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> Post Your Stats on DwD ^.^, A Dance with Dragons@PFUDOR

 
post Mar 30 2019, 19:47
Post #370
randomuser1234



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QUOTE(Drksrpnt @ Mar 30 2019, 01:38) *

You should imperil at the beginning of each round for DW too you know.

I did not know that!
I assumed Imperil wouldn't do much since they were getting Penetrated Armor anyway from my rapier. I've already done A Dance With Dragons today, so I tried using Imperil on Eternal Darkness. It seemed to go well, though I don't have saved stats to compare it to.

QUOTE(KamuiSeph @ Mar 30 2019, 03:34) *

What's your gear like?

DW: Legendary Ethereal Club of Slaughter Legendary Shocking Rapier of the Nimble Legendary Cobalt Shade Helmet of the Fleet Legendary Jade Shade Breastplate of The Arcanist Magnificent Savage Shade Gauntlets of The Shadowdancer Legendary Agile Shade Leggings of Negation Magnificent Amber Shade Boots of Negation
Mage: Magnificent Hallowed Katalox Staff of The Heaven-sent Magnificent Mystic Phase Cap of Heimdall Legendary Frugal Cotton Robe of the Heaven-sent Magnificent Radiant Phase Gloves of Heimdall Magnificent Cotton Pants of the Heaven-sent Magnificent Amber Phase Shoes of Heimdall

QUOTE(lestion @ Mar 30 2019, 03:56) *

I cast imperil on unaffected targets when it's time to attack them, not all of them at the start of the round. That may mean some frenzied blows targets at the edges don't get affected. I could also choose to never directly attack anything adjacent to a schoolgirl and let FB clear those.

I think Imperil would matter more for Frenzied Blows, since the monster you're attacking normally will have Penetrated Armor already, but the others won't.
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post Mar 31 2019, 04:14
Post #371
randomuser1234



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Tired out Dual Wield with Imperil. For the rounds with no schoolgirls, I cast Imperil once at the beginning of the round then started attacking normally regardless of how many resisted or not. For the rounds with schoolgirls, I made sure all the schoolgirls got Imperiled, but I didn't get all of the other monsters.

6492 turns 36:55 (2.931 t/s), cure: 6, full cure: 0

That's 700 turns and 3 minutes faster than when I wasn't using Imperil.

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post Apr 2 2019, 05:24
Post #372
feathered



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LOL. 6k turns.

Attached Image



Utilizing tactical OFC, total turn can be cut

Attached Image



Still too slow tho...

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post Apr 4 2019, 09:28
Post #373
tox01



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QUOTE(Greshnik @ Mar 18 2019, 07:52) *

Lv. 361, Dark Day...

its really hard to break the 3.5k turns barrier... (IMG:[invalid] style_emoticons/default/sad.gif)

Have you tried without using Health Draughts?
Your defense should be high enough to no longer require it... May help to shave a few turns.

QUOTE(BlueWaterSplash @ Mar 21 2019, 23:08) *

So I guess the main thing is the use of imperil (max upgraded probably) and also balance armor being extra useful on DwD, which I had also observed on other players earlier (I think it was you, tox01 in particular). Balance armor is probably more useful on DwD than other arenas because getting crits earlier and more often on SG lets you kill them a lot quicker.

Yes, I'm using Power of Balance and Non-Slaughter weapon.

=====
23 levels later... the same

Level: 425
Style: Imperil 1H Heavy ( Rapier )
Attack damage: 7995 ( 54.1% critical chance, 69% critical damage, 1.9% attack speed )
Weapon damage: void + wind + dark ( day's damage bonus: wind )
Block, Parry, Evade, Resist: 60.1%, 67.1%, 4.5%, 22%
Hath perks (battle relevant): +10% damage, +10% Health, Innate Arcana III ( slotted: Spark of Life, Spirit Shield ), Riddlemaster
Turns: 4265 ( 24:08 min )

Stats, equipment, result:
Attached Image Attached Image


Edit: level typo...

