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Asked the Experts, For archive purposes only. Please use Ask the Expert! for questions |
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Oct 6 2017, 00:41
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Rand alThor @ Oct 6 2017, 00:34)  What is the main difference?Time?
and credits, i guess. basically you should aim for a hallowed oak staff of heimdall. for a starter a katalox of destruction may be fine as well, perhaps. as for armors, you should aim for 0.8 prof factor if you want to imperil. 1.0 if you want not to imperil - and this will define the number of prof pieces, once you deduct the effect of staff, forging and eventual perk. the rest will be all phase armors.
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Oct 6 2017, 01:06
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BlueWaterSplash
Group: Members
Posts: 3,344
Joined: 15-March 11

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Well, considering what he has dropped, and the fact that Rand_alThor (a.k.a. Fire_Mage) has a gold star and somehow managed to go up 100 levels in 1 week (!!) why not go for holy mage? He seems to have the power/resources for it.
Someone just now went from level 0 --> level 100 in 1 day, and I went from around level 160 --> level 210 in a few days (due to the patch 0.85 making things much easier), but that was at much lower levels.
Rand_alThor went from like level 250 --> level 350 in 1 week...
As for the demonic vs hallowed wakizashi, both are great so if it comes down to dark vs holy strike, I'm not sure which is better. Holy strike kills undeads who are probably the "overall" strongest enemy (good damage, and high hp) and daimons who are among the most dangerous (high damage, low hp, at least can be parried). From experience, killing undeads is not that tough with dark strike since penetrated armor will kick in.
On the other hand dark strike destroys the two most dangerous enemies, sprites and celestials (highest damage, but low hp). From experience, killing certain sprites and celestials is tough even with dark strike, while others are just made of paper. I don't know how they did it, whether by cranking up chaos or using unbalanced stats.
It should be noted that monster stats and HP do not exactly scale proportional to their starting stats. The higher level you and they are (not PL) and the higher they make their monster stats (yes PL) the monster HP tends to even out somewhat.
As scremaz mentioned, critical stat is very useful but the spread of the roll doesn't matter. I think it is because certain stats like critical have both a much smaller value and variance than other stats like adb or even parry. If the stat were just as big though, it would be just as helpful.
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Oct 6 2017, 01:10
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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I have heard from evreyone from start that holy mage is fastest
So Please, can 1H master experts share their clear time of PFUDOR DWD. As "Goldage" does it with holy mage in under 9min.
I want to know how much of a difference it is, Clear time of expert holy mage and expert 1H.? (i.e. is it even worth switching to mage in future )
Or the clear time difference is negligible?
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Oct 6 2017, 01:38
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Matrim_Cauthon
Group: Gold Star Club
Posts: 162
Joined: 11-November 15

