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post Jan 9 2013, 03:23
Post #28101
T_Starrk



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QUOTE(ChosenUno @ Jan 8 2013, 16:18) *

You've got it all wrong.


Guess I should stick to answering dual-wield questions (IMG:[invalid] style_emoticons/default/anime_cry.gif) .
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post Jan 9 2013, 03:30
Post #28102
ChosenUno



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QUOTE(T_Starrk @ Jan 9 2013, 08:23) *

Guess I should stick to answering dual-wield questions (IMG:[invalid] style_emoticons/default/anime_cry.gif) .


It's a mistake most mages make, though. Don't worry about id (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jan 9 2013, 03:39
Post #28103
elda88



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1. What do you think if I say I want to DW a shortsword & a rapier so I could have both Penetrated Armor & Bleeding Wound? Good idea or suck down the drain?

2. What type of armor should I get? Kevlar, leather or shade? Elemental, Fleet, Negation, Protection or Arcanist? Is there such a thing as "balanced" light armor where all its stats are medium (not too high, not too low) and boosts the character's 3-4 PAB? Is there such a thing as "xxxx is a better armor than the others"?
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post Jan 9 2013, 03:51
Post #28104
fishinsea



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QUOTE(hujan86 @ Jan 8 2013, 20:39) *

1. What do you think if I say I want to DW a shortsword & a rapier so I could have both Penetrated Armor & Bleeding Wound? Good idea or suck down the drain?

2. What type of armor should I get? Kevlar, leather or shade? Elemental, Fleet, Negation, Protection or Arcanist? Is there such a thing as "balanced" light armor where all its stats are medium (not too high, not too low) and boosts the character's 3-4 PAB? Is there such a thing as "xxxx is a better armor than the others"?


1. If you want bleed, go with axe, it provides much higher damage and bleed than shortsword.

2. Kevlar of protection or Shade of the Fleet/Shadowdancer, everything else in light can be ignored unless it's magnificent (and even a lot of those lose to superiors with good rolls) The most balanced would be the kevlar route, but imo plate would be better than that.

@chosenuno, does butcher suck as well (IMG:[invalid] style_emoticons/default/rolleyes.gif) The base WD damage of estoc is about 1.5* the MD of katalox but it doesn't even get multiplied by spell/prof bonuses. Purely theoretical, I've never maged so I don't know.
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post Jan 9 2013, 03:58
Post #28105
T_Starrk



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@hujan86

What fish said, go with axe if you want bleed. But if you want to use shade you should go with a club in the main-hand. From experience, it's the only viable way to play DW with shade. Axe in the main-hand should only be used with high physical mitigation styles (kevlar of protection or heavy armor).

This post has been edited by T_Starrk: Jan 9 2013, 03:58
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post Jan 9 2013, 04:02
Post #28106
skillchip



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QUOTE(pentiuminside @ Jan 9 2013, 00:09) *

Let's say I've got an demonic estoc that inflicts 1500 melee damage and 750 dark strike damage on Mikuru Asahina.
Let's say I've got an astral estoc that inflicts 1500 melee damage on Mikuru Asahina, how much damage would soul strike inflict?
Let's say I've got an shocking estoc that inflicts 1500 melee damage on Mikuru Asahina, how much damage would elec strike inflict?


Well, one would need to figure out how much resistance they have to elec or soul.

Digdigdig ah there it is, thankfully it had a decent name for once. Schoolgirl resistance is so much easier to recognize then book15.

The three have +75% resistance to elemental, and -1% to dark/holy. As for soul... Shrug

Konata has +75% to everything except wind (didn't test soul), and -1% to wind.

To Mikuru Asahina, if your physical attack damage is 1500:
Dark:757.5 damage
Soul: (?)
Elec:187.5

If anyone needs me I'm going to go hide somewhere else.

This post has been edited by skillchip: Jan 9 2013, 04:03
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post Jan 9 2013, 04:06
Post #28107
4EverLost



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QUOTE(skillchip @ Jan 9 2013, 02:02) *

Well, one would need to figure out how much resistance they have to elec or soul.

Digdigdig ah there it is, thankfully it had a decent name for once. Schoolgirl resistance is so much easier to recognize then book15.

The three have +75% resistance to elemental, and -1% to dark/holy. As for soul... Shrug

Konata has +75% to everything except wind (didn't test soul), and -1% to wind.

To Mikuru Asahina, if your physical attack damage is 1500:
Dark:757.5 damage
Soul: (?)
Elec:187.5

If anyone needs me I'm going to go hide somewhere else.


if they use an estoc with an element attack using imperial & spikes is going to help its damage.

187.5 seems low
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post Jan 9 2013, 04:26
Post #28108
ChosenUno



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QUOTE(fishinsea @ Jan 9 2013, 08:51) *

1. If you want bleed, go with axe, it provides much higher damage and bleed than shortsword.

2. Kevlar of protection or Shade of the Fleet/Shadowdancer, everything else in light can be ignored unless it's magnificent (and even a lot of those lose to superiors with good rolls) The most balanced would be the kevlar route, but imo plate would be better than that.

@chosenuno, does butcher suck as well (IMG:[invalid] style_emoticons/default/rolleyes.gif) The base WD damage of estoc is about 1.5* the MD of katalox but it doesn't even get multiplied by spell/prof bonuses. Purely theoretical, I've never maged so I don't know.


Butcher still sucks a little, but not as much as archmage does. It shines when you wear full plate, though not as much when you wear full power of slaughter, as most people do.

