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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 16 2017, 12:46
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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note that when admin introduced this thing he already thought about possible abuses (or it was pointed out quite soon), so you're basically only updating him a bit.
This post has been edited by Scremaz: Oct 16 2017, 12:46
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Oct 16 2017, 12:50
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f4tal
Group: Members
Posts: 2,662
Joined: 10-January 13

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QUOTE(BlueWaterSplash @ Oct 16 2017, 13:38)  I think it's fair as is. There should be some benefit to the salvage procedure, or else why have it? On legendary class equipment it's just a little cheaper. Actually it depends on the bazaar cost of the equipment, so you should not do this with power/shade/phase/force.
Also the price of amnesia shards is dynamic, determined by us in the forum, not by the game. I am not against that feature too. I just think it is "not intended way to do it". More like exploiting, but not the cheating. I just wanted to know admin's position toward it (better safe than sorry) and can we use it safely. So, yes, use it as long as it suits you in both price and management terms (IMG:[ invalid] style_emoticons/default/smile.gif)
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Oct 16 2017, 12:51
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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Plost twist: buying from the bazaar is virtually unlimited, amnesia shards aren't.
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Oct 16 2017, 13:55
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Dead-ed
Group: Members
Posts: 3,577
Joined: 4-March 14

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"I might have to tweak it a bit."
Told ya and thanks! Thanks for nothing.
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Oct 16 2017, 19:17
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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QUOTE(decondelite @ Oct 16 2017, 03:51)  Plost twist: buying from the bazaar is virtually unlimited, amnesia shards aren't.
Actually, amnesia shards are unlimited also. As long as players keep playing and getting them to drop. There is a shifting supply of them, which affects the price. More players using them diminishes the supply a bit, but never permanently depletes it. Both that supply and the demand jack the price up. The Salvaging mechanic serves as a ceiling. If amnesia shards ever go above this ceiling, then players can use salvaging. Doing so doesn't diminish the supply, and reduces demand on it. It's a self-correcting mechanism, and ought to remain in place. This post has been edited by Cryosite: Oct 16 2017, 19:17
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Oct 16 2017, 23:20
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BlueWaterSplash
Group: Members
Posts: 3,325
Joined: 15-March 11

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QUOTE(Cryosite @ Oct 16 2017, 07:17)  The Salvaging mechanic serves as a ceiling. If amnesia shards ever go above this ceiling, then players can use salvaging. Doing so doesn't diminish the supply, and reduces demand on it.
It's a self-correcting mechanism, and ought to remain in place.
Yup, that's pretty much it. And note how the forum prices for ten amnesia shards are indeed comparable to the salvage buyback cost. Salvaging further makes the item untradeable, whether soulfused or not. The sacrifice merits some reward. The most tweakable thing with this mechanic could be the lower cost for medium quality equipment, although it does currently bottom out at 10k.
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Oct 17 2017, 22:59
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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Newbie question.
What is so special about making Prof factor 0.68 for elements and 1 for holy? (as per Advice_Advanced). or why make it 0.68? what will be losses/drawbacks if it stays at eg. 0.58 ?
This post has been edited by ALL_MIGHT: Oct 17 2017, 23:44
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Oct 17 2017, 23:00
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Noni
Group: Catgirl Camarilla
Posts: 13,160
Joined: 19-February 16

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QUOTE(ALL_MIGHT @ Oct 17 2017, 22:59)  Newbie question.
What is so special about making Prof factor 0.68 for elements and 1 dor holy? (as per Advice_Advanced). or why make it 0.68? what will be losses/drawbacks if it stays at eg. 5.8 ?
then bad-ass monsters are better at that element than you. So killing takes longer.
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Oct 17 2017, 23:06
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clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

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QUOTE(ALL_MIGHT @ Oct 17 2017, 22:59)  Newbie question.
What is so special about making Prof factor 0.68 for elements and 1 for holy? (as per Advice_Advanced). or why make it 0.68? what will be losses/drawbacks if it stays at eg. 5.8 ?
Uhh, it's pretty much impossible to have proficiency factor of 5.8. Proficiency factor, although calculated using monster level, can be hazarded with your level. (Your effective proficiency/Your Level) - 1At high proficiency factor, you got high counter-resist bonus so that your attack spell became efficient. At prof factor ~1, your spell became irresistible, more or less. At 0.68, I think people found this is minimum effective irresistability (hahaha, is that a word?). Below that, your spells get resisted so much you'd better off playing melee.
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Oct 17 2017, 23:30
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(clarkiest @ Oct 17 2017, 23:06)  Uhh, it's pretty much impossible to have proficiency factor of 5.8. Proficiency factor, although calculated using monster level, can be hazarded with your level.
pretty sure he meant .58 (IMG:[ invalid] style_emoticons/default/smile.gif)
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Oct 18 2017, 02:29
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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QUOTE(ALL_MIGHT @ Oct 17 2017, 13:59)  Newbie question.
What is so special about making Prof factor 0.68 for elements and 1 for holy? (as per Advice_Advanced). or why make it 0.68? what will be losses/drawbacks if it stays at eg. 0.58 ?
Most monsters that are at max PL have about 68% resistance to all elements that they aren't inherently weak to. Some go higher, such as to 75%, but the cost to get them there would come at the expense of PABs like endurence=HP. So they'd wind up easy to kill even if they resist a little bit. Having .68 prof factor negates the most common amount of resistance, letting your spells do the max possible damage despite the resistance.
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Oct 18 2017, 10:41
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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In staffs whats is more important MDB %, or EDB %.
(i mean if there are two staffs, 1 has 85%MDB and 0%EDB and 2nd has 0%MDB and 85%EDB. would would be prefered?)
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Oct 18 2017, 10:44
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Ass Spanker
Group: Gold Star Club
Posts: 4,175
Joined: 25-July 12

