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Post Your Stats on DwD ^.^, A Dance with Dragons@PFUDOR |
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Apr 28 2019, 15:04
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EsotericSatire
Group: Catgirl Camarilla
Posts: 12,720
Joined: 31-July 10

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This is my current state, the problem is the low turn per second. Also haven't been able to get much stronger with the mjolnir style. 
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Apr 28 2019, 15:51
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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QUOTE(tox01 @ Apr 27 2019, 22:44)  Yes, continue to Imperil bosses (IMG:[ invalid] style_emoticons/default/smile.gif) I was meaning before 1st boss and trying to Imperil only bosses (for example if they are clustered in the first 3 positions - cast only 1 Imperil). Before sg's start to appear I don't use imperil, I tested it already and with my current set the turn count doesn't change much, and not casting imperil is more convenient.
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Apr 28 2019, 19:39
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Xythy @ Apr 28 2019, 05:23)  I have heard that 5 phase or 4+1 is what work the best for DwD (I'm using 3+2 and plan to change to 4+1 for DwD and ED) But I still need to test it myself, so I won't comment on that.
At least for Holy 5 phase is consistently better (a lot better if the phase is radiant). Btw, non-imperil holy is still faster than any melee style for DwD.
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Apr 28 2019, 20:37
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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QUOTE(Sapo84 @ Apr 28 2019, 11:39)  At least for Holy 5 phase is consistently better (a lot better if the phase is radiant).
In fact I learned about this while using the search function on the experts thread... And you were the one mentioning it iirc. (IMG:[ invalid] style_emoticons/default/happy.gif) QUOTE(Sapo84 @ Apr 28 2019, 11:39)  Btw, non-imperil holy is still faster than any melee style for DwD.
I guess that's true. But to pull that off you need to be reasonably strong (completely not my case). My 15 minutes runs can turn into 25+ minutes, is just a guess since I haven't tried it nor did any calculations (just the feel I got when for some rounds I tried to kill the sg's without using imperil). That's why I said "I'm not a masochist". It wasn't my intention to make it sound like it was something inviable or absurd. This post has been edited by Xythy: Apr 28 2019, 20:40
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Apr 28 2019, 23:07
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Xythy @ Apr 28 2019, 20:37)  In fact I learned about this while using the search function on the experts thread... And you were the one mentioning it iirc. (IMG:[ invalid] style_emoticons/default/happy.gif) Other users tried that much earlier than my reports, I just went and confirmed it as soon as I had 5 phase decently upgraded. QUOTE(Xythy @ Apr 28 2019, 20:37)  I guess that's true. But to pull that off you need to be reasonably strong (completely not my case). My 15 minutes runs can turn into 25+ minutes, is just a guess since I haven't tried it nor did any calculations (just the feel I got when for some rounds I tried to kill the sg's without using imperil). That's why I said "I'm not a masochist". It wasn't my intention to make it sound like it was something inviable or absurd.
Fun fact, when I switched to mage I had 0 Deprecating prof so I pretty much couldn't use imperil (Oak doesn't give any prof bonus, duration was abysmal, mana cost was absurd) so while I farmed the prof I used non-imperil for DwD. The first time I maged in DwD my record went done from 25m50s to 23m05s, and it was a setup which was a lot less optimized than my 1H setup. Even now my biggest time saving for DwD runs were switching from mage and start casting imperil. This is the list (day are in DD/MM/YYYY format).  Edit: The _drain is a test where I put the drain spell in the rotation. This post has been edited by Sapo84: Apr 28 2019, 23:08
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Apr 29 2019, 00:07
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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QUOTE(Sapo84 @ Apr 28 2019, 15:07)  Other users tried that much earlier than my reports, I just went and confirmed it as soon as I had 5 phase decently upgraded.
I guess we owe a lot to those players for their dedication and testing. But people like you that confirm/shares the information are also important. QUOTE(Sapo84 @ Apr 28 2019, 15:07)  Fun fact, when I switched to mage I had 0 Deprecating prof so I pretty much couldn't use imperil (Oak doesn't give any prof bonus, duration was abysmal, mana cost was absurd) so while I farmed the prof I used non-imperil for DwD. The first time I maged in DwD my record went done from 25m50s to 23m05s, and it was a setup which was a lot less optimized than my 1H setup. Even now my biggest time saving for DwD runs were switching from mage and start casting imperil. This is the list (day are in DD/MM/YYYY format).
23m05s non-imperil with a not-so-optimized set? Ooh~ our definition of "optimization" differs or your average t / s is really high (maybe both). I would like to try doing the same just to know how much my time gets rekt... but I'll refrain. Anyways, thanks for sharing your personal experience and records, btw those are really impressive. (IMG:[ invalid] style_emoticons/default/happy.gif)
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Apr 29 2019, 00:28
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(Xythy @ Apr 29 2019, 00:07)  23m05s non-imperil with a not-so-optimized set? Ooh~ our definition of "optimization" differs or your average t / s is really high (maybe both).
Not optimized compared to now, I built that set over 4-6 months so it wasn't bad by any means, just a little worse than the 1H one (which had years of upgrades). Anyway, 3.84 t/s at that time, when 4 t/s was possible (if I had the VDSL2 line I have today it would be probably a little bit higher).
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Apr 29 2019, 00:43
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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QUOTE(Sapo84 @ Apr 28 2019, 16:28)  *** *** ***
Oic~ I thought you would say something like that.
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Apr 29 2019, 02:24
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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full phase, dark day, no infusions, imperil on schoolgirls only
1,947 turns 0:11:30 (2.822 t/s)
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Apr 29 2019, 02:37
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lololo16
Group: Gold Star Club
Posts: 2,888
Joined: 5-March 12

