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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 5 2010, 12:58
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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QUOTE(PSPhreak @ Jan 4 2010, 23:49)  do i need to have high a magic prof and elemental rating for its respective infusion to be effective?
Nope, your stats have no effect on how elemental infusions work. QUOTE(Dante589 @ Jan 5 2010, 00:36)  So im trying to go down the mage route....ive re-done my abilities a few times trying to get the right balance but havent found it yet. so i figured id come here and ask all of you before i wind up wasting more money and time (IMG:[ invalid] style_emoticons/default/smile.gif) http://hentaiverse.org/pages/showequip.php...;key=682948b666http://hentaiverse.org/pages/showequip.php...;key=d021bf135chttp://hentaiverse.org/pages/showequip.php...;key=8243551797http://hentaiverse.org/pages/showequip.php...;key=4fd3455d1fhttp://hentaiverse.org/pages/showequip.php...;key=e0e4158a31http://hentaiverse.org/pages/showequip.php...;key=57387cd797been using the Hentai@home program so ive had a decent flow of cash for a while. running low atm but im gonna convert GP in a few days so money wont be an issue. What do i need to change? i had cure up until the last re-do of the abilities and noticed it after it was too late i plan on getting that ASAP.     First and foremost I'd honestly recommend against trying to be a mage at your level. You haven't got access to all the elemental trees yet, and your credit income is too low to be able to afford the increased cost of mana consumables compared to a pure melee character. Plus, you'll want to have good mage gear, which you presumably can't afford. Stick with melee for now, imo. However, if you're serious about mage, here's some advice for that route. Stats: IMO, you shouldn't focus so heavily on INT and WIS. END is very important because it raises your Shield Rating, which has one of the biggest effects on your incoming damage. I never raise any of my stats above my level (so that my other stats can remain more balanced), though some folks like to boost END above their level by some amount. Abilities: First, be sure to get into the habit of always filling out the right-most abilities first when you reset your abilities page. I personally don't ever use Barrier (which is on Tier 6), so I skip that one, but you'll always want everything else in that column, so you can't afford to forget them. Don't put any points into elemental Ratings abilities, yet. Those have a relatively small effect on your power as a mage, compared to their 5 AP cost. Mages don't tend to get those until they have AP to spare, which you currently do not. So, I'd take all AP out of Flame Tongues and Cold Snap, and fill out Lightning and Thunderstorm. Use that extra point from Coldsnap to grab Cure again. The EXP bonus abilities aren't worth the AP at your level. You should switch those AP into Weaken, and put the next two AP you earn into Weaken to fill it out. Weaken is very useful against minibosses in arena, as it lets you pretty much ignore the miniboss until you've cleared out the rest of the monsters. It's also your cheapest Deprecating spell, which will let you increase your Deprecating Proficiency quickly and easily. After you fill out Weaken, fill out the Tier 1 HP Tanks, and then put 2 AP into the Tier 2 MP tanks. That should take you to level 28. You should save your level 29 AP, and then when you hit lvl 30 and unlock Tier 4, take Item Slots II and Shield. Shield is your first supportive spell, so you can start working up your Supportive Prof with it. Once you've got a decent bit of Supp Prof, Shield becomes more mana efficient than Cure, since it prevents more damage per mana than Cure restores. I suggest that you keep it up all the time in arena, and in the later rounds of Grindfest and Item World.
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Jan 8 2010, 01:58
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EvolutionKing
Group: Gold Star Club
Posts: 9,454
Joined: 2-May 07

