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> Post Your Stats on DwD ^.^, A Dance with Dragons@PFUDOR

 
post Mar 21 2019, 21:03
Post #330
BlueWaterSplash



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Greshnik seems to get the lowest turn count out of all of us, he should try on Fridays (void day) that would surely break the 3.5k turns barrier. I'm not sure how he does it with only DD1, maybe he has more upgrades than we realize. I think he uses a lot of Balance armor, which I've also noticed seems to help a lot for DwD.

Probably his Imperil is also upgraded to max. I have Better Imperil, Dark Imperil, and Holy Imperil upgraded as high as possible, but I still cheap out and leave Faster Imperil at 1 upgrade so that the mana cost doesn't increase, so Imperil probably wouldn't help me much right now.
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post Mar 21 2019, 22:47
Post #331
tox01



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QUOTE(BlueWaterSplash @ Mar 21 2019, 21:03) *

Greshnik seems to get the lowest turn count out of all of us, he should try on Fridays (void day) that would surely break the 3.5k turns barrier. I'm not sure how he does it with only DD1, maybe he has more upgrades than we realize. I think he uses a lot of Balance armor, which I've also noticed seems to help a lot for DwD.

1 Warding, 2 Slaughter, 2 Balance.
Items listed in his signature:

https://hentaiverse.org/equip/129644822/f711f07e79
https://hentaiverse.org/equip/167743960/21569f6e42
https://hentaiverse.org/equip/183432574/f960be34b3
https://hentaiverse.org/equip/175444397/4cf9a688b6
https://hentaiverse.org/equip/183968916/e43a58cb06
https://hentaiverse.org/equip/115101769/3f1f229dc1
https://hentaiverse.org/equip/132165731/5bc7e58f32
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post Mar 21 2019, 23:08
Post #332
BlueWaterSplash



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Hmm that's not a huge amount of upgrades, about the same as vincento and pure slaughter set (also similar turns result). So I guess the main thing is the use of imperil (max upgraded probably) and also balance armor being extra useful on DwD, which I had also observed on other players earlier (I think it was you, tox01 in particular). Balance armor is probably more useful on DwD than other arenas because getting crits earlier and more often on SG lets you kill them a lot quicker.

I've thought from long ago that balance armor and even balance 1H weapons are underrated. However I'm currently theorizing that at the extreme end of 1H (top end gear, DD9, and max forge on everything) that slaughter would start to perform better even on DwD. At some point you won't need crits or even PA to kill SG with Vital Strike.
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post Mar 22 2019, 00:57
Post #333
Insania



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Switched to 2 cotton and 3 phase; gave me 4 mins faster time.
(IMG:[i65.tinypic.com] http://i65.tinypic.com/5feww5.jpg)

(IMG:[i68.tinypic.com] http://i68.tinypic.com/2jbwt2r.jpg)

This post has been edited by Insania: Mar 22 2019, 00:59
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post Mar 22 2019, 03:16
Post #334
KamuiSeph



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QUOTE(BlueWaterSplash @ Mar 22 2019, 06:08) *

Hmm that's not a huge amount of upgrades, about the same as vincento and pure slaughter set (also similar turns result). So I guess the main thing is the use of imperil (max upgraded probably) and also balance armor being extra useful on DwD, which I had also observed on other players earlier (I think it was you, tox01 in particular). Balance armor is probably more useful on DwD than other arenas because getting crits earlier and more often on SG lets you kill them a lot quicker.

I've thought from long ago that balance armor and even balance 1H weapons are underrated. However I'm currently theorizing that at the extreme end of 1H (top end gear, DD9, and max forge on everything) that slaughter would start to perform better even on DwD. At some point you won't need crits or even PA to kill SG with Vital Strike.


