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post Feb 20 2014, 15:06
Post #44641
malkatmp



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QUOTE(LazyShd @ Feb 20 2014, 13:54) *

In old days (when i was <300 lvl) i also was running after high evade, but one day i tried 1H+power slaughter and everything changed. (IMG:[invalid] style_emoticons/default/laugh.gif)


just curious, is it full power slaughter? how does it compare to 1H+shade?

QUOTE(Scremaz @ Feb 20 2014, 14:57) *

ah, so he was telling me to remain in mag range... yeh, i had misunderstood (IMG:[invalid] style_emoticons/default/biggrin.gif)


imo, credits come a lot easier as your level increases.

This post has been edited by malkatmp: Feb 20 2014, 15:09
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post Feb 20 2014, 16:50
Post #44642
LazyShd



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QUOTE(malkatmp @ Feb 20 2014, 17:06) *

just curious, is it full power slaughter? how does it compare to 1H+shade?

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1H+shade is pretty slower, but survivability and especially mana economy is higher.
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post Feb 20 2014, 17:05
Post #44643
malkatmp



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QUOTE(LazyShd @ Feb 20 2014, 16:50) *

Attached Image
1H+shade is pretty slower, but survivability and especially mana economy is higher.


that's what i thought too. the lack of evade & high mana is what's worries me. though, i guess i'll have to save up a bit for a new heavy set and try it out. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Feb 20 2014, 17:14
Post #44644
LazyShd



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QUOTE(malkatmp @ Feb 20 2014, 19:05) *

that's what i thought too. the lack of evade & high mana is what's worries me. though, i guess i'll have to save up a bit for a new heavy set and try it out. (IMG:[invalid] style_emoticons/default/tongue.gif)

Lack of evade is not a big problem with 40%+ block chance and 200+ prof, but high mana consumption was a problem, until i got IA3.
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post Feb 20 2014, 17:19
Post #44645
Colman



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QUOTE(malkatmp @ Feb 20 2014, 21:06) *

just curious, is it full power slaughter? how does it compare to 1H+shade?
imo, credits come a lot easier as your level increases.

No.
Credits come easier because you get used to play a long time when your level getting higher.
I do think lower level have better credit gain rate time-wisely.

This post has been edited by Colman: Feb 20 2014, 17:19
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post Feb 20 2014, 17:27
Post #44646
Paarfi



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QUOTE(LazyShd @ Feb 20 2014, 15:50) *

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1H+shade is pretty slower, but survivability and especially mana economy is higher.

What script do you use?
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post Feb 20 2014, 17:35
Post #44647
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which type of mage is good for level 215 - 300 for a fighter first become a mage?

I have chosen the divine mage, which have really poor sustain, like playing nightmare can only go 60 rounds, mainly because of lack of def stats, need to heal a lot, and need protection + haste + shadow evil.

I was a shield user before, stable but slow as hell.
and the shields are 9-10M, dont even think about mag power slaughter, so I decide to go mage, start from 0.

I got H@H so I do have 8 Hath per day.

Q1, how to lower mana cost.
Q2, how to make the perfect divine gear combo.
Q3, Is that really important to go level 300 instead of farming credits and proficiency?

Cause if I go hard, and farm proficiency, sure I will reach 300-400 divine at level 300.

Looking forward to the answers, Im grateful for the advice.
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post Feb 20 2014, 17:35
Post #44648
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One more, IA 2 or 1M leg staff?

FYI , just 300k set of divine EX gear

This post has been edited by Ckyc: Feb 20 2014, 17:36
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post Feb 20 2014, 17:44
Post #44649
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QUOTE(Ckyc @ Feb 20 2014, 10:35) *

I have chosen the divine mage, which have really poor sustain, like playing nightmare can only go 60 rounds, mainly because of lack of def stats, need to heal a lot, and need protection + haste + shadow evil.


That sounds about right for your level. I was able to clear about the same amount of rounds on nightmare when I was at your level and my gear was okay.
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post Feb 20 2014, 17:48
Post #44650
tempasdf



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696 12 You gain 214107 EXP!
696 11 Your HP and MP have been fully restored!
696 10 Arena Token Bonus! [Token of Blood]
696 9 Arena Clear Bonus! [Superior Onyx Plate Gauntlets of Warding]
..
696 2 Merciful Blow hits Flying Spaghetti Monster for 605007 slashing damage
696 1 You use Merciful Blow.