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QUOTE(ALL_MIGHT @ Oct 18 2017, 10:41)  In staffs whats is more important MDB %, or EDB %.
(i mean if there are two staffs, 1 has 85%MDB and 0%EDB and 2nd has 0%MDB and 85%EDB. would would be prefered?)
I think MDB. You can make up for low EDB with some phase pieces.
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Oct 18 2017, 10:47
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(ALL_MIGHT @ Oct 18 2017, 10:41)  In staffs whats is more important MDB %, or EDB %.
(i mean if there are two staffs, 1 has 85%MDB and 0%EDB and 2nd has 0%MDB and 85%EDB. would would be prefered?)
If "of destruction" MDB (by a lot). If "of *EDB suffix*" EDB (slightly). If "of focus/crap prof" MDB. If "of elementalist/demon-field/heaven-sent" Prof >= MDB >> EDB.
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Oct 18 2017, 10:54
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Sapo84 @ Oct 18 2017, 10:47)  If "of destruction" MDB (by a lot). If "of *EDB suffix*" EDB (slightly). If "of focus/crap prof" MDB. If "of elementalist/demon-field/heaven-sent" Prof >= MDB >> EDB.
seems to hint that usually MDB is preferred, uh? it thought that at least matching EDB staffs EDB was more important...
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Oct 18 2017, 11:32
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Scremaz @ Oct 18 2017, 10:54)  seems to hint that usually MDB is preferred, uh? it thought that at least matching EDB staffs EDB was more important...
(IMG:[ invalid] style_emoticons/default/blink.gif) It is, that's why I said If "of *EDB suffix*" EDB (slightly).. It's probably around 40% more important or something like that. I probably shouldn't have added slightly.
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Oct 18 2017, 14:25
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

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MDB is really better (・_・;)? Putting in the spell damage calculation formula on the wiki when I was looking at staffs to buy it always seemed that the EDB suffix always added more than a comparable of destruction (◎ ◎)ゞ
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Oct 18 2017, 14:39
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(reality_marble @ Oct 18 2017, 14:25)  MDB is really better (・_・(IMG:[ invalid] style_emoticons/default/wink.gif)? Putting in the spell damage calculation formula on the wiki when I was looking at staffs to buy it always seemed that the EDB suffix always added more than a comparable of destruction (◎ ◎)ゞ You either forgot to factor in forging MDB to 100 or you did the calculations with a fully forged radiant build (IMG:[ invalid] style_emoticons/default/heh.gif)
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Oct 18 2017, 16:43
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13

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DwD last night took me 1hour and half ( ; ω ; ) How much the non-maging rich people take to finish that? QUOTE(Sapo84 @ Oct 18 2017, 10:39)  You either forgot to factor in forging MDB to 100 or you did the calculations with a fully forged radiant build (IMG:[ invalid] style_emoticons/default/heh.gif) I used 乁( • ω •乁) Scremaz's calculator. Comparing a Peerless Hallowed Katalox Staff of Destruction to a Peerless Hallowed Oak Staff of Heimdall. Putting values until it hit the wiki's base then throwing the results on spell damage calculation ....φ(︶▽︶) For the same everything else, just the MDB and EDB being different, the first gave ~14800 and the second ~17000 for the T1 (ノ ˘_˘)ノ ζ|||ζ ζ|||ζ ζ|||ζ Didn't counted the INT/WIS/Counter-resist/other stuff though so the difference is there ( ̄▽ ̄*)ゞ Also didn't know if they were the better staves possible btw This post has been edited by reality_marble: Oct 18 2017, 17:04
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Oct 18 2017, 16:55
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(reality_marble @ Oct 18 2017, 20:13)  DwD last night took me 1hour and half ( ; ω ; ) How much the non-maging rich people take to finish that?
All Rich 1H people does Pfudor DWD under 25m (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by ALL_MIGHT: Oct 18 2017, 16:56
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