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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Feb 9 2012, 04:50
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JamesCID
Group: Catgirl Camarilla
Posts: 1,116
Joined: 15-October 07

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yeah I won a couple of those bids, There are quite a few mjolnir/surtr pieces floating around WTS though (Varst was selling some in his shop). Bewilder is not for melee only, when you are playing on high difficulties (BT or IWBTH) and elementals show up, their magic skills REALLY hurt; as in, hitting you for 180% of your HP. http://ehwiki.org/wiki/SpellsYou might want to check that for Blind/SV, you will still get hit though.
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Feb 9 2012, 04:58
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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I don't usually use deprecating on normal mobs. 2 reasons. There are so many monsters out there that it seems like too much of a bother to remember which ones will take longer to die. The other, I feel its a waste when they die before the debuffs run out.
Checked out the wiki. Was meaning to do that when i do reset my abilitys but since you were nice enough to post it, just did it now. Its a 25% to their miss chance.
Also about the bewilder and elementals. With bewilder on they will still do 90% of your health which doesn't give much leeway for other critters hitting you.
Thanks for the tip though. I've been checking out some of the stuff in the wts but most of it is either worse than what I have or something else. But I'll check out varsts shop right now.
Edit: Just checked the shop. Thanks a million. Never found it because it was a few pages back and he asks that people don't post in his thread. I'm so excited to see the new damage outputs.
This post has been edited by smilejb: Feb 9 2012, 05:08
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Feb 9 2012, 05:10
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JamesCID
Group: Catgirl Camarilla
Posts: 1,116
Joined: 15-October 07

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-When you are playing IWBTH and you don't have Spirit shield the first thing you try to do is throwing some deprecating spells, usually weaken.
-Of course elementals might not hit for that much all the time, but plenty of those hits can potentially kill you, in fact, I don't remember getting killed by physical attacks when doing IWBTH crysfest runs since I used to just use weaken indiscriminately but a single magical skill and the party was over, started using Bewilder on elementals and those surprise deaths never happened.
I do admit now with spirit shield I just forget about using bewilder and charge in with only weaken, but it greatly helped for dozens of levels.
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Feb 9 2012, 05:26
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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Thinking about trying the deprecating on regular mobs now. Mostly because it might actually save mana because I won't heal as much. Too bad I don't have weaken or bewilder right now. (did an ability reset when I switched to mage). All the more reason to do the reset again.
But I'll still wait on the equips before I do it.
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Feb 9 2012, 06:15
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(smilejb @ Feb 9 2012, 10:26)  Thinking about trying the deprecating on regular mobs now. Mostly because it might actually save mana because I won't heal as much. Too bad I don't have weaken or bewilder right now. (did an ability reset when I switched to mage). All the more reason to do the reset again.
But I'll still wait on the equips before I do it.
It won't save you mana at all, unless you're doing IWTBH runs, or you meet a boss.
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Feb 9 2012, 18:04
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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sometimes I do iwbth runs. Not really expecting to face any bosses. Saving all my rob tokens for when I have everything where I want them.
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Feb 9 2012, 18:08
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LangTuTaiHoa
Group: Banned
Posts: 1,792
Joined: 8-June 10

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Are the bubble gums worth using? I'm seeing a lot being sold @2-3k and read on the wiki to see that they do have some advantages, but I wonder how will it perform in real battles.
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Feb 9 2012, 18:31
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(LangTuTaiHoa @ Feb 10 2012, 00:08)  Are the bubble gums worth using? I'm seeing a lot being sold @2-3k and read on the wiki to see that they do have some advantages, but I wonder how will it perform in real battles.
Bubble-Gum + Flower Vase has been proven to significantly increase your damage output against anything, but that's it. They're so rare and have such a short duration, you will only use them against gods.
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Feb 9 2012, 21:21
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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How plausible is battle mage? Just a thought I want to do when I can afford it but either dualweilding or 2h with cloth armor. Endurance would be the only dump stat. Save some mana by not only attacking the last 2 or 3 critters, but build up overdrive. And using spirit stance to reduce cost of spells.
The only let down is really that your spells won't be as strong as the could have been. And the loss of coalesced mana I guess too. (not really ether theft, thats only good on bosses anyway).
But the way I see it is the battlecaster weapons don't really have interference right? So you can still hit them 2 or 3 times if your agility is high enough before you get hit. Than with the mages natural evade you still barely get hit. Ether theft isn't really much of a loss either.
But then again, iwbth would probably be too hard. Still if I had the credits and had trainer and hath perks maxed, I would so try and get a set for the battle mage. Plus with a mobe of maybe 3 or 4, I would attack first with a 2h mace. Don't have to worry about hits after that. They should die before stun runs out. (because of my high agility).
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Feb 9 2012, 21:23
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Slobber
Group: Gold Star Club
Posts: 7,794
Joined: 4-February 11

