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> Post Your Stats on DwD ^.^, A Dance with Dragons@PFUDOR

 
post Dec 31 2020, 03:24
Post #810
lololo16




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QUOTE(Basara Nekki @ Dec 30 2020, 20:28) *

Try making a move using only OFC, and another using only Vital Strike, and then compare (except on Friday).

oh, I'll do that. Thanks for the data

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post Dec 31 2020, 18:57
Post #811
Tenrag



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QUOTE(lololo16 @ Dec 30 2020, 19:13) *
yes, club + rapier is the best combo. Even when using heavy armor I only have to heal on fridays, less than 10 times


I know, but I somehow don't like clubs. I don't usually play enough to feel any difference. Maybe I will look for one on WTS in near future even if it were just to check how much difference it makes.

Today I checked how niten holds up: 12k turns (didn't even bother to save a screenshot) - the same EQ but rapier swapped for a Peerless Ethereal Katana of Slaughter
It's unforged and without any potencies but I honestly did not expect that much downgrade. (imperil + hover attack + skywart sword when available)

Will check 1h next. What do you think is better in 1H DwD:
- staying in spirit stance and just attacking
- no spirit stance and vital strike when available?

This post has been edited by Tenrag: Dec 31 2020, 18:58
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post Dec 31 2020, 20:43
Post #812
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QUOTE(Tenrag @ Dec 31 2020, 13:57) *

I know, but I somehow don't like clubs. I don't usually play enough to feel any difference. Maybe I will look for one on WTS in near future even if it were just to check how much difference it makes.

the real problem is the waki, but yeah, the difference is big

QUOTE

Today I checked how niten holds up: 12k turns (didn't even bother to save a screenshot) - the same EQ but rapier swapped for a Peerless Ethereal Katana of Slaughter
It's unforged and without any potencies but I honestly did not expect that much downgrade. (imperil + hover attack + skywart sword when available)

with my niten set it takes me 3600 turns. Imperil and hover or just stance if i have full oc, imperil on sgs then spirit stance. Skyward is useless for me here

QUOTE

Will check 1h next. What do you think is better in 1H DwD:
- staying in spirit stance and just attacking
- no spirit stance and vital strike when available?

i think stance is always on, and vital strike only against SGs
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post Jan 1 2021, 01:36
Post #813
Tenrag



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QUOTE(lololo16 @ Dec 31 2020, 19:43) *
the real problem is the waki,

Really? You mean low rolls all around? Cause yeah - they are pretty low. Or that it's 'Nimble'?
I think Balance would only really give me few percent more crit chance at the expense of parry.
(I am already at 90% offhand strike chance/220% overall accuracy so more wouldn't really help much)
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post Jan 1 2021, 04:25
Post #814
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QUOTE(Tenrag @ Dec 31 2020, 20:36) *

Really? You mean low rolls all around? Cause yeah - they are pretty low. Or that it's 'Nimble'?
I think Balance would only really give me few percent more crit chance at the expense of parry.
(I am already at 90% offhand strike chance/220% overall accuracy so more wouldn't really help much)

i mean, maybe you could try with something different. Axe, shortsword. Maybe that rapier can become your offhand, idk
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post Jan 1 2021, 09:43
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prot993



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4,734 turns 0:32:45 (2.409 t/s) 3 riddles
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post Jan 1 2021, 18:23
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OMG I would save power to use OFC instead of other 1H skills
I now doubt on my way to finish DXD after watching you guys time ...
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post Jan 14 2021, 20:52
Post #817
Tenrag



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1100 turns better.
When compared to the previous build:
- switched the off-hand to the shortsword of balance below
- disabled haste and spirit shield from the IA slots (I have enough survival-ability and it lowers mana cost) It was a bad idea after all, re-enabling shaved another 100-150 rounds. (less healing is better) I just have to remember to drink the mana potions/draughts
- when doing frenzied blows I try to go in and out of spirit stance when attacking full health SGs (or multiple SGs)

the plan now is to check how Legendary Arctic Club of Slaughter would change things,

eq:
Legendary Ethereal Rapier of Slaughter
Peerless Ethereal Shortsword of Balance
Legendary Amber Shade Helmet of the Fleet
Legendary Onyx Shade Breastplate of The Shadowdancer
Legendary Zircon Shade Gauntlets of The Shadowdancer
Legendary Ruby Shade Leggings of the Shadowdancer
Legendary Savage Shade Boots of the Fleet

This post has been edited by Tenrag: Jan 16 2021, 23:11
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post Jan 16 2021, 22:38
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Back to back both PFUDOR

11,147 turns 1:40:19 (1.852 t/s) 2 horses
2,456 turns 0:19:26 (2.106 t/s) 2 horses
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post Jan 22 2021, 06:00
Post #819
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isekai, lv.325
dw, rapier wakizashi
friday

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post Jan 23 2021, 00:58
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1h, rapier, isekai


