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Post Your Stats on DwD ^.^, A Dance with Dragons@PFUDOR |
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Mar 27 2019, 01:48
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xesxesgnik
Group: Gold Star Club
Posts: 1,228
Joined: 28-April 14

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QUOTE(yami_zetsu @ Mar 26 2019, 19:18)  *GASP* you're korean!
YASYAS!! (IMG:[ invalid] style_emoticons/default/biggrin.gif) You must've figured it out from the first tab lolol.
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Mar 28 2019, 10:19
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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Non bonus day, But also soulfused armor (after IW finished) Aaaand did not forget infusions for the early rounds (IMG:[ invalid] style_emoticons/default/laugh.gif) 
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Mar 28 2019, 23:59
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mouisaac
Group: Gold Star Club
Posts: 1,399
Joined: 31-March 18

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QUOTE(mouisaac @ Mar 23 2019, 22:01)  14,418 turns 1:31:29 (2.627 t/s)
New record Small improvement (1H) 3,762 turns 0:23:43 (2.644 t/s) This post has been edited by mouisaac: Mar 28 2019, 23:59
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Mar 30 2019, 06:07
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randomuser1234
Newcomer
  Group: Members
Posts: 75
Joined: 3-January 13

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Dual Wield: 7213 turns 40:02 (3.003 t/s), cure: 3, full cure: 0 Mage: 5263 turns 43:20 (2.024 t/s), cure: 154, full cure: 15
Maging takes me fewer turns, but between curing frequently and having to imperil stuff at the start of each round, I get way fewer turns/second.
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Mar 30 2019, 07:38
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Drksrpnt
Group: Gold Star Club
Posts: 3,550
Joined: 27-December 10

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QUOTE(randomuser1234 @ Mar 30 2019, 00:07)  Dual Wield: 7213 turns 40:02 (3.003 t/s), cure: 3, full cure: 0 Mage: 5263 turns 43:20 (2.024 t/s), cure: 154, full cure: 15
Maging takes me fewer turns, but between curing frequently and having to imperil stuff at the start of each round, I get way fewer turns/second.
You should imperil at the beginning of each round for DW too you know.
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Mar 30 2019, 09:34
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(randomuser1234 @ Mar 30 2019, 13:07)  Dual Wield: 7213 turns 40:02 (3.003 t/s), cure: 3, full cure: 0 Mage: 5263 turns 43:20 (2.024 t/s), cure: 154, full cure: 15
Maging takes me fewer turns, but between curing frequently and having to imperil stuff at the start of each round, I get way fewer turns/second.
What's your gear like?
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Mar 30 2019, 09:56
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Nezu
Group: Catgirl Camarilla
Posts: 3,931
Joined: 29-January 12

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QUOTE(Drksrpnt @ Mar 30 2019, 05:38)  You should imperil at the beginning of each round for DW too you know.
After doing a bunch of testing... I found casting imperil on everything took more turns to clear than using it only on schoolgirls. Not by a significant amount. Less than 100 or so turns. I'm comparing equivalent bonus days to each other, as well as altogether. But, there are a few behaviours that could be changed that may change performance. I cast imperil on unaffected targets when it's time to attack them, not all of them at the start of the round. That may mean some frenzied blows targets at the edges don't get affected. I could also choose to never directly attack anything adjacent to a schoolgirl and let FB clear those. Just starting to get sub-5k turns reliably (IMG:[ invalid] style_emoticons/default/smile.gif)
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Mar 31 2019, 04:14
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randomuser1234
Newcomer
  Group: Members
Posts: 75
Joined: 3-January 13

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Tired out Dual Wield with Imperil. For the rounds with no schoolgirls, I cast Imperil once at the beginning of the round then started attacking normally regardless of how many resisted or not. For the rounds with schoolgirls, I made sure all the schoolgirls got Imperiled, but I didn't get all of the other monsters. 6492 turns 36:55 (2.931 t/s), cure: 6, full cure: 0 That's 700 turns and 3 minutes faster than when I wasn't using Imperil. This post has been edited by randomuser1234: Mar 31 2019, 04:16
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Apr 2 2019, 05:24
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feathered
Group: Members
Posts: 395
Joined: 1-October 18