This post has been edited by tox01: Apr 5 2019, 13:32
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post Apr 4 2019, 14:06
Post #374
KamuiSeph



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QUOTE(tox01 @ Apr 4 2019, 16:28) *

snip

Have you tried swapping to Slaughter rapier? And maybe swap out some balance armors for slaughter?
Your hit chance is unnecessarily high (afaik beyond 200% doesn't benefit you at all). And your ADB is pretty low :0
Also cutting out draughts in general and just using potions when low vitals saves a bunch of turns as well.
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post Apr 4 2019, 16:34
Post #375
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QUOTE(KamuiSeph @ Apr 4 2019, 14:06) *

Have you tried swapping to Slaughter rapier? And maybe swap out some balance armors for slaughter?
Your hit chance is unnecessarily high (afaik beyond 200% doesn't benefit you at all). And your ADB is pretty low :0
Also cutting out draughts in general and just using potions when low vitals saves a bunch of turns as well.

Yes. Last time I tried it at level 403 (+300 damage; similar forge). It was slower. It was much faster at lower levels, but it has changed now.
Yes, I tried swapping 2 Balance for 2 Slaughter (+400 damage) at level 400. No change really.
Currently swapping showed Soulbound forged 5 Slaughter Helmet (40%) with unforged Balance one (50%, level 365) does nothing for me.
At current level I need to gain much more damage to get ahead of the curve.
Sadly, I don't have 5 pieces to test it. We'll wait for Greshnik to show it (IMG:[invalid] style_emoticons/default/smile.gif)

Bunch of turns? Not sure.
Draughts used: 42. Maybe I'll shave 10-15 turns and a few seconds. But that's it, I think.

Thank you for the advice, but the point here is to provide stats, expected time and dynamic as I level up (as I have average, mostly un-forged/low-forged, some not Soulbound and no Jug25 equipment). And to show the point when it'll get slower (attack damage is too low).
So other players can compare stats and know what they can expect.
Sadly not many provide similar data...

At some point I'll show full Slaughter... but Basara'll probably beat me to it (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Apr 4 2019, 18:09
Post #376
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QUOTE(tox01 @ Apr 4 2019, 03:28) *

Have you tried without using Health Draughts?
Your defense should be high enough to no longer require it... May help to shave a few turns.
Yes, I'm using Power of Balance and Non-Slaughter weapon.


A pale smile appeared on my face when seeing someone also uses a non-slaughter rapier (IMG:[invalid] style_emoticons/default/laugh.gif)

And the prefix made the smile last a little longer :3

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post Apr 4 2019, 22:05
Post #377
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QUOTE(tox01 @ Apr 4 2019, 23:34) *

Bunch of turns? Not sure.
Draughts used: 42. Maybe I'll shave 10-15 turns and a few seconds. But that's it, I think.

You say that but, how often do you even need to heal?
When I stopped chugging draughts I realized I don't need them.
Not the health one, at least.
And I end up using maybe 1-2 more cures and like ~10 mana pots.

QUOTE(tox01 @ Apr 4 2019, 23:34) *

Thank you for the advice, but the point here is to provide stats, expected time and dynamic as I level up (as I have average, mostly un-forged/low-forged, some not Soulbound and no Jug25 equipment). And to show the point when it'll get slower (attack damage is too low).
So other players can compare stats and know what they can expect.
Sadly not many provide similar data...


And giving advice based on provided stats is what, forbidden? (IMG:[invalid] style_emoticons/default/laugh.gif)
Hey, I'm just trying to help out (IMG:[invalid] style_emoticons/default/unsure.gif)
You go through a lot of turns for DwD and I can see what's the issue, just tryin to be helpful.

QUOTE(tox01 @ Apr 4 2019, 23:34) *

At some point I'll show full Slaughter... but Basara'll probably beat me to it (IMG:[invalid] style_emoticons/default/tongue.gif)


I can do 4 slaughter tomorrow if you want to compare (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Apr 4 2019, 22:48
Post #378
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QUOTE(KamuiSeph @ Apr 4 2019, 20:05) *
-snip-

Preaching rapiers that way is not really what one would call an advice.
Be happy that he hasn't taken your advice a worse way than that.