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post Jan 25 2021, 17:24
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5600 turn 33min
1h rapier
messed up couple of turns because alt+tabbing, playing this everyday might be new kind of torture for me (IMG:[invalid] style_emoticons/default/unsure.gif)

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post Jan 29 2021, 21:47
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first PFUDOR DwD ever, so freggin tedious 10k+ turns... probably need to get more damage or perhaps do some itemworld on the weapons to get the hollowforged ay (IMG:[invalid] style_emoticons/default/tongue.gif)

Legendary Tempestuous Rapier of Slaughter
Legendary Fiery Wakizashi of the Nimble
Legendary Jade Shade Helmet of the Shadowdancer
Legendary Cobalt Shade Breastplate of Negation
Peerless Onyx Shade Gauntlets of Negation
Legendary Cobalt Shade Leggings of the Fleet
Legendary Ruby Shade Boots of Negation
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post Jan 29 2021, 22:28
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QUOTE(GnHQ @ Jan 29 2021, 20:47) *

yes, please IW your weapons!
Also, do you use the skills of 2h? I have the feeling that your gear is good enough to do it faster. Of course, if this is the first DWD you probably lack proficiency as well.
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post Jan 30 2021, 10:54
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QUOTE(Noni @ Jan 29 2021, 21:28) *

yes, please IW your weapons!
Also, do you use the skills of 2h? I have the feeling that your gear is good enough to do it faster. Of course, if this is the first DWD you probably lack proficiency as well.


Skills of 2h? Not Dual Wield? also Skills and not Abilities? I do have all the abilities for DW maxed. not sure what the skills should be though.
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And the lack of proficiency? ingame proficiency is 12 higher then my lvl (IMG:[invalid] style_emoticons/default/biggrin.gif)
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if we're talking about experience with DwD PFUDOR then absolutely, no clue what the optimal strategy would be. Afterwards i read up a tiny bit by looking up the last 5 pages of this thread but yeah (IMG:[invalid] style_emoticons/default/biggrin.gif)

Currently just doing imperil on bosses, letting the overcharge be used for Freinzied blows whenever it can fire. Not sure if using spirit stance would be better, or now that i have the FUS ROH DAH skill unlocked that might be better?

Currently IW'ing my items, couldn't be bothered before (IMG:[invalid] style_emoticons/default/tongue.gif) Guess it shows badly now ahaha
Going to try to get one or both to 10 today and then post the next result (IMG:[invalid] style_emoticons/default/biggrin.gif)

Thank you for the tips! And sorry if i didn't understand what you meant completely (IMG:[invalid] style_emoticons/default/smile.gif)

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post Jan 30 2021, 11:01
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QUOTE(GnHQ @ Jan 30 2021, 08:54) *

Currently just doing imperil on bosses, letting the overcharge be used for Freinzied blows whenever it can fire. Not sure if using spirit stance would be better, or now that i have the FUS ROH DAH skill unlocked that might be better?


You can get a little more mileage out of DW by using spirit stance before using Frenzied Blows, against schoolgirls. Note that activating and deactivating both take turns, so it's generally faster if you try to keep your overcharge low enough that it auto-cancels after using the Frenzied Blows (so, use spirit then FBs around 85-100 OC).

You can also try to get Orbital Friendship Cannon - it's cheap these days, less than 400k for a full set of 21 figurines, check HVMarket - and use that instead of FBs against rounds with lots of monsters. You can also combine this with spirit stance if your damage is especially low (and imperil schoolgirls beforehand for a little extra power). The exact number of monsters in the round where this becomes better for you than FBs may vary depending on your damage - for me it's only when I start facing 3 SGs per round, but for you, it might be much earlier.

FUS RO DAH is generally a defensive skill and a waste of OC for DW players. Spirit stance alone is also generally a waste.

For what it's worth, you're using a very defensive DW setup; you can get a significant performance increase by switching from rapier/waki to an eth club of slaughter & rapier of balance combo, for arenas. Forging on weapons is your friend.
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post Jan 30 2021, 23:17
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Welp, i thought that IW would not take that long (IMG:[invalid] style_emoticons/default/mellow.gif) Managed to get my offhand to IW10 at least. Also took @Noni & @Nezu advince. Managed to shave off 3400 turns! Thank you two a lot!

Still same gear (IMG:[invalid] style_emoticons/default/tongue.gif)
Legendary Tempestuous Rapier of Slaughter
Legendary Fiery Wakizashi of the Nimble
Legendary Jade Shade Helmet of the Shadowdancer
Legendary Cobalt Shade Breastplate of Negation
Peerless Onyx Shade Gauntlets of Negation
Legendary Cobalt Shade Leggings of the Fleet
Legendary Ruby Shade Boots of Negation

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post Feb 1 2021, 07:01
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【8,874 turns 1:08:28 (2.16 t/s) 1 horse】

First-time post DwD stat here. 1H Slaughter Rapier.

