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post Sep 3 2013, 03:46
Post #35921
Kuroichigo*



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My only question is if I am distributing all my stats well enough. I am going for a pure elemental mage build. Though I have only one elemental spell (fiery blast).
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post Sep 3 2013, 04:04
Post #35922
nobody_xxx



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Yeah (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Sep 3 2013, 04:30
Post #35923
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pmi lmax-0.2 (but warding ..no protection (IMG:[invalid] style_emoticons/default/cry.gif) )
str lmax
end lmax
dex mmax-0.3

This Item


I got a mail A user : suggest price.

and I want sell but i don't know correct price.

please tell me. (IMG:[invalid] style_emoticons/default/cry.gif)

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post Sep 3 2013, 04:34
Post #35924
zanky



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@remiru what a cute cat (IMG:[invalid] style_emoticons/default/wub.gif)
@nobody_xxx i got a question. you a melee right?but why you know mage related stuff.and i want to know which better:elemental or dark holy mage?

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post Sep 3 2013, 04:49
Post #35925
remiru



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QUOTE(zanky @ Sep 3 2013, 04:34) *

@remiru what a cute cat (IMG:[invalid] style_emoticons/default/wub.gif)
@nobody_xxx i got a question. you a melee right?but why you know mage related stuff.and i want to know which better:elemental or dark holy mage?



If you play under the 200 arena, elemetal mage is good.
(Average EDB is max, they play 150~200 Arena in one hour. Ah, of course they must have good lan. And no 4G phone play.)

If you play over the 200 arena, divine mage is good.
drain is best skill and school girl weak divine magic(except Konata)

I am mage and playing the both line.

I hope that answer is good to you. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Sep 3 2013, 04:50
Post #35926
Megafauna Blitzkrieg



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Attached Image Attached ImageAttached Image

Well, I had 2 more pictures but you can only attach 3 it seems. The other two aren't that important I guess, my abilities and battle items.

Anyways, I assumed being an anime site that Niten would be the best fighting type, with dual wield close behind, shockingly it seems magic is very good?

What are the pros/cons of elemental magic set up and a dual wielding light armor set up? Also, what is the practical difference with 2 handed weapons? Higher parry chance? But is it higher as in, actually works? Dual wield seems to be kind of, mash the attack command and kill them before they kill you.

I'm using protect/haste/regen all upgraded as far as I can, not using any debuffs because quite frankly the mp cost is ridiculous. Casting all 3 of my buffs takes about half my mana, I can't imagine using 2+ debuff spells on each of the 8 monsters in each of the 40 to endless fights per event.

For training I am doing a lot of +exp since it is cheap and fast, and there isn't much point learning it later than sooner. I was going to do the level 90 battle arena thing to bump up to 25k and get the 10% artifact drop. Is it worth it? Is it +10% + natural % of like 1% to = 11% artifact drop? Or is it like 0.00000000012% + 10% for a total of 0.00000000011%?

Also, the wiki is sort of weirdly phrased in regards to some things, do wakizashis and daggers have a built in faster combat speed? If so, it stacks with pre/suffixes? A wakizashi of swiftness vs a shortsword of swiftness, with the exact same stats and quality and whatever else, would the wakizashi have a faster attack?

Finally, is haste the end all be all of life on here? It doesn't seem very...effective so far.

Also i'm playing everything except very long arena challenges on BT or whateverthefuckmaxdifficultyis. Am I bumping the difficulty too early? I can handle it just fine, but it just seems like no matter what I do, my character sort of stands still, the numbers get bigger but there is no real progress.
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post Sep 3 2013, 04:53
Post #35927
zanky



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QUOTE(remiru @ Sep 3 2013, 09:49) *

If you play under the 200 arena, elemetal mage is good.
(Average EDB is max, they play 150~200 Arena in one hour. Ah, of course they must have good lan. And no 4G phone play.)

If you play over the 200 arena, divine mage is good.
drain is best skill and school girl weak divine magic(except Konata)

I am mage and playing the both line.

I hope that answer is good to you. (IMG:[invalid] style_emoticons/default/smile.gif)


i see thanks (IMG:[invalid] style_emoticons/default/laugh.gif)
and how about ether theft and spirit theft? is ether drain mana and spirit drain spirit?

