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post Dec 13 2009, 08:12
Post #101
uth



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You sure you didn't just proc channeling again? and did it use the channeling proc on the cast?
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post Dec 14 2009, 00:29
Post #102
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No I didn't. It counts down normally unless I cast magic on myself or a monster without the Coalesced Mana proc.
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post Dec 14 2009, 01:41
Post #103
Sayo Aisaka



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It's been mentioned.
QUOTE(flowertop @ Nov 8 2009, 00:52) *

There's a little bugger when using Channeling + Coalesced Mana effects. First off, Channeling increases duration of (de)buffs, increases magical damage and healing effects, but will cost 0 MP. Coalesced Mana reduces the MP cost of any spell by half directed at the target.

Now what I noticed is - Under the condition that I have the effect of Channeling and there's a creature under the effect of Coalesced Mana, CMana takes precedence and halves the MP of the direct spell against the creature. Though CMana has been used up, Channeling is still in effect after using a spell.

Was this intentional?

I don't think he got an answer.
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post Dec 24 2009, 20:25
Post #104
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QUOTE
You can start one new grindfest every hour and one new grindfest battle every three minutes, averaged over 100 hours. You can do as many grindfest as you like in one hour, you are not limited to 1 per hour, its the average over 100 hours that matters. Basically, as a rule of thumb, you can do about 24 grindfests a day.


I haven't done any grindfest in nearly 4 days, until 3 hours ago when i started to do some in DW-numpad-spam cake mod (20-25mn for ~200 rounds, yes it's fast but still really boring).
After only 9 grindfest, i got the message "You have exceeded the number of Grindfests you can start in one day."
It's impossible to hit the limit if only the "100 grindfest in 100 hours" limit apply.
The only explanation is that i hitted the battle count limit, and that it counts towards it.

So to be more precise, the sentence to describe the limit is probably :
"In 100 hours : the lowest between 100 grindfest done and 2000 battles done."
so per day : the lowest between 24 grindfest and 480 battles.

So if you didn't do any grindfest in 5 days, then do 10 grindfest where you hit round 200+, you will not be able to continue, which is far from being able to do 24 grindfest a day.

24 grindfest a day is possible only if you don't go beyond the round 20 on average.

note : 480 battles per day is very few when you can do 2000+ battles in IW per day with full xp bonus
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post Jan 4 2010, 21:27
Post #105
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thanx 4 the tips, i will try it
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post Jan 10 2010, 16:32
Post #106
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thanx 4 the information.
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post Jan 29 2010, 23:16
Post #107
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QUOTE(marcho @ Oct 2 2009, 20:23) *

Staffs have a chance to proc Coalesced Mana on the targeted enemy. CM will last 2-3 turns, and will rebate 50% of the mana cost of the first offensive spell cast on that target during the duration of the proc. A successful cast will terminate the proc, regardless of the listed remaining duration. As a note, the mana is rebated, not subtracted from the cost, so if you do not have enough mana to cost the spell at full cost, it will not cast.


This is no longer that way, because with only 5MP, I caste condemn (cost me 6MP to cast) in a mob effected by Coalesced Mana, and I lose only 3MP (only remained 2MP left) (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jan 29 2010, 23:25
Post #108
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QUOTE(cmdct @ Jan 29 2010, 13:16) *

This is no longer that way, because with only 5MP, I caste condemn (cost me 6MP to cast) in a mob effected by Coalesced Mana, and I lose only 3MP (only remained 2MP left) (IMG:[invalid] style_emoticons/default/tongue.gif)


There's quite a bit in this thread that's out of date now. I'll get on Marcho's case to update his post.
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post Feb 12 2010, 04:58
Post #109
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I just started playig this HV. It looks fun. I'll try to level up a bit (IMG:[invalid] style_emoticons/default/smile.gif)
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post Mar 28 2010, 07:44
Post #110
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Thank you so much for the detailed information regarding the HV. This will surely help me in the future.
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post Mar 30 2010, 01:11
Post #111
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thanks for the tips mate it helps alot!! keep up the good work
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post Jun 27 2010, 21:04
Post #112
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Due to general out-of-dateness, I'm going to unsticky this thread. Unless anyone has strong objections.
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post Nov 13 2010, 19:24
Post #113
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I'm going to try to add all this information (after I read up on whats changed the last few months) to the wiki where-ever it may be lacking unless people think its more convenient to go through in post form.
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post Nov 13 2010, 20:07
Post #114
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QUOTE(marcho @ Nov 13 2010, 17:24) *

I'm going to try to add all this information (after I read up on whats changed the last few months) to the wiki where-ever it may be lacking unless people think its more convenient to go through in post form.
I think you should read wiki first, because Boggyb already made the same thing some time ago.
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post Nov 13 2010, 21:11
Post #115
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been goin through it, seems there's a bit missing here or there that might need some patching up. Was just tryin to see if anyone preferred to track down their information in post form or if I should let the post version drift into oblivion and focus on the wiki.
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