Total turns number looks awful because I wear shade instead of power heavy.

Drop a Leg Power Heavy, not so bad.

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post Feb 1 2021, 09:35
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QUOTE(Nezu @ Jan 30 2021, 09:01) *

You can get a little more mileage out of DW by using spirit stance before using Frenzied Blows, against schoolgirls. Note that activating and deactivating both take turns, so it's generally faster if you try to keep your overcharge low enough that it auto-cancels after using the Frenzied Blows (so, use spirit then FBs around 85-100 OC).

I agree that toggling the spirit stance on and off is better but isn't it worse to go for low OC auto-turn off just to save 1 turn? since according to the wiki the damage formula of skills is
CODE
Base Skill Damage = Physical_Attack_Base_Damage * Skill_Multiplier * Overcharge %?* 0.02

Wouldn't that be strictly worse? Unless You're assuming even on minimum OC the damage is enough to 1shot the target(s), in which case I guess you're right.

In my case (I use Niten/Shade) Skyward damage is ridiculously low compared to SGs total HP so what I do is every round is:
1- (previous round) Get SG on 1shot-to-kill HP
2- Turn spirit stance on and finish SG off
3- (current round) with spirit stance still on use Skyward on as many non-SGs as possible then keep attacking them until all are dead.
4a- (only SGs are left) If it's 1 or 2 SGs, i use focus (to save a negligible amount of mana, but still) and then use Imperil
4b- The same as 4a except no focus because I can't survive 3 SGs with the mitigation/evade penalty
5- At this point either I'm out of OC and spirit is turned off, or its low and I manually turn it off. Now I attack the SG (optimally they're adjacent, it's a pain when they're more than 2 slots away because no domino) get enough OC to skyward again (this actually helps a LOT not for the damage but for the 5 stacks of Penetrated Armor which lasts ~10 attack-turns due to my attack speed.
7- Go back to 1 while making sure OC is at maximum, and repeat.

Couple of things to note:

First, ironically, the last 3 arenas are actually the only 3 ones I can easily win on PFUDOR. This is because my gear is still shitty as hell I suppose, so I struggle to survive multiple monsters for more than a couple of turns, which requires me to use skyward and kill them fast, which is not possible because OC charges slower than I change rounds. SGs high HP allows me to prepare every round to kill the regular monsters fast. Obviously this makes it painfully slower, and for now this is the fastest I could manage.
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Second, I'd like to see skyward sword damage increased since it seems too low compared to other skills. I mean, even the staff skill (concussive strike I believe) does more damage... wtf lol.

Do you have any suggestions or comments for better optimization? This is my gear for now:
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The plan is to get a full Peerless set of:
Ethereal Katana of Slaughter
Ethereal Wakizashi Of the Nimble - slaughter seems a waste on offhand, balance is crap because half of the bonus is negated since it's easy to attain 200% accuracy from other sources. It seems to me that the choice is always between swiftness and nimble and I'm guessing extra parry helps a lot more than a bit more attack speed.
Savage Shade Armor Set of the Shadowdancer

That said, I used the SmartSearch script to get a sense of the offer. I didn't find a SINGLE one of these items for sale which begs the question... Am I being delusional to aim for this? Which begs a second question... Is there even any point in playing this game if I don't get a gold star? Having no passive income is painful. I hate the concept of "pay to win" so I've been resisting the urge to get the star. I did fire up a H@H but damn that thing is slow. 254 straight hours online and still on 255 static ranges (netting 3,7 hath/day).

I have to admit, the difficulty and longevity of this game is exactly what pulled me into it. I love games where there's an actual sense of accomplishment from getting and accomplishing things. However, at this point it seems more impossible than hard, when not even a single item I want is available for sale. You said getting OFC for 400k is cheap nowadays, but the truth is every single credit I get goes straight into the hath pool, which means even those 400k are not very affordable. Please show me the light at the end of the tunnel (IMG:[invalid] style_emoticons/default/laugh.gif).

Well this post is already huge, but I've been saving so much stuff to say that it has to come out sometime. I started by replying to Nezu but of course anyone with an opinion and patience to read this wall of text is welcome to pitch in (I do feel like this forum is a little on the slow side when it comes to active discussions).
Anyway, I hope you didn't get brain cancer from my endless rambling.
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post Feb 1 2021, 09:59
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Nezu



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QUOTE(Snickers1 @ Feb 1 2021, 07:35) *

I agree that toggling the spirit stance on and off is better but isn't it worse to go for low OC auto-turn off just to save 1 turn? since according to the wiki the damage formula of skills is...


That formula is misleading, it's thought to be a multiplier based on how much OC the skill costs, but I'm not sure it's accurate at all.

Essentially the interaction I'm describing is using spirit stance to double your FBs damage. FBs does the same damage regardless of how much OC you currently have.
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