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LOL. 6k turns. Utilizing tactical OFC, total turn can be cut Still too slow tho... This post has been edited by feathered: Apr 3 2019, 02:50
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Apr 4 2019, 09:28
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tox01
Group: Gold Star Club
Posts: 567
Joined: 16-April 09

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QUOTE(Greshnik @ Mar 18 2019, 07:52)  Lv. 361, Dark Day... its really hard to break the 3.5k turns barrier... (IMG:[ invalid] style_emoticons/default/sad.gif) Have you tried without using Health Draughts? Your defense should be high enough to no longer require it... May help to shave a few turns. QUOTE(BlueWaterSplash @ Mar 21 2019, 23:08)  So I guess the main thing is the use of imperil (max upgraded probably) and also balance armor being extra useful on DwD, which I had also observed on other players earlier (I think it was you, tox01 in particular). Balance armor is probably more useful on DwD than other arenas because getting crits earlier and more often on SG lets you kill them a lot quicker.
Yes, I'm using Power of Balance and Non-Slaughter weapon. ===== 23 levels later... the same Level: 425 Style: Imperil 1H Heavy ( Rapier ) Attack damage: 7995 ( 54.1% critical chance, 69% critical damage, 1.9% attack speed ) Weapon damage: void + wind + dark ( day's damage bonus: wind ) Block, Parry, Evade, Resist: 60.1%, 67.1%, 4.5%, 22% Hath perks (battle relevant): +10% damage, +10% Health, Innate Arcana III ( slotted: Spark of Life, Spirit Shield ), Riddlemaster Turns: 4265 ( 24:08 min ) Stats, equipment, result:  Edit: level typo... This post has been edited by tox01: Apr 5 2019, 13:32
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Apr 4 2019, 14:06
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(tox01 @ Apr 4 2019, 16:28)  snip
Have you tried swapping to Slaughter rapier? And maybe swap out some balance armors for slaughter? Your hit chance is unnecessarily high (afaik beyond 200% doesn't benefit you at all). And your ADB is pretty low :0 Also cutting out draughts in general and just using potions when low vitals saves a bunch of turns as well.
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Apr 4 2019, 16:34
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tox01
Group: Gold Star Club
Posts: 567
Joined: 16-April 09

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QUOTE(KamuiSeph @ Apr 4 2019, 14:06)  Have you tried swapping to Slaughter rapier? And maybe swap out some balance armors for slaughter? Your hit chance is unnecessarily high (afaik beyond 200% doesn't benefit you at all). And your ADB is pretty low :0 Also cutting out draughts in general and just using potions when low vitals saves a bunch of turns as well.
Yes. Last time I tried it at level 403 (+300 damage; similar forge). It was slower. It was much faster at lower levels, but it has changed now. Yes, I tried swapping 2 Balance for 2 Slaughter (+400 damage) at level 400. No change really. Currently swapping showed Soulbound forged 5 Slaughter Helmet (40%) with unforged Balance one (50%, level 365) does nothing for me. At current level I need to gain much more damage to get ahead of the curve. Sadly, I don't have 5 pieces to test it. We'll wait for Greshnik to show it (IMG:[ invalid] style_emoticons/default/smile.gif) Bunch of turns? Not sure. Draughts used: 42. Maybe I'll shave 10-15 turns and a few seconds. But that's it, I think. Thank you for the advice, but the point here is to provide stats, expected time and dynamic as I level up (as I have average, mostly un-forged/low-forged, some not Soulbound and no Jug25 equipment). And to show the point when it'll get slower (attack damage is too low). So other players can compare stats and know what they can expect. Sadly not many provide similar data... At some point I'll show full Slaughter... but Basara'll probably beat me to it (IMG:[ invalid] style_emoticons/default/tongue.gif)
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Apr 4 2019, 18:09
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mouisaac
Group: Gold Star Club
Posts: 1,399
Joined: 31-March 18