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What do you need in order to take on Real Life as a magic user? I'm currently all cloth and staff.
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Jan 8 2010, 02:13
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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I think everyone that cleared Real Life with spells was using a rapier for PA and Soul Reaper.
Personally I recommend just stabbing it to death with a high PA rapier and an eth main hand. Or you can borrow my eth estoc. Its not the greatest thing since sliced bread, but it worked well enough to clear RL with some godly mana draughts and mana elixirs when I hit 100.
Edit: ah found the items I used
4x Godly Mana Draught 5x Mana Elixir 1x Soul Stone
This post has been edited by marcho: Jan 8 2010, 02:25
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Jan 8 2010, 02:24
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(marcho @ Jan 7 2010, 19:13)  an eth main hand.
Because EVERYONE has one of these, and a fancy Prism one, at that.
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Jan 8 2010, 02:28
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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Well, thats why I offered ta lend out my estoc. Or I do have a spare eth 1h axe if that works out better, which it probably would if he has a very nice rapier. Even has a decent bit of bleed on it.
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Jan 8 2010, 02:46
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EvolutionKing
Group: Gold Star Club
Posts: 9,454
Joined: 2-May 07

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So the only hope for people like me is an Etheral Staff?
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Jan 8 2010, 03:48
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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I doubt that would help. Mostly it's all about PA letting you do some actual damage, be it magic or melee.
I used, roughly, the same armor set up I think you have, all cloth. Just swapped the staff for an eth estoc (PA makes your spells hit much harder) although mana efficiency-wise I mostly stuck to stabbing, and mana went to regen, poison, weaken etc.
A mage with a rapier or estoc will do much more damage (yes, casting spells) than a mage with a staff, you just lose the mana efficiency of coa and ether theft.
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Jan 8 2010, 08:27
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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At the minimum you are going to want to get weaken and bewilder from the depr. spells. You will need to train your depr and supp proficiencies (make sure to use all your remaining mana at the end of each arena, it is refilled for free)
You are going to want to replace that shortsword with a new weapon. A strong main hand weapon willl make life much easier. If you're going to ditch absorb and mitigation for low interference and high evade, you are going to want more evade. atleast 20%+. Nothing wrong with 1h-s. I just like to gripe about it. With high grade equipment I still believe dw is stronger, but 1h-s is perfectly usable. Also, one of the big advantages of dw is you can use 2 different procs. Prolly want to find yourself a nice rapier. You're really going to want PA once you hit the boss arenas.
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Jan 8 2010, 08:42
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uth
Group: Gold Star Club
Posts: 1,849
Joined: 28-December 08

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ya your evasion is low for a the amount of cloth you have, there's also really no reason to use gossamer gear if your not a mage, and no reason to use an of the focus weapon either. There really isn't anything wrong with 1h + shield especially with counter now. Your big problem is probably the quality of your shield and weapon. You probably want to look for a 25+ block shield, I'd guess your is about 22. and there is no reason to use a weapon without a proc. Get either a high bleed axe or a good PA rapier. There is also no reason to spirit tanks if your not gonna get the overcharge, so your basically just wasting 9 AP.
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Jan 8 2010, 14:59
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CZer
Group: Gold Star Club
Posts: 1,166
Joined: 27-January 09

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OK, well let's consider the 1HS option. I have a shield that is currently 23 and will eventually (2 years from now) be a 29. I hear my weapon quality sucks but I can pick up a good axe with about a 3/100 bleed, the best rapier I can find right now is 12/2 turns but I'm not sure how much damage PA causes, which would you recommend if I go that way at this point?
Also, it looks like that would bring my interference up to about 35. I would expect it to be less with all the cloth and a chainmail body armor but I don't know how to reduce it. I see some people with quite a bit more plate with interference around 10 so there must be some way to reduce it.
Re: gossamer it's just the best thing i have at that spot now (cloth-wise) and it's hard to find silk in the stores as well.
Not sure about the spirit tank comments, I use the spirit attack regularly against single mini-bosses, of course since I don't have any deprecating the alternative is to whack them for a while. I guess you're saying put those AP elsewhere for a better return (where do you suggest)?
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Jan 8 2010, 15:35
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CZer
Group: Gold Star Club
Posts: 1,166
Joined: 27-January 09

