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> HV Questions Thread, For questions about how it works

 
post Sep 17 2014, 03:06
Post #5161
zapshocker



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Darn!
Alright, thanks! (IMG:[invalid] style_emoticons/default/happy.gif)
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post Oct 10 2014, 20:45
Post #5162
stonewarrior



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Hello, I have a question about karma. 72 hours have expired and I gave karma today (10.10.14.). Why did he write the reduced result? Thanks for the answer, if he will.

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post Oct 10 2014, 21:03
Post #5163
Dan31



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QUOTE(stonewarrior @ Oct 10 2014, 20:45) *

Hello, I have a question about karma. 72 hours have expired and I gave karma today (10.10.14.). Why did he write the reduced result? Thanks for the answer, if he will.

Karma is deprecated. Its only function now is to send little messages.
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post Oct 10 2014, 21:50
Post #5164
stonewarrior



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Ok, I understand, but still it's fun to share your karma (IMG:[invalid] style_emoticons/default/smile.gif). Thanks for the answer.
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post Oct 11 2014, 00:07
Post #5165
Cats Lover



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QUOTE(stonewarrior @ Oct 11 2014, 03:45) *

Hello, I have a question about karma. 72 hours have expired and I gave karma today (10.10.14.). Why did he write the reduced result? Thanks for the answer, if he will.

http://ehwiki.org/wiki/Karma
Repeated imbues between the same people will hurt both of them. Whenever a user imbues someone, one level of Karmic Exhaustion is added to both sides. Exhaustion starts at 15% and reduces imbued Karma by 3% per level down to a minimum of 1%.
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post Oct 11 2014, 09:53
Post #5166
stonewarrior



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QUOTE(Cats Lover @ Oct 11 2014, 04:07) *

http://ehwiki.org/wiki/Karma
Repeated imbues between the same people will hurt both of them. Whenever a user imbues someone, one level of Karmic Exhaustion is added to both sides. Exhaustion starts at 15% and reduces imbued Karma by 3% per level down to a minimum of 1%.


Users may only imbue the same person with Karma once every 72 hours.

Here is the sequence. Is that correct? Can I imbue the same person with Karma once every 72 hours without hurt?

Between the same people:
I gave (22.09.14.), I received (23.09.14.) - 72 hours - I gave (04.10.14.), I received (04.10.14.) - 72 hours - I gave (10.10.14).
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post Oct 11 2014, 14:27
Post #5167
Cats Lover



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QUOTE(stonewarrior @ Oct 11 2014, 16:53) *

Users may only imbue the same person with Karma once every 72 hours.

Here is the sequence. Is that correct? Can I imbue the same person with Karma once every 72 hours without hurt?

Between the same people:
I gave (22.09.14.), I received (23.09.14.) - 72 hours - I gave (04.10.14.), I received (04.10.14.) - 72 hours - I gave (10.10.14).

http://ehwiki.org/wiki/Karma
This wears off over time; on its own every 30 days and actively through imbues made within a reasonable time frame.
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post Oct 27 2014, 16:53
Post #5168
bad3ip420



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How do I log out of HV?

I tried signing out of the forum and logging in with a different one but the active account is still the previous one when I go to HV
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post Oct 27 2014, 17:07
Post #5169
Dan31



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QUOTE(bad3ip420 @ Oct 27 2014, 15:53) *

How do I log out of HV?

I tried signing out of the forum and logging in with a different one but the active account is still the previous one when I go to HV

Multi-accounting is forbidden by the ToS.
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post Oct 27 2014, 17:15
Post #5170
bad3ip420



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Oh I see so that's why.

Shucks, I can't try out new builds. Mage is giving me a tough time
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post Oct 27 2014, 18:01
Post #5171
EsotericSatire



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QUOTE(bad3ip420 @ Oct 27 2014, 05:15) *

Oh I see so that's why.

Shucks, I can't try out new builds. Mage is giving me a tough time



You can try new builds, you can redistribute points per day and try melee or anything. You can reset ability point distributions currently for free. You just need the equips.

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post Oct 27 2014, 18:21
Post #5172
Dan31



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QUOTE(bad3ip420 @ Oct 27 2014, 16:15) *

Oh I see so that's why.

Shucks, I can't try out new builds. Mage is giving me a tough time

Decent mage gear is generally expensive. You need a staff with matching prefix, type and suffix, some phase armor matching the element of your staff, and maybe a few prof cotton armor. Also, mages tend to be squishy. However, they are the fastest for clearing arenas at low difficulty, and at very high level (lvl 400+).

