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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Jul 4 2010, 06:02
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Daishi29 @ Jul 3 2010, 23:15)  Couldn't think of a better thread to go to, but I saw an item called "Average Bronze-Trimmed Cotton Pants of Warding". What does bronze trimmed do?
Nothing. It just shows what level range it is. Its an old piece of equipment.
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Jul 4 2010, 14:18
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shiki666
Group: Members
Posts: 519
Joined: 27-January 09

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QUOTE(cmal @ Jul 4 2010, 04:27)  You're better off wearing Cloth-Heavy mix rather than Light. It provides little of the evade of Cloth and less protection than Heavy. You'd need to find spectacular specimens of Light armor to make it worth wearing over Silk or Plate. And unless you can find a high-evade Phase, you don't really need it if you're going to be a warrior. Kevlar's also not always better. You'll know its time to switch when your damage absorption can't keep up any more.
Thanks. Can you provide some examples of what kind of combo of Cloth/Heavy is good for fighting Bosses or Legendary? Is it something like Cloth Body and Gloves and Heavy Helm, Feet and Legs? Also I was looking at some of your equipment and the Silk cloth does not have a very high evade. Fine Silk Robe of the Raccoon for example has only 4.24% evade chance. How is that a high number? I don't see how that little boost is worth the tradeoff for the protection of plate and chainmail???
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Jul 4 2010, 15:00
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nwbell6
Group: Members
Posts: 2,450
Joined: 13-December 09

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Where the armor parts are (head, body, hands, legs, feet) doesn't make any difference except the body armor usually has better stats. I am in all cloth and my evades average 4.5% except my cloth robe is 7.5%. If the armor level is higher than your level, be sure to look at the number in the brackets (). Those are the numbers your character will use and they will climb as you increase in level until you reach the level of the item.
How good is 5% evade? Well, if it stops 1 in 20 200 point hits and the absorb would have been only 5 points, the evade does its job well. The real advantage is that most players eventually migrate from melee fighters to spell casters and the cloth armor has no interference. Even as a melee fighter, the interference lessens the duration and power of shield, heal, and regen.
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Jul 4 2010, 15:20
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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At your LV, Heavy work fine...
Until around LV 40-50 that you will start to feel that arenas suddenly become quite difficult, that's the time when you will need silks and learn to use support & deprecating spells as well if you didn't already do so. You will need to adapt at this point or else you will die in arenas like crazy and have no clue what's went wrong. Experiments and try using different gears and see what's best.
This is the time that I find HV to be the most fun moment IMO, since suddenly you have a lot of obstacle that need to overcome and lots of thing that need to be done.
For now, don't worry about it too much.. but keep looking for good silks, you will need it sooner or later.
BTW, one of the obvious benefit of evade gears over heavy that people didn't mentioned much about it is that it also reduce overall damage taken from magic attack as well as physical attack, Heavy are not really good at this task.
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Jul 4 2010, 15:51
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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I was to reply but buktore posted first (IMG:[ invalid] style_emoticons/default/tongue.gif) QUOTE(buktore @ Jul 4 2010, 14:20)  BTW, one of the obvious benefit of evade gears over heavy that people didn't mentioned much about it is that it also reduce overall damage taken from magic attack as well as physical attack, Heavy are not really good at this task.
If the magical attacks are the same type of the specific mitigations, it protects. i.e. crushing. This post has been edited by cmdct: Jul 4 2010, 15:52
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Jul 4 2010, 16:05
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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QUOTE(cmdct @ Jul 4 2010, 14:51)  If the magical attacks are the same type of the specific mitigations, it protects. i.e. crushing.
Er, what? Nothing has a magical crushing attack.
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Jul 4 2010, 16:11
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Sayo Aisaka @ Jul 4 2010, 15:05)  Er, what? Nothing has a magical crushing attack.
Bad example, mean soul. (from the special attacks of the bosses) This post has been edited by cmdct: Jul 4 2010, 16:12
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Jul 4 2010, 16:52
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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I have a question, I'll soon be able to start endgame and I want to finish it as quickly as possible to get the Ascended rank.
I'm able to finish the Killzone arena challenge with 6 godly mana droughts and 1 mana elixir. However, I don't think I'll be able to beat a boss at the last round. Is it as powerful as it appears in RoB? Or is it weaker?
I'm thinking that I'll get another level of pack rat and pack up 9 mana elixirs. that way I'll probably have 3-4 of them left with me, but if the boss is the same strength as it is in RoB, that won't be nearly enough.
How do you guys get past Endgame? Are there some specific strategies? Should I conserve mana and potions until the end?
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Jul 4 2010, 17:04
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE KamuiSeph' date='Jul 4 2010, 15:52' post='737439'] I'm able to finish the Killzone arena challenge with 6 godly mana droughts and 1 mana elixir. However, I don't think I'll be able to beat a boss at the last round. Is it as powerful as it appears in RoB? Or is it weaker?