I could very well tell you that when playing a rapier instead of a shortsword, you're missing out on ADB, STR, AGI, lower Burden. Basically both raw offensive power and defense. And PA is an awful thing to combine with Imperil.

That is, I don't want to shame every rapier player nor preach my own church (though frankly I could do it, with clear times to back me up), but at least to have you stop considering like shit other player's choices.

Rapiers, are, NOT, superior, to the rest. Only a choice of gameplay.

That piece of sermon is also worth for several other players aswell. It's annoying (if not outright offensive) to see priests of the rapier church preaching their "divine truth" a bit everywhere. Who are you to decide what is best for other players?

PS:
Yes, I'm fed up reading such things time and time again.
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post Apr 4 2019, 23:49
Post #379
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QUOTE(tox01 @ Apr 4 2019, 17:34) *

Yes. Last time I tried it at level 403 (+300 damage; similar forge). It was slower. It was much faster at lower levels, but it has changed now.
Yes, I tried swapping 2 Balance for 2 Slaughter (+400 damage) at level 400. No change really.
Currently swapping showed Soulbound forged 5 Slaughter Helmet (40%) with unforged Balance one (50%, level 365) does nothing for me.

Funny, your stats are incredibly close to mine even though equipment is different. It's not just the suffixes that matter, the forge is also, more base stat = more return for the same level of forge. I don't have DD so I'm supposed to be 10% slower I guess, thought it seems more parry is better than 300 more attack. I only have dmg lvl 10 on rapier though, but you have less forge overall.
What's the script that shows forging on equipment page btw?

Attached ImageAttached ImageAttached ImageAttached ImageAttached Image

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post Apr 5 2019, 00:48
Post #380
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Ahhh, so 4500 turn is the first wall for 1H/Heavy. I still have a thousand turn to shave, I just need better equipments. Can't be done when in auction I have to compete with many-gold older player. *chuckle*

QUOTE(Nayas @ Apr 4 2019, 23:49) *
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Nice set. Since which level did you start collecting them?
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post Apr 5 2019, 03:28
Post #381
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So, for those curious.
This is 4 slaughter armors (decent upgrades, decent stats)
One savage protection.
Fully forged 96% ADB slaughter rapier
High forge (full forge on block) SDE shield.

With holy infusion on a friday (and holy imperil)
With all elemental mitigation enchants even fucking aether.
DD3

Char stats:
Attached Image

DwD Clear stats:
Attached Image


That's 3,430 turns (with minor errors of random health draught and like a cold spell in there and some such)

3,430 turns for what was an investment of about 50? Ish million credits total. For forging mats, for buying equips, for IW service on some, for amnesias/ED on others.


Compared with my early elemental mage:
Fully forged and IW'd redwood destruction staff (mid-range stats, 66% MDB, 60% EDB, 25% prof)
Only ONE special bonus armor (mystic cap). All other elemental prefixes.
NO forge on armors (4 phase+1prof cotton)
LOW proficiencies overall (if I'm not mistaken the proficiency factor was below 0,5)

For a total investment of ~25-30mil (most of my crap phase was self drop mag so like 25mil of that is just the staff)

2,976 turns.
That's with infusions, but no elemental enchants, not even aether.
AND that was with DD1






Forgive the rant below






QUOTE(decondelite @ Apr 5 2019, 05:48) *

Who are you to decide what is best for other players?


A person with eyes and a functional brain?
Honestly, I am not "trying to decide what is best for other players". I am simply stating facts about what would increase your clear speed.


See, I'm getting a bit tired of your random posts about "no one has tried really investing into melee and keep saying mage is best".

Like, if you're the only one somehow managing to get better clears with a shortsword than with a rapier then, my friend, you are the one doing smth wrong.

Or is it just that somehow the entire HV playerbase hasn't figured out that shortswords are OP and you should go dual wield shade shortsword axe or something, cause mage is terrible and PA is overrated!
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post Apr 5 2019, 04:02
Post #382
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QUOTE(KamuiSeph @ Apr 4 2019, 21:28) *

So, for those curious.
This is 4 slaughter armors (decent upgrades, decent stats)
One savage protection.
Fully forged 96% ADB slaughter rapier
High forge (full forge on block) SDE shield.