At your level, I would recommend using a mace of slaughter (2H) with 3 PABs (STR/DEX/AGI) with some leather of protection with 4 PABs (STR/DEX/AGI/END).

Visit the Free Shop for free equipment. Be sure to read the rules first.

This post has been edited by Dan31: Oct 27 2014, 18:23
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post Oct 28 2014, 01:43
Post #5173
Freaky Friday



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At what level do you get 3rd tier divine and forbidden spells at? I've finally reached 250 and managed to get the abilities to buff them and I thought I'd get the spells then too, but nope, not a single either of them.
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post Oct 28 2014, 02:21
Post #5174
Dan31



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QUOTE(Freaky Friday @ Oct 28 2014, 00:43) *

At what level do you get 3rd tier divine and forbidden spells at? I've finally reached 250 and managed to get the abilities to buff them and I thought I'd get the spells then too, but nope, not a single either of them.

Ragnarok is reportedly unlocked at lvl 245, according to the wiki. Paradise Lost should be around the same level. What about now, now that the Dawn of a New Day has passed?

Also, if you do find out the exact level requirement, please tell, and it will be added to the wiki. Some of the data is still missing or inaccurate since 0.76.

Edit: Oh, right, I completely forgot the 200 prof requirement, as Cats Lover hints.

This post has been edited by Dan31: Oct 28 2014, 03:24
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post Oct 28 2014, 02:35
Post #5175
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QUOTE(Freaky Friday @ Oct 28 2014, 08:43) *

At what level do you get 3rd tier divine and forbidden spells at? I've finally reached 250 and managed to get the abilities to buff them and I thought I'd get the spells then too, but nope, not a single either of them.

Is your base proficiency of divine and forbidden beyond 200 ?
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post Oct 28 2014, 03:29
Post #5176
Freaky Friday



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QUOTE(Dan31 @ Oct 27 2014, 20:21) *

Ragnarok is reportedly unlocked at lvl 245, according to the wiki. Paradise Lost should be around the same level. What about now, now that the Dawn of a New Day has passed?

Also, if you do find out the exact level requirement, please tell, and it will be added to the wiki. Some of the data is still missing or inaccurate since 0.76.

Edit: Oh, right, I completely forgot the 200 prof requirement, as Cats Lover hints.

Nope still don't have them.

QUOTE(Cats Lover @ Oct 27 2014, 20:35) *

Is your base proficiency of divine and forbidden beyond 200 ?

So I need to get my proficiency beyond 200? they are 182 and 195 respectively so I guess that might explain it ...
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post Oct 28 2014, 03:34
Post #5177
bad3ip420



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QUOTE(Dan31 @ Oct 27 2014, 18:21) *

Decent mage gear is generally expensive. You need a staff with matching prefix, type and suffix, some phase armor matching the element of your staff, and maybe a few prof cotton armor. Also, mages tend to be squishy. However, they are the fastest for clearing arenas at low difficulty, and at very high level (lvl 400+).

At your level, I would recommend using a mace of slaughter (2H) with 3 PABs (STR/DEX/AGI) with some leather of protection with 4 PABs (STR/DEX/AGI/END).

Visit the Free Shop for free equipment. Be sure to read the rules first.


nice! Thanks for the advice!
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post Oct 30 2014, 20:10
Post #5178
ddffggg



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QUOTE(bad3ip420 @ Oct 27 2014, 18:15) *

Oh I see so that's why.

Shucks, I can't try out new builds. Mage is giving me a tough time


According to wiki:

Players can readjust their primary attributes on their character screen up to a maximum of 10 per day. These "do-over" points recover at a rate of 1 every 8640 seconds.
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post Nov 6 2014, 18:35
Post #5179
glotys



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Hi, I would like to know how the abilities HP tank and MP tank work, because even after placing 5 points in HP tank and 4 points in MP tank, my health and mana didn't change.
My stats : str = 45, dex = 45, agi = 49, end = 132, int = 96, wis = 95.

before :
Attached Image

after :
Attached Image
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post Nov 6 2014, 19:08
Post #5180
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QUOTE(glotys @ Nov 7 2014, 01:35) *

Hi, I would like to know how the abilities HP tank and MP tank work, because even after placing 5 points in HP tank and 4 points in MP tank, my health and mana didn't change.
My stats : str = 45, dex = 45, agi = 49, end = 132, int = 96, wis = 95.

before :
Attached Image

after :
Attached Image

The ability works when you put the ability into ability slots (red & green squares)
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