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post Mar 30 2012, 13:54
Post #13581
holy_demon



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QUOTE(Kaosumx @ Mar 30 2012, 14:07) *

FML

Now I'm out of infusions of divinity, scroll of the gods, and have to save up 3 tokens again...

Wow you fight through an entire 600 turns...

I wonder when I will ever have that kind of patience.
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post Mar 30 2012, 14:24
Post #13582
ChosenUno



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QUOTE(aiwotorimodose @ Mar 30 2012, 18:37) *

aren't we do marathon solely for staff prof ? (IMG:[invalid] style_emoticons/default/duck.gif)


That's actually a pretty good idea.

One question: For schoolgirl marathons, is being a Holy/dark mage a must?
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post Mar 30 2012, 14:32
Post #13583
4EverLost



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QUOTE(ChosenUno @ Mar 30 2012, 12:24) *

That's actually a pretty good idea.

One question: For schoolgirl marathons, is being a Holy/dark mage a must?


no, I use to do them with soul and even did them a few times with elemental.

I only use holy/wind when doing them now, casting dark spells costs too much mana. Ragnarok costs 94, Pestilence costs 68
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post Mar 30 2012, 14:47
Post #13584
varst



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QUOTE(ChosenUno @ Mar 30 2012, 20:24) *

That's actually a pretty good idea.

One question: For schoolgirl marathons, is being a Holy/dark mage a must?


I wouldn't say it's a must, just like ethereal mace is not a must to melees. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Mar 30 2012, 15:21
Post #13585
Ichy



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QUOTE(varst @ Mar 30 2012, 12:47) *

I wouldn't say it's a must, just like ethereal mace is not a must to melees. (IMG:[invalid] style_emoticons/default/tongue.gif)

Maces are awful. People should go with Ethereal Scythe or Estoc for increased killspeed. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Mar 30 2012, 15:28
Post #13586
4EverLost



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QUOTE(Ichy @ Mar 30 2012, 13:21) *

Maces are awful. People should go with Ethereal Scythe or Estoc for increased killspeed. (IMG:[invalid] style_emoticons/default/happy.gif)


I've never found an eth scythe/estoc. I use a eth longsword (IMG:[invalid] style_emoticons/default/cry.gif) Eth maces are slow
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post Mar 30 2012, 15:53
Post #13587
GeForce310



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What is the most efficient way / mode to improve on my mage proficiencies - staff / cloth / elemental ?
Should I temporarily stop playing the hourlies? My current play difficulty is set at Hell, any higher and I often get defeated.

I've also attached my stats_page. Do I need any tweaking to my primary attributes?
[attachmentid=12961]
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post Mar 30 2012, 15:57
Post #13588
Ichy



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QUOTE(GeForce310 @ Mar 30 2012, 13:53) *

What is the most efficient way / mode to improve on my mage proficiencies - staff / cloth / elemental ?
Should I temporarily stop playing the hourlies? My current play difficulty is set at Hell, any higher and I often get defeated.

I've also attached my stats_page. Do I need any tweaking to my primary attributes?
[attachmentid=12961]

Enter a IW on the highest setting you can stay live with just Regen.
Then just kill them with your staff...
Staff Prof and Cloth Prof will increase but it will take ffort since you are lacking FAR behind.
Also train Assimilator if you have spare Credits.

If you are pure Mage try to overstat INT
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post Mar 30 2012, 16:08
Post #13589
varst



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QUOTE(GeForce310 @ Mar 30 2012, 21:53) *

What is the most efficient way / mode to improve on my mage proficiencies - staff / cloth / elemental ?
Should I temporarily stop playing the hourlies? My current play difficulty is set at Hell, any higher and I often get defeated.

I've also attached my stats_page. Do I need any tweaking to my primary attributes?
[attachmentid=12961]


I have 3 levels of Assimilator and is leveling slower than most of you guys. So it may not work for you.

Elemental/holy/dark: cast the appropriate spells. Shouldn't be difficult to max.
Cloth: eventually it will catch up. Playing in higher difficulty should help.
Staff: cast more magic missiles if you have good chance to do so.

Basically you don't need 95% prof. to succeed, and with something like prof. that will eventually catch up with your level, spending time to get more credits/EXP sounds like a better choice.
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post Mar 30 2012, 16:38
Post #13590
GeForce310



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QUOTE(Ichy @ Mar 30 2012, 21:57) *

Enter a IW on the highest setting you can stay live with just Regen.
Then just kill them with your staff...
Staff Prof and Cloth Prof will increase but it will take ffort since you are lacking FAR behind.
Also train Assimilator if you have spare Credits.

If you are pure Mage try to overstat INT

QUOTE(varst @ Mar 30 2012, 22:08) *

I have 3 levels of Assimilator and is leveling slower than most of you guys. So it may not work for you.

Elemental/holy/dark: cast the appropriate spells. Shouldn't be difficult to max.
Cloth: eventually it will catch up. Playing in higher difficulty should help.
Staff: cast more magic missiles if you have good chance to do so.

