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> [Script] HV Utils 3.0.0 (31 December 2023), A comprehensive out-of-battle script for Hentaiverse and ISK

 
post Mar 10 2020, 18:38
Post #301
dsadzxcdas



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excuse me, Where could I download this script?
thx
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post Mar 10 2020, 19:06
Post #302
Scremaz



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QUOTE(dsadzxcdas @ Mar 10 2020, 17:38) *

excuse me, Where could I download this script?
thx

downloading of this script has been temporarily put on hold by admin hiimself because of some issues. coder is doiing his best to fix it to the point of making it available again, but i guess it may take a bit of tiime.

though depending on the functions you need there may be some temporary replacements, what do you need exactly?
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post Mar 11 2020, 08:00
Post #303
dsadzxcdas



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QUOTE(Scremaz @ Mar 11 2020, 01:06) *

downloading of this script has been temporarily put on hold by admin hiimself because of some issues. coder is doiing his best to fix it to the point of making it available again, but i guess it may take a bit of tiime.

though depending on the functions you need there may be some temporary replacements, what do you need exactly?



thank you for your reply, I just want to try this script for curiosity.
After getting your reply, I planed to wait.
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post Mar 16 2020, 12:27
Post #304
sssss2



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HVUT 2.8.0

- The multi-threading functions are removed to prevent users from being banned.
- Some figures in Mage Statistics have been changed: Monsters' resistances and mitigations
- New Equipment WTS keywords for extra categories have been added in Equipment Inventory: Add $new; and $special; at the beginning of the "note" input box.


HVUT 2.8.1

- Fixed a bug that Buy-and-Salvage buttons don't work properly at the Bazaar.


This post has been edited by sssss2: Mar 17 2020, 18:53
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post Mar 19 2020, 23:04
Post #305
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QUOTE(sssss2 @ Mar 16 2020, 03:27) *

HVUT 2.8.0

- The multi-threading functions are removed to prevent users from being banned.
- Some figures in Mage Statistics have been changed: Monsters' resistances and mitigations
- New Equipment WTS keywords for extra categories have been added in Equipment Inventory: Add $new; and $special; at the beginning of the "note" input box.
HVUT 2.8.1

- Fixed a bug that Buy-and-Salvage buttons don't work properly at the Bazaar.


Thanks for the update!

Besides the Monster lab feature lestion suggested, which would be great, any chance of these?

QUOTE(fihero @ Jan 7 2019, 13:09) *

1) Stats on the right change when using the simulate button. Helpful when simulating primary attribute readjustments.

2) Just like how you can set a desired training level, setting a desired amount for the primary attributes would be helpful when readjusting. Especially since you can only remove a maximum of 10 points daily and people might forget.

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post Mar 20 2020, 11:00
Post #306
sssss2



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QUOTE(fihero @ Mar 20 2020, 06:04) *

Thanks for the update!

Besides the Monster lab feature lestion suggested, which would be great, any chance of these?


I stopped developing the script, and have no idea when I restart.

Maybe when I get PHOH or 0.87 comes?
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post May 12 2020, 06:43
Post #307
Nezu



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I know you've stopped development, but there's a minor bug you might want to change for yourself:

Line 6837-6839:

CODE
{includes:"3x High-Grade",tag:"3x High-Grade Material"},
{includes:"1x High-Grade",tag:"2x High-Grade Material"},
{includes:"1x High-Grade",tag:"1x High-Grade Material"},
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post May 12 2020, 12:54
Post #308
sssss2



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QUOTE(lestion @ May 12 2020, 13:43) *

I know you've stopped development, but there's a minor bug you might want to change for yourself:

Line 6837-6839:

CODE
{includes:"3x High-Grade",tag:"3x High-Grade Material"},
{includes:"1x High-Grade",tag:"2x High-Grade Material"},
{includes:"1x High-Grade",tag:"1x High-Grade Material"},




Thanks for reporting.

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post Jun 7 2020, 15:35
Post #309
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Is it possible to see the amount of Credits I have currently somewhere? Because it's not shown right now.

This is the Character page:



Attached Image
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post Jun 7 2020, 18:48
Post #310
Noni



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QUOTE(Bedbin @ Jun 7 2020, 15:35) *

Is it possible to see the amount of Credits I have currently somewhere? Because it's not shown right now.

This is the Character page:
Attached Image

around row 49 in the script:
CODE

showCredits : true, // show your credits balance on all pages
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post Jun 7 2020, 20:00
Post #311
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QUOTE(DJNoni @ Jun 7 2020, 16:48) *

around row 49 in the script:
CODE

showCredits : true, // show your credits balance on all pages


Thanks. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jul 28 2020, 23:22
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Hello, maybe i found an issue. The script doesnt work on https://hentaiverse.org/?s=Battle
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post Jul 29 2020, 00:02
Post #313
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QUOTE(shote1369 @ Jul 28 2020, 21:22) *

Hello, maybe i found an issue. The script doesnt work on https://hentaiverse.org/?s=Battle

Same issue here, however I experience this only on Chromium, for some reason that url works just fine on Firefox.
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post Jul 29 2020, 03:34
Post #314
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QUOTE(shote1369 @ Jul 29 2020, 06:22) *

Hello, maybe i found an issue. The script doesnt work on https://hentaiverse.org/?s=Battle



QUOTE(Bedbin @ Jul 29 2020, 07:02) *

Same issue here, however I experience this only on Chromium, for some reason that url works just fine on Firefox.




QUOTE(sssss2 @ Dec 20 2017, 18:51) *

HV Utils 2.8.1


Install both HVUT and HVUT_URL.
Install both HVUT and HVUT_URL.
Install both HVUT and HVUT_URL.
Install both HVUT and HVUT_URL.
Install both HVUT and HVUT_URL.
Install both HVUT and HVUT_URL.
Install both HVUT and HVUT_URL.


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post Aug 27 2020, 09:37
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thanks for sharing
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post Sep 16 2020, 18:39
Post #316
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Attached Image
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post Oct 1 2020, 12:48
Post #317
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Uh... The Shirine's script has been disabled due to the start of the event

This post has been edited by hellweekdays: Oct 1 2020, 12:48
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post Oct 1 2020, 13:55
Post #318
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edit: nvm, sssss2 fixed the rest

This post has been edited by lestion: Oct 1 2020, 14:11
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post Oct 1 2020, 14:02
Post #319
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Fixed Shrine code.

If you want to fix for yourself, go to line 7060, 7061, 7062, 7081, 7098 and replace "item_pane" to "inv_item"
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post Oct 1 2020, 14:08
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QUOTE(lestion @ Oct 1 2020, 20:55) *

To fix (some of) the shrine, ctrl+F this line:

CODE
_ss.node.buttons = $element("div",[$id("item_pane").parentNode,"afterbegin"],[".hvut-ss-buttons"]);


Replace with:

CODE
_ss.node.buttons = $element("div",[$id("inv_item").parentNode,"afterbegin"],[".hvut-ss-buttons"]);


I'll see if I can fix the rest after lunch...



QUOTE(sssss2 @ Oct 1 2020, 21:02) *

Fixed Shrine code.

If you want to fix for yourself, go to line 7060, 7061, 7062, 7081, 7098 and replace "item_pane" to "inv_item"


Thanks a lot
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