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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Aug 29 2010, 09:59
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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When you level up an item does the game difficulty have an effect on the stats? If its leveled in normal vs hell or something and the item only goes up one level would the stats be the same?
Also I recall someone had an 8 item drop once (think it was Alpha 7) what level of Scavenger would be needed for that? I have 25/50 (+50%) and I get 4 item drops but I don't think that I've had anything more then that.
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Aug 29 2010, 16:30
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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No, all equipment stats are directly tied to the level of the item. Leveling an item 1 level in cake difficulty would up the stats the same as leveling the item 1 level in battletoads. Theoretically, you could have an 8 item drop with 0/50 in scavenger. It's all just luck. I've had a six item drop once IIRC. I have 21 levels in scavenger. Base drop rate is 6% correct? So your drop rate would be at 9%. So the odds of getting 8 drops in lets say an 8 monster round would be .09^8 or roughly 1/232 million. (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Aug 29 2010, 18:07
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hentai_fusion
Group: Gold Star Club
Posts: 33,644
Joined: 14-August 09

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when the level of an item increases, does its stats (apart from burden/interfence) increase for sure?
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Aug 29 2010, 18:19
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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You know this is only an assumption.. but I think all stats increase. In cases where they don't it's just a matter of rounding. Meaning you just don't see the difference because the system rounded down.
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Aug 29 2010, 18:54
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Conquest101
Group: Gold Star Club
Posts: 2,852
Joined: 10-March 08

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I believe someone once said that the HV stores pretty much everything as a float, so Death Grunty's assumption might be correct. The exceptions would be proc durations like PA or Bleed I would assume.
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Aug 29 2010, 18:56
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sebasimp
Newcomer
 Group: Members
Posts: 39
Joined: 23-December 06

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hello everybody... i just want to ask the changes i have to do to last a little in battles... in GF in normal i cant pass the 7th round... here are my stats, my abilities and my equipment:    i really appreciate any help Thanks PD: sorry for my english
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Aug 29 2010, 20:54
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Death Grunty @ Aug 29 2010, 12:19)  You know this is only an assumption.. but I think all stats increase. In cases where they don't it's just a matter of rounding. Meaning you just don't see the difference because the system rounded down.
QUOTE(Conquest101 @ Aug 29 2010, 12:54)  I believe someone once said that the HV stores pretty much everything as a float, so Death Grunty's assumption might be correct. The exceptions would be proc durations like PA or Bleed I would assume.
The values are stored as floats. The system only displays 2 decimals points (none in the case of proc durations and Bleed Damage), so if you don't see a stat go up, it means it didn't go up high enough to register. And some stats don't go up very much because they have a large scaling factor (read more about it in the wiki). QUOTE(sebasimp @ Aug 29 2010, 12:56)  hello everybody... i just want to ask the changes i have to do to last a little in battles... in GF in normal i cant pass the 7th round... here are my stats, my abilities and my equipment:    i really appreciate any help Thanks PD: sorry for my english END needs to be your level or higher always. More AGI won't hurt. Max HP and MP Tanks. Don't use a mace. An estoc would be preferable, but a longsword or katana would be best if you insist on using a 2H. Get better armor. Crudes are garbage, and so is cotton. If you insist on Evade, find good silk with high evade. Adding a piece or two of Heavy, preferably Plate, won't hurt either. And don't bother looking in the Bazaar, there's usually nothing good in there. Check the WTS threads.
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Aug 29 2010, 22:06
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Since cmal mentioned estoc..
Did anyone find any good reason to use it?
I mean.. yes, mace sucks; but it's do what it is supposed to do.. Estoc, on the other hand, is actually a 2H weapon that turns the beauty of using 2H against itself.
Because of the 2H bug (No splash proc if you yours attack kill the main target). The more you proc PA on mobs, the more turn you need to kill since attacking PAed mobs generally means 1 hit KO, it won't proc Dom strike and end up having to kill it one by one...
It's a shame... it might actually have potential, but the bug made it an absolute piece of shit...
This post has been edited by buktore: Aug 29 2010, 22:08
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Aug 29 2010, 22:19
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(buktore @ Aug 29 2010, 16:06)  Since cmal mentioned estoc..
Did anyone find any good reason to use it?
I mean.. yes, mace sucks; but it's do what it is supposed to do.. Estoc, on the other hand, is actually a 2H weapon that turns the beauty of using 2H against itself.
Because of the 2H bug (No splash proc if you yours attack kill the main target). The more you proc PA on mobs, the more turn you need to kill since attacking PAed mobs generally means 1 hit KO, it won't proc Dom strike and end up having to kill it one by one...
It's a shame... it might actually have potential, but the bug made it an absolute piece of shit...
I mentioned estocs because it would be better than a mace. Still not better than a proper Bleeder, but still has potential. Some good estocs have comparable power to longswords and tend to be slightly more accurate. PA also works wonders on minis and you can at least DomStrike with those. Bleeders are just better because its indirect damage. Estocs are good as a spellsword weapon, since you can proc PA on multiple targets and since you're not an actual mage, you can get some decent AOE damage to thin out the mobs. Anyway, at his level, I don't think one-shots should be a big problem. At my level, I can one-shot most things once I'm fully charged.
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Aug 29 2010, 22:19
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sebasimp
Newcomer
 Group: Members
Posts: 39
Joined: 23-December 06

