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HV Questions Thread, For questions about how it works |
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Jul 16 2010, 19:05
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Frederiksc @ Jul 16 2010, 12:52)  Hello I decided to go with the Penny Pincher, but before exchanging it, I'd like to ask a (noob) question: Are sales in the Bazaar rounded? Meaning that even at a sale at 260,52, I still get 260 credits? According to not knowing it, I stopped selling anything. Why? Hmm... Let me explain... Getting the Penny Pincher means to sell larger quantities of a certain item. Average Spirit Draughts sell at 13... Selling 20 of them would sum up to 20 x 13 x 1.02 = 265.2, a loss of 0.2 credits, even at gaining 5(.2) Selling 25 of them would sum up to 25 x 13 x 1.02 = 331.5, a loss of 0.5 credits, even at gaining 6(.5) Selling 50 of them would sum up to 50 x 13 x 1.02 = 663, no loss ^^ So getting the second tier of commerce drops the stack size to sell to 25 (0.04 x 25 = 1) but then it stays until the last tier (hope to see THAT one day!) where it drops to 5 (0.2 x 5 = 1). Since I read, i do have a quite infinite inventory, I can wait selling something until I do not find my useful gear in my inventory list (IMG:[ invalid] style_emoticons/default/laugh.gif) So I hope you say: "Hey, you get the rounded credits when u reach the .51 mark!"... but I dont think you tell me that... Fearing pinching pennies and an overcrowded inventory filled with finest crap Frederiksc The system stores just about everything as a float, so just because you don't see the fractions doesn't mean they aren't there.
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Jul 16 2010, 19:18
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Frederiksc
Group: Gold Star Club
Posts: 694
Joined: 12-November 08

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Thanks a bunch!
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Jul 17 2010, 02:03
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Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

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Rather than guessing, perhaps someone who has Penny Pincher could check how this actually works?
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Jul 17 2010, 02:33
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE Rather than guessing, perhaps someone who has Penny Pincher could check how this actually works? Work as stated.
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Jul 17 2010, 08:40
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shiki666
Group: Members
Posts: 519
Joined: 27-January 09

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How does Archaelogist training work? If I were to save the creds and buy all 10 ranks of it, it would come to 100% base drop chance total right? But what does that mean exactly? Does that mean every mob I kill will have a 100% chance of dropping an artifact? Meaning I get an artifact for every mob? Is this the same thing with Quartermaster training or Scavenger?
Its a little confusing here. I want to increase drops of high value items to pay back the investment of creds into training but Im not sure if its worth it. I have looked in the wiki but no further info is given.
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Jul 17 2010, 09:38
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ootoro
Group: Members
Posts: 5,460
Joined: 19-March 09

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It means you get 10% of the base drop chance for each level of archaeologist. If the base drop is 1%, you get .1% for each archaeologist level. Maxing it out would make the drop chance 2% (and would cost a fortune). I don't know what the exact base drop chance is, 1% is just for example. It's probably lower. Scavenger increases your chance to get a drop, quartermaster increases the chance of that drop being equipment, and luck of the draw increases the "quality" of the drop. It all adds up eventually. My main income is selling equipment and potions I find. EDIT: I have 920 godly mana potions right now. I can sell them for 66,320 credits. It's a living.
This post has been edited by torotuna: Jul 17 2010, 09:54
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Jul 17 2010, 11:56
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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I think Artifact drop chance is 0.2% of the drops you get. So every point of Archaeologist increases it by 0.02%
So... Archaeologist 5 = 0.3% , Archaeologist 10 = 0.4%
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Jul 17 2010, 13:31
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shiki666
Group: Members
Posts: 519
Joined: 27-January 09

