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post Dec 26 2011, 11:36
Post #10221
adlimori



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quick question for a mage what arua should i increase in rank first? blue ,violet, or indigo? also at what level does elemental become less useful compared to holy and dark?
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post Dec 26 2011, 11:45
Post #10222
Evil Scorpio



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QUOTE(Eternalone @ Dec 26 2011, 13:36) *

quick question for a mage what arua should i increase in rank first? blue ,violet, or indigo? also at what level does elemental become less useful compared to holy and dark?
Arua is a town in Arua District, Northern Uganda. An important local commercial centre, it is a base for a large refugee population from Southern Sudan and the Democratic Republic of the Congo and is an aid distribution centre for those nations. © Wikipedia

You should increase life level and decrease commercial taxes. That'll be good for town development.

If seriously: Blue > Indigo > Violet.

This post has been edited by Evil Scorpio: Dec 26 2011, 11:47
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post Dec 26 2011, 12:38
Post #10223
Valheran



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Unless you have good focus staff, I'd start from violet. Missing alot is primary concern at start, violet aura and putting more points in int than other stats will help abit. Magic mitigation is not very helpful, since when you eat special attack on higher diffulties you can get 1 shotted when not at full hp. Few percent less dmg will not make difference, the way it does with tougher melees, who can and will just eat them. The way to survive as mage is to focus on killing mobs that you think might launch special attack.

As to switching to holy / dark... You get first dark spell at 150. What were you asking again? (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 26 2011, 14:02
Post #10224
adlimori



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QUOTE(Evil Scorpio @ Dec 26 2011, 11:45) *

Arua is a town in Arua District, Northern Uganda. An important local commercial centre, it is a base for a large refugee population from Southern Sudan and the Democratic Republic of the Congo and is an aid distribution centre for those nations. © Wikipedia

You should increase life level and decrease commercial taxes. That'll be good for town development.

If seriously: Blue > Indigo > Violet.


huh well i learn something new everyday lol didn't even notice the mistype xD thxs for the help

edit: to the guy above oh i know that i get the dark spell at 150 but i was wondering if i should start leveling my holy proficiency early or just wait till i have both spells

edit 2 : actually nvm after drinking some coke and waking my self up a bit more i realized its a dumb question ill worry about it more once i start to notice my elemental spells no longer inflicting heavy damage on enemys

This post has been edited by Eternalone: Dec 26 2011, 14:39
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post Dec 26 2011, 14:47
Post #10225
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Myself I level spell proficiences whenever I have a minute and not planning on any runs (arenas fests etc). Just enter crude item world, use a spell, set autoclicker on "r", then flee when my mana is 0, and go to whatever I was doing. I suppose you could up your holy when your supportive, and maybe deprecating profs (ele and curative should be more than good just by playing) are above 50% of your level. That means when you hit 150, you will only have to grind dark. But supportive is priority (since you use it now, not on 150), and if you switched from melee, ele and curative even moreso.

After edit: They will not. Sure, player monsters will get more ele res as lvls go up, but so will your power. Main reason ppl play holy / dark is better synergy, and less resistance on high end bosses. By synergy, I mean putting holy debuff on boss for more dmg, then hitting with dark spell for omfginsane amounts of dmg, then again with holy, blowing up debuff every round. That doesn't mean at 150 ele spells suddenly become weaker, its just spamming alternating holy/dark every time buff is on just gives more dmg output.

This post has been edited by Valheran: Dec 26 2011, 14:55
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post Dec 26 2011, 15:09
Post #10226
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If I use ethereal estoc, will I get more void dmg from penetrated armor debuff, or is void dmg already bypassing armor? Ireally can't tell with how wildly my dmg varies.
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post Dec 26 2011, 15:53
Post #10227
pbVeteran



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I bought two tiers of Innate arcana today
Yet I do not see them in settings [It still states that I do not have any]
Is there some minimum waiting time before they become aviable ?