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:3 
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Apr 29 2019, 02:39
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SPoison
Group: Gold Star Club
Posts: 4,130
Joined: 20-July 10

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Holy mage, equip posted earlier (outdated equips), pfudor, imperil everything until sg show up then imperil sg only. This post has been edited by SPoison: Apr 29 2019, 02:40
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Apr 30 2019, 04:12
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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DD5, dark day. Nice!
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May 1 2019, 08:56
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Drksrpnt
Group: Gold Star Club
Posts: 3,551
Joined: 27-December 10

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 I dunno, 4.2k seems like too much, and I don't know what I'm doing wrong. Oh well.
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May 1 2019, 11:01
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tox01
Group: Gold Star Club
Posts: 567
Joined: 16-April 09

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Without Aether Shard, without last T3 spell (Ragnarok) ability level (5->4 turns cooldown, 9->10 targets). Level: 438 Day's damage bonus: Cold Style: Imperil Dark Mage [ Exquisite Demonic Willow Staff of Focus; Penetrator 4, Spellweaver 5 ] Magic damage: 2763 ( 205% spell damage, 22% cast speed, 44.9% critical chance, 50% critical damage ) Proficiency: 664 forbidden, 674 deprecating, 452 cloth, 451 staff Health: 18008. Evade: 51.1%. Parry: 21.8% Hath perks (battle relevant): +15% damage, +10% Health, +10% Mana, +50% in-combat regen, +10% Deprecating Proficiency, Innate Arcana IV ( slotted: Spark of Life, Spirit Shield ), Riddlemaster Turns: 4977 ( 26:29 min ) Stats, equipment, result:  P.S. Yes, it can clear all Arenas @ PFUDOR. 100 rounds - ~1.1k turns / 6.5 min, 60 - ~700 / 4.5 min.
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May 1 2019, 11:37
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Nezu
Group: Catgirl Camarilla
Posts: 3,941
Joined: 29-January 12

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Good to know a crippled dark mage with an exquisite focus staff clears a little faster than my DW (IMG:[ invalid] style_emoticons/default/laugh.gif)
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May 2 2019, 08:26
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feathered
Group: Members
Posts: 395
Joined: 1-October 18