Basically you don't need 95% prof. to succeed, and with something like prof. that will eventually catch up with your level, spending time to get more credits/EXP sounds like a better choice.


Thanks Ichy & varst for your valuable advice. I'll try playing the arenas on a higher difficulty in order to get the best of both - ie gaining credits/EXP/profs.

BTW, how about the hourlies? Should I temporarily stop? It's gaining huge EXP, but little credits/profs. I believe I've level up about 10 levels in the past week itself, mostly just by playing the hourlies.
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post Mar 30 2012, 17:56
Post #13591
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In general, how useful are the armors with "of fire-eater", "wind-waker", "of frost-born", and "of thunder-child" compared to "of warding" or "of dampening"? In Arena and Grindfest?
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post Mar 30 2012, 19:27
Post #13592
ChosenUno



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QUOTE(Coma @ Mar 30 2012, 22:56) *

In general, how useful are the armors with "of fire-eater", "wind-waker", "of frost-born", and "of thunder-child" compared to "of warding" or "of dampening"? In Arena and Grindfest?


Bazaar fodder, really.
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post Mar 30 2012, 19:40
Post #13593
smilejb



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QUOTE(Coma @ Mar 30 2012, 08:56) *

In general, how useful are the armors with "of fire-eater", "wind-waker", "of frost-born", and "of thunder-child" compared to "of warding" or "of dampening"? In Arena and Grindfest?

warding isn't really that useful either but i'd say that dampening should be in the first list too. (of protection gives a bonus to absorb and mitigation while dampening only helps mitigate one of the 3 types of physical attacks).

As far as warding, I guess most melee are more susceptible *sp?* to magic but hardly anything has magical attacks. (excluding bosses and above though).
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post Mar 30 2012, 20:01
Post #13594
Mi-Ala Starbreeze



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QUOTE(Ichy @ Mar 30 2012, 16:21) *

Maces are awful. People should go with Ethereal Scythe or Estoc for increased killspeed. (IMG:[invalid] style_emoticons/default/happy.gif)

It is quite hard to clear a lvl250+ IW on BT without a mace, y'know...
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post Mar 30 2012, 20:06
Post #13595
hzqr



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Oh?
I thought melees were godless indestructible killing machines who only needed a potion once every 860 turns to survive on IWBTH.
(IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Mar 30 2012, 20:17
Post #13596
Apocalypse Horsemen



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QUOTE((Cheater) Tiap @ Mar 31 2012, 02:06) *

Oh?
I thought melees were godless indestructible killing machines who only needed a potion once every 860 turns to survive on IWBTH.
(IMG:[invalid] style_emoticons/default/rolleyes.gif)

I thought it was either 8.60 turns or was it 0.860 turns (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Mar 30 2012, 20:20
Post #13597
etothex



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QUOTE(Coma @ Mar 30 2012, 08:56) *

In general, how useful are the armors with "of fire-eater", "wind-waker", "of frost-born", and "of thunder-child" compared to "of warding" or "of dampening"? In Arena and Grindfest?


don't bother with mitigation suffixes on anything but shield armor (unless maybe it's astronomically high, like 6+ base). By that I mean, a shield armor "of deflection/ stoneskin / dampening" still has utility if it has especially high block chance and good PA/PM. For other armor types though, even a mediocre "of protection" often offers better defense.

You can keep some thrice-blessed or spirit ward pieces for gods, but those are easy enough to find in WTS.
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post Mar 30 2012, 20:40
Post #13598
buktore



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QUOTE((Cheater) Tiap @ Mar 31 2012, 01:06) *

Oh?
I thought melees were godless indestructible killing machines who only needed a potion once every 860 turns to survive on IWBTH.
(IMG:[invalid] style_emoticons/default/rolleyes.gif)


Aside from that, aren't we supposed to be dumb as well, you know, like the stereotypical picture of us? (IMG:[invalid] style_emoticons/default/huh.gif) ...

Mage - Melee

(IMG:[upload.wikimedia.org] http://upload.wikimedia.org/wikipedia/commons/c/cc/Nast-intellect.png)


At least that's what I've heard... (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Mar 30 2012, 20:50
Post #13599
hippossa



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i dunno, ppl are flocking to eth because of giants/mechs/undead, so hitting up armor for the most probable source of dmg (crush) just makes you that much more liable to survive for longer

i always read tiaps posts with a mocking tone for the sole reason of the personification of the avatar

any1 know how to see your latest posts (the one in my assistant returns a blank page)... i keep getting the feeling theres some birthday party (auction) that is out there waiting for me to claim my items (children) but i totally forgot about them and lost the link (address)

edit: the "mage" up there looks like hes trying to resurrect gilgamesh.. might want to nip that in the bud

This post has been edited by hippossa: Mar 30 2012, 20:51
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post Mar 30 2012, 20:51
Post #13600
hzqr



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I for one can indeed confirm that mages are really just like that - macrocephalic and with a weird obsession with paleontology, zoophytes and Etruscan hieroglyphs.
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