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> HV Questions Thread, For questions about how it works

 
post Jul 16 2010, 19:05
Post #1761
grumpymal



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QUOTE(Frederiksc @ Jul 16 2010, 12:52) *

Hello

I decided to go with the Penny Pincher, but before exchanging it, I'd like to ask a (noob) question:

Are sales in the Bazaar rounded? Meaning that even at a sale at 260,52, I still get 260 credits?

According to not knowing it, I stopped selling anything. Why? Hmm... Let me explain...

Getting the Penny Pincher means to sell larger quantities of a certain item. Average Spirit Draughts sell at 13...

Selling 20 of them would sum up to 20 x 13 x 1.02 = 265.2, a loss of 0.2 credits, even at gaining 5(.2)
Selling 25 of them would sum up to 25 x 13 x 1.02 = 331.5, a loss of 0.5 credits, even at gaining 6(.5)
Selling 50 of them would sum up to 50 x 13 x 1.02 = 663, no loss ^^

So getting the second tier of commerce drops the stack size to sell to 25 (0.04 x 25 = 1) but then it stays until
the last tier (hope to see THAT one day!) where it drops to 5 (0.2 x 5 = 1).

Since I read, i do have a quite infinite inventory, I can wait selling something until I do not find my useful gear in my inventory list (IMG:[invalid] style_emoticons/default/laugh.gif)

So I hope you say: "Hey, you get the rounded credits when u reach the .51 mark!"... but I dont think you tell me that...
Fearing pinching pennies and an overcrowded inventory filled with finest crap
Frederiksc

The system stores just about everything as a float, so just because you don't see the fractions doesn't mean they aren't there.
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post Jul 16 2010, 19:18
Post #1762
Frederiksc



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Thanks a bunch!
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post Jul 17 2010, 02:03
Post #1763
Sayo Aisaka



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Rather than guessing, perhaps someone who has Penny Pincher could check how this actually works?
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post Jul 17 2010, 02:33
Post #1764
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QUOTE
Rather than guessing, perhaps someone who has Penny Pincher could check how this actually works?

Work as stated.
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post Jul 17 2010, 08:40
Post #1765
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How does Archaelogist training work? If I were to save the creds and buy all 10 ranks of it, it would come to 100% base drop chance total right? But what does that mean exactly? Does that mean every mob I kill will have a 100% chance of dropping an artifact? Meaning I get an artifact for every mob? Is this the same thing with Quartermaster training or Scavenger?

Its a little confusing here. I want to increase drops of high value items to pay back the investment of creds into training but Im not sure if its worth it. I have looked in the wiki but no further info is given.
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post Jul 17 2010, 09:38
Post #1766
ootoro



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It means you get 10% of the base drop chance for each level of archaeologist. If the base drop is 1%, you get .1% for each archaeologist level. Maxing it out would make the drop chance 2% (and would cost a fortune). I don't know what the exact base drop chance is, 1% is just for example. It's probably lower.
Scavenger increases your chance to get a drop, quartermaster increases the chance of that drop being equipment, and luck of the draw increases the "quality" of the drop. It all adds up eventually. My main income is selling equipment and potions I find.
EDIT: I have 920 godly mana potions right now. I can sell them for 66,320 credits. It's a living.

This post has been edited by torotuna: Jul 17 2010, 09:54
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post Jul 17 2010, 11:56
Post #1767
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I think Artifact drop chance is 0.2% of the drops you get.
So every point of Archaeologist increases it by 0.02%

So... Archaeologist 5 = 0.3% , Archaeologist 10 = 0.4%

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post Jul 17 2010, 13:31
Post #1768
shiki666



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QUOTE(Rei-Tenshi @ Jul 17 2010, 11:56) *

I think Artifact drop chance is 0.2% of the drops you get.
So every point of Archaeologist increases it by 0.02%

So... Archaeologist 5 = 0.3% , Archaeologist 10 = 0.4%


Thanks then does this mean I should focus on Quartermaster or Scavenger plus Luck of the Draw if I want to make money on selling potions and gear? I do want a more efficient or faster way to make more creds.

