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Post Your Stats on DwD ^.^, A Dance with Dragons@PFUDOR |
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May 12 2019, 04:25
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Insania
Group: Gold Star Club
Posts: 1,475
Joined: 21-October 10

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May 13 2019, 04:59
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XMike
Group: Gold Star Club
Posts: 929
Joined: 26-November 06

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QUOTE(Fudo Masamune @ May 11 2019, 10:45)  Do you know which timezone it uses for the day bonus?
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May 13 2019, 05:17
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Kpop of Orz
Group: Gold Star Club
Posts: 575
Joined: 1-December 14

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QUOTE(XMike @ May 12 2019, 19:59)  Do you know which timezone it uses for the day bonus?
UTC/GMT +0
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May 15 2019, 15:29
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tox01
Group: Gold Star Club
Posts: 567
Joined: 16-April 09

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You can help testing and mage's guide by donating Exquisite Charged/Radiant Phase armour===== No Charged armour, no Spellweaver. Level: 443 Day's damage bonus: Cold Style: Imperil Wind Mage [ 3 Phase + 2 Cotton; Legendary Tempestuous Willow Staff of Focus - Penetrator 5, Annihilator 3 ] Magic damage: 2794 ( 188.1% spell damage, 11.6% cast speed, 47% critical chance, 56% critical damage ) Proficiency: 772 elemental, 666 deprecating, 464 cloth, 464 staff Health: 19093. Evade: 51.9%. Parry: 22.2% Hath perks (battle relevant): +15% damage, +10% Health, +10% Mana, +50% in-combat regen, +10% Deprecating Proficiency, Innate Arcana IV ( slotted: Spark of Life, Spirit Shield ), Riddlemaster Turns: 5082 ( 26:41 min ) Stats, equipment, result:  P.S. Setup can clear all Arenas @ PFUDOR. 100 rounds - ~1000 turns / 6 min, 60 - ~620 / 4 min.
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May 17 2019, 11:35
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Noni
Group: Catgirl Camarilla
Posts: 13,430
Joined: 19-February 16

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1.576 turns 0:09:49 (2,676 t/s) 1 riddle
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May 17 2019, 12:03
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feathered
Group: Members
Posts: 395
Joined: 1-October 18

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QUOTE(tox01 @ May 15 2019, 15:29)  No Charged armour, no Spellweaver. Level: 443 Day's damage bonus: Cold Style: Imperil Wind Mage [ 3 Phase + 2 Cotton; Legendary Tempestuous Willow Staff of Focus - Penetrator 5, Annihilator 3 ] Turns: 5082 ( 26:41 min )
Why so many turns? No insight?
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May 17 2019, 12:52
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tox01
Group: Gold Star Club
Posts: 567
Joined: 16-April 09

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QUOTE(feathered @ May 17 2019, 12:03)  Why so many turns? No insight?
How much do you expect? Or compared to what? So I can better answer your question. For that setup it's fine...
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May 17 2019, 13:15
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feathered
Group: Members
Posts: 395
Joined: 1-October 18

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QUOTE(tox01 @ May 17 2019, 12:52)  How much do you expect? Or compared to what? So I can better answer your question.
For that setup it's fine...
With cold, you consistently get 4k turns. I spied there's significant difference of magic score etc, but the post implied the only change is charged prefix and spellweaver potency. Without mention of magic score stat whatsoever, mage illiterate like me will hurriedly assume charged prefix gave that much difference. I think you need to state what you did differently and what you keep the same. This post has been edited by feathered: May 17 2019, 13:16
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May 17 2019, 14:24
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tox01
Group: Gold Star Club
Posts: 567
Joined: 16-April 09

