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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Dec 1 2012, 23:29
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Setebos
Group: Catgirl Camarilla
Posts: 728
Joined: 30-August 09

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Well the ponies and cherries kind of seal the deal for me, but unicorns and faeries are also good. Bonus, in fact. Me want.
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Dec 2 2012, 00:09
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galdon
Group: Members
Posts: 181
Joined: 15-November 12

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I am a bit confused; I noticed that Cold is my currently highest damage bonus, so I switched to using blizzard as my starting spell. I looked on the wiki to try to figure out which status effect explodes chilled limbs, and found that the wiki doesn't actually say what causes burst, but does say what weaknesses are increased as result of the effect.
So, Freezing limbs causes Wind resistance to fall, just like Searing Skin causes cold resistance to fall.. but now I am no longer getting spell explosions like I did when I hit a monster with ice following fire. What exactly is going on with this combination?
This post has been edited by galdon: Dec 2 2012, 00:11
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Dec 2 2012, 00:29
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(galdon @ Dec 2 2012, 00:09)  So, Freezing limbs causes Wind resistance to fall, just like Searing Skin causes cold resistance to fall.. but now I am no longer getting spell explosions like I did when I hit a monster with ice following fire. What exactly is going on with this combination?
You need to hit Wind spells The cycle is as follows: Fire > Ice > Wind > Elec > Fire A common mistake for newbie mage is using Thunderstorm after Snowstorm, that is wrong. This post has been edited by Coma: Dec 2 2012, 00:31
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Dec 2 2012, 00:33
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galdon
Group: Members
Posts: 181
Joined: 15-November 12

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QUOTE(Coma @ Dec 1 2012, 16:29)  You need to hit Wind spells
The cycle is as follows: Fire > Ice > Wind > Elec > Fire
A common mistake for newbie mage is using Thunderstorm after Snowstorm, that is wrong.
Yeah, I have Blizzard, an ice spell as my first cast, then Hurricane, wind following it, and it doesn't cause the freezing limbs condition to explode. Its just sliding over one slot from fire into ice. its going from ice into wind. I got bursts properly when hitting searing skin with an ice spell, but i'm not getting them from wind hitting ice. This post has been edited by galdon: Dec 2 2012, 00:35
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Dec 2 2012, 00:37
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(galdon @ Dec 2 2012, 00:33)  Yeah, I have Blizzard, an ice spell as my first cast, then Hurricane, wind following it, and it doesn't cause the freezing limbs condition to explode.
Its just sliding over one slot from fire into ice. its going from ice into wind. I got bursts properly when hitting searing skin with an ice spell, but i'm not getting them from wind hitting ice.
I can only think of one: Explosion wont occur if the spell missed/resisted/evaded by monster.
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Dec 2 2012, 00:39
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galdon
Group: Members
Posts: 181
Joined: 15-November 12

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I've been doing quite a few rounds trying to get it to trigger. It never happens. One of the times I managed to hit with hurricane without killing the monster suffering from freezing limbs, (it did do damage though) and the status effect stayed put.
Edit; I upped the difficulty to increase the odds of something surviving so i could screenshot it, and now its starting to work properly. Weird ><
This post has been edited by galdon: Dec 2 2012, 00:50
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Dec 2 2012, 00:39
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galdon
Group: Members
Posts: 181
Joined: 15-November 12

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(this post somehow doubleposted)
This post has been edited by galdon: Dec 2 2012, 00:39
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Dec 2 2012, 03:12
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(galdon @ Dec 1 2012, 22:33)  Yeah, I have Blizzard, an ice spell as my first cast, then Hurricane, wind following it, and it doesn't cause the freezing limbs condition to explode.
Its just sliding over one slot from fire into ice. its going from ice into wind. I got bursts properly when hitting searing skin with an ice spell, but i'm not getting them from wind hitting ice.
when I use to use elemental spells I would cast a tier 1 spell (cyclone) then cast a Lightning spell on the monsters with Coalesced Mana (for the lower spell cost) The power of the 2nd spells depends on how much damage I needed to do. That works for the beginning of a run when monsters dont hit as hard, also a tier one spell is faster to cast then a tier 3 so you can often cast it and then a 2nd spell before most monsters have a chance to attack. Later in a run when they start hitting harder I would cast a higher tier spell first. But what ever your high damage spell is starting with the spell that will make it do more damage works great. So for you try casting fire first then a cold spell and see how well it works and how much mana you can save
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Dec 2 2012, 03:33
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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QUOTE(Mantra64 @ Dec 1 2012, 08:53)  Club by a mile. Club is much better than axe for DW, imo. Once you get your crit high enough you'll stun every enemy within the first 2 hits and then finish them before stun wears off (this helps greatly with high PL enemies who won't be given a chance to retaliate). It's also good to have your off-hand strike chance high so you can proc PA along with stun. Combining stun and PA is what I like the most. But, do you plan to DW with heavy or light? If you use light you really have to use a club (plus, I'd be disappointed if you didn't put that bad ass club to use (IMG:[ invalid] style_emoticons/default/laugh.gif) ).
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Dec 2 2012, 04:12
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Setebos
Group: Catgirl Camarilla
Posts: 728
Joined: 30-August 09

