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post Oct 29 2009, 18:35
Post #41
Zether



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I'm full light and DW.
I never have any problems with Arenas though I rarely have the time to grindfest. Cake is almost infinate though, and boring. I can hit 25 rounds in normal most of the time without problems or many items either.

Something that has been said rather alot is light armour sucks when it aint keflar or whatever, but overall though I'm doing fine.

My armour is always average dragon or superior light as a min, and I use the axe and dagger for a good balance of damage and acc. My axe is ex with a very nice bleed which procs often.

Because of the low interferance with light armour I can heal myself just fine when I need to, and with dodge and resist its not as bad as its been said overall here. Granted I may not be as high level wise as some of the others, but considering I have no problems when fighting arenas I thought it should at least be said that light armour isn't all that bad. As it was said before, proficiency rules overall; I'm hitting the same def as some people at my level are hitting with heavy armour, but I have higher evade, parry and resist.
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post Oct 29 2009, 18:41
Post #42
marcho



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Light has atrocious stat bonuses, and for the interference it gives you for 2 pieces light you could use a piece of heavy and a piece of cloth to better effect.

As with most layouts I've mentioned being weaker (notably 1h-s) it is not that you can't do well with them, they are just relatively weaker than other styles. You might be able to do perfectly fine in all light armor, but you would do better in another layout, assuming equipment of equal quality (dragonhide and sup. light leather -> silk/gossamer and sup. plate).

This post has been edited by marcho: Oct 29 2009, 18:42
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post Oct 29 2009, 23:36
Post #43
nobaka



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Is it better to go for equipment that's significantly above your level or to buy equipment you can get full bonuses for at the time?

Since it seems like people tend to buy above their level, how far above should I aim for?

And sorry for saying it so late, thanks for your time. Appreciate it.

This post has been edited by nobaka: Oct 29 2009, 23:36
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post Oct 29 2009, 23:53
Post #44
marcho



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The actual level of the equipment doesn't matter in the least at the moment, there's no specific level you should aim for. Just go for whatever gives you the best effective stats. Remember than higher leveled equipment will improve with you as you level so given a piece your level and a piece higher, if the higher level one gives around the same bonuses now (adjusted to your level) as the lower one, the higher is a better long term investment.
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post Oct 30 2009, 06:08
Post #45
Alpha 7



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QUOTE(marcho @ Oct 29 2009, 17:53) *

The actual level of the equipment doesn't matter in the least at the moment, there's no specific level you should aim for. Just go for whatever gives you the best effective stats. Remember than higher leveled equipment will improve with you as you level so given a piece your level and a piece higher, if the higher level one gives around the same bonuses now (adjusted to your level) as the lower one, the higher is a better long term investment.


Odds and ends. I find that Holy attacks are very strong versus the Whale, even better than Holy versus Ghost.

I am wearing two pieces of Leather Negation for the resistance and slightly better damage absorption, with three cloth.

Too high of a level can bring too much burden and Interference. I had Diamond and Ruby plate and the Interference was so massive (101), I basically could not cast Deprec/Elem magic through it, even with focus, and with Heavy prof at Level minus 4. However, going a little over your Level will bring better bonuses as you Level and delay the need for replacements.
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post Oct 30 2009, 06:21
Post #46
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QUOTE(Alpha 7 @ Oct 30 2009, 00:08) *

Too high of a level can bring too much burden and Interference. I had Diamond and Ruby plate and the Interference was so massive (101), I basically could not cast Deprec/Elem magic through it, even with focus, and with Heavy prof at Level minus 4. However, going a little over your Level will bring better bonuses as you Level and delay the need for replacements.

This. You need to weigh how much benefit you'll get from wearing the overlevel gear from the higher Compromise stats. You need to compare whether the stat gains can outweigh the amount of Burden/Interference you get. If necessary, hold on to that awesome piece of overlevel gear and wear something closer but still useful piece until you're a little higher and your proficiencies can make the Compromise more manageable while you get more out of the scaled stats. I've got an awesome Prism plate helm that I could be wearing, but am not because right now its actually not better than what I'm currently wearing because of scaling.
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post Oct 30 2009, 06:33
Post #47
marcho



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like I said, compare it to gear at your level. If the gear at your level works better use it of course, if the high level gear works better then use it instead. There no penalty other than the listed reduction for using high gear.

Er, Alpha that's because you were wearing a full set of bad plate.
Even using 4 pieces of plate 200+ armor I could still stay under 50 interference.

Currently I use 2 pieces of heavy prism and 3 pieces of cloth for 23 interference...