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QUOTE(feathered @ May 17 2019, 13:15)  With cold, you consistently get 4k turns. I spied there's significant difference of magic score etc, but the post implied the only change is charged prefix and spellweaver potency. Without mention of magic score stat whatsoever, mage illiterate like me will hurriedly assume charged prefix gave that much difference. I think you need to state what you did differently and what you keep the same. I see. The meaning was that not so good (large level difference, Magnificent piece) Wind setup without any +Cast speed bonuses can complete all Arenas @ PFUDOR (I need to offset my Hath perks -__-). Yes, it's not really a comparison to Cold setups. It's different element with different stats... I would have mentioned it, as I do with Cold setups (when I change the staff or armour and provide link to other runs). Sorry, if it was misleading. I do provide text information about stats and screenshots with stats, so others can check the difference... The difference is mostly in the staff. That Wind setup can be compared to Cold setup that uses Legendary Arctic Oak Staff of Focus [LAOF] (similar of Focus staffs), but you're talking about setup that uses Legendary Arctic Redwood Staff of Niflheim [LARN]. LARN is more damaging than LAOF one (pure damage from LARN offsets more critical chance and less resisted spells from LAOF). That's why it takes much less turns. Run with Legendary Tempestuous Redwood Staff Of Freyr should be around 4k turns (IMG:[ invalid] style_emoticons/default/smile.gif) Don't have one below my level -__-
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May 17 2019, 15:28
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pablo903
Group: Gold Star Club
Posts: 1,132
Joined: 30-April 12

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Hath Perks: Vigorous Vitality, Force of Nature, Innate Arcana I II III IV, Dæmon Duality I Enchantments: Infused Darkness Gameplay: Regen, Heartseeker, Mana Draught, Spirit Draught, Kill the Schoolgirls first Web browser: Chrome 64-bit    
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May 17 2019, 15:47
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feathered
Group: Members
Posts: 395
Joined: 1-October 18

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QUOTE(tox01 @ May 17 2019, 14:24)  That Wind setup can be compared to Cold setup that uses Legendary Arctic Oak Staff of Focus [LAOF] (similar of Focus staffs), but you're talking about setup that uses Legendary Arctic Redwood Staff of Niflheim [LARN]. I see. 1k turns was a pretty big gap. QUOTE(pablo903 @ May 17 2019, 15:28)  LOL. No cure is great, but playing 1H with no vital strike, no imperil, and no OFC, what a masochist.
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May 17 2019, 17:54
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tox01
Group: Gold Star Club
Posts: 567
Joined: 16-April 09

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QUOTE(pablo903 @ May 17 2019, 15:28)  ...
I think you can clear it faster (~30 min)... Is that a choice? Your way?
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May 17 2019, 18:49
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pablo903
Group: Gold Star Club
Posts: 1,132
Joined: 30-April 12

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QUOTE(feathered @ May 17 2019, 10:47)  I see. 1k turns was a pretty big gap. LOL. No cure is great, but playing 1H with no vital strike, no imperil, and no OFC, what a masochist.
Those are very good ideas, thank you very much. (IMG:[ invalid] style_emoticons/default/smile.gif)
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May 18 2019, 00:51
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Nezu
Group: Catgirl Camarilla
Posts: 3,940
Joined: 29-January 12

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QUOTE(tox01 @ May 17 2019, 13:24)  Run with Legendary Tempestuous Redwood Staff Of Freyr should be around 4k turns (IMG:[ invalid] style_emoticons/default/smile.gif) Don't have one below my level -__- I however do! I'll send it your way for testing, but please return it when you're done with it.
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May 18 2019, 12:41
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Fap.Fap
Group: Gold Star Club
Posts: 1,554
Joined: 19-October 11

