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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jan 29 2013, 21:01
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Arxdewn
Group: Members
Posts: 711
Joined: 19-November 12

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You can't sell them for more than you can get by just turning them in. You could get lucky, but even if not, you can vendor the result for a few hundred each.
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Jan 29 2013, 21:02
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

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Well, tbh you can sell them a bit more for those that like to try their luck, provided they round off nicely. Not sure what the expected values are in this patch though.
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Jan 29 2013, 21:17
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aloc1234
Group: Members
Posts: 2,876
Joined: 20-January 12

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Out of curiosity, how often do you guys check your monsters?
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Jan 29 2013, 21:21
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christianwah
Group: Gold Star Club
Posts: 419
Joined: 22-January 12

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QUOTE(aloc1234 @ Jan 30 2013, 03:17)  Out of curiosity, how often do you guys check your monsters?
around once every 4 hours or so, but most of the times it's just because I don't have anything to do QUOTE(Draylof @ Jan 30 2013, 02:19)  Just a quick clarification needed on Level 10 (i.e. MAX exp) weapon functionality:
If I have a Magnificent Axe of Slaughter, and when it gets to level 10, it'll have 2x Void strikes?
I've been reading the wiki on this topic, and for normal (i.e. non-elemental/ethereal) weapons all it says is that it gets Hollowforged (which changes the damage type to Void) and gets one additional Void strike. So if I'm reading this correctly, at level 10 it'll have 2x Void strikes?
You get an elemental strike
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Jan 29 2013, 23:12
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Herp in your Derp
Group: Members
Posts: 2,158
Joined: 7-November 12

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QUOTE(aloc1234 @ Jan 29 2013, 19:17)  Out of curiosity, how often do you guys check your monsters?
Depends on often they get battle wins. Mine are fairly weak so only once a day. 50 hrs is when you're guaranteed a gift. You won't get anything if you check too often & your mobs don't win.
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Jan 30 2013, 01:21
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pureyang
Group: Gold Star Club
Posts: 765
Joined: 6-June 12

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QUOTE(Draylof @ Jan 29 2013, 12:19)  I've been reading the wiki on this topic, and for normal (i.e. non-elemental/ethereal) weapons all it says is that it gets Hollowforged (which changes the damage type to Void) and gets one additional Void strike. So if I'm reading this correctly, at level 10 it'll have 2x Void strikes?
Regular weapon: Void Base Damage + Void Strike Elemental weapon: Void Base Damage + Void Strike + Elemental Strike Ethereal weapon: Void Base Damage + Void Strike + Elemental Strike With an elemental weapon you know what the elemental strike is going to be at level 0. With an ethereal weapon its randomly generated at level 10.
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Jan 30 2013, 04:39
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BlackSpectrum
Newcomer
  Group: Members
Posts: 89
Joined: 24-May 12

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Hello....... just wanted some tips to kill the FSM, lost x2 against it already heres my equipment WeaponHeadBodyHandsLegsFeetsI used bubble gums/silence/weaken/imperil/bind/scroll of gods/avatar/health-mana elixers. .... i took his hp below 95% both times i fought it This post has been edited by BlackSpectrum: Jan 30 2013, 04:41
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Jan 30 2013, 06:15
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Nightwishman
Group: Members
Posts: 1,512
Joined: 9-December 10

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QUOTE(BlackSpectrum @ Jan 30 2013, 04:39)  Hello....... just wanted some tips to kill the FSM, lost x2 against it already heres my equipment WeaponHeadBodyHandsLegsFeetsI used bubble gums/silence/weaken/imperil/bind/scroll of gods/avatar/health-mana elixers. .... i took his hp below 95% both times i fought it How in the heck, did you get that Scythe, damn. wow. You should just be able to Silence your way to victory against FSM on normal, on higher difficulities, you'll need more. What difficulity are you on?
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Jan 30 2013, 07:10
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海想列車
Group: Gold Star Club
Posts: 2,974
Joined: 17-July 10

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QUOTE(ahenayau @ Jan 29 2013, 20:52)  Switch your weapon to estoc , FSM have a ton of PMI so you need PA (IMG:[ invalid] style_emoticons/default/smile.gif) Or just keep the scythe, and abuse Rending Blow.
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Jan 30 2013, 07:38
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foot
Group: Members
Posts: 114
Joined: 31-December 07