This post has been edited by marcho: Oct 30 2009, 06:33
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post Oct 30 2009, 08:30
Post #48
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Well you also have an ethereal weapon meaning your saving 20ish interference verse dual wield or 1h shield.
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post Oct 30 2009, 09:01
Post #49
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QUOTE(uth @ Oct 30 2009, 02:30) *

Well you also have an ethereal weapon meaning your saving 20ish interference verse dual wield or 1h shield.

Not necessarily. Well, he's saving some, but not always that much. My ethereal only saves me like 5.4 Interference, (10 burden though) from what I would otherwise use.
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post Oct 30 2009, 10:04
Post #50
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Ya I guess 20 is probably high, for some reason I was thinking weapons were around 10 interference when it looks like its more like 3-9, so its more like he is saving 10-15 interference since marcho uses a 2 hander.
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post Oct 30 2009, 13:40
Post #51
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Well, using my buckler and a rapier which is my other standard non eth layout only adds 6-7 interference so... more like 6-7. Although even saying 15 for my non eth 2 hander and an additional piece of heavy, thats still 75 vs 101
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post Oct 30 2009, 20:52
Post #52
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QUOTE(uth @ Oct 30 2009, 04:04) *

Ya I guess 20 is probably high, for some reason I was thinking weapons were around 10 interference when it looks like its more like 3-9, so its more like he is saving 10-15 interference since marcho uses a 2 hander.


My Longsword was Interference 15.9
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post Oct 31 2009, 00:19
Post #53
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QUOTE(Panuru @ Oct 28 2009, 21:02) *

marcho is right about ether theft. It's not really a factor in hourlies, but it's a big deal for endurance battles. Taking out the dangerous ones with spells, then beating on the weak ones until you get the mana back works for smaller groups (maybe 5 or less).

This is no longer valid. It will take, on average, several casts to produce Ether Theft, meaning that trying to intentionally produce the effect in 0.4.0 will cost more MP than it gives.
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post Oct 31 2009, 00:48
Post #54
marcho



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That and I mostly tend to kill the mobs I'm tryng to proc theft on before I proc theft. D:

Oh well Tenb said he was looking at it.
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post Nov 1 2009, 09:10
Post #55
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Kay, here am I. Level 31, aiming to be a Mage
Attached Image
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Equipment:
[hv.e-hentai.org] Average Titanium-tipped Willow Staff
[hv.e-hentai.org] Crude Silver-trimmed Silk Cap of the Fleet
[hv.e-hentai.org] Fair Silver-trimmed Silk Robe of the Fleet
[hv.e-hentai.org] Fine Emerald-adorned Leather Gauntlets
[hv.e-hentai.org] Fine Iron Chainmail Chausses
[hv.e-hentai.org] Superior Silver-trimmed Silk Shoes of the Racoon
Kinda mEH, so I am thinking to change it to something better, but I am poor lowbie, so I need your advice on what change first and what can do for now.
Also, if there is a flaw on my build, feel free to point it out.

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post Nov 1 2009, 17:24
Post #56
uth



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You seem to be on the right track, really all you can do is improve your gear some more, and work on proficiency. Ideally your gonna wanna look for gossamer cloth gear for that extra spell hit. maybe look for a new staff since the one you have now really doesn't have very good prof bonuses, and spell hit and dmg aren't really all that good, especially for your lvl. And you probably want to train some more ability boost.
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post Nov 1 2009, 19:30
Post #57
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As Uth said, a better magic accuracy bonus is something to look for. Missing spells costs you both mana and health, which is bad.

With the equipment you have now, there's a 20% penalty to the damage dealt by offensive spells. If you don't like that, replace the chainmail and leather. If your interference goes up 5 more points, you'll start having a chance to fail outright.

I would also suggest increasing endurance. Cloth armor doesn't have a big mitigation, so getting your defensive rating up is a smart move.
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post Nov 2 2009, 01:55
Post #58
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Need some opinions on this.

So I've got these two daggers. When paired with my normal mainhand, both result in almost exactly the same stats. The only difference being I gain 3% crit chance but lose 13% parry. Thoughts?
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post Nov 2 2009, 02:01
Post #59
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I had near exactly the same dilemma, except it was 4 crit vs 14 parry.

Parry won out in the end in being able to get me more rounds without using items.
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post Nov 2 2009, 02:46
Post #60
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Hey panel, here's a question.

I've been keeping STR DEX and AGI equal, about 8 below my level (the rest are at my level). I did a lot of beating weak monsters over the head to save mana and occasionally trigger ET, so STR was worthwhile.
Now that spells are cheaper and the regular walloping of monsters won't randomly build up my mana, is it worth leveling STR any more? It affects my attack damage, not my attack chance, so it wouldn't affect trying to deliberately trigger ET.
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