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QUOTE(BlueWaterSplash @ Oct 5 2017, 20:06)  Well, considering what he has dropped, and the fact that Rand_alThor (a.k.a. Fire_Mage) has a gold star and somehow managed to go up 100 levels in 1 week (!!) why not go for holy mage? He seems to have the power/resources for it.
Someone just now went from level 0 --> level 100 in 1 day, and I went from around level 160 --> level 210 in a few days (due to the patch 0.85 making things much easier), but that was at much lower levels.
Rand_alThor went from like level 250 --> level 350 in 1 week...
As for the demonic vs hallowed wakizashi, both are great so if it comes down to dark vs holy strike, I'm not sure which is better. Holy strike kills undeads who are probably the "overall" strongest enemy (good damage, and high hp) and daimons who are among the most dangerous (high damage, low hp, at least can be parried). From experience, killing undeads is not that tough with dark strike since penetrated armor will kick in.
On the other hand dark strike destroys the two most dangerous enemies, sprites and celestials (highest damage, but low hp). From experience, killing certain sprites and celestials is tough even with dark strike, while others are just made of paper. I don't know how they did it, whether by cranking up chaos or using unbalanced stats.
It should be noted that monster stats and HP do not exactly scale proportional to their starting stats. The higher level you and they are (not PL) and the higher they make their monster stats (yes PL) the monster HP tends to even out somewhat.
As scremaz mentioned, critical stat is very useful but the spread of the roll doesn't matter. I think it is because certain stats like critical have both a much smaller value and variance than other stats like adb or even parry. If the stat were just as big though, it would be just as helpful.
Yeah. I was level 166 01/09/2017. Its not that impressive with free time that I've got now.About 5,4 levels per day. My gold star came from making a dollar wish for Tenboro, not credits. I'm pretty poor actually. I recently suffered an accident, and cannot leave home, so 2 screens + free time + Doing best arenas for XP when rested = Power Leveling. This post has been edited by Rand alThor: Oct 6 2017, 01:41
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Oct 6 2017, 01:42
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Rand alThor @ Oct 6 2017, 01:38)  My gold star came from making a dollar wish for Tenboro, not credits. I'm pretty poor actually.
uhu. did this involve a certain other peculiarity of yours as well? (IMG:[ invalid] style_emoticons/default/ph34r.gif)
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Oct 6 2017, 01:44
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Rand alThor @ Oct 6 2017, 00:34)  Care to elaborate? Oo
Do you mean the income you should achive? Well i would say to pay 50M for a single equipment shouldnt be a problem for you. Or do you mean the cheaper mage styles? I did get the suggestion, that wind would be a beginner friendly mage style, when it comes to the cost-benefit ratio. QUOTE(ALL_MIGHT @ Oct 6 2017, 01:10)  So Please, can 1H master experts share their clear time of PFUDOR DWD. As "Goldage" does it with holy mage in under 9min.
I dont think that "time" is really the best way to compare this. A player with 3t/s would most of the time be fast as a 2,2t/s player. So i would suggest, let us take a closer look into turns. And my actually record for PFUDOR DwD is 5256 turns with 9320 ABD. But i am maybe not the best comparson 1H player when it comes to Goldage. Better we wait for a 1H player above the 10k ABD.
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Oct 6 2017, 01:57
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(Uncle Stu @ Oct 6 2017, 01:44)  So i would suggest, let us take a closer look into turns. And my actually record for PFUDOR DwD is 5256 turns with 9320 ABD.
iirc i was around 5400, 5500 or so. but i didn't care to imperil SGs too often. plus, no infusion and my spike shield didn't match the element
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Oct 6 2017, 02:24
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Draw99Gray
Group: Members
Posts: 749
Joined: 10-January 16

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QUOTE(Rand alThor @ Oct 5 2017, 19:18)  Got my second legendary holy-cloth drop, thinking seriously about changing to mage: Legendary Charged Phase Cap of HeimdallLegendary Ruby Phase Robe of Heimdall Never played as a mage. What should I aim, itemwise, to build a holy mage? What staff, how many heaven-sent, and how many "of heimdall" gear? And what about stat spread? It's not as expensive as everyone says, i'm barely starting a Holy Mage and i can clear Pfudor DwD in 3000-3400t If you're gonna look for VERY GOOD pieces every style is expensive. Prof factor is calculated like this: (Total_Prof - Monster Level)/Monster Level Staff is Hallowed Oak Staff of Heimdall, make sure to IW it and get at least Pen4. you can use 1 or 2 prof pieces (Heaven-sent) make sure to reach at least 0.8 prof factor. (i'm at 0,66) The rest, phase of heimdall. The best prefix is Charged. This post has been edited by Draw99Gray: Oct 6 2017, 02:38
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Oct 6 2017, 03:58
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clarkiest
Group: Members
Posts: 1,335
Joined: 28-December 12

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Forgive my ignorance, but do we have script that automatically cast T3 spells at the beginning of the round and T2 or T1 afterwards? Because, in melee case, you just push down the button and BAM BAM BAM BAM. In mage playstyle, one turn can involve choosing spell > target, which is time consuming.
Oh, I wouldn't dare to seriously play mage. Those phazon price are choking my neck!
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Oct 6 2017, 04:31
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Draw99Gray
Group: Members
Posts: 749
Joined: 10-January 16

