Loading. Please Wait... 
 |
 |
 |
HV Questions Thread, For questions about how it works |
|
Dec 27 2012, 21:47
|
varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

|
QUOTE(crapstain @ Dec 28 2012, 03:32)  Is there a formula for calculating how much total experience it takes for an item to go to level 10?
On a related note, is there a formula for figuring out the amount of experience needed at level 0 if an item is already at a higher level?
For equip potency experience (PXP), https://forums.e-hentai.org/index.php?s=&am...t&p=2123668Total exp needed = PXP(1)*((1+PXP(1)/1000)^n - 1)/(PXP(1)/1000) If you're at lv.0, you can simply calculate the PXP on defined level by PXP(x) = PXP(1) * ((1 + PXP(1)/1000)^(x-1)) where PXP(x) is the amount of PXP to get from lv. x-1 to lv. x If unfortunately you don't know PXP(1), there's still a way to approximate that 1. Note the number of IW rounds for that equip. 2. Number of Item World Rounds = 200 * (Equip's quality) ^ 2 Use this to obtain Item's approximate quality. 3. Quality = (PXP - 100) / 250 Use this to calculate the approxmiate PXP(1). Now you should be able to get the approximate PXP required for other levels without solving quad. equations. This post has been edited by varst: Dec 27 2012, 21:47
|
|
|
|
 |
|
Dec 27 2012, 23:46
|
crapstain
Group: Members
Posts: 109
Joined: 20-February 10

|
How much extra damage do the elemental strike bonuses from leveling a weapon to max do they contribute? (A percentage or something, I mean).
|
|
|
Dec 28 2012, 00:19
|
Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

|
QUOTE(crapstain @ Dec 27 2012, 13:46)  How much extra damage do the elemental strike bonuses from leveling a weapon to max do they contribute? (A percentage or something, I mean).
http://ehwiki.org/wiki/Elemental_Strike
|
|
|
Dec 29 2012, 15:57
|
Kelenius
Group: Members
Posts: 154
Joined: 16-March 12

|
What's the damage of the status effect explosion?
|
|
|
Dec 30 2012, 08:30
|
PK678353
Group: Gold Star Club
Posts: 1,454
Joined: 7-November 10

|
We don't have an exact formula for it, sadly. I can tell you that it's significant and that it's affected by EDB. Unfortunately, it's very random and thus really hard to get good data. I've seen 1000 and 2700 on Dark (I have terribad Forbidden prof and was in a Nif suit) in the course of just a few trials on a monster, while I've seen my Cold explosions deal 12000+ on others.
The only way we're going to get real data is if someone dedicates a few FSM runs to it, since God-class stuff is the only stuff that'll live long enough to get enough trials to get a good sense of the range.
This post has been edited by PK678353: Dec 30 2012, 08:31
|
|
|
Dec 30 2012, 17:33
|
Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

|
With the explosions being dependent on what you wear so much, their resistance reducing effect is the more damaging of the two anyway tbh.
|
|
|
Dec 31 2012, 19:14
|
Kelenius
Group: Members
Posts: 154
Joined: 16-March 12

|
(Hopefully the last thing I need) What are exact resistances of the standard monsters? (Don't send me here, please, I need exact numbers). In other words, how much is a minor weakness and so on?
|
|
|
|
 |
|
Dec 31 2012, 19:22
|
varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

|
QUOTE(Kelenius @ Jan 1 2013, 01:14)  (Hopefully the last thing I need) What are exact resistances of the standard monsters? (Don't send me here, please, I need exact numbers). In other words, how much is a minor weakness and so on? For PMI/MMI, you'll need to derive that from the base stats. For elemental resistance, it's as stated in the monster lab screen. If you scan the monster, you'll see 'weakness' (<0% resistance), 'resistance (>50% resistance) and 'impervious' (>75% resistance). If you really want to know, sending a PM to the monster's owner should be the fastest way to obtain the information you need.
|
|
|
|
 |
|
Dec 31 2012, 19:34
|
Kelenius
Group: Members
Posts: 154
Joined: 16-March 12

|
QUOTE(varst @ Dec 31 2012, 21:22)  For PMI/MMI, you'll need to derive that from the base stats. For elemental resistance, it's as stated in the monster lab screen. If you scan the monster, you'll see 'weakness' (<0% resistance), 'resistance (>50% resistance) and 'impervious' (>75% resistance).
If you really want to know, sending a PM to the monster's owner should be the fastest way to obtain the information you need.
No, no, standard monsters. Ones with MIDs from 1 to 32. Not user-created ones. I'm making a script that remembers your scans, shows how much damage you will probably do with different spells and tells you the best option. It seems to be working fine with user-created monsters; damage I actually deal is close to what it shows. It uses monster's class, calculates stats from HP, MP and SP, finds PL that is put into resists and adds it to base class resists. I don't know standard monsters resists, so it can't help there. Edit: Well, uh, and dragons. This post has been edited by Kelenius: Dec 31 2012, 19:37
|
|
|
|
 |
|
Dec 31 2012, 19:45
|
varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