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I was interested to know how many turns I need to complete DWD. I've reached the 4,500 turns everyone with 1H/Heavy seemed to be able to achieve before resorting to forging and hath perk. In my mind, breaking that number without ANY additional forging or perk would be fun. Instead, I got weaker. Level 347 - the start of record  A bit slower than usual, but maybe I'm just unlucky today. Level 348 - huh, why do I got slower? I started to suspect this is the level which melee get gradually weaker. Level 348 to 349 3 instances of DWD I didn't bother taking screenshoot, constantly getting 4,700 turns annoyed me Level 349 breaking to 350 - weakening confirmed.  I did a little forging before this, just 5 level of parry, STR, and DEX on rapier. No improvement felt.
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May 2 2019, 09:42
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Noni
Group: Catgirl Camarilla
Posts: 13,434
Joined: 19-February 16

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QUOTE(feathered @ May 2 2019, 08:26)  I was interested to know how many turns I need to complete DWD. I've reached the 4,500 turns everyone with 1H/Heavy seemed to be able to achieve before resorting to forging and hath perk. In my mind, breaking that number without ANY additional forging or perk would be fun. Instead, I got weaker. Level 347 - the start of record  A bit slower than usual, but maybe I'm just unlucky today. Level 348 - huh, why do I got slower? I started to suspect this is the level which melee get gradually weaker. Level 348 to 349 3 instances of DWD I didn't bother taking screenshoot, constantly getting 4,700 turns annoyed me Level 349 breaking to 350 - weakening confirmed.  I did a little forging before this, just 5 level of parry, STR, and DEX on rapier. No improvement felt. In the old days (before I played, I have this from hear-say), the game became easier with each level, up to the point that at level 300+ you could roll through every challenge blindfolded. That's why there is level scaling. At the moment, the level scaling is such that you need more than a little forging to compensate the level scaling around your level. At higher levels, you need much more exp per level, so you get much more time to improve your stats per level. That makes it easier to keep up the speed. Could well be that you discovered the hardest part in the current version.
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May 2 2019, 09:51
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Nezu
Group: Catgirl Camarilla
Posts: 3,941
Joined: 29-January 12

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QUOTE(DJNoni @ May 2 2019, 08:42)  At the moment, the level scaling is such that you need more than a little forging to compensate the level scaling around your level. At higher levels, you need much more exp per level, so you get much more time to improve your stats per level. That makes it easier to keep up the speed. Could well be that you discovered the hardest part in the current version.
Well, there's also that 3 days in a row isn't really a lot of data, especially given the daily damage-type bonuses varying in value dependent on monster distribution (and the RNG on what kind of monsters you get in your rounds, too). If anything it's a marvel it works out as roughly consistent as it is. It's well documented that melee gets slower as you increase in level, and it only continues in that fashion up to 500. I think likely the reason mage players feel this less is both because of how expensive it is to play (giving you a lot more room to improve, the longer you play and accumulate wealth) and also because it may benefit more from forging than melee styles (but I do not have considerable data to prove this without resorting to reaching deep into my ass). I'm afraid I don't remember what level DWD started to take considerably longer for me, though. I took a couple years break in the mid 300s and I've been stable around 5k turns for a couple months now. This post has been edited by lestion: May 2 2019, 09:53
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May 2 2019, 10:31
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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For my part, I do believe that there may be a breakpoint in forging where the stats gained every level by the player compensate those of the monsters. I don't know well where it is, but it feels like I'm close to it.
This post has been edited by decondelite: May 2 2019, 10:32
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May 2 2019, 10:48
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Nezu
Group: Catgirl Camarilla
Posts: 3,941
Joined: 29-January 12

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QUOTE(decondelite @ May 2 2019, 09:31)  For my part, I do believe that there may be a breakpoint in forging where the stats gained every level by the player compensate those of the monsters. I don't know well where it is, but it feels like I'm close to it.
Interesting consideration. Might be why my turn count has been unchanged for the best part of 30 levels or so now.
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