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QUOTE(Rei-Tenshi @ Jul 17 2010, 11:56)  I think Artifact drop chance is 0.2% of the drops you get. So every point of Archaeologist increases it by 0.02%
So... Archaeologist 5 = 0.3% , Archaeologist 10 = 0.4%
Thanks then does this mean I should focus on Quartermaster or Scavenger plus Luck of the Draw if I want to make money on selling potions and gear? I do want a more efficient or faster way to make more creds. QUOTE I have 920 godly mana potions right now. I can sell them for 66,320 credits. It's a living. Damn I'm jealous! How many battles did you have to get that many? And how many ranks of Luck of the Draw did you need to buy? If I'm lucky I can get a Superior or maybe an Elixir very rarely.
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Jul 17 2010, 15:07
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(shiki666 @ Jul 17 2010, 19:31)  Thanks then does this mean I should focus on Quartermaster or Scavenger plus Luck of the Draw if I want to make money on selling potions and gear? I do want a more efficient or faster way to make more creds.
At your level, I'd say Scavenger + Luck of the Draw is your best bet. Decent equipment only start dropping at around Lvl 100. Credits are easier to get once you are Lvl 100+ and can do the post-Endgame arenas. Just kill the bosses at the end -> Convert Trophies -> Sell equipment to bazaar. You can easily get 10k-30k credits a day just by doing this. --- Oh yeah, the cost of Archaeologist 9 -> 10 is 10,000,000 credits. (without credit perks) Has anybody ever been rich/crazy enough to max Arch? This post has been edited by Rei-Tenshi: Jul 17 2010, 15:15
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Jul 17 2010, 19:39
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE Decent equipment only start dropping at around Lvl 100. It's been proven otherwise.
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Jul 17 2010, 21:09
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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QUOTE(Golden Sun @ Jul 18 2010, 01:39)  It's been proven otherwise.
Well, I know the item's base stats don't depend on level, but it sure is a pain to get a good low level item and then have to level it up every time just to keep up with your level. (Assuming that he's planning to keep the item for himself if it really is that good). And leveling Scavenger technically increases Equipment drop chance anyway. This post has been edited by Rei-Tenshi: Jul 17 2010, 21:15
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Jul 21 2010, 21:21
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terrefee
Group: Gold Star Club
Posts: 365
Joined: 8-July 10

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I've got two questions. 1) Is it crazy to use a shield as a caster? A shield and no weapon to just case magic missile and cure myself. Would I take low enough damage to make that possible? (Wearing cloth+shield, don't actually have all item slots filled yet)
2) Are casters harder than melees? I'm not having trouble, but I think the leveling is going slower than it can. I can kill things sort of quickly on normal with mass aoe, but I run out of steam pretty quickly, and I don't have the credit income to buy potions.
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Jul 21 2010, 21:22
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Golden Sun
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QUOTE 1) Is it crazy to use a shield as a caster? A shield and no weapon to just case magic missile and cure myself. Would I take low enough damage to make that possible? (Wearing cloth+shield, don't actually have all item slots filled yet)
Why are you not wearing a weapon? QUOTE 2) Are casters harder than melees? I'm not having trouble, but I think the leveling is going slower than it can. I can kill things sort of quickly on normal with mass aoe, but I run out of steam pretty quickly, and I don't have the credit income to buy potions. None of us buy potions.
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Jul 21 2010, 22:03
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terrefee
Group: Gold Star Club
Posts: 365
Joined: 8-July 10

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QUOTE(Golden Sun @ Jul 21 2010, 21:22)  Why are you not wearing a weapon? None of us buy potions.
Oh, no, I use a staff typically. I just equipped a shield to do the item world on my staff. "Fair Ebony Staff of Focus," I figured hit is important. I don't know how to link the item, control clicking doesn't work. I'm just trying to do the item world on this level 40 pair of pants, and I can't get there. I get expelled at some point, must be at least a dozen turns in. I've tried casting til ether theft procs, then melee'ing for mana, but it seems to give 4 mana back at most, and I need to use that mana to kill things as I can't stand many monsters beating on me.
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Jul 21 2010, 22:31
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Golden Sun
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Joined: 9-April 10