With holy infusion on a friday (and holy imperil)
With all elemental mitigation enchants even fucking aether.
DD3

That's 3,430 turns (with minor errors of random health draught and like a cold spell in there and some such)

3,430 turns for what was an investment of about 50? Ish million credits total. For forging mats, for buying equips, for IW service on some, for amnesias/ED on others.


Wow, you are so much stronger than me
oh you have enchantments, didn't see it... but still (IMG:[invalid] style_emoticons/default/cry.gif)

Have you walked through PFFEST with suits like this?
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post Apr 5 2019, 04:17
Post #383
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QUOTE(mouisaac @ Apr 5 2019, 11:02) *

oh you have enchantments, didn't see it... but still (IMG:[invalid] style_emoticons/default/cry.gif)

Have you walked through PFFEST with suits like this?


high adb+imperil+VS baby (IMG:[invalid] style_emoticons/default/laugh.gif) (also DD3 doesn't hurt)

Honestly, I've said it once before but I feel like anyone who goes through PFFEST with melee is just a masochist (not including Uncle, we all love Uncle, praise the Uncle).

I'm waiting till my elemental mage is good enough for PFFEST.
I can do IWBTHFEST up to like ~650-700 till I hit a wall and need to heal way too much (and I flee after I have to use a last elixir, I could probably finish it with enough patience and paying more attention to my hp and consumables (and honestly, just not spamming imperil when I'm low hp lol).
But I have enough stuff to do with arenas already so I'm not in any rush to FEST atm (IMG:[invalid] style_emoticons/default/laugh.gif)

I can do PF IW 100 on peerless with my 1h with very little healing though, so I don't imagine PFFEST would be any difficulty (apart from the massive investment of time of course (IMG:[invalid] style_emoticons/default/sleep.gif) )
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post Apr 5 2019, 05:25
Post #384
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QUOTE(feathered @ Apr 5 2019, 01:48) *

Ahhh, so 4500 turn is the first wall for 1H/Heavy. I still have a thousand turn to shave, I just need better equipments. Can't be done when in auction I have to compete with many-gold older player. *chuckle*
Nice set. Since which level did you start collecting them?

like 300 I think? I used leg shade/leather set until ~320 lvl iirc, it was much cheaper to forge, and prices for power seem to have gone up even more.
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post Apr 5 2019, 10:34
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QUOTE(KamuiSeph @ Apr 4 2019, 22:05) *

You say that but, how often do you even need to heal?
When I stopped chugging draughts I realized I don't need them.
Not the health one, at least.
And I end up using maybe 1-2 more cures and like ~10 mana pots.

I'm not using Health Draughts. I'm using Mana and Spirit (total: 42). That's 42 turns. Let's say I replace it with potions. I reduce that number by half (more like third)... so just 20 turns less. But draughts are cheaper ;_;
I don't think I'll see much improvement with my stats, but I'll test it out to collect data.

But, yes, in general it's a good advice, if you no longer need draughts to finish a battle.

QUOTE(KamuiSeph @ Apr 4 2019, 22:05) *

And giving advice based on provided stats is what, forbidden? (IMG:[invalid] style_emoticons/default/laugh.gif)
Hey, I'm just trying to help out (IMG:[invalid] style_emoticons/default/unsure.gif)
You go through a lot of turns for DwD and I can see what's the issue, just tryin to be helpful.

No, please don't be offended. I've completely understood what you meant.
I know I'm lacking but that's the point. I'm just showing data (IMG:[invalid] style_emoticons/default/smile.gif)

===== =====

QUOTE(KamuiSeph @ Apr 5 2019, 03:28) *


With holy infusion on a friday (and holy imperil)
With all elemental mitigation enchants even fucking aether.
DD3

That's 3,430 turns (with minor errors of random health draught and like a cold spell in there and some such)

3,430 turns for what was an investment of about 50? Ish million credits total. For forging mats, for buying equips, for IW service on some, for amnesias/ED on others.