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don't forget battlecaster weapons still have pretty high burden. which means evade will drop
edit: unless you find an ethereal battlercaster weapon... but i don't think battlecasting will be too effective right now
This post has been edited by dcherry: Feb 9 2012, 21:24
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Feb 9 2012, 21:33
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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I thought it would be more effective because of the spirit stance.
And yea they have high burden but burden only affects you when its plus 20 or something like that. If you have all phase gear, than even without an ethereal, it still seems plausible.
I'm mostly thinking about it for my current stats in str and dex. Draining them 10 a day seems like forever. That and my prof for staff is still under 10. While my 2h is pretty high by comparison.
Now that I'm thinking more about it, ethereal katana and wakizashi would be the best to go with it. But like I said, this is more for sh*ts and giggles than anything else.
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Feb 9 2012, 22:09
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boobs
Group: Members
Posts: 219
Joined: 6-December 08

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Can anyone tell me what weapons and fighting style shield armor and power armor is good for.
I hear that Heavy armors is better with bleeding weapons? The kevlar of protection I'm using still has me using quite a few health pots for anything but normal. I'm wondering if using Heavy armor would be better (since it can be cheaper).
This post has been edited by boobs: Feb 9 2012, 22:10
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Feb 9 2012, 22:30
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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Shield = better block chance Power = more ADB
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Feb 9 2012, 22:30
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JamesCID
Group: Catgirl Camarilla
Posts: 1,116
Joined: 15-October 07

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@smilejb, there's no grace burden anymore, even 1 point counts.
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Feb 9 2012, 22:34
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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Bleed is good for heavy but in my opinion, stun is number one for melee.
Either shield or power should help reduce item usage though. Shield makes sure you get hit less often. Power makes sure they die before you get hit. (assuming you have enough adb)
However heavy armor in a way does make you use more mana pots. As in the supportive spells don't last as long so you'll be recasting them more often.
edit: did not know there was no more grace burden. Guess ethereal is the only way for a battle mage.
This post has been edited by smilejb: Feb 9 2012, 22:35
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Feb 9 2012, 23:07
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skillchip
Group: Catgirl Camarilla
Posts: 5,755
Joined: 31-December 06

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Advantage of Battlemage with the right weapons. Shitton of parry, which is nice since most mobs have physical attacks at high levels.
Then comes the choice of old Battlecaster with some interference (it wasn't always zeroed) and some burden, but more protection and MDB then phase, or going Phase for higher evasion and a specific EDB. Either might work in theory, but the damage output may be too low to one-shot things.
This post has been edited by skillchip: Feb 9 2012, 23:10
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Feb 9 2012, 23:15
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smilejb
Group: Members
Posts: 558
Joined: 24-May 09

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I imagine difficulty plays a role too. After all, you are sacrificing some of the raw power from maging to get some melee action. Because of elemental resistances, it would be hard to one shot them. But on everything but bt and iwbth, I imagine it wouldn't be more than 4-5 turns a round (excluding self buffs). And of course that is with the right equipment.
And I didn't think of the parry. Thats one reason to dual weild over 2h for battle mage. Now is that better than stunning multiple critters? imho stun is almost always better. but domino strike isn't always going to happen and neither is stun for all the monsters you do hit.
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Feb 9 2012, 23:58
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HaliZorat
Group: Members
Posts: 1,258
Joined: 13-February 11

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Which Gossamer suffixes are worth keeping/selling? I'd imagine Elementalist, Heaven-Sent and Demon-Fiend could have some application, but I'm not too sure about the usefulness of Earth-Walker, Priestess and Curse-Weaver.
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Feb 10 2012, 00:01
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JamesCID
Group: Catgirl Camarilla
Posts: 1,116
Joined: 15-October 07

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I used an earth walker set before the evade nerf, supportive spells lasted for ages and didn't have to worry about recasting for quite a while.
I doubt Curse weaver sets can be of actual use.
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Feb 10 2012, 00:15
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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Priestess, Earth-walker and Curse-weaver used to be somewhat useful before 0.6.0, now... eh.
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