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QUOTE(pablo903 @ May 17 2019, 15:28)  Hath Perks: Vigorous Vitality, Force of Nature, Innate Arcana I II III IV, Dæmon Duality I Enchantments: Infused Darkness Gameplay: Regen, Heartseeker, Mana Draught, Spirit Draught, Kill the Schoolgirls first Web browser: Chrome 64-bit     45mins? what is this ? ;O and why do you only have 29k HP as a 1H?
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May 18 2019, 18:15
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(Fap.Fap @ May 18 2019, 19:41)  45mins? what is this ? ;O and why do you only have 29k HP as a 1H?
His END is really low and he has almost no jug on his armor, that's why. pablo903 bro, you need to fix your stats man. Your AGI is waaay too high. Your attack speed bonus should be at 0%. You don't want to be fast. Your INT is also waaaay too high. You can literally run INT at 0 (I keep mine at 300 cause it barely costs any exp to have it at that and it gives you some mana. But that's all it's good for if you're melee. Some extra mana. Not worth 500+ points in any scenario. Take haste and shadow veil off of IA. If it makes you take a shit ton of damage, keep haste on, but SV is the opposite of useful. You need to take attacks to counter/parry. The more attacks you dodge the less dmg you do back to the mobs. Use imperil. At least for the SGs jesus. Use vital strike (for SGs as well) With that you can easily take 2-3k turns off your run. Also dude, are you not using any gems?? This post has been edited by KamuiSeph: May 18 2019, 18:19
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May 19 2019, 07:32
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feathered
Group: Members
Posts: 395
Joined: 1-October 18

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QUOTE(KamuiSeph @ May 18 2019, 18:15)  His END is really low and he has almost no jug on his armor, that's why. pablo903 bro, you need to fix your stats man.
He's just fooling around. Not the kind of experiment I would conduct. Man, nudging that mouse little by little for half hours must be boring.
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May 19 2019, 11:25
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tox01
Group: Gold Star Club
Posts: 567
Joined: 16-April 09

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You can help testing and mage's guide by donating Exquisite Charged/Radiant Phase armour===== To satisfy feathered's curiosity... feathered, here's comparable Wind staff to 4k Cold runs. Higher number of turns is due to a low Penetrator proficiency. Otherwise it should be around 4.1-4.2k turns (my Wind setup also has lower bonus spell damage - it will be slower than Cold one even with Penetrator 5). With enough proficiency and when using Imperil you completely negate monster's mitigation to your damage element. Redwood staffs have same bonuses to all elements (Fire, Cold, Elec, Wind). With similar Redwood staffs, similar proficiency factor and bonus spell damage performance will be pretty much the same. So, if you see a run with a Redwood staff - just insert your Fire, Cold, Elec or Wind element (IMG:[ invalid] style_emoticons/default/smile.gif) I thank lestion for providing the staff for testing. ===== Other Wind staffs: - Legendary Tempestuous Willow Staff of Focus (Penetrator 5, Annihilator 3) [level 342; 5 forged]. 3 Phase + 2 Cotton Level: 444 Day's damage bonus: Holy Style: Imperil Wind Mage [ 3 Phase + 2 Cotton; Legendary Tempestuous Redwood Staff of Freyr - Penetrator 2, Annihilator 5, Archmage 1 ] Magic damage: 2936 ( 249.0% spell damage, 11.7% cast speed, 43.3% critical chance, 60% critical damage ) Proficiency: 806 elemental, 601 deprecating, 467 cloth, 466 staff Health: 19131. Evade: 52.0%. Parry: 22.4% Hath perks (battle relevant): +15% damage, +10% Health, +10% Mana, +50% in-combat regen, +10% Deprecating Proficiency, Innate Arcana IV ( slotted: Spark of Life, Spirit Shield ), Riddlemaster Turns: 4403 ( 23:25 min ) Stats, equipment, result:  P.S. Setup can clear all Arenas @ PFUDOR. 100 rounds - ~1000 turns / 6 min, 60 - ~575 / 3.5 min.
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May 19 2019, 14:33
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pablo903
Group: Gold Star Club
Posts: 1,132
Joined: 30-April 12

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Thank you very much KamuiSeph your advice helped me (IMG:[ invalid] style_emoticons/default/laugh.gif) Innate Arcana III (Haste) Disabled Innate Arcana IV (Shadow Veil) Disabled attack speed bonus down to 0% Imperil and Vital Strike Result: from 45 minutes to 38 
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