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> Sword/Shield, Two Weps, or Two-Hander?, Which Fighting Style do you swear by??

 
post Sep 17 2009, 15:01
Post #41
hen_Z



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After getting the second weapon from drop I tried DW instead of shield - survivability went down. Yes, that offhand strikes are nice addition, but currently they aren't making up for block loss...
Maybe if I raise DW prof a bit, things would go beter? Anyway, I would stick with the shield for real battles (Arena)
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post Sep 17 2009, 15:08
Post #42
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QUOTE(hen_Z @ Sep 17 2009, 09:01) *

After getting the second weapon from drop I tried DW instead of shield - survivability went down. Yes, that offhand strikes are nice addition, but currently they aren't making up for block loss...
Maybe if I raise DW prof a bit, things would go better? Anyway, I would stick with the shield for real battles (Arena)

There can be more to it than that . Did your 1hand have a proc? I have a bleed weapon that, based on it's level, should do about 177 (instead of the full powered 199 or so). Because of my primary stats and my dual wielding prof, if I DW with it, it does over 215 bleed damage and for up to a turn more than listed. If I try that 1h+shield, it does about 180damage per turn. Also, the type of DW setup you have can seriously affect survivability. Power-weapon+dagger/rapier for a mix of attack and accuracy, two power-weapons (usually very high burden and interference unless they're very good quality), a weak mainhand with a good proc, etc. Lots of different possibilities, some of which will be more effective then others.

This post has been edited by DemonEyesBob: Sep 17 2009, 15:09
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post Sep 19 2009, 17:00
Post #43
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QUOTE(paul23 @ Sep 17 2009, 03:31) *
Well below makes me really love my 2h scythe (with 25% 3turn bleed):

269 total damage in 1 round (IMG:[invalid] style_emoticons/default/smile.gif) @ lv 14..
Wait 'til you get up in levels; you'll quickly find that those relatively piddling amounts of Bleed Damage won't do much of anything for you; it scales up with very poorly with your power level, and even at my level, I can only get about 90-95 points of damage per tick with the best Bleed Weapons.


If you're going to stick with two-handed weapons, start looking for the Penetrated Armor Proc; any creature under the effects of this Proc suffer greatly reduced damage while the Proc is in effect -for example, while the Target is under the effects of this Proc, you can hit it with the spell of your choice (or even a Spirit Attack) for several times the normal damage amount!!
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post Sep 19 2009, 19:07
Post #44
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QUOTE(Thanos008 @ Sep 19 2009, 08:00) *

Wait 'til you get up in levels; you'll quickly find that those relatively piddling amounts of Bleed Damage won't do much of anything for you; it scales up with very poorly with your power level, and even at my level, I can only get about 90-95 points of damage per tick with the best Bleed Weapons.
If you're going to stick with two-handed weapons, start looking for the Penetrated Armor Proc; any creature under the effects of this Proc suffer greatly reduced damage while the Proc is in effect -for example, while the Target is under the effects of this Proc, you can hit it with the spell of your choice (or even a Spirit Attack) for several times the normal damage amount!!


Bleeding is affected by your weapon damage mod it seems. I have a shortsword that has 200ish equipment window bleed damage, but it does 350 per tick in battle.

From what I've noticed, only daggers or low quality shortswords have under 75 equipment window bleed damage
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post Sep 19 2009, 19:34
Post #45
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At higher levels, two-handed weapons seem not that efficient anymore, compared to sword-and-shield style, and staffs.

Staffs are awesome because of their ether draining ability, as it enables you to cast more healing spells, and later probably also more defensive spells too.

