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post Oct 27 2017, 14:22
Post #101708
reality_marble



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QUOTE(sickentide @ Oct 27 2017, 09:54) *

i cleared PF DwD using no consumables whatsoever. it's possible, just takes time, hit every ether tap and use spirit theft at leisure. oh and i used plate armour

M- Σ( ̄。 ̄ノ) -muscle wizard \(★ω★)/ ?
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post Oct 27 2017, 14:27
Post #101709
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QUOTE(reality_marble @ Oct 27 2017, 14:22) *

M- Σ( ̄。 ̄ノ) -muscle wizard \(★ω★)/ ?

Vampire (=,..,=) (IMG:[invalid] style_emoticons/default/wink.gif)
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post Oct 27 2017, 15:02
Post #101710
Sapo84



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QUOTE(clarkiest @ Oct 27 2017, 12:59) *

Nah. With this line of reasoning, a druid will use Earth-Walker stuffs. Not really fit for combat.

He can mix one earth-walker cloth for role-play if he so wants.
Still, elemental clothes/phases are acceptable so there is no need to use crap.

QUOTE(sickentide @ Oct 27 2017, 13:54) *

i cleared PF DwD using no consumables whatsoever. it's possible, just takes time, hit every ether tap and use spirit theft at leisure. oh and i used plate armour

If most of the attacks are arcane blows I don't think it really counts as mage gameplay though (with 1H is stupidly easy to clear DwD without consumables, you just have to arcane focus a bit and forget spirit stance when spirit gets low).

This post has been edited by Sapo84: Oct 27 2017, 15:07
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post Oct 27 2017, 15:50
Post #101711
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QUOTE(Sapo84 @ Oct 27 2017, 15:02) *
... you just have to arcane focus a bit and forget spirit stance when spirit gets low).

There is actually an attempt to be self sufficient right before 1H being the only feasible melee at higher difficulty. At that time, battle items are not replenished. If you brought 6 mana pots to battle, then six mana pots it is for the duration of arena (or grindfest). For 1H, mana is recoverable, but spirit isn't. I forgot who has the initiative (he's among wealthy player, jculinae or fatemoe or someone else), but I joined their effort to grind dark magic proficiency so that 1H can siphon spirit when needed. I managed to finish DwD with single spirit pot! Fun times!! Then draughts came along.
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post Oct 27 2017, 17:12
Post #101712
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QUOTE(Uncle Stu @ Oct 27 2017, 20:27) *

Vampire (=,..,=) (IMG:[invalid] style_emoticons/default/wink.gif)

Wizard(physical)
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post Oct 27 2017, 17:21
Post #101713
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QUOTE(sickentide @ Oct 27 2017, 13:54) *

i cleared PF DwD using no consumables whatsoever. it's possible, just takes time, hit every ether tap and use spirit theft at leisure. oh and i used plate armour


If I had hit level 300 during the age of limited consumables per Arena runthrough I might have actually done this myself.

Now, thanks to unlimited usage of draughts I'm like 'whatever' (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Oct 27 2017, 17:26
Post #101714
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QUOTE(Ea-Moon @ Oct 27 2017, 17:21) *

Now, thanks to unlimited usage of draughts I'm like 'whatever' (IMG:[invalid] style_emoticons/default/rolleyes.gif)

the funny thing is that now that potions are unlimited, i could need half of the slots i carried away on the limited potion era while back then (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Oct 27 2017, 17:30
Post #101715
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QUOTE(Scremaz @ Oct 27 2017, 17:26) *

the funny thing is that now that potions are unlimited, i could need half of the slots i carried away on the limited potion era while back then (IMG:[invalid] style_emoticons/default/laugh.gif)

For 98% of the time i just use two slots. In the rest just two more. That now wasted money really hurt my feelings. But it was a good time back than. Trying to figure out what mix of potions you should take into the fight.
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post Oct 27 2017, 17:45
Post #101716
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QUOTE(Uncle Stu @ Oct 27 2017, 17:30) *

For 98% of the time i just use two slots. In the rest just two more. That now wasted money really hurt my feelings. But it was a good time back than. Trying to figure out what mix of potions you should take into the fight.

aye. btw, only ten slots here. since my connection wasn't so good, i stopped at the level that allowed me to do PF T&T.

also, things went quite better when i started reducing the SP/MP ratio and using Spirit Theft instead
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post Oct 27 2017, 17:56
Post #101717
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Well i have the whole 15 and no use at all for them. (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Oct 27 2017, 21:40
Post #101718
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QUOTE(Sapo84 @ Oct 27 2017, 03:46) *

Elemental mage with redwood for 3 reasons:
1) Druids use magic abilities, so melee class are automatically out
2) Druid inflict elemental damage, so holy and dark are also out
3) Duids are usually strong in healing/supporting, so willow based elemental damage is also out

What remains is elemental redwood mage.
For gear and abilities I would just go standard mage, I don't think there are many druid-specific choices possible.



QUOTE(clarkiest @ Oct 27 2017, 03:59) *

Nah. With this line of reasoning, a druid will use Earth-Walker stuffs. Not really fit for combat.



QUOTE(Sapo84 @ Oct 27 2017, 06:02) *

He can mix one earth-walker cloth for role-play if he so wants.
Still, elemental clothes/phases are acceptable so there is no need to use crap.