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c is hotkey for linking equip QUOTE I'm just trying to do the item world on this level 40 pair of pants, and I can't get there. I get expelled at some point, must be at least a dozen turns in. I've tried casting til ether theft procs, then melee'ing for mana, but it seems to give 4 mana back at most, and I need to use that mana to kill things as I can't stand many monsters beating on me. Usually, ether theft is only used on manthras and bosses. The reason why you can't clear a lv 40 item (on normal at least) is because you're not supposed to yet. Wait till your level is higher.
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Jul 21 2010, 22:31
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Golden Sun
Group: Members
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Joined: 9-April 10

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damn, double post.
This post has been edited by Golden Sun: Jul 21 2010, 22:31
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Jul 21 2010, 23:17
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terrefee
Group: Gold Star Club
Posts: 365
Joined: 8-July 10

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QUOTE(Golden Sun @ Jul 21 2010, 22:31)  c is hotkey for linking equip Usually, ether theft is only used on manthras and bosses. The reason why you can't clear a lv 40 item (on normal at least) is because you're not supposed to yet. Wait till your level is higher.
Why only on those mobs? Running out of mana is a huge problem for me. I usually take 1-2 aoes to kill most of the mobs, then I single target the stragglers with magic missile. I was thinking if I could get some kind of modest mana return http://hentaiverse.org/pages/showequip.php...;key=7c145213e5 with that, given good % rate on theft, I could keep grinding a lot longer. And is there any point to raising agi as a spellcaster, to get faster action time/more casts? Or are casts unaffected by your character's haste level? Thanks for all your help so far!
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Jul 21 2010, 23:20
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Golden Sun
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Joined: 9-April 10

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QUOTE And is there any point to raising agi as a spellcaster, to get faster action time/more casts? Yes QUOTE Why only on those mobs? They don't die easily. Weaken and drain.
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Jul 22 2010, 01:39
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Ichizon
Group: Members
Posts: 750
Joined: 9-December 09

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I couple of questions from me. 1. Simple question (possibly a bug?) I've got this Level 3 Fair Bronze Dagger of Balance which I thought had pretty nice stats from the shop, and wanted to level it in the item world. However, I can't enter it (and it's not equipped when I try to). I could enter and clear a level 7 club without problems. Why? 2. Tactical question. I'm trying to stick to physical combat with healing/supportive magic. Does anyone have any suggestion on what to go for stat-wise? From what I've read, you're supposed to balance them all, but that seems rather tactless to be honest. I know that in the long run, the cost of low stats vs. high stats will weigh up for some balancing, but I think that keeping them equal would get me into troubles sooner than later. My tactic so far is to go for DEX mostly, with AGI/STR a bit lower, and END fairly low in comparison. INT/WIS is put completely on ice. It seems to be working so far, but has anyone tried this with success/failure? From reading the descriptions in the wiki, it seems like I could drop STR for more DEX and END. More accuracy and health, but slightly less damage per hit (DEX also gives damage).
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Jul 22 2010, 02:01
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Ichizon @ Jul 22 2010, 00:39)  1. Simple question (possibly a bug?) I've got this Level 3 Fair Bronze Dagger of Balance which I thought had pretty nice stats from the shop, and wanted to level it in the item world. However, I can't enter it (and it's not equipped when I try to). I could enter and clear a level 7 club without problems. Why? Because the former owner, clear sometime in the last 20 hours, you'll have to wait (IMG:[ invalid] style_emoticons/default/wink.gif) QUOTE(Ichizon @ Jul 22 2010, 00:39)  2. Tactical question. I think that keeping them equal would get me into troubles sooner than later.
I don't have a problem with it until now. QUOTE(Ichizon @ Jul 22 2010, 00:39)  My tactic so far is to go for DEX mostly, with AGI/STR a bit lower, and END fairly low in comparison. INT/WIS is put completely on ice. It seems to be working so far, but has anyone tried this with success/failure?
It will be a failure because you easily have 9 mobs, so dropping shield/barrier ratings for just a little more accuracy is bad, and if put completely on ice means you don't level up, them it will be a completely failure.
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