@Megafauna Blitzkrieg niten is good but only after your prof is high enough(max is 500 for now).i also using both DW and 2H so i can wield niten.
QUOTE(nobody_xxx @ Aug 23 2013, 16:46) *

DW quicker to clear marathons and RoB (IMG:[invalid] style_emoticons/default/laugh.gif)

2H faster at TT and below , IW and GF (IMG:[invalid] style_emoticons/default/laugh.gif)
I'm both DW and 2H (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(zanky @ Aug 23 2013, 16:52) *

1 What this"TT and below"?
2 what marathons?you mean arena with lot of wave?

I also using DW at first time I play.I change to 2H because when I try niten Ichi ryu 3-5 got wipe with just 1 strike.Then I change to 2H because it quicker than DW in normal.
But why it's quicker to clear arena with 2H?It's because i clear it on normal?

QUOTE(nobody_xxx @ Aug 23 2013, 17:18) *

tree and trio ( lvl 200 arena )

marathons ( lvl 220 above arena )


And for buff use everything you have if you chalange higher difficulty.

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post Sep 3 2013, 04:57
Post #35928
remiru



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QUOTE(zanky @ Sep 3 2013, 04:53) *

i see thanks (IMG:[invalid] style_emoticons/default/laugh.gif)
and how about ether theft and spirit theft? is ether drain mana and spirit drain spirit?



Yes.
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post Sep 3 2013, 05:21
Post #35929
zanky



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QUOTE(remiru @ Sep 3 2013, 09:57) *

Yes.

(IMG:[invalid] style_emoticons/default/laugh.gif)
and sorry (IMG:[invalid] style_emoticons/default/sad.gif) because of me your question got displaced
i'll forward your so someone can see you question (IMG:[invalid] style_emoticons/default/biggrin.gif)
QUOTE(remiru @ Sep 3 2013, 09:30) *

pmi lmax-0.2 (but warding ..no protection (IMG:[invalid] style_emoticons/default/cry.gif) )
str lmax
end lmax
dex mmax-0.3

This Item
I got a mail A user : suggest price.

and I want sell but i don't know correct price.

please tell me. (IMG:[invalid] style_emoticons/default/cry.gif)

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post Sep 3 2013, 05:41
Post #35930
etothex



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@remiru 3-4k . . . if you're feeling generous just give it. warding leather is useless.

leather protection >> deflection >>> the rest (legendaries will send for a handful of 10ks, but other than that mag+ protection is the only market)

This post has been edited by etothex: Sep 3 2013, 05:44
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post Sep 3 2013, 05:58
Post #35931
dragonandon



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Question on Amnesia Shards
QUOTE

Any potencies that had stats further increased via Forging will become latent (inactive but still present) if the potencies are removed in this manner.

Does this mean if you reforge an axe with 18 Bindings of Slaughter on it, the bindings are removed from the weapon's stat calculations. But still tallied and present for the sake of salvaging them? Are they activated by attaching another, or are they stuck in the void after reforging?
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post Sep 3 2013, 06:10
Post #35932
clarkiest



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QUOTE(Megafauna Blitzkrieg @ Sep 3 2013, 04:50) *
I'm using protect/haste/regen all upgraded as far as I can, not using any debuffs because quite frankly the mp cost is ridiculous. Casting all 3 of my buffs takes about half my mana, I can't imagine using 2+ debuff spells on each of the 8 monsters in each of the 40 to endless fights per event.

Train pack rat. That's the most useful training here. And bring a lot potion with you, 2 Health and Mana the rest. Train it up to fourth level, and if you're good, you can just leave it there.

Mana consumption is indeed troublesome. But buff is necessity if you played higher difficulty, such as BT or IWBTH. You can improve mana consumption by changing your armor to ones which has lower interference. This become more crucial when you're facing mobs with spirit attack, starting at lvl 100, or even earlier if you played IWBTH. At these times, you want all buff (regen, haste, veil, spark of life, -- spirit shield isn't up yet) while always deprecating the more powerful mob you're currently facing (silence and weaken seen the most usage).

The thing about debuff is, silence is only up when you're proficiency reaches 50. Mine haven't up yet, that's why I'm spamming debuff now. I don't know about higher level arena, but silence is super useful in RoB. Currently, I make do with sleep and weaken only, but I guess, with silence it will all much better.