QUOTE
I have 920 godly mana potions right now. I can sell them for 66,320 credits. It's a living.


Damn I'm jealous! How many battles did you have to get that many? And how many ranks of Luck of the Draw did you need to buy? If I'm lucky I can get a Superior or maybe an Elixir very rarely.
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post Jul 17 2010, 15:07
Post #1769
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QUOTE(shiki666 @ Jul 17 2010, 19:31) *

Thanks then does this mean I should focus on Quartermaster or Scavenger plus Luck of the Draw if I want to make money on selling potions and gear? I do want a more efficient or faster way to make more creds.


At your level, I'd say Scavenger + Luck of the Draw is your best bet.
Decent equipment only start dropping at around Lvl 100.

Credits are easier to get once you are Lvl 100+ and can do the post-Endgame arenas.
Just kill the bosses at the end -> Convert Trophies -> Sell equipment to bazaar.
You can easily get 10k-30k credits a day just by doing this.

---

Oh yeah, the cost of Archaeologist 9 -> 10 is 10,000,000 credits. (without credit perks)
Has anybody ever been rich/crazy enough to max Arch?

This post has been edited by Rei-Tenshi: Jul 17 2010, 15:15
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post Jul 17 2010, 19:39
Post #1770
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QUOTE
Decent equipment only start dropping at around Lvl 100.

It's been proven otherwise.
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post Jul 17 2010, 21:09
Post #1771
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QUOTE(Golden Sun @ Jul 18 2010, 01:39) *

It's been proven otherwise.


Well, I know the item's base stats don't depend on level, but it sure is a pain to get a good low level item and then have to level it up every time just to keep up with your level. (Assuming that he's planning to keep the item for himself if it really is that good).

And leveling Scavenger technically increases Equipment drop chance anyway.

This post has been edited by Rei-Tenshi: Jul 17 2010, 21:15
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post Jul 21 2010, 21:21
Post #1772
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I've got two questions.
1) Is it crazy to use a shield as a caster? A shield and no weapon to just case magic missile and cure myself. Would I take low enough damage to make that possible? (Wearing cloth+shield, don't actually have all item slots filled yet)

2) Are casters harder than melees? I'm not having trouble, but I think the leveling is going slower than it can. I can kill things sort of quickly on normal with mass aoe, but I run out of steam pretty quickly, and I don't have the credit income to buy potions.
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post Jul 21 2010, 21:22
Post #1773
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QUOTE
1) Is it crazy to use a shield as a caster? A shield and no weapon to just case magic missile and cure myself. Would I take low enough damage to make that possible? (Wearing cloth+shield, don't actually have all item slots filled yet)

Why are you not wearing a weapon?

QUOTE
2) Are casters harder than melees? I'm not having trouble, but I think the leveling is going slower than it can. I can kill things sort of quickly on normal with mass aoe, but I run out of steam pretty quickly, and I don't have the credit income to buy potions.

None of us buy potions.
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post Jul 21 2010, 22:03
Post #1774
terrefee



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QUOTE(Golden Sun @ Jul 21 2010, 21:22) *

Why are you not wearing a weapon?
None of us buy potions.


Oh, no, I use a staff typically. I just equipped a shield to do the item world on my staff. "Fair Ebony Staff of Focus," I figured hit is important. I don't know how to link the item, control clicking doesn't work.

I'm just trying to do the item world on this level 40 pair of pants, and I can't get there. I get expelled at some point, must be at least a dozen turns in. I've tried casting til ether theft procs, then melee'ing for mana, but it seems to give 4 mana back at most, and I need to use that mana to kill things as I can't stand many monsters beating on me.
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post Jul 21 2010, 22:31
Post #1775
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c is hotkey for linking equip

QUOTE
I'm just trying to do the item world on this level 40 pair of pants, and I can't get there. I get expelled at some point, must be at least a dozen turns in. I've tried casting til ether theft procs, then melee'ing for mana, but it seems to give 4 mana back at most, and I need to use that mana to kill things as I can't stand many monsters beating on me.