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QUOTE(clarkiest @ Oct 5 2017, 22:58)  Forgive my ignorance, but do we have script that automatically cast T3 spells at the beginning of the round and T2 or T1 afterwards? Because, in melee case, you just push down the button and BAM BAM BAM BAM. In mage playstyle, one turn can involve choosing spell > target, which is time consuming.
Oh, I wouldn't dare to seriously play mage. Those phazon price are choking my neck!
Monsterbation has that function Strongest([Cast(T3), Cast(T2), Cast(T1)]) Playing mage t's a serious improvement for people with low T/s like me (1,5 T/s) Pfudor DwD with my 1H Heavy set takes me 6500t, while with holy mage it's 3000~3500t
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Oct 6 2017, 04:41
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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I was just dropped a pair of onxy gloves Hefimdall. Now usually I would be like meh... onxy. (as if... it's my first heimdall drop... ever...) But anyway, EDB, INT, and a couple others are much stronger than my "preferred style" prefixes. Fully disregarding IW and forging, which of these 3 fingerless driving gloves should I wear? Edit: The onxy is a joke for you purists out there. This post has been edited by RoadShoe: Oct 6 2017, 04:42
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Oct 6 2017, 06:09
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needaname
Group: Gold Star Club
Posts: 1,554
Joined: 18-September 09

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Definitely would pick the onyx, if not for the fact your other gloves are fused and IWed...
The opportunity cost of upgrading is fairly high there. Not sure if its worth the time/credit investment unless its a high roll charged/radiant.
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Oct 6 2017, 06:18
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RoadShoe
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15

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QUOTE(needaname @ Oct 5 2017, 21:09)  Definitely would pick the onyx, if not for the fact your other gloves are fused and IWed...
The opportunity cost of upgrading is fairly high there. Not sure if its worth the time/credit investment unless its a high roll charged/radiant.
Cool. Cause I was thinking that due to the very low EDB's on the other. Sigh.... My RNG is really bad with IW. I'll put off starting that task tomorrow. (IMG:[ invalid] style_emoticons/default/smile.gif) Thanks needaname!
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Oct 6 2017, 06:48
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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QUOTE(Draw99Gray @ Oct 5 2017, 19:31)  Monsterbation has that function Strongest([Cast(T3), Cast(T2), Cast(T1)]) Playing mage t's a serious improvement for people with low T/s like me (1,5 T/s) Pfudor DwD with my 1H Heavy set takes me 6500t, while with holy mage it's 3000~3500t
So, using Monsterbation, what does a mage style typically look like? How do you set up for imperil and Strongest()? I mean, obviously set your skills into the script's Strongest() function, but I mean do you bind Strongest() to a hotkey, then just imperil, move mouse to preferred targer, Strongest() hotkey? So one hand on hotkeys, one hand on mouse?
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Oct 6 2017, 07:36
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Noni
Group: Catgirl Camarilla
Posts: 13,238
Joined: 19-February 16

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QUOTE(Cryosite @ Oct 6 2017, 06:48)  So, using Monsterbation, what does a mage style typically look like? How do you set up for imperil and Strongest()? I mean, obviously set your skills into the script's Strongest() function, but I mean do you bind Strongest() to a hotkey, then just imperil, move mouse to preferred targer, Strongest() hotkey? So one hand on hotkeys, one hand on mouse?
the settings are explained in the script itself. Best set-up is described as well: - start round without hover, -Left hand use shift + z to imperil while pointing at monster 2, -then same for monster 5 and 8. -Then press z and hover starts. This is by far the safest option to cast imperil, as it is the only set-up that can stop the imperil in case of emergency. And yep, clear time is faster than 1h. But it takes way more attention, and you need way more consumables so you'll need to shop regularly, and it cost way, way, way more credits. QUOTE(Rand alThor @ Oct 6 2017, 00:18)  Got my second legendary holy-cloth drop, thinking seriously about changing to mage: Legendary Charged Phase Cap of HeimdallLegendary Ruby Phase Robe of Heimdall Never played as a mage. What should I aim, itemwise, to build a holy mage? What staff, how many heaven-sent, and how many "of heimdall" gear? And what about stat spread? Don't go holy mage unless you have very good credit income (bounties, H@h or selling lots of gold stars). Sell those Heimdalls to get the credits for going mage. Read the wiki advice advance (see my sig) on guide for going mage. Choose an element, is my advice. Look for a good staff, those are hard to find, and once you have that go for equip that matches that element. Just my advice, there are other ways. This post has been edited by DJNoni: Oct 6 2017, 07:41
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Oct 6 2017, 07:58
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17