Therefore, if you have any spare mana to play with, cast some debuff with it.
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post Sep 3 2013, 06:18
Post #35933
clarkiest



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QUOTE(Kuroichigo* @ Sep 3 2013, 03:46) *

My only question is if I am distributing all my stats well enough. I am going for a pure elemental mage build. Though I have only one elemental spell (fiery blast).
Attached Image

This is good, but are you only wearing a staff? Are you fighting mobs butt naked?

Go to free store, and get some wearables. All of them add some proficiency, so it serve as spell unlocker. Once you add your own proficiency, those spells are there to stay, even if you go in the nude again.
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post Sep 3 2013, 06:21
Post #35934
elda88



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QUOTE(m118w11 @ Sep 2 2013, 12:28) *

Full hp mobs deal less damage than damaged mobs so I would probably do the same thing as you were doing.

QUOTE(eramosat @ Sep 3 2013, 01:40) *

Some ideas.

If you can identify the most dangerous mob, you can start with them. On the other hand...if you started with some very bad giant...by the time they are dead, all the others are that much closer to their own special attacks. Just be aware of it...it may actually be better to try and kill the weak mobs first, and just get to the strong ones before they unleash their special attacks.

I think stunning all the mobs first is not really a good idea. By hitting them once, and moving on, you will lose any PA stack you earn on them. Also, the stun will probably wear off the first one before you stun the last one...and after they recover, they tend to lash out.

I normally just go through from top to bottom, one a time, and use the PA stack to maximum efficiency...that's the value of club+rapier.

I sometimes stun 2 mobs one by one when I see that a special circumstances requires it. For example, I start with #1...but if I notice that #2 is Kodou Yuki or some other amped-up beast, than I may throw a quick hit on them to just stun them, return back to #1 to finish them off, and then quickly get back to KY before stun elapses and PA is wasted. You can probably juggle 3 mobs this way if you like...but no point in juggling them all...if all you want to do is keep them stunned, then pull out your mace! :-)

Playing this way will at least confirm if you can do it or not, and allow you to identify if better gear is needed.

Thanks for the tips. I'll pay more attention rather than rapid clicking.
(IMG:[chauthanh.info] http://chauthanh.info/smilies/no1.gif)
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post Sep 3 2013, 06:24
Post #35935
nobody_xxx



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amnesia shard remove item world potency , not forging item (IMG:[invalid] style_emoticons/default/smile.gif)

@remiru

5-10k maybe , to be honest i got bunch of exq junk like that everyday even with protection suffix that going to be salvaged (IMG:[invalid] style_emoticons/default/laugh.gif)


@zanky

my dream is become mages but lack of fund (IMG:[invalid] style_emoticons/default/cry.gif)


dark/holy mages is better in marathons + RoB , the rest of arenas and GF elemental mages rules now (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Sep 3 2013, 06:24
Post #35936
clarkiest



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sorry, nevermind

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post Sep 3 2013, 06:27
Post #35937
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QUOTE(etothex @ Sep 2 2013, 20:41) *

@remiru 3-4k . . . if you're feeling generous just give it. warding leather is useless.

leather protection >> deflection >>> the rest (legendaries will send for a handful of 10ks, but other than that mag+ protection is the only market)


The protection racket is too over-priced. (IMG:[invalid] style_emoticons/default/smile.gif) Having played with all leather armour from Lv120 to Lv225, I only had one Protection suffix, the rest were deflection and warding. What I did make sure before buying any leather was to look for the highest possible minimum 4pab, 5pab being preferred. Towards the end when I started transitioning to Shade, I had 4 Legendary and 1 Magnificent with all of the pieces having 5pab.

I may not have had many equipments with the Protection suffix but I made up for that shortcoming by making sure the primary attribute bonus from each piece of the equipments boosted my HP, MP and SP tanks as best as I can. I believe that by carefully selecting equipments looking at the pab numbers, one can overcome the Protection handicap.
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post Sep 3 2013, 06:31
Post #35938
zanky



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@nobody_xxx (IMG:[invalid] style_emoticons/default/blink.gif) WHAT THE HELL?????? (IMG:[invalid] style_emoticons/default/cry.gif) we got same problem T T

the different is mage is not my dream.
my dream is to quickly kill all enemy(1 hit if necesery) (IMG:[invalid] style_emoticons/default/tongue.gif)

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post Sep 3 2013, 06:47
Post #35939
Kuroichigo*



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QUOTE(clarkiest @ Sep 3 2013, 00:18) *

This is good, but are you only wearing a staff? Are you fighting mobs butt naked?