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QUOTE(tox01 @ Apr 4 2019, 03:28)  Have you tried without using Health Draughts? Your defense should be high enough to no longer require it... May help to shave a few turns. Yes, I'm using Power of Balance and Non-Slaughter weapon.
A pale smile appeared on my face when seeing someone also uses a non-slaughter rapier (IMG:[ invalid] style_emoticons/default/laugh.gif) And the prefix made the smile last a little longer :3 This post has been edited by mouisaac: Apr 4 2019, 18:10
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Apr 4 2019, 22:05
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KamuiSeph
Group: Gold Star Club
Posts: 2,076
Joined: 29-August 08

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QUOTE(tox01 @ Apr 4 2019, 23:34)  Bunch of turns? Not sure. Draughts used: 42. Maybe I'll shave 10-15 turns and a few seconds. But that's it, I think.
You say that but, how often do you even need to heal? When I stopped chugging draughts I realized I don't need them. Not the health one, at least. And I end up using maybe 1-2 more cures and like ~10 mana pots. QUOTE(tox01 @ Apr 4 2019, 23:34)  Thank you for the advice, but the point here is to provide stats, expected time and dynamic as I level up (as I have average, mostly un-forged/low-forged, some not Soulbound and no Jug25 equipment). And to show the point when it'll get slower (attack damage is too low). So other players can compare stats and know what they can expect. Sadly not many provide similar data...
And giving advice based on provided stats is what, forbidden? (IMG:[ invalid] style_emoticons/default/laugh.gif) Hey, I'm just trying to help out (IMG:[ invalid] style_emoticons/default/unsure.gif) You go through a lot of turns for DwD and I can see what's the issue, just tryin to be helpful. QUOTE(tox01 @ Apr 4 2019, 23:34)  At some point I'll show full Slaughter... but Basara'll probably beat me to it (IMG:[ invalid] style_emoticons/default/tongue.gif) I can do 4 slaughter tomorrow if you want to compare (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Apr 4 2019, 22:48
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,571
Joined: 12-July 14

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QUOTE(KamuiSeph @ Apr 4 2019, 20:05)  -snip- Preaching rapiers that way is not really what one would call an advice. Be happy that he hasn't taken your advice a worse way than that. I could very well tell you that when playing a rapier instead of a shortsword, you're missing out on ADB, STR, AGI, lower Burden. Basically both raw offensive power and defense. And PA is an awful thing to combine with Imperil. That is, I don't want to shame every rapier player nor preach my own church (though frankly I could do it, with clear times to back me up), but at least to have you stop considering like shit other player's choices. Rapiers, are, NOT, superior, to the rest. Only a choice of gameplay. That piece of sermon is also worth for several other players aswell. It's annoying (if not outright offensive) to see priests of the rapier church preaching their "divine truth" a bit everywhere. Who are you to decide what is best for other players? PS: Yes, I'm fed up reading such things time and time again.
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Apr 4 2019, 23:49
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Nayas
Group: Members
Posts: 700
Joined: 6-February 11

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QUOTE(tox01 @ Apr 4 2019, 17:34)  Yes. Last time I tried it at level 403 (+300 damage; similar forge). It was slower. It was much faster at lower levels, but it has changed now. Yes, I tried swapping 2 Balance for 2 Slaughter (+400 damage) at level 400. No change really. Currently swapping showed Soulbound forged 5 Slaughter Helmet (40%) with unforged Balance one (50%, level 365) does nothing for me.
Funny, your stats are incredibly close to mine even though equipment is different. It's not just the suffixes that matter, the forge is also, more base stat = more return for the same level of forge. I don't have DD so I'm supposed to be 10% slower I guess, thought it seems more parry is better than 300 more attack. I only have dmg lvl 10 on rapier though, but you have less forge overall. What's the script that shows forging on equipment page btw?     
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Apr 5 2019, 00:48
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feathered
Group: Members
Posts: 395
Joined: 1-October 18

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Ahhh, so 4500 turn is the first wall for 1H/Heavy. I still have a thousand turn to shave, I just need better equipments. Can't be done when in auction I have to compete with many-gold older player. *chuckle*QUOTE(Nayas @ Apr 4 2019, 23:49)  Nice set. Since which level did you start collecting them?
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