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> HV Questions Thread, For questions about how it works

 
post May 7 2012, 04:39
Post #3721
mustardpie



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Wut no boost for OFC? (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 7 2012, 05:13
Post #3722
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QUOTE(Maximum_Joe @ May 6 2012, 20:55) *

Uh no, read it again.


...of course I feel awfully stupid right now. It'd suck if I somehow get that many and not be able to reap the benefit. Also, Heroic is too much. Stepping back to Hard.

EDIT: Furthermore, something TERRIBLY wrong has come up!! Normally, I have Shatter Strike as my Skill and my runs through the Arena greatly depend on it. I go through as usual and suddenly I see Great Cleave in its place. A WEAKER, low-tier Skill! What the hell happened?!

This post has been edited by Fanservicefan: May 7 2012, 05:20
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post May 7 2012, 05:23
Post #3723
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QUOTE(Fanservicefan @ May 6 2012, 23:13) *

...of course I feel awfully stupid right now. It'd suck if I somehow get that many and not be able to reap the benefit. Also, Heroic is too much. Stepping back to Hard.

EDIT: Furthermore, something TERRIBLY wrong has come up!! Normally, I have Shatter Strike as my Skill and my runs through the Arena greatly depend on it. I go through as usual and suddenly I see Great Cleave in its place. A WEAKER, low-tier Skill! What the hell happened?!


Well prepare to feel stupider

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post May 7 2012, 06:07
Post #3724
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QUOTE
- The full chain for Two-Handed was added. This basically adds an initial attack, and splits the effects of Shatter Strike in two.


The great substitute for AOE spells...gone. Oh sure my stats are in the low-100s but this pretty much kills my runs through the Arena without blowing a hole in my MP. Folks at the WTS subforum are hawking Health Elixirs, right?

This post has been edited by Fanservicefan: May 7 2012, 06:09
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post May 7 2012, 06:11
Post #3725
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QUOTE(Fanservicefan @ May 7 2012, 06:07) *

The great substitute for AOE spells...gone. Oh sure my stats are in the low-100s but this pretty much kills my runs through the Arena without blowing a hole in my MP. Folks at the WTS subforum are hawking Health Elixirs, right

There is an alternative AoE skill: Niten Ichiryu

Also, you can try via WTB instead, surely someone will sell you some
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post May 7 2012, 06:17
Post #3726
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The fighting style utilizing rare and expensive weapons (that I could find at one of the subforums but still)? I thought that was for advanced players only. Not to mention I like the Stunned and Domino procs unless there are better ones to inflict.
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post May 7 2012, 14:32
Post #3727
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QUOTE(Coma @ May 7 2012, 00:11) *

There is an alternative AoE skill: Niten Ichiryu

Also, you can try via WTB instead, surely someone will sell you some



QUOTE(Fanservicefan @ May 7 2012, 00:17) *

The fighting style utilizing rare and expensive weapons (that I could find at one of the subforums but still)? I thought that was for advanced players only. Not to mention I like the Stunned and Domino procs unless there are better ones to inflict.

Niten isn't very good. Also, its not like 2H and melee has died thanks to the patch.
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post May 7 2012, 16:07
Post #3728
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It isn't that Niten isn't good or bad, it requires you to have DW and 2H prof at or near prof cap to be any good. And aside from the fact that Niten doesn't increase prof in either when it is in use.
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post May 7 2012, 20:03
Post #3729
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QUOTE(Kaosumx @ May 7 2012, 14:32) *

Niten isn't very good. Also, its not like 2H and melee has died thanks to the patch.

He asked for an easy AoE, so I gave him one...

You want easy AoE? It is either Niten or switch to mage (I doubt he has unlocked the Render Blow yet)

This post has been edited by Coma: May 7 2012, 20:05
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post May 7 2012, 21:50
Post #3730
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This is probably a stupid questions, but does leveling up weapons and armor have any affect on the burden and interference?
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post May 7 2012, 21:58
Post #3731
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QUOTE(syco0109 @ May 8 2012, 03:50) *

This is probably a stupid questions, but does leveling up weapons and armor have any affect on the burden and interference?


Yes, they will increase according to the scale factor. B/I are also the only stats which won't scale down to your level if the equip's overleveled.
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post May 7 2012, 21:59
Post #3732
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QUOTE(varst @ May 7 2012, 20:58) *

Yes, they will increase according to the scale factor. B/I are also the only stats which won't scale down to your level if the equip's overleveled.


thanks varst
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post May 8 2012, 00:33
Post #3733
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In light of the new patch I must ask this. How the hell do I do this "chaining" thing the info for Great Cleave talks about?
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post May 8 2012, 03:57
Post #3734
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QUOTE(Fanservicefan @ May 8 2012, 06:33) *

In light of the new patch I must ask this. How the hell do I do this "chaining" thing the info for Great Cleave talks about?


http://ehwiki.org/wiki/Skills
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post May 8 2012, 12:43
Post #3735
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QUOTE(Fanservicefan @ May 8 2012, 00:33) *

In light of the new patch I must ask this. How the hell do I do this "chaining" thing the info for Great Cleave talks about?

Basically, they are like a combo.Once you do the first strike, you have 5 turns to proceed with the second attack, and the same for the third.
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post May 8 2012, 13:03
Post #3736
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QUOTE(varst @ May 8 2012, 02:58) *

Yes, they will increase according to the scale factor. B/I are also the only stats which won't scale down to your level if the equip's overleveled.


And mana conservation (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 8 2012, 16:29
Post #3737
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How many levels does a successful completion of item world raise a piece of equipment? Does it depend on your difficulty setting?
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post May 8 2012, 16:42
Post #3738
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QUOTE(drifting1 @ May 8 2012, 06:29) *

How many levels does a successful completion of item world raise a piece of equipment? Does it depend on your difficulty setting?

http://ehwiki.org/wiki/Item_World#Item_Level_Up
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post May 8 2012, 17:22
Post #3739
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Question about Curse Weaving: the monster level plays a factor in success rate, but which level it would be using? Monster Lab Level (Eila at 1200PL) or Encounter level (Eila at player's level)

I think it is the latter, but I dont have high enough prof to find out
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post May 8 2012, 17:27
Post #3740
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QUOTE(Coma @ May 8 2012, 23:22) *

Question about Curse Weaving: the monster level plays a factor in success rate, but which level it would be using? Monster Lab Level (Eila at 1200PL) or Encounter level (Eila at player's level)

I think it is the latter, but I dont have high enough prof to find out


Encounter level, of course.

This post has been edited by varst: May 8 2012, 17:27
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