Other question which God is easier to kill ?
Real life or Invisible unicorn ?

QUOTE(michalkr @ Dec 26 2011, 14:09) *

If I use ethereal estoc, will I get more void dmg from penetrated armor debuff, or is void dmg already bypassing armor? Ireally can't tell with how wildly my dmg varies.

There is currently no monster or armor in game which lowers void damage
So probably you do not see increase
But you will still benefit from pierced armor with spirit/magic attacks

This post has been edited by pbVeteran: Dec 26 2011, 15:54
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post Dec 26 2011, 15:54
Post #10228
~Nanodesuyo



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QUOTE(~Nanodesuyo @ Dec 23 2011, 17:56) *

Hello there, Nanodesuyo by the place ;3

Tried searching at ehwiki, asking some veterans at hentai verse, but I finally decided to check here, at the "ask the experts" topic my questions, if you guys can help me please ^^

well, this is basically my character:

[i1228.photobucket.com] http://i1228.photobucket.com/albums/ee447/...gami/stats1.png

[i1228.photobucket.com] http://i1228.photobucket.com/albums/ee447/...gami/stats2.png

[i1228.photobucket.com] http://i1228.photobucket.com/albums/ee447/...gami/stats3.png

[i1228.photobucket.com] http://i1228.photobucket.com/albums/ee447/...gami/stats4.png

I usually do arenas for the credits, and loot of course

Grindfest only when there's no more arenas, item world i almost never do, cause at 40+ it starts to get pretty "hard" >.<

Usually i keep in the items a lot of "greater health potions, godly potions" all health ones, was using mana at this picture cause got some stock of mana, and though of improving my proficiences.

I want to be a dual wield fighting style, i usually cast haste and shadow veil, with some regen when necessary plus health when procs the mystic thing, and my buffs already with mystic.

Protection i almost never use, in rare cases i cast when mystic thing procs. Never use defend, use weaken on legendary or mini-bosses as well.

The poison, slow, blind, etc, i usually only use for legendary encounters.

So, would love any help from the experts ^^ arigatou

---------------------------------------------------

The wakizashi and locked items, i keep them only cause i think they are...well...rare and interesting.

If anyone wanna check my gear, here's my set...(yes i know its pretty sad)

Main Hand
Off Hand
Helmet
Body
Hands
Legs
Boots


In case, i want actually to ask one quesiton, but not about the melee system of 0.63

I wanna ask about my abilities, if theres the need to change them

Got Poison, Slow, Blind, Weaken, Bewilder, cause i read that its best to cast them to beat a legendary one

While got Shadow Veil for evasion, haste for action speed , and protection for defense, but since im dual-wielding, and using light armor, dont know if protection is worth it.

any advices ? ty =3
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post Dec 26 2011, 15:59
Post #10229
pbVeteran



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QUOTE(~Nanodesuyo @ Dec 26 2011, 14:54) *

In case, i want actually to ask one quesiton, but not about the melee system of 0.63

I wanna ask about my abilities, if theres the need to change them

Got Poison, Slow, Blind, Weaken, Bewilder, cause i read that its best to cast them to beat a legendary one

While got Shadow Veil for evasion, haste for action speed , and protection for defense, but since im dual-wielding, and using light armor, dont know if protection is worth it.

any advices ? ty =3


Protection is always worth it.
I am using only cloth and still I see decrease in monster damage after I cast it.

With light amor you get multiple physical mitigation bonuses per piece so you will benefit from it.
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post Dec 26 2011, 16:02
Post #10230
varst



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QUOTE(pbVeteran @ Dec 26 2011, 21:53) *

I bought two tiers of Innate arcana today
Yet I do not see them in settings [It still states that I do not have any]
Is there some minimum waiting time before they become aviable ?

Other question which God is easier to kill ?
Real life or Invisible unicorn ?


For hath perks, wait an hour for them to effect.
RL should be easier to kill in any case, because it has lower hp than IPU.