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How can I easily know the value of equipment ?
I wanna know what is fast standard of evaluating.
(it's about WTS)
This post has been edited by foot: Jan 30 2013, 07:40
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Jan 30 2013, 08:01
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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There is no fast standard.
You can quickly tell what isn't worth much, but determining what is requires knowledge of the metagame.
That said, I can give some pointers. . .
1H Weapons Ethereal Clubs of Slaughter and Ethereal Rapiers of Balance are most valued, with Eth Axes of Slaughter and Eth Rapiers of Slaughter close behind. Hallowed or Demonic is valuable too, with the other prefixes less so.
2H: Ethereal whatever of Slaughter, except Longswords, are valuable. Battlecaster and Illithid live off in a side niche, less popular but still valuable to some. Ex+ Ethereal Estoc of Slaughter is still the holy grail here. More than anywhere else, Ethereal is very valued in 2H weapons.
Staves: Katalox is good, particularly Destruction (though good examples of any can be valuable). Redwood, Oak and Willow just changed dramatically, so most of the old knowledge on them is dead (they used to be almost universally shit). Redwood is the new Ebony, so good specific Element and Elementalist can be good, not sure about Redwood Destruction. Oak and Willow depend on how the market values Counter Resist.
Cloth: Gossamer of Elementalist, Heaven Sent and Demon Fiend are worth a bit (not much unless it's good), and Phase is worth a bit (elemental not much unless it's good, heimdall and fenrir worth a LOT if it's good).
Light Kevlar and Shade are separate markets. Kevlar of Protection is most valuable, Shade wants to be Fleet or Shadowdancer (Arcanist is niche).
Heavy: Plate of Protection, Shield of Barrier or Protection, Power of Slaughter, Balance or Protection is valued.
The most valuable stuff by far is Ethereal Estocs of Slaughter, Power of Slaughter, Phase of Heimdall/Fenrir, Shadowdancer Shade, and Katalox of Destruction. But again, all of these can be worth shit if the rolls are bad, but they're also the area where good Superiors can crest 100k. Almost anything Fine or below is going to be worthless, the exception is some Ethereal weapons, Slaughter Power and Phase (where EDB and PABs are mostly divorced from quality until you hit Ex+).
This post has been edited by PK678353: Jan 30 2013, 08:09
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Jan 30 2013, 08:21
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08

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QUOTE(PK678353 @ Jan 29 2013, 22:01)  Redwood is the new Ebony, so good specific Element and Elementalist can be good, not sure about Redwood Destruction.
The one thing I've noticed is that non-prefix/non-suffix redwood staves can spawn with EDB that was higher than equivalent ebony. I think the new maximum for legendary is almost 4.00. I'm guessing this is what Tenboro meant when he said that new redwoods were "slightly stronger", but I'm not sold on the higher EDB being able to compensate for the lower MDM. (And really, I just don't want to have to replace my legendary ebony staff. ._.)
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Jan 30 2013, 09:01
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(ahenayau @ Jan 30 2013, 14:52)  Switch your weapon to estoc , FSM have a ton of PMI so you need PA (IMG:[ invalid] style_emoticons/default/smile.gif) Silence , weaken then slow (IMG:[ invalid] style_emoticons/default/biggrin.gif) Finally , if you still cannot beat FSM in IWBTH , just lower it difficulty to BT (IMG:[ invalid] style_emoticons/default/biggrin.gif) Wait till you have SS (IMG:[ invalid] style_emoticons/default/biggrin.gif) Really, the lack of SS is the killer. I would suggest you bring about 5 Godly Spirit Potions in, stock Godly Mana Pots otherwise, enchant your armours with Infusions of Darkness, and your Scythe with Infusion of Holiness. You'll need also to abuse Haste+Scroll of Swiftness (because FSM is ungodly fast) + SV/Scroll of Shadows (so that you can have massive Evade + Absorb/Scroll of Absorption (as a cheap SoL substitute for FSM's OHKP specials, in case Silence fails). Alternatively, you can go in with 1H + Board (high Block value). If you can consistently reduce FSM to below 25% HP, the final Skill, Merciful Blow (assuming you have >100 prof) will OHKO FSM.
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Jan 30 2013, 09:33
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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QUOTE(n125 @ Jan 30 2013, 02:21)  The one thing I've noticed is that non-prefix/non-suffix redwood staves can spawn with EDB that was higher than equivalent ebony. I think the new maximum for legendary is almost 4.00. I'm guessing this is what Tenboro meant when he said that new redwoods were "slightly stronger", but I'm not sold on the higher EDB being able to compensate for the lower MDM. (And really, I just don't want to have to replace my legendary ebony staff. ._.)
As ChosenUno has mentioned, a lot of us are just gonna keep using what we have, since the gain over Ebony we can gain is 10% more ET Chance and some Supportive, maybe a smidgen of EDB. I'll certainly still be using my stick for quite some time. I expect Legendary Redwood of Elementalist could match its MDB (since it's merely high, not Leg Max or anything). This post has been edited by PK678353: Jan 30 2013, 09:34
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Jan 30 2013, 16:37
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pervdiz
Group: Members
Posts: 444
Joined: 27-October 09

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I was wondering, is there any point in doing IW for armor pieces ? I mean, the runs are fairly long (and quite hard for the few good pieces I have), and the prof obtained on armor seem to be mostly elemental resist... And that's not even considering the fact that I change my stuff almost every week.
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Jan 30 2013, 16:59
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Colman
Group: Gold Star Club
Posts: 7,333
Joined: 15-November 10

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QUOTE(pervdiz @ Jan 30 2013, 22:37)  I was wondering, is there any point in doing IW for armor pieces ? I mean, the runs are fairly long (and quite hard for the few good pieces I have), and the prof obtained on armor seem to be mostly elemental resist... And that's not even considering the fact that I change my stuff almost every week.
In my opinion, there is no point in IWing non-state-of-the-art class armors
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Jan 30 2013, 17:43
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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Yes, wait until you get armor that's hard to replace until you item world them. Juggernaut and capacitor are nice to have although very tough to get (I'm leveling a piece or armor right now and I've used over 20 amnesias and so far I've only gotten 2 levels of Jug (IMG:[ invalid] style_emoticons/default/sad.gif) ). Although now that auras no longer give elemental mitigation the "proof" potencies have a little more value. But if you have the extra time it's not very difficult to get the first 3-5 levels on an armor. You might want to just get the first few levels on each one. I wouldn't take the time to max out a piece of armor though unless it was something I was sure I would be using for a long time. This post has been edited by T_Starrk: Jan 30 2013, 17:50
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