Why would you not max upgrade your imperil? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Mar 22 2019, 12:33
Post #335
Greshnik



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Lv. 361, Friday
Result
Attached Image
got a bit hiccup today which made me miss some VS on SG (and landed on normal monster instead<_<)...
QUOTE(BlueWaterSplash @ Mar 22 2019, 02:03) *

Greshnik seems to get the lowest turn count out of all of us, he should try on Fridays (void day) that would surely break the 3.5k turns barrier. I'm not sure how he does it with only DD1, maybe he has more upgrades than we realize. I think he uses a lot of Balance armor, which I've also noticed seems to help a lot for DwD.

Probably his Imperil is also upgraded to max. I have Better Imperil, Dark Imperil, and Holy Imperil upgraded as high as possible, but I still cheap out and leave Faster Imperil at 1 upgrade so that the mana cost doesn't increase, so Imperil probably wouldn't help me much right now.

hmm...
I think it's largely because of my low lv...
with equips shown on my signature, it usually around 3.5k turns...
my best record was 3,444 turns, which IIRC when I was lv. 358 on Sunday...
but I think it was a fluke as it really hard to do it again... (IMG:[invalid] style_emoticons/default/mellow.gif)

and yeah, I got my Better, Faster, Dark and Holy Imperil as high as I could...
I maxed Faster Imperil because my success rate isn't 100% yet, so I could recast it directly when I failed...

for now, I plan to search for better boots, maybe a slaughter or savage of protection/warding one...
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post Mar 22 2019, 16:24
Post #336
Null2Null



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QUOTE(Insania @ Mar 22 2019, 06:57) *

Switched to 2 cotton and 3 phase; gave me 4 mins faster time.
(IMG:[i65.tinypic.com] http://i65.tinypic.com/5feww5.jpg)

(IMG:[i68.tinypic.com] http://i68.tinypic.com/2jbwt2r.jpg)

this seems u do not full upgrade the magic damage of staff
and the hath perks?
DD1?IA5?Eminent Elementalist?Evil Enchantress?

and u spell the 3rd-grade Fimbulvetr manually?

This post has been edited by Null2Null: Mar 22 2019, 16:28
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post Mar 22 2019, 16:34
Post #337
Insania



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QUOTE(Null2Null @ Mar 22 2019, 10:24) *

this seems u do not full upgrade the magic damage of staff
and the hath perks?
DD1?IA5?Eminent Elementalist?Evil Enchantress?

and u spell the 3rd-grade Fimbulvetr manually?


The staff's magic damage is about half way upgraded. Because of the diminishing return, I don't think I'm gonna upgrade it anymore.

I have DD1, IA4, Eminent Elementalist, and Evil Enchantress. Also, Infustion was placed on staff for this run.

No, if I understand correctly, Monsterbation selects Fimbulvetr when its off cool-down.
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post Mar 22 2019, 17:19
Post #338
xesxesgnik



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I think you applied infusion before entering the arena, and that doesn't do anything for mages - because it adds elemental strike to your weapon if applied pre-battle. You have to use it in battle to benefit from it as mage.

All things considered, your magic score is too low on either setup. Maybe share your equipments so we can get a clearer idea?

Also, as elemental mage, you eventually want to go 4+1, while I understand you might feel more comfortable with two cotton pieces since your prof factor is not enough with 1 cotton piece atm.
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post Mar 22 2019, 17:23
Post #339
Xythy



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QUOTE(Insania @ Mar 22 2019, 08:34) *

Infustion was placed on staff for this run.


Sorry if I'm wrong but this sounds like you used the infusion to enchant your staff.

Mage use infusions as battle items.

Edit: Ninja'd (IMG:[invalid] style_emoticons/default/ph34r.gif)

This post has been edited by Xythy: Mar 22 2019, 17:23
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post Mar 22 2019, 17:55
Post #340
Insania



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QUOTE(Saioux @ Mar 22 2019, 11:19) *

I think you applied infusion before entering the arena, and that doesn't do anything for mages - because it adds elemental strike to your weapon if applied pre-battle. You have to use it in battle to benefit from it as mage.

All things considered, your magic score is too low on either setup. Maybe share your equipments so we can get a clearer idea?