This post has been edited by varst: Dec 26 2011, 16:03
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post Dec 26 2011, 16:09
Post #10231
pbVeteran



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QUOTE(varst @ Dec 26 2011, 15:02) *

For hath perks, wait an hour for them to effect.
RL should be easier to kill in any case, because it has lower hp than IPU.


Thx
For loadout I should take all mana potions or keep 1 or two god healings handy ?
Cause I use magic only for all my fights. [ewen with 15% soul damage bonus that fight will be hell I think (IMG:[invalid] style_emoticons/default/smile.gif) cause only element he uses is only which works on him even though reduced]
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post Dec 26 2011, 16:19
Post #10232
~Nanodesuyo



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QUOTE(pbVeteran @ Dec 26 2011, 11:59) *

Protection is always worth it.
I am using only cloth and still I see decrease in monster damage after I cast it.

With light amor you get multiple physical mitigation bonuses per piece so you will benefit from it.


ok, noted.

[i1228.photobucket.com] http://i1228.photobucket.com/albums/ee447/...gami/stats3.png now about this link

Its worth getting experience bonus now ? or should i change to magic tank ?

is really necessary 5 points in all these debuffs ?

ty =)

---

Oh yeah, got level 100 now, so i opened the next tier.

This post has been edited by ~Nanodesuyo: Dec 26 2011, 16:19
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post Dec 26 2011, 16:35
Post #10233
pbVeteran



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@~Nanodesuyo
You could decrease poison debuf to 1 points even with that it last really long

Weaken and Bewilder maxed is must for boss fights

Do not know about others as I use only poison, weaken, bewilder

Thinking myself about adding slow for ring of blood otherwise that spell is useless unless we get mass slow wariety

MP tanks are always better than xp tanks.

On lvl 100+ you are powerfull enough to do Battletoads fights which will give you much more experience than any number of xp tanks and mana surpluss will allow you to last longer in item worlds/xfest.

For my Real life attempt

I managed down him to half health than got killed with internet shutdown 2nd hit [Fun part is that it showed me he have only 60% spirit so I didnt recasted life spark in time.

I think for my next atempt I will take one spirit potion instead of one god healing as it seems it will take at least 250 turns to down Real life when I use my turns to recharge spirit points with physical attacks from soul debuff.

Even with 15% soul rezistance, Gaia Scroll, 29% mitigation from armor/stats it still ohk me with spirit attack. [Got 2520 dmg and I have 2421 hp damn]
His skill atacks was so weak though they were almost mitigated by regen.
I would also need 4 gaia scrolls yet they seems always sold out when I go to bazaar

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This post has been edited by pbVeteran: Dec 26 2011, 16:45
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post Dec 26 2011, 16:54
Post #10234
Valheran



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Scroll of Gaia? I think you crossed Infusion of Gaia with scroll of Gods.
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post Dec 26 2011, 16:56
Post #10235
~Nanodesuyo



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Hmm kay, checkin your information, will remove exp for magic tanks...just one extra question

Abour Spark of life...really worth it to max it ? it aparently costs a lot of mp, or its better stock some scrolls for it ?

Edit01: Hope im not being too annoying for you, i really a newbie x3

Edit02: lol, tried 1 grindfest with battletoad difficult, sooooo much hp x_x

This post has been edited by ~Nanodesuyo: Dec 26 2011, 17:03
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post Dec 26 2011, 17:20
Post #10236
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Increased duration is really the selling point, especially if you pop spark at channelling / mystic gem drop (as you should). At 55 supportive prof my boosted x5 spark lasts 73 ticks.

This post has been edited by Valheran: Dec 26 2011, 17:21
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post Dec 26 2011, 17:33
Post #10237
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QUOTE(~Nanodesuyo @ Dec 26 2011, 15:56) *

Hmm kay, checkin your information, will remove exp for magic tanks...just one extra question

Abour Spark of life...really worth it to max it ? it aparently costs a lot of mp, or its better stock some scrolls for it ?