1298 12 You gain 383319 EXP!
1298 11 Your HP and MP have been fully restored!
1298 10 Arena Token Bonus! [Chaos Token]
1298 9 Arena Clear Bonus! [Superior Cotton Cap of the Elementalist]
..
1298 2 Merciful Blow hits Flying Spaghetti Monster for 1207302 slashing damage
1298 1 You use Merciful Blow.

i'm new here and
my inglizh is not very good
yesterday made FSM on Nintendo
just finished it on IWBTH - got nothing
and wasted 25 minutes without maxed LotD
so playing FSM on Normal seems to be the best way
for using bloods token after finishing once from all on Normal?
are the same spells for IA 1/2/3 or i can got Regen maybe?
is Shadow Veil the best option for Innate Arcana One?
right now i am using first occurrence of shade
equipment on bazaar with price about 20k
so it's much random but with this stats
easily do Arena100x2 & FSMx15
is it better just lvlup 250+
training or got IA 2
or maybe it's time
to find something good
and make something bad - forge?
bazaar prices are equal to the real cost?
if can sell for 5k - how much can get from the player?
if someone is selling for 100k - how much will it cost at the bazaar?
11501c - http://hentaiverse.org/pages/showequip.php...;key=7ef13c32d6
for example, much time using this Axe(Shield-Shade), what Axe is good for level 225?
can someone show good forum proposition, how much it must cost and how to calculate this?
a lot of stuff at forum shops, unexperienced and bad inglizh so it's hard to understand logic for pricing
i think Axe of Slaughter or Club of Slaughter with good stunning chance is good for me now?
but prices are high for even not much better axe and may be no recoil coz i can do
+30lvl with this 11k bazaar Axe and then start finding something better..
what the hardest u can do players lvl 200-250 at now coz of fixing
maybe u can do easily Arena 100x15 and i miss something
or my result is ok, need relaxing and have fun playing
PFUDOR Encounter for exp and Arena for credits
A15-25x12, A30-55x6, A60-70x4, A75-100x2
sry if hard to read ^^ or understand ~~
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post Feb 20 2014, 18:05
Post #44651
LazyShd



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QUOTE(Paarfi @ Feb 20 2014, 19:27) *

What script do you use?

QUOTE(k-kirei @ Aug 8 2013, 23:22) *

Attached File  HV_Equip_Light.user.js.zip ( 1.46k ) Number of downloads: 63


UPDATE: Attached File  HV_Equip_Light.user.js.zip ( 1.76k ) Number of downloads: 2138


Advanced equipment highlighter (coded in Firefox, although anyone is free to port it to Chrome, if doesn't work right-off-the-bat). Kinda rewrote my old one since I formatted my PC.

Features:

* Equipment color code according to keywords, easy to modify. (See source)

Legendary Red
Magnificent Purple
Exquisite Orange

Ethereal Green
Elemental Yellow

Prefix Silver
Rare-stuffs Blue

* NEW! Equipment Primary Attributes counter. Bold the equipment name if its Primary Attributes are three 4 or more. (UPDATE, since bold text on 3 PAB stuffs doesn't seem to cut it)

* UPDATE! Hides Crude, Fair and Average gears in eqs bazaar shop pane (only) because they're not worth spending your Credits for. Duh.

* UPDATE! Remove rare-blue highlights from Superior gears. Just because I can.

* Only works with local fonts. (Yes, it's a feature. Lolz)

Enjoy.
o__o


QUOTE(Colman @ Feb 20 2014, 19:19) *

No.
Credits come easier because you get used to play a long time when your level getting higher.
I do think lower level have better credit gain rate time-wisely.

+1

This post has been edited by LazyShd: Feb 20 2014, 18:06
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post Feb 20 2014, 18:07
Post #44652
Cleavs



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not sure, but for a 1H heavy which rely on counter-attack isn't a high evade a bad thing?

@tempasdf: really nice but also a bit despersive (IMG:[invalid] style_emoticons/default/tongue.gif)

there's plenty of people who go against FSM on higher levels, personally i think that taking noodles is enough reason do it on normal/hard and not to waste tokens, even more if your training levels aren't so high;

bazaar prices are based essentially on PXP and the tipology of item while shops rely on the effective quality of the equip and the trend of the market: thus they can be more than you can earn selling to players (especially true for low-quality prefixes) or less (especially true for high-quality prefixes, tier 3 or ethereal weapons); the logic behind prices it to understand bit by bit, but for weapons the basis is that:
- slaughter weapons are more valuable as main hand, while you can also try to sell balance/nimble as offhands;
- clubs, rapiers, wakizashis, estocs, maces and katanas (especially in their ethereal versions) are very wanted for void strike and 0BUR/ITR, especially for shade users;
- every kind of weapon has its own process, and its chance/duration is also important: for example, rapiers/estocs are longed for their penetrated armor, but if the chance is 10% or the process last only for 2 turns it isn't so valid;
- hallowed or demonic are also good (especially hollowforged), but a step lower;
- a high number of PABs is also more desidered because adds more possibilities;

if you reach a level high enough to convert to a shade set you should start using ethereal weapons like this axe which is the ethereal version of yours, except for the bleeding chance, since shade heavily rely on evade chance and burden reduces it