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can you recommend me some equipment? or it's asking to much?
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Aug 29 2010, 22:28
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(sebasimp @ Aug 29 2010, 20:19)  can you recommend me some equipment? or it's asking to much?
At your level its get anything you can. If you happen to have credits save them for a good 2hd weapon with bleed. Then look for a nice 1hd weapon and a shield or dagger. Maybe I have something I don't need.
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Aug 29 2010, 22:34
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sebasimp
Newcomer
 Group: Members
Posts: 39
Joined: 23-December 06

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ok,i'll see what can i do. thanks you a lot ^^
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Aug 29 2010, 22:49
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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QUOTE(cmal @ Aug 30 2010, 03:19)  At my level, I can one-shot most things once I'm fully charged.
Care to share your experience for a fellow fighter? (gears, stats, setup needed, etc) 1 shot normal mobs reliably is my holy grail as a fighter, and I asked about it in the past if this is just a wet dream or not. I didn't get a respond then... so here I ask again, say "No" if you don't want to so that I can just STFU. This post has been edited by buktore: Aug 29 2010, 22:52
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Aug 29 2010, 23:23
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(sebasimp @ Aug 29 2010, 16:19)  can you recommend me some equipment? or it's asking to much?
Find the highest stats you can, even if they're higher in level. You can grow into them rather than having to upgrade all the time or spending a lot of time in IW leveling under-leveled equipment (all though that's all I do these days). Body slot is the best place to put your Heavy and just stick whatever you can get the highest evade from everywhere else. Silk caps and gloves also tend to have accuracy bonuses, which are always good for a low-level fighter, especially for a 2H user. QUOTE(buktore @ Aug 29 2010, 16:49)  Care to share your experience for a fellow fighter? (gears, stats, setup needed, etc)
1 shot normal mobs reliably is my holy grail as a fighter, and I asked about it in the past if this is just a wet dream or not. I didn't get a respond then... so here I ask again, say "No" if you don't want to so that I can just STFU.
Having Heartseeker, max OC, and an ass-load of ADM bonuses (I have over 100 when I Niten).
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Aug 30 2010, 00:31
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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QUOTE(4EverLost @ Aug 29 2010, 08:59)  Also I recall someone had an 8 item drop once (think it was Alpha 7) what level of Scavenger would be needed for that? I have 25/50 (+50%) and I get 4 item drops but I don't think that I've had anything more then that.
QUOTE(Conquest101 @ Aug 29 2010, 15:30)  Theoretically, you could have an 8 item drop with 0/50 in scavenger. It's all just luck. I've had a six item drop once IIRC. I have 21 levels in scavenger. Base drop rate is 6% correct? So your drop rate would be at 9%. So the odds of getting 8 drops in lets say an 8 monster round would be .09^8 or roughly 1/232 million. (IMG:[ invalid] style_emoticons/default/laugh.gif) The walls of text posted here would imply the base drop rate is about 5%. I'm sure we could confirm or deny that quite easily with a larger sample. That would mean a 7.5% rate with 25 levels of Scavenger, and if that number's correct the chance of 8 drops from 8 monsters would be about one in a billion. But don't despair! The chance of 8 drops from 9 monsters is significantly higher: about one in 120 million.
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Aug 30 2010, 00:46
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Sayo Aisaka @ Aug 29 2010, 18:31)  The walls of text posted here would imply the base drop rate is about 5%. I'm sure we could confirm or deny that quite easily with a larger sample. That would mean a 7.5% rate with 25 levels of Scavenger, and if that number's correct the chance of 8 drops from 8 monsters would be about one in a billion. But don't despair! The chance of 8 drops from 9 monsters is significantly higher: about one in 120 million. I can more or less confirm Base Drop is about 5% from my own numbers (significantly larger sample size). Anyway, I think some of us had already agreed this was the case way back when we first had the ability to track drops over time.
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Aug 30 2010, 01:08
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sebasimp
Newcomer
 Group: Members
Posts: 39
Joined: 23-December 06

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cmal, i've been checking your "cmart", wich of the items you have, do you think are better for me?
This post has been edited by sebasimp: Aug 30 2010, 01:08
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Aug 30 2010, 01:15
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(sebasimp @ Aug 29 2010, 19:08)  cmal, i've been checking your "cmart", wich of the items you have, do you think are better for me?
Sorry, but I make it a personal policy to not suggest specific pieces.
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Aug 30 2010, 01:23
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sebasimp
Newcomer
 Group: Members
Posts: 39
Joined: 23-December 06

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ok, thanks ^^
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Aug 30 2010, 01:36
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sebasimp
Newcomer
 Group: Members
Posts: 39
Joined: 23-December 06

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i'll make a really newbie question.... wich is the best way to make credits?
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