Edit01: Hope im not being too annoying for you, i really a newbie x3

Edit02: lol, tried 1 grindfest with battletoad difficult, sooooo much hp x_x


Ye each point put into spark of life literally make it cheaper to run.

Add to that bosses sometimes glitch and use spirit attack sooner than they have maxed spirit points and its no brainer. It will also revive you with more HP and I think even that invurnerablity aura last longer.
But if you have enough scrolls thats the other way you can use it (IMG:[invalid] style_emoticons/default/smile.gif)

For IWBTH and Battletoads I suggest you to use it for clearing 1st few arenas.
Hourly battles are also good as you are getting full xp for those
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post Dec 26 2011, 18:30
Post #10238
~Nanodesuyo



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ok, killed real life right now, used like 10 swiftness scrolls, 3 godly mana potions, 13 shadow veil scroll, poison + weaken + blind from iris strike on boss, haste + haste scroll + shadow veil + shadow veil scroll + spark of life...took about 272 rounds to kill it x___x jesus
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post Dec 26 2011, 18:37
Post #10239
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QUOTE(~Nanodesuyo @ Dec 27 2011, 00:30) *

ok, killed real life right now, used like 10 swiftness scrolls, 3 godly mana potions, 13 shadow veil scroll, poison + weaken + blind from iris strike on boss, haste + haste scroll + shadow veil + shadow veil scroll + spark of life...took about 272 rounds to kill it x___x jesus


If you're a melee, I would suggest you to wait till lv. 110 to get silence before fighting the other 2 gods.
Silence basically stops monsters from using skills/SP attacks, so don't need spark/scroll of gods.
Though silence do not stack with weaken/nerf, melees are strong enough to sustain those normal attacks from gods.

QUOTE(pbVeteran @ Dec 26 2011, 22:35) *

For my Real life attempt

I managed down him to half health than got killed with internet shutdown 2nd hit [Fun part is that it showed me he have only 60% spirit so I didnt recasted life spark in time.

I think for my next atempt I will take one spirit potion instead of one god healing as it seems it will take at least 250 turns to down Real life when I use my turns to recharge spirit points with physical attacks from soul debuff.

Even with 15% soul rezistance, Gaia Scroll, 29% mitigation from armor/stats it still ohk me with spirit attack. [Got 2520 dmg and I have 2421 hp damn]
His skill atacks was so weak though they were almost mitigated by regen.
I would also need 4 gaia scrolls yet they seems always sold out when I go to bazaar


Unfortunately silence doesn't work for mages.
For FSM you can wear heaven-sent suit, use scroll of divinity and scroll of gods to spam it until death.
For RL, demon-fiend suit with soul harvest should work, though you can also use magic missile with poison to kill RL (slower but you can use your mana on buffs/debuffs. Use soul harvest when you get hit by SP attack, and bring spare SP potions.)
For IPU,since you don't have dark spells till lv.150, magic missile with poison is the only method you can use.

Remember to use haste scrolls/SV scrolls.

This post has been edited by varst: Dec 26 2011, 18:54
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post Dec 26 2011, 19:07
Post #10240
~Nanodesuyo



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QUOTE(varst @ Dec 26 2011, 14:37) *

If you're a melee, I would suggest you to wait till lv. 110 to get silence before fighting the other 2 gods.
Silence basically stops monsters from using skills/SP attacks, so don't need spark/scroll of gods.
Though silence do not stack with weaken/nerf, melees are strong enough to sustain those normal attacks from gods.


Well i will remember that. Will try it out later so ;3

Will try to level with increased difficult, to be used for it

Need to train some proficiences too

What i really need now is decent equipments. My "Best" equipments are level 43 (lol) and the better one are superior quality, with level 90 + -

x___x sigh, still learning, but all these tips are really useful (IMG:[invalid] style_emoticons/default/happy.gif)
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