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post Sep 19 2009, 19:41
Post #46
uth



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QUOTE(Thanos008 @ Sep 19 2009, 11:00) *

Wait 'til you get up in levels; you'll quickly find that those relatively piddling amounts of Bleed Damage won't do much of anything for you; it scales up with very poorly with your power level, and even at my level, I can only get about 90-95 points of damage per tick with the best Bleed Weapons.
If you're going to stick with two-handed weapons, start looking for the Penetrated Armor Proc; any creature under the effects of this Proc suffer greatly reduced damage while the Proc is in effect -for example, while the Target is under the effects of this Proc, you can hit it with the spell of your choice (or even a Spirit Attack) for several times the normal damage amount!!

As long as the weapon is near or higher then your level the bleed damage is pretty good mine does about 300 per tick for 4 turns with all the modifiers. Although its true that now I hit for roughly 600 and the at one point the damage from bleed was almost as hard as I hit.
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post Sep 19 2009, 19:49
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the main problem i have with bleed a opposed to PA is that its really not all that effective on minibosses/bosses. where PA both significantly increases your standard melee/magic attack damage and also makes your spirit attack much more powerful.

This post has been edited by marcho: Sep 19 2009, 19:55
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post Sep 19 2009, 22:03
Post #48
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QUOTE(marcho @ Sep 19 2009, 10:49) *

the main problem i have with bleed a opposed to PA is that its really not all that effective on minibosses/bosses. where PA both significantly increases your standard melee/magic attack damage and also makes your spirit attack much more powerful.


I think bleed is still the most useful. PA is absolutely awesome for fighting legendaries, but for bosses (bunneh, dalek, manbear...) you can just smack them to death. Bleed might do as much as your attack damage on them.

PA is pretty much useless on normal monsters as most people kill them in 2 hits.

Edit: just to point out, most normal weapon types will only do 1 damage per hit on legendaries.

This post has been edited by gillian: Sep 19 2009, 22:04
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post Sep 19 2009, 23:33
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i tried one hand with shield, doesn't like it because too slow damage (IMG:[invalid] style_emoticons/default/tongue.gif), 2-hander is fun but miss too much. Dual is the way to go for me.
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post Sep 19 2009, 23:39
Post #50
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QUOTE(gillian @ Sep 19 2009, 15:03) *

I think bleed is still the most useful. PA is absolutely awesome for fighting legendaries, but for bosses (bunneh, dalek, manbear...) you can just smack them to death. Bleed might do as much as your attack damage on them.

PA is pretty much useless on normal monsters as most people kill them in 2 hits.

Edit: just to point out, most normal weapon types will only do 1 damage per hit on legendaries.


bleeders were alot of fun on 2-handers (and much more effective) but for 1h + shield i always seemed to come out better in the end with PA.

maybe i'll have to track down a really nice 1h bleed and give it another shot.
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post Sep 20 2009, 04:07
Post #51
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axe weapon seem to have high bleed damage. My axe has 240 damage/turn but for my level it only 150.
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post Sep 20 2009, 04:36
Post #52
uth



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QUOTE(gillian @ Sep 19 2009, 16:03) *

I think bleed is still the most useful. PA is absolutely awesome for fighting legendaries, but for bosses (bunneh, dalek, manbear...) you can just smack them to death. Bleed might do as much as your attack damage on them.

PA is pretty much useless on normal monsters as most people kill them in 2 hits.

Edit: just to point out, most normal weapon types will only do 1 damage per hit on legendaries.



Ya I learned that the hard way in Ring of Blood got Mikuru to half health pretty much only cause of my bleed.
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post Sep 20 2009, 05:26
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Just to be different - Power mage with a kick-ass Longsword. I've tried various set-ups, and in the end, I am going with my strengths, 2-handed (Prof 54% of Level 53) and Elemental magic (74%), though I am going all-cloth to maximize my magic. The 4-turn bleed Longsword is low enough Interference that it doesn't effect my magic. Of course no Staff Elemental bonuses, but 74% prof handles that. (IMG:[invalid] style_emoticons/default/smile.gif)

DW - Quick and total failure. I got chewed up and spit out.

1H+S - Too weak and slow, making it a poor back-up to MP drain.

