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post Mar 17 2019, 19:31
Post #9401
tox01



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QUOTE(t_t_z @ Mar 17 2019, 19:16) *

...

Let's take the next data...

Health Points: 26290
Spirit points: 1561
Total turns: 22042
Spirit stance turns: 19031 (86.34%)

Max spirit loss due to monster's attack: 164
Total spirit lost due to monster's attack: 93959

Spirit Draughts used: 149
Spirit Potions used: 15
Spirit Gems used: 64

How will the perk's math change?..
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post Mar 17 2019, 20:03
Post #9402
Nezu



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QUOTE(tox01 @ Mar 17 2019, 17:31) *

Let's take the next data...

Health Points: 26290
Spirit points: 1561
Total turns: 22042
Spirit stance turns: 19031 (86.34%)

Max spirit loss due to monster's attack: 164
Total spirit lost due to monster's attack: 93959

Spirit Draughts used: 149
Spirit Potions used: 15
Spirit Gems used: 64

How will the perk's math change?..


It shouldn't change at all, spirit loss from spirit shield + spark of life are based on a percentage of max spirit, not a static amount. If anything it might devalue the perk a little more since you're topping up with draughts and potions more often anyway (with the possibility of overcapping).
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post Mar 18 2019, 01:28
Post #9403
xesxesgnik



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Died on round 145 because I tried to cast protection right after sol proced lmao. Fuck my life...

Is it possible to have non-target spells, i.e. buff like protection, to respect alerts??
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post Mar 18 2019, 01:34
Post #9404
KamuiSeph



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QUOTE(Saioux @ Mar 18 2019, 08:28) *

Died on round 145 because I tried to cast protection right after sol proced lmao. Fuck my life...

Is it possible to have non-target spells, i.e. buff like protection, to respect alerts??


Yeah....
I'd love just a fucking "can't do anything if sparked except for cure/full-cure/health draught/potion/elixir/last elixir/drain"

I have definitely cast regen instead of cure by accident at least once.

This post has been edited by KamuiSeph: Mar 18 2019, 01:35
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post Mar 18 2019, 02:50
Post #9405
Nezu



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QUOTE(KamuiSeph @ Mar 17 2019, 23:34) *

Yeah....
I'd love just a fucking "can't do anything if sparked except for cure/full-cure/health draught/potion/elixir/last elixir/drain"

I have definitely cast regen instead of cure by accident at least once.


It's not available in Monsterbation at present (from what I can see), but I don't think it would be difficult to extend it to do so.

That said, I think it's another one of those things that's technically over the line on the rules - it removes some agency from the user, making a decision for them essentially by disallowing an action they would otherwise have taken. (It could also be implemented as a confirmation dialogue, like using an energy drink or fleeing). So like with Monsterbation's current status as an exception, I'd want Tenboro's approval before extending it with another behavioural change like that. But maybe another script writer might know better whether that's needed or not.

On a side note, I gotta say it's really nicely written under the hood.
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post Mar 18 2019, 03:00
Post #9406
sickentide



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allowing/disallowing certain actions other than hovering based on context is definitely over the line, don't even think about it
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post Mar 18 2019, 03:31
Post #9407
KamuiSeph



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QUOTE(sickentide @ Mar 18 2019, 10:00) *

allowing/disallowing certain actions other than hovering based on context is definitely over the line, don't even think about it


Yeah, I was hoping for said feature not for monsterbation, but for the game itself.
10b pls つ ◕_◕ ༽つ
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post Mar 18 2019, 03:54
Post #9408
Nezu



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QUOTE(sickentide @ Mar 18 2019, 01:00) *

allowing/disallowing certain actions other than hovering based on context is definitely over the line, don't even think about it


figures!

QUOTE(KamuiSeph @ Mar 18 2019, 01:31) *

Yeah, I was hoping for said feature not for monsterbation, but for the game itself.
10b pls つ ◕_◕ ༽つ


Of the billion other QoL changes we could get, that feels pretty low down the priority list (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Mar 18 2019, 09:18
Post #9409
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So this is kind of embarrassing to ask but... what's the proper stat distribution I should be using as DW?