Usually, ether theft is only used on manthras and bosses.
The reason why you can't clear a lv 40 item (on normal at least) is because you're not supposed to yet. Wait till your level is higher.
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post Jul 21 2010, 22:31
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damn, double post.

This post has been edited by Golden Sun: Jul 21 2010, 22:31
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post Jul 21 2010, 23:17
Post #1777
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QUOTE(Golden Sun @ Jul 21 2010, 22:31) *

c is hotkey for linking equip
Usually, ether theft is only used on manthras and bosses.
The reason why you can't clear a lv 40 item (on normal at least) is because you're not supposed to yet. Wait till your level is higher.


Why only on those mobs? Running out of mana is a huge problem for me. I usually take 1-2 aoes to kill most of the mobs, then I single target the stragglers with magic missile. I was thinking if I could get some kind of modest mana return http://hentaiverse.org/pages/showequip.php...;key=7c145213e5 with that, given good % rate on theft, I could keep grinding a lot longer.

And is there any point to raising agi as a spellcaster, to get faster action time/more casts? Or are casts unaffected by your character's haste level?

Thanks for all your help so far!
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post Jul 21 2010, 23:20
Post #1778
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QUOTE
And is there any point to raising agi as a spellcaster, to get faster action time/more casts?

Yes
QUOTE
Why only on those mobs?

They don't die easily. Weaken and drain.
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post Jul 22 2010, 01:39
Post #1779
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I couple of questions from me.

1. Simple question (possibly a bug?)
I've got this Level 3 Fair Bronze Dagger of Balance which I thought had pretty nice stats from the shop, and wanted to level it in the item world. However, I can't enter it (and it's not equipped when I try to). I could enter and clear a level 7 club without problems. Why?

2. Tactical question.
I'm trying to stick to physical combat with healing/supportive magic. Does anyone have any suggestion on what to go for stat-wise? From what I've read, you're supposed to balance them all, but that seems rather tactless to be honest. I know that in the long run, the cost of low stats vs. high stats will weigh up for some balancing, but I think that keeping them equal would get me into troubles sooner than later.

My tactic so far is to go for DEX mostly, with AGI/STR a bit lower, and END fairly low in comparison. INT/WIS is put completely on ice. It seems to be working so far, but has anyone tried this with success/failure? From reading the descriptions in the wiki, it seems like I could drop STR for more DEX and END. More accuracy and health, but slightly less damage per hit (DEX also gives damage).
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post Jul 22 2010, 02:01
Post #1780
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QUOTE(Ichizon @ Jul 22 2010, 00:39) *

1. Simple question (possibly a bug?)
I've got this Level 3 Fair Bronze Dagger of Balance which I thought had pretty nice stats from the shop, and wanted to level it in the item world. However, I can't enter it (and it's not equipped when I try to). I could enter and clear a level 7 club without problems. Why?
Because the former owner, clear sometime in the last 20 hours, you'll have to wait (IMG:[invalid] style_emoticons/default/wink.gif)
QUOTE(Ichizon @ Jul 22 2010, 00:39) *

2. Tactical question.
I think that keeping them equal would get me into troubles sooner than later.
I don't have a problem with it until now.

QUOTE(Ichizon @ Jul 22 2010, 00:39) *

My tactic so far is to go for DEX mostly, with AGI/STR a bit lower, and END fairly low in comparison. INT/WIS is put completely on ice. It seems to be working so far, but has anyone tried this with success/failure?
It will be a failure because you easily have 9 mobs, so dropping shield/barrier ratings for just a little more accuracy is bad, and if put completely on ice means you don't level up, them it will be a completely failure.
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