This post has been edited by Scremaz: Feb 20 2014, 18:26
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post Feb 20 2014, 18:19
Post #44653
LazyShd



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QUOTE(Scremaz @ Feb 20 2014, 20:07) *

not sure, but for a 1H heavy which rely on counter-attack isn't a high evade a bad thing?

If you play 1H heavy your evade is already low. Well, evade for 1H is not bad, it is just too slow if it is high.
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post Feb 20 2014, 18:28
Post #44654
Cleavs



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QUOTE(LazyShd @ Feb 20 2014, 17:19) *

If you play 1H heavy your evade is already low. Well, evade for 1H is not bad, it is just too slow if it is high.

oh, yeah, the guy is a shade 1H, it was an error of mine, alright

btw, sup ethereal rapiers aren't so bad also at higher levels i see (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by Scremaz: Feb 20 2014, 18:34
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post Feb 20 2014, 20:22
Post #44655
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QUOTE(Scremaz @ Feb 20 2014, 13:39) *

i did it on normal for the drops/credit bonus and won't do it anymore (IMG:[invalid] style_emoticons/default/biggrin.gif)
oh, btw, i did some calculations: it's true that this guy has a 46 and counting evade set and nice armor pieces, but they're also heavily forged:

assuming that in the first levels the contribute of forge could be calculated in a linear way, he would have an evade about as much as ours, or slightly higher; furthermore, three people within a 30ish levels have the same value, so i think that's the max we can have without spending a life-worthing amount of credits...


Bare in mind I forged them a long time ago when bindings were cheap(er)... it would cost a heck of a lot more to forge new pieces to that level now.
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post Feb 20 2014, 20:31
Post #44656
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this little is certain: some bindings have had a sort of turbo boost at price in these weeks...
[edit]: binding of slaughter dropped from 230k to 200k at shopbot, what's happened?
however, what i was saying is that your evade set is undoubtly good, but a certain part of its goodness is due to bindings... i feel a little more reassured about my stats in other words (IMG:[invalid] style_emoticons/default/biggrin.gif)

btw, my drops are almost all average and meh superior and my trainings are:
16/50 Scavenger
8/25 LotD
6/20 Quartermaster
i heard that to have better ones (let's say some good mag) it would be nice to have LotD from 16 to 20, what about the other two?

This post has been edited by Scremaz: Feb 20 2014, 20:35
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post Feb 20 2014, 20:36
Post #44657
something



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the other 2 aren't relevant as far as raising an drop's quality; they just give you more chances for a drop(quartermaster more than scavenger)

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post Feb 20 2014, 20:46
Post #44658
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LotD is priority while the other two are expendable for better moments then. thanks
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post Feb 20 2014, 20:47
Post #44659
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QUOTE(Scremaz @ Feb 21 2014, 02:31) *

this little is certain: some bindings have had a sort of turbo boost at price in these weeks...
[edit]: binding of slaughter dropped from 230k to 200k at shopbot, what's happened?
however, what i was saying is that your evade set is undoubtly good, but a certain part of its goodness is due to bindings... i feel a little more reassured about my stats in other words (IMG:[invalid] style_emoticons/default/biggrin.gif)

btw, my drops are almost all average and meh superior and my trainings are:
16/50 Scavenger
8/25 LotD
6/20 Quartermaster
i heard that to have better ones (let's say some good mag) it would be nice to have LotD from 16 to 20, what about the other two?

More drop = more chance = more Leq.
However, even with 25 LoTD, Leq is still very rare. Perhaps 1 in 500 drop in PF (just gut feeling, I didn't count), and they are mostly leather/cotton.

This post has been edited by Colman: Feb 20 2014, 20:52
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post Feb 20 2014, 21:35
Post #44660
LazyShd



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QUOTE(Colman @ Feb 20 2014, 22:47) *

they are mostly leather/cotton.

I still did not get my first Leg drop, so don't kill my hope for enormously good item that will make me rich. (IMG:[invalid] style_emoticons/default/tongue.gif)
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