Also, as elemental mage, you eventually want to go 4+1, while I understand you might feel more comfortable with two cotton pieces since your prof factor is not enough with 1 cotton piece atm.



QUOTE(Xythy @ Mar 22 2019, 11:23) *

Sorry if I'm wrong but this sounds like you used the infusion to enchant your staff.

Mage use infusions as battle items.

Edit: Ninja'd (IMG:[invalid] style_emoticons/default/ph34r.gif)


Yes, I did it wrong; I thought it would have that affect if I enchant my staff. Oops. Time to buy more infusions I guess.

Staff
Hat
Coat
Mitten
Pant
Sock



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post Mar 22 2019, 18:15
Post #341
xesxesgnik



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First I'd recommend you get a better staff since MDB is just way too low. MDB is more important than EDB, so you might want to look into that. If you actually do get a new staff, I recommend you get a LARD instead, since main strength of LAWD is in IW and PFFEST, and you're gonna do either with the staff you have anyways.

One other thing I suspect is, your physical damage is just way too high, esp for your stats. Did you just slap in your mage gears onto your 1H Persona without adjusting the stats by any chance? Just getting the right distribution of stats on a second persona would greatly benefit your magic score. Try something like this:

Attached Image

EDIT: Also, if you can't afford a new staff, at least get a better potencies on it. You want penetrator5 at least

This post has been edited by Saioux: Mar 22 2019, 18:17
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post Mar 22 2019, 19:03
Post #342
Insania



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QUOTE(Saioux @ Mar 22 2019, 12:15) *

First I'd recommend you get a better staff since MDB is just way too low. MDB is more important than EDB, so you might want to look into that. If you actually do get a new staff, I recommend you get a LARD instead, since main strength of LAWD is in IW and PFFEST, and you're gonna do either with the staff you have anyways.

One other thing I suspect is, your physical damage is just way too high, esp for your stats. Did you just slap in your mage gears onto your 1H Persona without adjusting the stats by any chance? Just getting the right distribution of stats on a second persona would greatly benefit your magic score. Try something like this:

Attached Image

EDIT: Also, if you can't afford a new staff, at least get a better potencies on it. You want penetrator5 at least


No, here are my stats:


Strength
320
+22
+0

0

17,524,342
Dexterity
391
+21
+0

0

163,662,503
Agility
425
+23
+279

0

492,663,714
Endurance
430
+25
+0

0

580,522,397
Intelligence
480
+26
+382

0

3,091,773,561
Wisdom
445
+23
+416

0

952,948,577

2,376,103,657

Still looking for a new staff; it's hard to find one around my level. If I consider level 500, I have the following options:
Staff 1 50k
Staff 2

Could not find a redwood one in the market.

This post has been edited by Insania: Mar 22 2019, 19:18
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post Mar 22 2019, 19:12
Post #343
xesxesgnik



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Can I see a screenshot of your stats? I'm quite curious how you manage to have 3k physical damage. And your abilities perhaps? You can show your whole stat by clicking the statistics button on the upper right.

Other than that, well STR would be best if kept at 0 but that amount isn't that much to impact your mdb too much. I'd say the biggest problem is your MDB on staff being too low - highly recommend salvaging what you have right now and getting a new one.
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post Mar 22 2019, 19:23
Post #344
Insania



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QUOTE(Saioux @ Mar 22 2019, 13:12) *

Can I see a screenshot of your stats? I'm quite curious how you manage to have 3k physical damage. And your abilities perhaps? You can show your whole stat by clicking the statistics button on the upper right.

Other than that, well STR would be best if kept at 0 but that amount isn't that much to impact your mdb too much. I'd say the biggest problem is your MDB on staff being too low - highly recommend salvaging what you have right now and getting a new one.


I say it's the staff damage ability. Quite useless, but I just added every ability relate to staff.

Once I get a better usable new staff, I will salvage it.
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post Mar 22 2019, 19:30
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KamuiSeph



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QUOTE(Insania @ Mar 23 2019, 02:23) *

I say it's the staff damage ability. Quite useless, but I just added every ability relate to staff.