Attached my current stats.

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post Mar 18 2019, 10:58
Post #9410
Uncle Stu



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QUOTE(Drksrpnt @ Mar 18 2019, 08:18) *

So this is kind of embarrassing to ask but... what's the proper stat distribution I should be using as DW?

I would say most important are Dex and Agi, Str and End not so much and Int and Wis just like 1H.
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post Mar 18 2019, 13:41
Post #9411
Nezu



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QUOTE(Drksrpnt @ Mar 18 2019, 07:18) *

So this is kind of embarrassing to ask but... what's the proper stat distribution I should be using as DW?



QUOTE(Uncle Stu @ Mar 18 2019, 08:58) *

I would say most important are Dex and Agi, Str and End not so much and Int and Wis just like 1H.


I use dex = str > agi = end > wis >>>> int.

For agi, the conversions to both evade and offhand chance are pretty low, the attack speed gained from it is fairly negligible too... there's no reason for us not to use haste, also. It's still an easy source of stat gains when it's cheap, but dex & str both have a much nicer per-point payoff, so that's a better use of exp when the costs are higher.

But that's kinda arm-waving about the whole attack speed thing for something I don't necessarily understand too well, so someone might have math to prove me wrong... (IMG:[invalid] style_emoticons/default/smile.gif)
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post Mar 18 2019, 19:37
Post #9412
uareader



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QUOTE(KamuiSeph @ Mar 18 2019, 00:34) *

Yeah....
I'd love just a fucking "can't do anything if sparked except for cure/full-cure/health draught/potion/elixir/last elixir/drain"

I have definitely cast regen instead of cure by accident at least once.
QUOTE(sickentide @ Mar 18 2019, 02:00) *
allowing/disallowing certain actions other than hovering based on context is definitely over the line, don't even think about it
Is it really?
From what I understand, what is forbidden is what lead to an action, directly or in a different way than usual.
Preventing an action from starting, I don't think that count.
Forcing the healing icon on the user cursor, replacing an attack with healing, things like that would be forbidden, but just disabling stuff, merely causing the server to wonder why the user is taking more time to start another action at worst, should be ok?
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post Mar 18 2019, 20:19
Post #9413
Noni



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QUOTE(uareader @ Mar 18 2019, 18:37) *

Is it really?


Yes it is. Admin told us specifically.

QUOTE(uareader @ Mar 18 2019, 18:37) *

From what I understand, what is forbidden is what lead to an action, directly or in a different way than usual.
Preventing an action from starting, I don't think that count.


You don't think it counts. Makes sense. But admin told us it does count.

QUOTE(uareader @ Mar 18 2019, 18:37) *

Forcing the healing icon on the user cursor, replacing an attack with healing, things like that would be forbidden, but just disabling stuff, merely causing the server to wonder why the user is taking more time to start another action at worst, should be ok?


Nope. You make total sense, but you don't make the rules. Admin does make the rules, and doesn't always make total sense. But he can - it's his game.
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post Mar 18 2019, 20:51
Post #9414
Nezu



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QUOTE(DJNoni @ Mar 18 2019, 18:19) *

Yes it is. Admin told us specifically.
You don't think it counts. Makes sense. But admin told us it does count.
Nope. You make total sense, but you don't make the rules. Admin does make the rules, and doesn't always make total sense. But he can - it's his game.


It makes sense in terms of removing user agency - the script makes a decision for user. Whether that decision is doing something the user didn't choose to do, or whether it's stopping them from doing something they did choose to do, it's still a decision the script made rather than the user. It might be a little more abstract, but it's definitely consistent.

Sorry, I think you probably already understand this but I still wanted to put in my piece on that ruling.

Even interpreting the data to influence decisions with alerts is an exception to the normal script rules.