Go to free store, and get some wearables. All of them add some proficiency, so it serve as spell unlocker. Once you add your own proficiency, those spells are there to stay, even if you go in the nude again.

Thanks, I had no idea you needed proficiency for those first few spells.
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post Sep 3 2013, 07:02
Post #35940
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QUOTE(Megafauna Blitzkrieg @ Sep 2 2013, 22:50) *

Attached Image Attached ImageAttached Image

Well, I had 2 more pictures but you can only attach 3 it seems. The other two aren't that important I guess, my abilities and battle items.

Anyways, I assumed being an anime site that Niten would be the best fighting type, with dual wield close behind, shockingly it seems magic is very good?

What are the pros/cons of elemental magic set up and a dual wielding light armor set up? Also, what is the practical difference with 2 handed weapons? Higher parry chance? But is it higher as in, actually works? Dual wield seems to be kind of, mash the attack command and kill them before they kill you.

I'm using protect/haste/regen all upgraded as far as I can, not using any debuffs because quite frankly the mp cost is ridiculous. Casting all 3 of my buffs takes about half my mana, I can't imagine using 2+ debuff spells on each of the 8 monsters in each of the 40 to endless fights per event.

For training I am doing a lot of +exp since it is cheap and fast, and there isn't much point learning it later than sooner. I was going to do the level 90 battle arena thing to bump up to 25k and get the 10% artifact drop. Is it worth it? Is it +10% + natural % of like 1% to = 11% artifact drop? Or is it like 0.00000000012% + 10% for a total of 0.00000000011%?

Also, the wiki is sort of weirdly phrased in regards to some things, do wakizashis and daggers have a built in faster combat speed? If so, it stacks with pre/suffixes? A wakizashi of swiftness vs a shortsword of swiftness, with the exact same stats and quality and whatever else, would the wakizashi have a faster attack?

Finally, is haste the end all be all of life on here? It doesn't seem very...effective so far.

Also i'm playing everything except very long arena challenges on BT or whateverthefuckmaxdifficultyis. Am I bumping the difficulty too early? I can handle it just fine, but it just seems like no matter what I do, my character sort of stands still, the numbers get bigger but there is no real progress.


Ahem. My advice.

Read the wiki.

Just try out all the fighting styles yourself, especially when you are low level. Listen to advice, read the wiki, ...all of the styles can be equally great, and you need to find the ones that suit you. If you fall in love with one style and use to until level 200, you are guaranteed to miss some important lessons. Which could be ok...but more fun to learn how to fight with all the available gear.

Except for Niten. If I am not mistaken, it is the only style that doesn't have any champions at the highest levels. You just can't be uber-successful using it. Maybe someday...or maybe it's just a secret art known only by a chosen few.

I also wouldn't spend many credits on Adept Learner/experience...HV throws tons of free experience at you! 10% towards the next level every DoD?!? Just take your time, raise your proficiencies and gear quality as you go, levels are easy to come by.

Protect/regen/haste and no debuffs is absolutely fine. Most debuffs are a complete waste compared to those 3. Also things like Shadow Veil, Spark of Life, Spirit Shield, Heartseeker (melee) and Arcane Focus (mage).

Read the wiki again. More stuff should start to sink in by now. Yeah, it's phrasing can be weird, but it gets easier.

No spell is ever the answer to all your woes. #1 factor in your success will always be your choice (and quality) of weapon(s). Followed by everything else.

Make 1...one...monster too. Learn how to take care of it, and what it will do for you. Forging your gear with the stuff it brings you is important.

Haste is not the end all be all. Nothing is, that's the challenge. All sorts of things are a little helpful, and only experience will teach you which things and in what combinations. (IMG:[invalid] style_emoticons/default/smile.gif)

Also. You're not shallow for naming monsters after your ex-girlfriend. And if you want to try commission sales for a living, why not? I couldn't do it but many people do...it can't hurt to try it out. If it doesn't work out, then stop. (IMG:[invalid] style_emoticons/default/smile.gif)
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