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post Dec 26 2010, 23:03
Post #4041
hyl



snacking on an Ebi Fry
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QUOTE(buktore @ Dec 26 2010, 20:37) *

Go lift some weight, build some muscles, not only you'll hit harder, girls will like you. (IMG:[invalid] style_emoticons/default/wink.gif)
Though Eth damage less than infusions, I still do higher damage than that anyway...



well my stats were horribly unbalanced towards magic back then and now it's much worse, i can hit them with magic for almost 2k now with pa though.
but with 115str at lvl 121 i did 150 damage with infusion and axe and rapier (IMG:[invalid] style_emoticons/default/sad.gif).


edit: question
i haven't seen that much use of the divine proficiency much. Do the higher level players use holy spells or do they prefer using dark and soul spells more?

This post has been edited by hyl: Dec 26 2010, 23:16
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post Dec 26 2010, 23:33
Post #4042
Razorflame



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QUOTE(hyl @ Dec 26 2010, 15:03) *

well my stats were horribly unbalanced towards magic back then and now it's much worse, i can hit them with magic for almost 2k now with pa though.
but with 115str at lvl 121 i did 150 damage with infusion and axe and rapier (IMG:[invalid] style_emoticons/default/sad.gif).
edit: question
i haven't seen that much use of the divine proficiency much. Do the higher level players use holy spells or do they prefer using dark and soul spells more?


From the few screenshots I've seen of Hito fighting, he tends to use Soul spells, but I can't be too sure.
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post Dec 26 2010, 23:35
Post #4043
Golden Sun



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QUOTE
From the few screenshots I've seen of Hito fighting, he tends to use Soul spells, but I can't be too sure.

Tier 18 soul spells are different from tier 11 (they proc an awesome effect).

Edit: They usually use thunderstorm for normal grind. Soul costs too much mana (except when you're in battletoads). Holy is used for bosses/legendary/whatever. I don't usually see people use dark, except when facing ipu.

This post has been edited by Golden Sun: Dec 26 2010, 23:37
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post Dec 26 2010, 23:48
Post #4044
tribalspirit



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that dammit captcha for gridfests has appeared and don't want to go away...
i counted every damn grindfest, but i'm sure, i never done more that 14-15 every day (don't do much round because at some point all credit gain go away in potions)

i've read that the limit is one per hour/24 per day
why the captcha has appeared? happened to do even 4 in one hour though but it's from yesterday that is there
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post Dec 27 2010, 00:02
Post #4045
Razorflame



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QUOTE(tribalspirit @ Dec 26 2010, 15:48) *

that dammit captcha for gridfests has appeared and don't want to go away...
i counted every damn grindfest, but i'm sure, i never done more that 14-15 every day (don't do much round because at some point all credit gain go away in potions)

i've read that the limit is one per hour/24 per day
why the captcha has appeared? happened to do even 4 in one hour though but it's from yesterday that is there


Only ways CAPTCHA appears are:

1) Finishing too many rounds in too quick of a time.
2) Starting too many grindfests in a short period of time.

From the EHWiki.

Cheers!

QUOTE(Golden Sun @ Dec 26 2010, 15:35) *

Tier 18 soul spells are different from tier 11 (they proc an awesome effect).

Edit: They usually use thunderstorm for normal grind. Soul costs too much mana (except when you're in battletoads). Holy is used for bosses/legendary/whatever. I don't usually see people use dark, except when facing ipu.


Yeah, Tier 18 Soul spells proc Soul Fire, which, from the screenshots that I've seen, deals 1-2k damage a turn.

Most people use THunderstorm for Item Worlds/Grindfests because of the small MP cost and the large damage it does (if you have good Elec rating, and your gear ups the damage enough (IMG:[invalid] style_emoticons/default/happy.gif))

I've been working on getting the damage that my spells do to do enough to start oneshotting, but I haven't gotten to that point yet. I'm going to most likely wait until Level 80 until I hopefulyl will be able to start oneshotting. By that time, I'll have both sets of electric spells and their rating boosters maxed out (hopefully).

This post has been edited by Razorflame: Dec 27 2010, 00:06
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post Dec 27 2010, 02:22
Post #4046
miwabe



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QUOTE(hyl @ Dec 26 2010, 21:03) *

edit: question
i haven't seen that much use of the divine proficiency much. Do the higher level players use holy spells or do they prefer using dark and soul spells more?

I haven't used holy or dark spells since reaching 250, though I did use them for the legendary gauntlets before that.

QUOTE(Razorflame @ Dec 26 2010, 22:02) *

Yeah, Tier 18 Soul spells proc Soul Fire, which, from the screenshots that I've seen, deals 1-2k damage a turn.

The triple damage is nice too.

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post Dec 27 2010, 04:57
Post #4047
Conquest101



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I still use Holy. I may be an aberration, but via my own testing, I can clear the legendary arenas faster with Holy than I can with Soul. *shrug*
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post Dec 27 2010, 05:37
Post #4048
WoopsE



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Hello, experts!