This post has been edited by lestion: Mar 18 2019, 20:55
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post Mar 19 2019, 04:11
Post #9415
xesxesgnik



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Now that I think about it, it's pretty tough to reach Prof factor of 1.0 with cotton gloves and shoes if you use a Willow staff...You need prof factor of 537 WHEN your prof on staff, gloves, shoes are ALL peerless O_o....

Non-imperil mages out there, what are your prof factors??

EDIT: Btw, is there a distribution of high PL monsters available? Like how many are celestial, daimon, etc.

This post has been edited by Saioux: Mar 19 2019, 04:56
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post Mar 19 2019, 05:43
Post #9416
t_t_z



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QUOTE(Saioux @ Mar 18 2019, 22:11) *

EDIT: Btw, is there a distribution of high PL monsters available? Like how many are celestial, daimon, etc.


I have a spreadsheet of monster data from the nibl database (decond/jenga), not sure if that will help:
[drive.google.com] https://drive.google.com/file/d/13jg75lWfwM...iew?usp=sharing

Note that the data is slightly old (about a month ago). Can use filters / count / etc to find monster class distribution.

This post has been edited by t_t_z: Mar 19 2019, 05:44
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post Mar 19 2019, 06:16
Post #9417
Hichhightest



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I want to stat a FRD Niten Shade kind of character. I want to make absolutely certain I do it right off the bat and don't make a really dumb mistake that gimps me forever. I'm hoping to be FRD for right now and maybe eventually transition into a spirit stance berserker kind of thing.
My gear looks like this, I'll probably be sitting on my armors until I get something leagues better, at which point I'll properly IW it, and I'll probably be sitting on my weapons until I get a high damage ethereal of slaughter katana and a high parry waki of nimble, ethereal if I can find it but I'd be much more comfortable settling for a regular waki considering weight and that I'm using shade equipment.

https://hentaiverse.org/equip/187619063/7c87a3a6e6
Temporary helm until I can equip this temporary helm
https://hentaiverse.org/equip/159763724/74d3d2c78e
Until I can soulbind this helm
https://hentaiverse.org/equip/153377387/a86c03d114

https://hentaiverse.org/equip/158116781/bce88edf51
Chest

https://hentaiverse.org/equip/179045741/99e0287bc2
Hands

https://hentaiverse.org/equip/159092268/131ef2fcb5
Legs

https://hentaiverse.org/equip/121380801/3898b0825c
Feet

https://hentaiverse.org/equip/154674304/46bcf3fcd2
Katana

https://hentaiverse.org/equip/151547710/5b69863cac
Waki

So with all that said, what assistance could you give to statting this, considering PABs and considering the different style (it is quite a shift from 1H Power after all).
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post Mar 19 2019, 06:44
Post #9418
Drksrpnt



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QUOTE(Hichhightest @ Mar 19 2019, 00:16) *
-snip-


First, try to get Overpower5 on both your katana and waki.

Second, try to get an ethereal katana, much more important than an ethereal waki, though having both is obviously optimal. Also, if you want more pure power, you should go for balance waki instead (for guaranteed offhand hit+high crit chance) but nimble is more defensive so that's fine.

You should go for high str/dex, a little less high agi/end, keep wis at your level and int at about 70-80% of your level. That's what I think I remember being optimal.

Also, try to turn in some artifacts to get your PABs higher, if you can afford it anyway.

Well, maybe OP5 isn't necessary if you're doing FRD, but if you DON'T go FRD, you'll need it.

This post has been edited by Drksrpnt: Mar 19 2019, 06:47
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post Mar 19 2019, 06:54
Post #9419
Hichhightest



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QUOTE(Drksrpnt @ Mar 18 2019, 23:44) *

...

Those will be goals for the future then I suppose. Honestly I'm just happy to not be using this anymore. You have no idea how soul crushing IWs have been with half magnificent half not that good legendary power armor and this.
https://hentaiverse.org/equip/120456123/54d587acb3
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post Mar 19 2019, 07:51
Post #9420
KamuiSeph



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This might be a dumb question, but...
What the heck is FRD?
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