The boss have the same power as in RoB, but what fighting style you use? You spend a lot of items just for killzone (IMG:[ invalid] style_emoticons/default/blink.gif)
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Jul 4 2010, 17:10
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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edit: Ninja'd by cmdct
This post has been edited by Boggyb: Jul 4 2010, 17:11
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Jul 4 2010, 17:14
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(cmdct @ Jul 4 2010, 18:04)  The boss have the same power as in RoB, but what fighting style you use? You spend a lot of items just for killzone (IMG:[ invalid] style_emoticons/default/blink.gif) I use DW (high PA rapier + high parry dagger), I have shield on innate arcana, I use weaken on all the mobs and cast regen when HP is low. I use the same strategy for bosses, only after PA proc's I add poison. The problem is, weaken costs mana and shield uses up .98 mana per turn. I can go through the first ~8-9 rounds w/o using potions, but later I have to use them because there are so many mobs, 17 turns of weaken only last so long. I end up recasting it on some of them. I only have 380~ MP, it runs out damn quick. This post has been edited by [Cheater] KamuiSeph: Jul 4 2010, 17:16
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Jul 4 2010, 17:23
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE KamuiSeph' date='Jul 4 2010, 17:14' post='737450'] I use DW (high PA rapier + high parry dagger), I have shield on innate arcana, I use weaken on all the mobs and cast regen when HP is low. I use the same strategy for bosses, only after PA proc's I add poison.
The problem is, weaken costs mana and shield uses up .98 mana per turn.
I can go through the first ~8-9 rounds w/o using potions, but later I have to use them because there are so many mobs, 17 turns of weaken only last so long. I end up recasting it on some of them. I only have 380~ MP, it runs out damn quick.
Don`t use weaken on shitmobs. Just keep your regen up and kill them fast. If your regen cant keep up its time to upgrade your gear.
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Jul 4 2010, 17:23
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE KamuiSeph' date='Jul 4 2010, 16:14' post='737450'] I use DW (high PA rapier + high parry dagger), I have shield on innate arcana, I use weaken on all the mobs and cast regen when HP is low. I use the same strategy for bosses, only after PA proc's I add poison.
The problem is, weaken costs mana and shield uses up .98 mana per turn.
I can go through the first ~8-9 rounds w/o using potions, but later I have to use them because there are so many mobs, 17 turns of weaken only last so long. I end up recasting it on some of them. I only have 380~ MP, it runs out damn quick.
If you have only IA I, don't use it, cast the spell manually, and what proficiencies have you? haste should give you better protection than shield by now. Don't cast weaken on all monsters, if you can't take the damage, cast on the mini-bosses only.
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Jul 4 2010, 17:25
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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Ok give me 30mins to finish this IW and I'll post all my gear and stats and whatnot and maybe you can see what I'm doing wrong.
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Jul 4 2010, 17:47
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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I would recommend you to use Haste instead. After you get X-Attack, the usefulness of Shield seem to drop considerably, especially in arena. You use weaken on all mobs..?! (IMG:[ invalid] style_emoticons/default/blink.gif) I strongly suggest that you should stop. If by doing so means death in arena, you doing something wrong. I use to cast it on miniboss, now I only use it on boss. What I do in arena.. (I used DW too, this is not my suggestion, just an example) Normal mobs + Miniboss 1. Cast Haste (if it's not already on) 2. Whacking mobs until my HP drop to about 60-70% 3. Cast Regen 4. Repeat Boss (last round on Endgame, Twisted plot) Do this on boss, ignore other mobs 1. Cast Weaken 2. Cast Slow 3. Whack him till PA proc 4. Cast Poison Then... 5. If I have ample MP.. Cast Shadow veil 6. Kill all other mobs 7. Whacking the boss to death EDIT:: Typo This post has been edited by buktore: Jul 6 2010, 15:38
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Jul 4 2010, 18:06
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(buktore @ Jul 4 2010, 16:47)  I would recommend you to use Haste instead. After you get X-Attack, the usefulness of Shield seem to drop considerably, especially in arena.
True, and just a curiosity Shield is more effective on heavy tanks than other types.
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Jul 4 2010, 18:40
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(cmdct @ Jul 4 2010, 19:35)  Reduce STR to your level and raise DEX,AGI for now Raise supportive proficiency more. Get bewilder, haste, SV, forget the absorb, get slow instead but it's not necessary. For Gods get the spark of life. Start to fill the SP+OC. Sell the artifacts and leave only 4-5, use the credits to buy the 2nd aura slot. See this: http://hentaiverse.org/pages/showequip.php...;key=752840a92ahttp://hentaiverse.org/pages/showequip.php...;key=7744e4e95fhttp://hentaiverse.org/pages/showequip.php...;key=8bde5233bbhttp://hentaiverse.org/pages/showequip.php...;key=ba13e2b33chttp://hentaiverse.org/pages/showequip.php...;key=6f1b6d35edI'm gonna pass on bewilder for now and get silence later on. The one point in absorb was just a test, wanted to see how it works lol. Also, does SP and OC do anything besides increase the power of the spirit attack? I mostly don't even use it. I don't have that many ability points, can't waste them all on SV, slow and whatnot. Are those equips for sale, or are they just your equips?
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Jul 4 2010, 18:44
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE KamuiSeph' date='Jul 4 2010, 09:40' post='737497'] Also, does SP and OC do anything besides increase the power of the spirit attack? You get a bonus to melee damage equal to half your current OC.
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