I'm a fairly new character (Level 17 as of yet), and I'm just starting to have those "What the heck am I doing?" thoughts.

A screengrab of my character thusfar:

(IMG:[i.imgur.com] http://i.imgur.com/TQNCN.jpg)

My equipment:
Rapier
Shield
Cap
Robe
Pants
Boots
...and the Staff, if anyone was wondering.

I began the game wearing only cloth armor and wielding a staff; my Ability Points all went towards maxing out Poison, then maxing Icestrike, Snowstorm, and Cold Snap. For my first Aura, I chose the color Green.

Just recently, however, I got bored with selecting spells all the time, so I grabbed a rapier and shield, respecc'd my ability points into HP/MP stuff, and have just been whacking stuff recklessly for a while.

Functionally, I haven't seen many problems. My HP "bounces" less with the current rapier/shield setup, freeing my MP for Cure spells and the occasional Poison or Slow on a tougher monster. I've been able to clear every Arena fight thusfar with no difficulties, and I've been getting up to Round 30 or 35 in Grindfest on Normal difficulty (with item use; I auto-fill my inventory with two Greater Health potions and two Greater Mana potions). I've downed Manbearpig (in a phenomenally exciting battle!), and I'm generally all right.

That being said, some questions:

1. Am I hurting my character by staying in Cloth armor? I'm slightly concerned that I don't have any proficiency in Light or Heavy Armor.

2. I don't have a particular interest in Dual Wielding or using Two-Handed Weapons (I enjoy the additional safety a Shield provides), but should I be levelling up those proficiencies as well? Dual Wielding, at the very least, seems like it may be wise to invest some time in, if only for the ability to have dual procs.

3. Am I wasting Ability Points by spending them on the Experience Bonus? I Trained ten ranks in Adept Learner as well, 'cause I want to get up there in levels, but I don't know if it's worth the sacrifice. I feel like I should be maxing out Poison or Slow, instead. Additionally, should I grab a magic spell or two, just to keep proficiencies up? I'd likely grab Fireball or something like that.

4. On the subject of Training, what are some of the more useful skills to get? Right now, I'm mostly split between Adept Learner (for EXP) and Ability Boost (for more AP). I've been considering working on either Scavenger, Luck of the Draw, or perhaps Archaeologist, but I'm unsure what's most useful for a lowbie character.

5. Is there a particularly effective battle strategy? At the moment, I just hit the highest-levelled mob, then continue all the way down. I have no idea which enemies are more dangerous than others, so a "prioritized" list would be helpful. I've consulted the bestiary, and it doesn't say which targets should be brought down first or which you can leave alone for last.

7. Any other tips, comments, or advice would be more than welcome. Apologies for the very lengthy post.

---

Thanks!
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post Dec 27 2010, 06:15
Post #4049
Razorflame



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Answers to your questions, in order:

1. For a melee character, a mixture of Light and Cloth armor with high evade isn't too bad, or you can do as I did and buy a full suit of Heavy Armor with a Shield and a good rapier with high block and just tank the Cake difficulty. That won't help you in the later arenas,,,I use full light armor with shield and rapier when I go through the arenas on Normal difficulty (the later ones). Even if you have no proficiency in Light or Heavy armor, it isn't too hard to get your proficiencies in them up. Just slap on some random Heavy/Light armor and you'll start gaining proficiency in both fairly rapidly.
2. Yeah, you should probably up your proficiency in Dual Wield for when you fight the later bosses, legendaries, and IPU/FSM/Real Life (especially the last three). Dual Wielding will be very important in the last three battles I mentioned because of their resistance to Soul damage. Two hand proficiency is useful for melee characters to rapidly go through Item Worlds, especially when tanking Cake difficulty. I use a Longsword to help get through Item Worlds quickly because of the Domino Strike chance (IMG:[invalid] style_emoticons/default/smile.gif)
3. In my opinion, in the beginning, it in very useful to put points into Experience Bonus, because you want to get the highest Experience Bonus that you can to get the most experience you can out of every battle. Don't worry about the elemental spells yet. You should max out your HP and MP tanks. I, myself, have maxed out Experience Bonus, HP tank and MP tank at my level, so it isn't that hard to do.
4. Work on Scavenger, Quartermaster and Archeologist for a few levels, then Luck of the Draw for a few levels (training-wise levels. The strategy that I use is that when I'm on and going through arenas, I train Adept Learner, and when I'm going through long Item Worlds, I may train Scavenger or one of the other 4 hour trainings and when I am about to get off, I start up one of the longer trainings, like Pack Rat or Quartermaster (but at the cost that they are at right now, I don't train either (IMG:[invalid] style_emoticons/default/wink.gif))
5. Go after Tentacle Monster, Green Slime, Blue Slime, Mutant Peacock, and Rabid Hamsters first (they do a LOT of damage), then finish off Manticores, Fire Foxes, Amphibious Sperm Whales next. Leave Scary Ghost and Cockatrices for last because they seem to not do as much damage as the others (but they have more HP, I've noticed). However, this changes when there is an Uncommon monster in the mob. If you notice a monster with a gray box by its' level, target that one first, then the others as I explained above.
7. Don't worry if you don't get levels very quickly. Just keep grinding and you'll get to higher levels in no time (IMG:[invalid] style_emoticons/default/smile.gif)

Hope this helps, however, some of this might be incorrect because I'm a fairly new player as well (but I've been around the block before)...if you want, wait for some of the higher level players to either confirm or give you more advice/new advice.