Once I get a better usable new staff, I will salvage it.


I've got
1561 attack base damage
Without the staff dmg ability
2816 attack base damage
With it.

Regardless I'd recommend you refund those ability points.
Mage needs a crap ton of ability points :S
Unless you have like ~110-130 in ability boost training, every point is valuable, especially at your lvl

This post has been edited by KamuiSeph: Mar 22 2019, 19:31
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post Mar 22 2019, 19:37
Post #346
Insania



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QUOTE(KamuiSeph @ Mar 22 2019, 13:30) *

I've got
1561 attack base damage
Without the staff dmg ability
2816 attack base damage
With it.

Regardless I'd recommend you refund those ability points.
Mage needs a crap ton of ability points :S
Unless you have like ~110-130 in ability boost training, every point is valuable, especially at your lvl

I have 112 in ability points. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Mar 22 2019, 20:56
Post #347
mundomuñeca



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QUOTE(KamuiSeph @ Mar 22 2019, 19:30) *

Regardless I'd recommend you refund those ability points.
Mage needs a crap ton of ability points :S
Unless you have like ~110-130 in ability boost training, every point is valuable, especially at your lvl


I have 131 AP, 150 levels below you and I'm using almost all of them ... and my main gear is 1H+heavy (IMG:[invalid] style_emoticons/default/happy.gif)

Sincerely, I don't know why anyone should be stingy with Ability Points, they are cheap.
I say, don't count them, if you can slot & use them, just train them (IMG:[invalid] style_emoticons/default/cool.gif)
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post Mar 23 2019, 13:19
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KamuiSeph



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QUOTE(mundomuñeca @ Mar 23 2019, 03:56) *

I have 131 AP, 150 levels below you and I'm using almost all of them ... and my main gear is 1H+heavy (IMG:[invalid] style_emoticons/default/happy.gif)

Sincerely, I don't know why anyone should be stingy with Ability Points, they are cheap.
I say, don't count them, if you can slot & use them, just train them (IMG:[invalid] style_emoticons/default/cool.gif)


For 1h/heavy ability points are easy peasy.
You basically don't ever really need to train ability boost.

For an elemental mage it's a whooole different story.

If you want just the basics of all general stuff, all cloth armor abilities, the two staff abilities (no staff dmg), both imperil upgrades, haste, SV, spirit shield, arcane focus, regen, cure, spark, protection, spikes and all elemental spell bonus abilites....
At lvl 400 you need ability boost to be trained to 131.

That's.... a lot of money in ability boost.

Like, I'm lvl 407 atm, with 125 in ability boost and I am still 6 AP short on maxing out better spirit pots.


On my 1h/heavy persona I'm also lvl 407 with 125 ability boost.... AND I have both holy/dark imperil boosts.... And I still have 70 points left (IMG:[invalid] style_emoticons/default/laugh.gif)

So, completely different story my friend.



P.s. 125 ability boost training cost me a grand total of 1,211,040 credits.
And I am still short on points with mage persona (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by KamuiSeph: Mar 23 2019, 13:20
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post Mar 23 2019, 16:31
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mouisaac



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QUOTE(KamuiSeph @ Mar 23 2019, 07:19) *

Like, I'm lvl 407 atm, with 125 in ability boost and I am still 6 AP short on maxing out better spirit pots.
On my 1h/heavy persona I'm also lvl 407 with 125 ability boost.... AND I have both holy/dark imperil boosts.... And I still have 70 points left (IMG:[invalid] style_emoticons/default/laugh.gif)

So, completely different story my friend.
P.s. 125 ability boost training cost me a grand total of 1,211,040 credits.
And I am still short on points with mage persona (IMG:[invalid] style_emoticons/default/laugh.gif)


with an addition of 210 from ability boost it is still not enough to get both 1H and mage (IMG:[invalid] style_emoticons/default/laugh.gif)
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