There appears to be a bug - there is no level scaling on Attack Crit Damage (take for example
L348 P power boots vs [
alt.hentaiverse.org]
L495 P Power boots) whereas in the code it assumes a level scaling factor of 5000. This leads to incorrect Attack Crit Damage when using the scaling hotkeys ('Z' and 'X' etc).
(Try toggling between 'F' and 'Z' on a piece of soulbound equipment with Attack Crit Damage - the issue is much more noticeable, where Attack Crit Damage fluctuates quite a bit where everything else pretty much stays the same)
Changing line 161
CODE
['Phy CD', null, 'Attack Crit Damage', 0.01, 5000],
to
CODE
[code] ['Phy CD', null, 'Attack Crit Damage', 0.01, Infinity],
appears to fix this.
The current code also in line 166 has
CODE
['Mag CD', null, 'Spell Crit Damage', 0.01, 5000],[code]
but it appears to have no visible effect on the level-scaling hotkeys when on a page with a gear with Spell Crit Damage (Mystic), unlike with Attack Crit Damage. Changing the 5000 in Spell Crit Damage to Infinity as well seems to have no visible effects.
This post has been edited by tonytyzhang: Feb 9 2019, 08:31