Cheers!

EDIT: I forgot to mention this, but as soon as you are able to, get Cure!. That is going to be one of the most important skills that you'll use in the lower levels (IMG:[invalid] style_emoticons/default/happy.gif)

This post has been edited by Razorflame: Dec 27 2010, 06:34
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post Dec 27 2010, 11:03
Post #4050
WoopsE



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Thanks for the reply!

Now, do Credit rewards increase with difficulty level? If they don't, what's the advantage of tanking the Cake difficulty over fighting tougher battles for higher Credit rewards? Are you just hoping for more item drops?

I'm having a bit of trouble making enough cash to Train what I'd like at the moment! I've read the other threads about Credit gain, though, so I'll try to figure out some way to make enough dough to train what I need and get the gear I'd like. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Dec 27 2010, 11:26
Post #4051
HNTI



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"5. Go after Tentacle Monster, Green Slime, Blue Slime, Mutant Peacock, and Rabid Hamsters first (they do a LOT of damage), then finish off Manticores, Fire Foxes, Amphibious Sperm Whales next. Leave Scary Ghost and Cockatrices for last because they seem to not do as much damage as the others (but they have more HP, I've noticed). However, this changes when there is an Uncommon monster in the mob. If you notice a monster with a gray box by its' level, target that one first, then the others as I explained above."

Maybe it's a bit odd of me, but with 2-hand bleeding weapon I always try to finish off as much normal mobs as it's possible before I fight the grey ones as i think the less sources of DMG the better, especially when elite don't kill me instantly.
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post Dec 27 2010, 12:04
Post #4052
kingwolf



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I have a question about the Holiday artifacts and trophies I got. Should I hold on to them or can I give them to the shrine now? How long do I have to hold them? I want to use them now! It's like Christmas presents I can't open till the fourth of July. (IMG:[invalid] style_emoticons/default/cry.gif)
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post Dec 27 2010, 13:31
Post #4053
tribalspirit



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don't use them
use them when you will rank on highr level 180+
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post Dec 27 2010, 13:40
Post #4054
Golden Sun



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Decide for yourself. There are advantages to doing both. You don't get a higher loot quality if you wait. You get a higher level weapon, but you also get it late. If you don't mind leveling, take it now.
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post Dec 27 2010, 17:51
Post #4055
Razorflame



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QUOTE(HNTI @ Dec 27 2010, 03:26) *

"5. Go after Tentacle Monster, Green Slime, Blue Slime, Mutant Peacock, and Rabid Hamsters first (they do a LOT of damage), then finish off Manticores, Fire Foxes, Amphibious Sperm Whales next. Leave Scary Ghost and Cockatrices for last because they seem to not do as much damage as the others (but they have more HP, I've noticed). However, this changes when there is an Uncommon monster in the mob. If you notice a monster with a gray box by its' level, target that one first, then the others as I explained above."

Maybe it's a bit odd of me, but with 2-hand bleeding weapon I always try to finish off as much normal mobs as it's possible before I fight the grey ones as i think the less sources of DMG the better, especially when elite don't kill me instantly.


Yeah, I usually fight the normal mobs around the mini-bosses hoping that bleeding wound procs on the mini-boss, then, once I finish off all the normal mobs around them, I usually go after them.

Even on Cake difficulty, their special attacks can still do 30-50 damage, which makes it a priority for me to kill quickly lest I take too much damage. I'm all about preserving the items I bring into battle so that I don't spend too much credits replacing them.
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post Dec 27 2010, 18:27
Post #4056
goblinhun7er



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Does the proficiency cap apply to bonuses which you get from items as well?
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post Dec 27 2010, 18:30
Post #4057
hentai_fusion



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no...
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post Dec 28 2010, 01:21
Post #4058
HNTI



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QUOTE
Magnificent or Exquisite Equipment


What makes these two groups of items so special and desired by players ?
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post Dec 28 2010, 01:50
Post #4059
Razorflame



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QUOTE(HNTI @ Dec 27 2010, 17:21) *

What makes these two groups of items so special and desired by players ?


Very good experience in Item Worlds (IMG:[invalid] style_emoticons/default/happy.gif)
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post Dec 28 2010, 01:52
Post #4060
marcho



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They also generally have better stats, so a magnificent phase of not sucky suffix would be pretty hot.
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