Staff - A cardboard tube might be better as a Physical Attack weapon. (IMG:[invalid] style_emoticons/default/laugh.gif)

Pen Armor - I guess it's nice, if the second hit actually connects. 1H is too weak on the much more frequent non-PA hits and 2H misses too often in the window of opportunity that PA offers.

Stun - that's about useful as a 1 turn sleep. (IMG:[invalid] style_emoticons/default/rolleyes.gif)

2-H Bleed - Domino plus bleed equals a lot of one-shot mobs (after they bleed some after a domino hit). I enjoy when a monster dies without me ever attacking it, too.

Average Emerald Longsword
Weapon Damage Type Slashing

Hit Proc: 16% chance for Bleeding Wound
Duration: 5 (4) turns / Damage: 131 (60) per tick

Attack Damage Multiplier 20.8 (13.8)
Attack Accuracy Bonus 9.4 (9.0)

Burden 22.6
Interference 9.0

Primary Attribute Bonuses
Dexterity 0.8 (0.4)

Level 131 / Slot: 2handed / Type: Two-handed weapon

And it will only get better for my next 80 Levels. (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Sep 20 2009, 08:28
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I just got an Estoc (two-handed weapon) with a four-turn Penetrate Armor. If I miss four times, something went horribly wrong. I can use the Domino Strike to get rid of the weaker ones while I focus on the biggest threats, and it's working out pretty well for me.
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post Sep 20 2009, 08:32
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Except they die just as fast (if not faster) if you hit them with a bleed, since it's not just missing but also procing domino strike. Oh, and my bleed is up to 130 per tick for 3 turns (base 106 till next level). And considering cake mobs for me only have between 500-700 hp or so....yea. Let's just say that if there were graphics my screen would be wonderfully dyed red~

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post Sep 20 2009, 14:43
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Let's see... 26% chance, 116 damage per tick for 6 ticks. (IMG:[invalid] style_emoticons/default/smile.gif) I had to wait for a Zombie Cow to turn up to get the full duration. And yet, according to my arithmetic I still survive longer with a buckler and shortsword.
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post Sep 20 2009, 23:27
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I have a few Bleed Weapons of my own, and a prodigious (for me and my current Level) amount of STR -somewhere around 75 with Bonuses.


Guess that I'll give those Bleeding Weapons of mine another go and see if things have changed since the last time I used one so very log ago; I think that I have a Bleeding Zweihander somewhere in my stash........ (IMG:[invalid] style_emoticons/default/wink.gif)


EDIT: Just gave it a quick run-through on Cake, and I'm only getting about 96 Points per tick out the thing.


What are you other guys doing differently to get so much DMG out of your Bleeds....besides maybe just being at a higher level than I am??


This post has been edited by Thanos008: Sep 20 2009, 23:31
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post Sep 20 2009, 23:35
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My weapon proficiency is usually capped. Even though my shortsword's Bleed damage is capped at 98 due to level difference, I'm getting 133 damage out of it and its only going to get higher as I level until I swap in a stronger weapon.
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post Sep 21 2009, 02:52
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QUOTE(Thanos008 @ Sep 20 2009, 22:27) *

What are you other guys doing differently to get so much DMG out of your Bleeds....besides maybe just being at a higher level than I am??

Most of mine comes from the weapon itself (a Fine Titanium Longsword of Slaughter). The stated damage is 96 per tick, and I'm guessing the other 10 comes from my 2H proficiency (currently 40.93). That's scaled down from 144 btw. Whoever dumped it on the shop was either an idiot or is now using something very nice indeed.
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post Sep 21 2009, 02:58
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I dumped one that was average that had only slightly less bleed damage than that...but as I mentioned before that was cause there was a much better one in the shop at the time. Went through 2 other weps to get the one I have now :X Oh, and my bleed is now like 124 or something like that, so yea, proficiency has a fair amount to deal with it, seeing as it's increase my bleed damage by almost 30 now.
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