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Also, was not sure about this:
If you're going to ditch absorb and mitigation for low interference and high evade, you are going to want more evade. at least 20%+.
How do I increase my evade?
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Jan 8 2010, 17:10
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marcho
Group: Gold Star Club
Posts: 2,017
Joined: 25-February 09

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There is an edit function ya know. lol.
Anyways, you increase evade by getting better equipment. Also, agi and auras increase it slightly.
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Jan 9 2010, 09:17
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Dante589
Newcomer
 Group: Members
Posts: 22
Joined: 24-November 09

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other than int/wis/end should i bother leveling up str and agi as a mage ?
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Jan 9 2010, 09:32
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coredumperror
Group: Gold Star Club
Posts: 2,750
Joined: 31-January 09

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All the stats are important for all builds. It's best to keep them relatively balanced. For instance, even a mage will want a decent amount of STR, because it provides a good chunk of Shield Rating, which determines how much damage you take from monster attacks.
My suggestion. for a mage, would be to keep END and INT at least at your level, WIS and STR near your level, and DEX and AGI slightly behind WIS and STR.
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Jan 9 2010, 09:54
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echimaru
Group: Members
Posts: 128
Joined: 7-March 07

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[attachmentid=4389] [attachmentid=4390][attachmentid=4391] as all of you senpai-tachi can see my stat are much go to melee attack, i wonder what else that i should increase. well i was thinking of something that like artillery cannon. where i increase my attack, endurance and dex. but i dont know the golden ratio that would be the best to be used for my char. well my equipment was much buy from market by myself since when i play so far, i ONLY ONCE get item(so far my catch 1 crude cotton cap, and 1 other item that can be throwed at the shrine. I NEVER EVER got any other eq until the day i make this post, most of my catch are potion (IMG:[ invalid] style_emoticons/default/anime_cry.gif) ). so for eq i will upgrade it one by one and over time, but what kind of weapon would be the best for this kind of attacker? i was thinking of using a weapon that increase my stat either on dmg or accuracy, but would it gonna work?
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Jan 9 2010, 11:00
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Dante589
Newcomer
 Group: Members
Posts: 22
Joined: 24-November 09

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What is karma used for ??
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Jan 9 2010, 11:17
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dap00
Group: Gold Star Club
Posts: 1,609
Joined: 8-December 08

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QUOTE(echimaru @ Jan 8 2010, 23:54)  as all of you senpai-tachi can see my stat are much go to melee attack, i wonder what else that i should increase. well i was thinking of something that like artillery cannon. where i increase my attack, endurance and dex. but i dont know the golden ratio that would be the best to be used for my char. well my equipment was much buy from market by myself since when i play so far, i ONLY ONCE get item(so far my catch 1 crude cotton cap, and 1 other item that can be throwed at the shrine. I NEVER EVER got any other eq until the day i make this post, most of my catch are potion (IMG:[ invalid] style_emoticons/default/anime_cry.gif) ). so for eq i will upgrade it one by one and over time, but what kind of weapon would be the best for this kind of attacker? i was thinking of using a weapon that increase my stat either on dmg or accuracy, but would it gonna work? There are lots of choices for melee weapons, it depends on what you want in terms of damage, accuracy, and defense. Pretty much anything except a staff would work to some degree with a shield. You should probably balance out your stats a little, or at least more than they are now. Even if you don't use much magic, INT and WIS can still help you take less damage from it. And as soon as you get some credits, get better equipment. I can tell you're just starting out, but better gear will make your life much easier. Edit: @ echimaru: Check your Mooglemail. It's the flashy thing. @ Dante: Karma info. In short, if someone does something good, you reward them by giving them green/positive karma. If you don't like something that someone does, you can give them red/negative karma. That's more or less how it works. In theory. Just don't assume that everyone with huge red numbers are jerks. ...or small red numbers, for that matter. This post has been edited by dap00: Jan 9 2010, 11:41
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