tight spots. I started DW with axe/rapier too but after I swapped in a club I never looked back.


I've never really looked at clubs before. They give stun, eh? I'll definitely take a shot at using one soon.
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post Feb 21 2014, 17:58
Post #44699
malkatmp



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QUOTE(Colman @ Feb 21 2014, 17:00) *

I don't think it can go over 100k. You can put it in auction and try. (IMG:[invalid] style_emoticons/default/rolleyes.gif)


i thought i'll be a lot more than 100k, because some people are willing to pay crazy price on Rapiers.
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post Feb 21 2014, 18:08
Post #44700
LazyShd



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QUOTE(Colman @ Feb 21 2014, 19:00) *

I don't think it can go over 100k. You can put it in auction and try. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Well i got it without IW for 50k so yea, adb roll is low after all. (IMG:[invalid] style_emoticons/default/smile.gif) But it still better than my old one http://hentaiverse.org/pages/showequip.php...;key=6fca834b99

This post has been edited by LazyShd: Feb 21 2014, 18:13
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