Thank you.
With that conditions and DD1 I complete DwD at ~4000 turns. With DD3 I think it should be around 3850 or lower. And with your forging...
But DwD is special, it does not show full power of Slaughter.

May you please provide turns/time for arena The Trio and the Tree (or similar non-SG arena)?

===== =====

QUOTE(Nayas @ Apr 4 2019, 23:49) *

Funny, your stats are incredibly close to mine even though equipment is different. It's not just the suffixes that matter, the forge is also, more base stat = more return for the same level of forge. I don't have DD so I'm supposed to be 10% slower I guess, thought it seems more parry is better than 300 more attack. I only have dmg lvl 10 on rapier though, but you have less forge overall.
What's the script that shows forging on equipment page btw?

Your rapier has higher return per 1 forge (IMG:[invalid] style_emoticons/default/smile.gif) And I have higher critical chance.
In SG arenas magic damage is higher, so Protection may be not really useful to decrease time.
DD1 will shave around 5% of turns. Yeah, it'll be around my number of turns/time or lower.

But we should compare your stats to mine at similar levels.
Here is level 401 data.
At your level (404) on Holy day I had 4187 turns ( 24:26 min ). Level 404 stats:
Attached Image

So, based on your screenshot difference at level 404 in attack damage is 893 (you have ~12% more attack damage)...

Modded HV Utils... Too lazy to put a feature request to sssss2 -__-;


===== =====

QUOTE(mouisaac @ Apr 5 2019, 04:02) *

Wow, you are so much stronger than me
oh you have enchantments, didn't see it... but still (IMG:[invalid] style_emoticons/default/cry.gif)

Have you walked through PFFEST with suits like this?

I can clear it with my shown equipment at ~22k turns / ~2h 10 min, but it's just... what KamuiSeph said.
I need more forging, but my monster don't bring the right Bindings ;_;
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post Apr 5 2019, 14:04
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QUOTE(tox01 @ Apr 5 2019, 17:34) *


May you please provide turns/time for arena The Trio and the Tree (or similar non-SG arena)?



Sure.
DD3
Holy infusion+holy imperil
Friday
Suffused aether

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post Apr 5 2019, 15:31
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QUOTE(KamuiSeph @ Apr 5 2019, 14:04) *

Sure.
DD3
Holy infusion+holy imperil
Friday
Suffused aether

Thank you.

With 3 t/s that's ~20 minutes (DwD) and ~8 minutes (Trio).
So, all that forging and Hath should make me faster by 20%...
Well, that's ... * Sad melee face *
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post Apr 5 2019, 15:39
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QUOTE(tox01 @ Apr 5 2019, 22:31) *

Thank you.

With 3 t/s that's ~20 minutes (DwD) and ~8 minutes (Trio).
So, all that forging and Hath should make me faster by 20%...
Well, that's ... * Sad melee face *


Yeah, I can't recommend swapping to mage enough.
Though it is def good to have a strong melee on standby.
I can go through whatever I have to on melee with no issues. It's just a matter of how much time/attention I want to spend on HV.

If I'm IWing my own stuff then I'd rather just no-brain-no-imperil with melee.
But arenas? Shit it was a struggle to go through DwD and trio. So fucking slow compared to mage (IMG:[invalid] style_emoticons/default/ohmy.gif)
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post Apr 5 2019, 17:36
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QUOTE(KamuiSeph @ Apr 4 2019, 21:17) *


I'm waiting till my elemental mage is good enough for PFFEST.
I can do IWBTHFEST up to like ~650-700 till I hit a wall and need to heal way too much (and I flee after I have to use a last elixir, I could probably finish it with enough patience and paying more attention to my hp and consumables (and honestly, just not spamming imperil when I'm low hp lol).
But I have enough stuff to do with arenas already so I'm not in any rush to FEST atm (IMG:[invalid] style_emoticons/default/laugh.gif)



You can grab a waki and buckler for fairly easy PFEST as 1h mage. Non-elemental day, no infusions, low forging, and THREE magnificant pieces:

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