BUT, to be honest except for economizer everything else sucks, except for maybe endurance for mage. Swift strike is great, except that it should be available on staves. Melee's benefit from swift strike is pretty much 0. Meanwhile, mages can certainly benefit from casting spells faster.

Alas, such is the Trollboro (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jan 9 2013, 04:29
Post #28109
skillchip



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QUOTE(4EverLost @ Jan 9 2013, 02:06) *

if they use an estoc with an element attack using imperial & spikes is going to help its damage.

187.5 seems low


He didn't ask what imperil/spikes would do (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jan 9 2013, 04:36
Post #28110
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question how do i make my monster battle its level 38 or i upgraded it 38 times do i have it in battle as an ally or is there something im not getting
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post Jan 9 2013, 04:44
Post #28111
t15



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QUOTE(konata5 @ Jan 9 2013, 11:36) *

question how do i make my monster battle its level 38 or i upgraded it 38 times do i have it in battle as an ally or is there something im not getting

Your monsters will automatically battle players, but they will not help you battle their kinds(read:other monsters) (IMG:[invalid] style_emoticons/default/heh.gif) .
So you will not get an ally in battle (IMG:[invalid] style_emoticons/default/tongue.gif) .
You can read Monster Lab wiki for additional explanation
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post Jan 9 2013, 04:52
Post #28112
4EverLost



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QUOTE(skillchip @ Jan 9 2013, 02:29) *

He didn't ask what imperil/spikes would do (IMG:[invalid] style_emoticons/default/smile.gif)


no, it just seems he should do more damage then that with elec.
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post Jan 9 2013, 05:41
Post #28113
pentiuminside



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QUOTE(skillchip @ Jan 9 2013, 04:02) *

Well, one would need to figure out how much resistance they have to elec or soul.


The three have +75% resistance to elemental, and -1% to dark/holy. As for soul... Shrug

Konata has +75% to everything except wind (didn't test soul), and -1% to wind.

To Mikuru Asahina, if your physical attack damage is 1500:
Dark:757.5 damage
Soul: (?)
Elec:187.5


This is kind of funny because i still don't have the answer to whether a weapon with soul strike is worthwhile investing in or not for use in the schoolgirl arenas. I have no reason to believe the following but if the schoolgirls except konata have soul resistance at 0%, then -1% resistance to dark/holy sounds like trolling? Anyway, that elec damage (187.5) is horrible. Can you also calculate what the elec damage would be if one's using storm spikes (turbulent air proc)?; if I knew that I would be better informed whether switching to an hallowed/demonic or even astral estoc is worth the effort or not.

Here's the question;

Let's say I've got an shocking estoc that inflicts 1500 melee damage on Mikuru Asahina who is affected by the turbulent air status effect (procced by storm spikes), how much damage would elec strike inflict?


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post Jan 9 2013, 06:05
Post #28114
pentiuminside



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QUOTE(4EverLost @ Jan 9 2013, 04:06) *

if they use an estoc with an element attack using imperial & spikes is going to help its damage.


What? Imperil increases the damage inflicted by elemental strike? I knew imperil was useless against
monster's physical mitigation when one's using an estoc but I didnt know imperil helps the elemental strike
deal more damge. Looks like I've gotta start using imperil again (against schoolgirls).



Well, now that I'm at it I might as well improve my question;
Let's say I've got an shocking estoc that inflicts 1500 melee damage on Mikuru Asahina who is affected by
the turbulent air status effect and Imperil (and penetrated armor), how much damage would elec strike inflict?

Below is a similar question which I'd need answered (for the sake of comparison);

Let's say I've got an demonic estoc that inflicts 1500 melee damage on
Mikuru Asahina who is affected by Imperil (and penetrated armor), how much damage would dark strike inflict?

This post has been edited by pentiuminside: Jan 9 2013, 06:08
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post Jan 9 2013, 06:51
Post #28115
elda88



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What happens when a shard's affect expires after 4 hours? Does it get regenerate or permanently wears off?
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post Jan 9 2013, 07:33
Post #28116
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it falls off until you use another shard on the equip

edit: basically feather shard on a weapon = has no burden+interference for 4 hours. once 4 hours are up, weapon reverts back to what it originally was (before it was feathered)

This post has been edited by Slobber: Jan 9 2013, 08:05
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post Jan 9 2013, 08:15
Post #28117
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Is there a cap to the amount of Mana Conservation we can have?
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post Jan 9 2013, 08:18
Post #28118
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QUOTE(LiekZomg @ Jan 9 2013, 14:15) *

Is there a cap to the amount of Mana Conservation we can have?


The cap is 25% base + 1% due to quality fluctuation.
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post Jan 9 2013, 08:47
Post #28119
fishinsea



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QUOTE(varst @ Jan 9 2013, 01:18) *

The cap is 25% base + 1% due to quality fluctuation.


If you also use aether shard the lowest mana cost is 66.6% I think (74%*0.9)

This post has been edited by fishinsea: Jan 9 2013, 08:54
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post Jan 9 2013, 09:34
Post #28120
T_Starrk



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QUOTE(fishinsea @ Jan 8 2013, 21:47) *

If you also use aether shard the lowest mana cost is 66.6% I think (74%*0.9)


You can get it even lower with a battlecaster shield and a one-handed battlecaster weapon (I know you're just talking about staves though (IMG:[invalid] style_emoticons/default/smile.gif) ).

This post has been edited by T_Starrk: Jan 9 2013, 09:35
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