Could go with Shade Arcanist stuff, and do a melee/magic mix. Ethereal club of the battlecaster would fit the theme as well. (Shillelagh).

As for earthwalker stuff, thinking less "nuke stuff with spells" and more "transform into a buff animal (heartseeker+protection = bear?). Cranking up supportive would make heals and stuff more efficient, so perhaps the style is seeking to be the tankiest thing in the game? Though plate doesn't really fit the concept too well.
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post Oct 27 2017, 22:00
Post #101719
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QUOTE(Cryosite @ Oct 27 2017, 21:40) *

Could go with Shade Arcanist stuff, and do a melee/magic mix. Ethereal club of the battlecaster would fit the theme as well. (Shillelagh).

actually 1H mage a way better hybrid build than what Staff Arcanist could be. Arcanist should be sort of a jolly, but it's not implehemented very good. probably if you could switch between ADB and MDB depending on your main weapon...
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post Oct 27 2017, 22:23
Post #101720
Sapo84



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QUOTE(Cryosite @ Oct 27 2017, 21:40) *

Could go with Shade Arcanist stuff, and do a melee/magic mix. Ethereal club of the battlecaster would fit the theme as well. (Shillelagh).

But your spells would do no damage since you would luck mdb, edb and prof.
The problem is that you either wear clothes or the attack spells will do no damage.

If you want to melee/magic mix you either go real mage and mix some arcane blows to ether proc or go 1h mage (buckler of the battlecaster may fit the druid idea).
Arcanist, as already pointed out by Scremaz, is not really fit for hydrib builds (it's mostly for melee attacks + debuff).

Also, what type of druid do you have in mind, WoW? D&D?

This post has been edited by Sapo84: Oct 27 2017, 22:25
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post Oct 27 2017, 22:35
Post #101721
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I've got 4/5 Innate Arcana hath perks, and I was wondering if Spirit Shield was worth the 1000 hath to push into my slot. As far as I can see, it limits the amount of damage I can take at once, but drains my spirit reserves—but I definitely have a lot more health than I do spirit, so I'm not sure about putting it on Innate Arcana.
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post Oct 28 2017, 01:30
Post #101722
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QUOTE(Himmelreich @ Oct 27 2017, 22:35) *
I've got 4/5 Innate Arcana hath perks, and I was wondering if Spirit Shield was worth the 1000 hath to push into my slot. As far as I can see, it limits the amount of damage I can take at once, but drains my spirit reserves—but I definitely have a lot more health than I do spirit, so I'm not sure about putting it on Innate Arcana.

Most definitely (read this wiki entry). Usually Spirit Shield is the priority to put on IA slot, along with Spark. At your level, maybe the mobs are too weak to give serious damage. If you unsure, just don't do it. There will be a day you might be defeated without Spirit Shield, but maybe just not yet.

Quick (stupid) question, melee or mage?
IA 4 usually unlocked by mage player. Because recasting buffs is a hassle. 1H, only need 2 IA slot.
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post Oct 28 2017, 02:58
Post #101723
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How do you find a random encounter?
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post Oct 28 2017, 03:00
Post #101724
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Deathglass open this link every 30mins

https://e-hentai.org/news.php

to get random encounter
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post Oct 28 2017, 03:22
Post #101725
reality_marble



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╮(︶︿︶)╭ If opens every 30m, exactly...
┐(︶▽︶)┌ then how it is random? It surely sounds very determined encounter to me

If really wants to be random then he needs to open at different intervals, preferably using coin flip to choose proper timings ╮( ̄~ ̄)╭ and sometimes click on wrong link and miss to be actuallys random ヽ( ̄~ ̄ )ノ

Now explains to me why ppl say that having forge or hollow in staff is bad stuffs?
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post Oct 28 2017, 03:23
Post #101726
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QUOTE(jplshejeser @ Oct 27 2017, 20:00) *

Deathglass open this link every 30mins

https://e-hentai.org/news.php

to get random encounter

Where is it supposed to appear? Nevermind, found it. Thanks!

This post has been edited by Deathglass: Oct 28 2017, 03:25
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post Oct 28 2017, 07:50
Post #101727
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QUOTE(reality_marble @ Oct 28 2017, 03:22) *

Now explains to me why ppl say that having forge or hollow in staff is bad stuffs?


Well, okay, but I'd likeone of those cute little drawings that you always add in your posts to thank me.

- Forging staff is hard work. It may take >150 amnesia shards. Then when you finally get pen5 spel4 (or pen5 arch4 in some cases) you want to get to use the staff in regular playing as soon as possible. So why waste time on 2-4 rounds of IW? The outcome, hollow forged, is quite useless. You don't use the void strike in a staff, you only use it for casting spells. And featherweight shards are practically free as you get more than you ever can consume.

- And some of us had (have?) a shimmer of hope that Tenboro changes the 10th potency for staff from hollow forged to something amazing, something that we can only dream about. It has been hinted that that would have been on the to-do list once. But that is a long long time ago.

- Only reason to continue IW is renaming your staff. Bad enough that you play with your staff every day, but to give it a name? And it gets hard. To find a good name that fits, I mean.

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