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QUOTE(T_Starrk @ Dec 1 2012, 20:33)  Club by a mile. Club is much better than axe for DW, imo. Once you get your crit high enough you'll stun every enemy within the first 2 hits and then finish them before stun wears off (this helps greatly with high PL enemies who won't be given a chance to retaliate). It's also good to have your off-hand strike chance high so you can proc PA along with stun. Combining stun and PA is what I like the most. But, do you plan to DW with heavy or light? If you use light you really have to use a club (plus, I'd be disappointed if you didn't put that bad ass club to use (IMG:[ invalid] style_emoticons/default/laugh.gif) ). I'm no expert, and not here to argue, but I'd like to offer my humble observations, please. I know the club/rapier combo for DW is the common wisdom and I accepted it to start as well. That is until I got to do back to back Grinds with my Axe/rapier & Club /rapier. The axe/rapier is faster and more lethal in a very noticeable way, not that the club/rapier is slouching, but when you want fast, for me at least, the axe/rapier is the way to go. I suggest trying both combos before settling on one, or go crazy and have two DW equips like 'some of us' do. Legendary Arctic Axe Of Slaughter Legendary Hallowed Rapier Of The Nimble Legendary Hallowed Club of Slaughter Magnificent Demonic Rapier of the Nimble This post has been edited by Setebos: Dec 2 2012, 04:16
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Dec 2 2012, 04:48
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T_Starrk
Group: Members
Posts: 4,653
Joined: 20-March 12

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I bet Set uses heavy armor though (plus his axe has higher damage than his club). With light armor an axe just doesn't work, imo. I just tried 3 arenas using my axe instead of my club (they have very similar damage but the club has ES on it so it's not a perfect comparison). There wasn't really a noticeable difference as far as speed was concerned. Main problem was that spark proc'ed multiple times cause I couldn't stun the high PL's right away. So, yeah, axe definitely doesn't work with a shade set-up. Let me try it with power/plate and see how it goes.
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Dec 2 2012, 06:25
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09

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I do light/ axe/rapier, but my club is not too good. the damage on Mantra's axe is not good though (as in i have exquisites w/ better). Since they are comparable, I'd say club has more benefit. For me, the axe i'm using is like 250+bleed more damage than my club.
It's always faster for me to use axe. I only use DW for FSM/ first few arenas, so taking damage doesn't really bother me as much as dishing out as much damage as possible. Maining would be a different story.
This post has been edited by etothex: Dec 2 2012, 06:27
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Dec 2 2012, 08:15
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VriskaSerket
Group: Catgirl Camarilla
Posts: 4,118
Joined: 27-December 08

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from today auction: CF06 [] Magnificent Phase Gloves of Fenrir Current bid: 6050K some crazy amount for me. all fenrir stuff so expensive? This post has been edited by irvin123455: Dec 2 2012, 08:21
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Dec 2 2012, 08:28
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Coma
Group: Members
Posts: 1,575
Joined: 16-September 08

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QUOTE(irvin123455 @ Dec 2 2012, 08:15)  from today auction: CF06 [] Magnificent Phase Gloves of Fenrir Current bid: 6050K some crazy amount for me. all fenrir stuff so expensive? Magnificent, Fenrir, and 4PAB are enough to warrant that price, especially the max EDB, evade, and physical mitigation; it is 10+ million credit material Chance is, you wont see another glove like this in the next 6 months This post has been edited by Coma: Dec 2 2012, 08:29
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Dec 2 2012, 08:36
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VriskaSerket
Group: Catgirl Camarilla
Posts: 4,118
Joined: 27-December 08

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QUOTE(Coma @ Dec 2 2012, 12:28)  Magnificent, Fenrir, and 4PAB are enough to warrant that price, especially the max EDB, evade, and physical mitigation; it is 10+ million credit material
Chance is, you wont see another glove like this in the next 6 months
all my melee gear(mostly legendary) cost me ~10 million. I newer buy good mage gear (IMG:[ invalid] style_emoticons/default/cry.gif) This post has been edited by irvin123455: Dec 2 2012, 08:36
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Dec 2 2012, 09:28
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Thot
Group: Gold Star Club
Posts: 1,637
Joined: 15-April 08

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QUOTE(Coma @ Dec 2 2012, 07:28)  Magnificent, Fenrir, and 4PAB are enough to warrant that price, especially the max EDB, evade, and physical mitigation; it is 10+ million credit material
Chance is, you wont see another glove like this in the next 6 months
Considering the rather bad int/wis, I'm amazed someone was willing to pay even just 2M for it, honestly.
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Dec 2 2012, 09:36
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Thot @ Dec 2 2012, 07:28)  Considering the rather bad int/wis, I'm amazed someone was willing to pay even just 2M for it, honestly.
I'd rather use something with much higher INT/WIS and only 2 PA
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Dec 2 2012, 11:20
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PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

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It's missing END, otherwise flawless (mag max-1 evade, that's really good). I'm going to go with 'a good solid chunk' for the value. These went for 160k in RagingHeart's auction, and except for having an END PAB (which is enough to swing PMI it's way, despite the higher roll on yours), yours are better. Lacking END is enough to keep it out of the highest echelons, but perfect ADB/STR/PMI and near-perfect Evade still places it well up there (and in the lovely area where values go up exponentially, which makes it really hard to price). It's definitely in 'damn that's nice' tier (hundreds of thousands, potentially more) but not quite in 'perfect final equipment' tier (see Drksrpnt's 8M Rapier). This post has been edited by PK678353: Dec 2 2012, 11:38
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