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QUOTE(DJNoni @ Oct 5 2017, 22:36)  the settings are explained in the script itself. Best set-up is described as well: - start round without hover, -Left hand use shift + z to imperil while pointing at monster 2, -then same for monster 5 and 8. -Then press z and hover starts.
This is by far the safest option to cast imperil, as it is the only set-up that can stop the imperil in case of emergency.
Well, with the new Dawn prof, I'll have prof in Cloth and Staff; With low difficulty setting and self-dropped gear, I'll test out mage style and the script. I've read the in-script notation, but having not actually had a chance to experiment with it to see how those things work, I wasn't sure how to configure it for a mage. I tend to work things out better through trying than just reading someone else's description. QUOTE hoverAction = Strongest([Cast('T3'), Cast('T2'), Cast('T1')]), This would be the binding to use for after hitting Z to turn hoverplay back on?
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Oct 6 2017, 09:53
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Draw99Gray
Group: Members
Posts: 749
Joined: 10-January 16

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QUOTE(Cryosite @ Oct 6 2017, 01:48)  So, using Monsterbation, what does a mage style typically look like? How do you set up for imperil and Strongest()? I mean, obviously set your skills into the script's Strongest() function, but I mean do you bind Strongest() to a hotkey, then just imperil, move mouse to preferred targer, Strongest() hotkey? So one hand on hotkeys, one hand on mouse?
I've set up a cure circle on Q, like this: CODE Bind(KEY_Q, Strongest([Use('7'), Cast('Full Cure'), Use('1'), Cast('Cure')])); where every time i press Q i use Cure, Potion, Full Cure and Health Elixir on W and E i bound mana and spirit draughts, on S mana pots and elixir, on D spirit pots and elixir CODE Bind(KEY_SPACE, ToggleHover); for Space to toggle Hover actions put Imperil on right click, Protection and Regen on wheel up and wheel down, and Arcane Focus on wheel click It goes like this: Start round, cast Protection and Regen, imperil 2, 5 and 8 (if i'm on a SG round i just imperil them) Press Space and script begin using the highest spell bound, and simply hover until they die I'd recommmend you to wait for lvl 310 when last Imperil ability (without cooldown) appears Make sure everything in your cloth set has 3 PABs Begin farming prof in Pfudor REs, they give the biggest prof (because of exp) and it's just one round This post has been edited by Draw99Gray: Oct 6 2017, 09:55
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Oct 6 2017, 10:23
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07

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QUOTE(clarkiest @ Oct 6 2017, 03:58)  Forgive my ignorance, but do we have script that automatically cast T3 spells at the beginning of the round and T2 or T1 afterwards? Because, in melee case, you just push down the button and BAM BAM BAM BAM. In mage playstyle, one turn can involve choosing spell > target, which is time consuming.
Automatically as on its own no. It would be botting. Automatically as on hovering in a spell chain, yep. This post has been edited by Scremaz: Oct 6 2017, 10:23
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Oct 6 2017, 10:29
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Noni
Group: Catgirl Camarilla
Posts: 13,238
Joined: 19-February 16

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QUOTE(Draw99Gray @ Oct 6 2017, 09:53) 
put Imperil on right click Start round, cast Protection and Regen, imperil 2, 5 and 8 (if i'm on a SG round i just imperil them) Press Space and script begin using the highest spell bound, and simply hover until they die
imperil on right click has the big disadvantage that you can keep right-clicking imperil even if you got spark-of-life'd. Then that right click causes you to die. The hover-shift method, as explained in the examples inside the script, is much safer and will let you finish PFfest eventually.
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Oct 6 2017, 11:47
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Draw99Gray
Group: Members
Posts: 749
Joined: 10-January 16

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QUOTE(DJNoni @ Oct 6 2017, 05:29)  imperil on right click has the big disadvantage that you can keep right-clicking imperil even if you got spark-of-life'd. Then that right click causes you to die. The hover-shift method, as explained in the examples inside the script, is much safer and will let you finish PFfest eventually.
It happened at first, until i got used to it, and i usually watch a movie while i do last 2 arenas It's been weeks since my last death with Holy Mage
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