|
QUOTE(Kelenius @ Jan 1 2013, 01:34)  No, no, standard monsters. Ones with MIDs from 1 to 32. Not user-created ones. I'm making a script that remembers your scans, shows how much damage you will probably do with different spells and tells you the best option. It seems to be working fine with user-created monsters; damage I actually deal is close to what it shows. It uses monster's class, calculates stats from HP, MP and SP, finds PL that is put into resists and adds it to base class resists. I don't know standard monsters resists, so it can't help there.
Edit: Well, uh, and dragons.
Can't be sure then. We don't know most of the monsters' stats, nor we know their resistance. We don't even meet most of them (except boss/legend/god/dragon) anymore. FSM surely has 25 in all stats, others that skillchip has calculated has also been included in wiki. As for elemental resistance, we only have pieces of information: https://forums.e-hentai.org/index.php?showt...mp;#entry968384https://forums.e-hentai.org/index.php?showt...mp;#entry969172Yup, that's probably all that I know.
|
|
|
|
 |
|
Dec 31 2012, 23:42
|
brzonogizmaj
Newcomer
 Group: Members
Posts: 30
Joined: 30-July 11

|
QUOTE(Kelenius @ Jan 1 2013, 02:34)  No, no, standard monsters. Ones with MIDs from 1 to 32. Not user-created ones. I'm making a script that remembers your scans, shows how much damage you will probably do with different spells and tells you the best option. It seems to be working fine with user-created monsters; damage I actually deal is close to what it shows. It uses monster's class, calculates stats from HP, MP and SP, finds PL that is put into resists and adds it to base class resists. I don't know standard monsters resists, so it can't help there.
Edit: Well, uh, and dragons. Just an idea, don't know how feasible it is: log the damage dealt against both the user monsters and standards, and find the user monster that is the closest in average damage to the particular standard mon. Then the standard mons' resistance should be close to the user mons', which you say you already have.
|
|
|
|
 |
|
Jan 1 2013, 09:29
|
Lement
Group: Members
Posts: 2,977
Joined: 28-February 12

|
for that sort of experiment it is better to log min&max instead.
|
|
|
Jan 5 2013, 03:21
|
Naughty Boy
Group: Members
Posts: 423
Joined: 7-August 11

|
will my item increase inside item world regardless of what difficulty i use?
i have tried search forums & EHwiki, but I didn't see any info about it
i use to see it before in EHwiki but, so much has changed
|
|
|
Jan 5 2013, 03:27
|
Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

|
QUOTE(Naughty Boy @ Jan 4 2013, 17:21)  will my item increase inside item world regardless of what difficulty i use?
It will gain PXP no matter what if you complete it.
|
|
|
Jan 5 2013, 03:48
|
Naughty Boy
Group: Members
Posts: 423
Joined: 7-August 11

|
QUOTE(Maximum_Joe @ Jan 4 2013, 20:27)  It will gain PXP no matter what if you complete it.
so it's safe to say higher dif = more pxp?
|
|
|
|
 |
|
|
 |
|
Jan 8 2013, 00:47
|
rednit
Newcomer
 Group: Members
Posts: 25
Joined: 13-August 09

|
First off I'd like to point out that I'm merely trying to fill my burning need for HatH and not to complain in any way. (IMG:[ invalid] style_emoticons/default/smile.gif) <- see, a smiley. I've sent a PM regarding acquiring a Adopt-A-Server slot, a second H@H slot and request for instructions on how to donation but have yet to receive a reply (only 4 days or so). I know 10B is likely swamped with the relocation of servers which is why instead of spamming his inbox I'm asking here if there is other admins in charge of one or all of these areas? If there are no other admins then perhaps someone know how long these things usually take? This post has been edited by rednit: Jan 8 2013, 00:48
|
|
|
|
 |
|
Jan 8 2013, 06:31
|
Homicidalsage
Group: Catgirl Camarilla
Posts: 1,370
Joined: 8-April 08

|
I'm having trouble unlocking a piece of equipment, when I unlock it in either the Inventory or the Forge and go to Moogle it it doesn't show up in the Moogle message window and when I go back and check the Inventory or Forge tab it shows that it's still locked, am I doing something wrong?
Also I'm not using it in any of the Equipment Sets and I can unlock other pieces of equipment fine it's only this one piece that seems to be not unlocking
This post has been edited by homicidalsage: Jan 8 2013, 06:37
|
|
|
Jan 8 2013, 08:19
|
Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

|
QUOTE(rednit @ Jan 7 2013, 14:47)  I'm asking here if there is other admins in charge of one or all of these areas?
Nope. QUOTE If there are no other admins then perhaps someone know how long these things usually take? Nope, it varies depending on Tenboro's schedule.
|
|
|
Jan 8 2013, 11:14
|
HNTI
Group: Members
Posts: 2,422
Joined: 20-April 08

|
Is there any way to increase Blood Token drop or it's a fixed constant drop chance ?
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|
|
|