Welcome Guest ( Log In | Register )

1160 Pages V « < 46 47 48 49 50 > »   
Reply to this topicStart new topic
> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Jan 22 2018, 07:42
Post #941
chemistamu



Casual Poster
****
Group: Gold Star Club
Posts: 398
Joined: 20-April 15
Level 450 (Godslayer)


Is the proficiency accumulate with exp
or only with the exp from one round?
And did proficiency gained every time rounds up to 0.001?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 08:26
Post #942
Noni



Hataraku Noni-sama
***********
Group: Catgirl Camarilla
Posts: 12,947
Joined: 19-February 16
Level 500 (Ponyslayer)


QUOTE(amumusdream @ Jan 22 2018, 06:42) *

Is the proficiency accumulate with exp
or only with the exp from one round?
And did proficiency gained every time rounds up to 0.001?


yes it accumulates with EXP. All exp. also from dawn of day. Every round. Every battle. And it only shows you an increase if that increase is 0.001 or higher. If it is lower than 0.001, it's still calculated and added, just not yet visible.

User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 09:02
Post #943
Cryosite



Kind of a Big Deal
*****
Group: Members
Posts: 553
Joined: 29-August 17
Level 416 (Godslayer)


QUOTE(sssss2 @ Jan 20 2018, 19:08) *

Try to modify Monsterbation's code.

Line 6
CODE
// @match        *://*.hentaiverse.org/*


to
CODE
// @match        *://*.hentaiverse.org/?s=Battle



After around ten combats (RE's, Arenas, and a few IW's) it seems that did fix the problem. Thanks.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 10:10
Post #944
Void Domain



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10
Level 500 (Godslayer)


QUOTE(treesloth @ Jan 22 2018, 12:52) *

Thanks for the information! I didn't want to have to chase the wrong build.

When I play non-imperil dark, prof=1 is the best. I don't have hard data but based on my experiences, it is the fastest, safest, and less frustrating way to play. What i mean is, fastest casting, and with least resist.

To get to prof=1, For willow, I need 2 cotton and 3 phase, for katalox of dest, I need 2 cotton and 3 phase, and for katalox of prof, I need only one cotton. Interestingly, for each of those setups, the magic scores are very similar, given that they are maximally forged. Also, of the three setups, willow gets me the farthest in GF (without needing scrolls/infusions), simply bc the CR is so high.

With peerless staff and peerless prof robe you will get slightly over 1.0 or very close to 1.0 (katalox/willow) with a 660 base prof. This should be the optimal setup also near impossible to do.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 11:32
Post #945
HunterHunterQ



Casual Poster
***
Group: Members
Posts: 201
Joined: 20-December 10
Level 435 (Godslayer)


QUOTE(HunterHunterQ @ Jan 18 2018, 10:36) *

#1 how to know the high/low/avg price of hath in the exchange for last month or more longer?
#2 same question but price of kGP


isn't there a way for this?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 11:49
Post #946
Scremaz



A certain pervert. OT expert. Just dancing around in the game.
***********
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07
Level 500 (Ponyslayer)


QUOTE(treesloth @ Jan 22 2018, 04:50) *

For mage, anyone know the optimal elemental proficiency for imperil-all play? How about for non-imperil play?

QUOTE(jantch @ Jan 22 2018, 05:37) *

There isn't any way to get the GP back. You can click "DO NOT WANT" to opt out of the main prize.
Roughly 0.67 to 0.7 for all-imperil (835 to 850 proficiency for you), and 1.0 for non-imperil (1000 proficiency for you, not recommended for elemental mages).

and 0.8 for holy/dark, due to the lower effectiveness of holy/dark imperil.
every non-imperil style should go for 1.0, regardless of the element.

QUOTE(RoadShoe @ Jan 22 2018, 04:59) *

I missed that conversation, but I wish I hadn't. Transcript anyone?

not that i know. i don't log my irc chats, so if decon didn't do it either, what i wrote is basically the tl;dr.
some of his recent formulas were based on this assumption and seem to work, so...

QUOTE(RoadShoe @ Jan 22 2018, 04:59) *

the formulas used are the simplistic 1st run equations ran on the system prior to their convolution into other equations.

On an expert level, the math should be a little more convoluted. The equations should be a little more advanced.

1st-degree equations have the pro of being relatively easy to manipulate, even if at some point you happened not to remember what does what.
on the other hand, a math sage could easily find the way to make them hard enough to figure out even while keeping their 1st-degree nature. just look at forge formula, for example.

QUOTE(HunterHunterQ @ Jan 22 2018, 10:32) *

isn't there a way for this?

not that i know. you would need for someone to manually keep track of all those values, afaik.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 11:59
Post #947
Sapo84



Deus lo vult
********
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09
Level 500 (Ponyslayer)


QUOTE(decondelite @ Jan 22 2018, 03:18) *

Forgot to answer to that. I wouldn't call this level of maths "nearly grade school". High-school level for the theory, university level for the mastery needed to manipulate such things fluently.
And it takes other qualifications than maths to be able to explain such matters properly near people who don't have that level in maths.

I don't know, it still boils down to fraction multiplication, which is basic math.
The "hard" part is how to translate what you read on the stat page to what really happens on HV (which is the tricky part and requires the (1 - x) step.

QUOTE(decondelite @ Jan 22 2018, 03:18) *
So in a general way, please don't forget that it's not everyone around here who is an adult, even less with a relatively good level in maths. On the other hand, it's not necessarily easy either to find a way to explain things to those who aren't blessed with a good level in maths. (IMG:[invalid] style_emoticons/default/unsure.gif)

I can agree, but I'm still not sure that inventing the concept of "layers" really helps in explaining things.
You are still hiding what happens in HV under a logic you still need to explain.
At the end of the day what happens in very simply, you add 50% parry => on average you get parried half the time, you add 50% mitigation => you receive half the damage.

Imho the hard part is not explaining how the values stack together, but explaining the fact that forging a shield from 50 block to 60 block doesn't increase block by 10% but by 20%.
Not super-easy to see unless you really understand how the numbers are generated.

QUOTE(qw3rty67 @ Jan 22 2018, 05:43) *

Besides prof factor 1 for maximum counter-resist, the next breakpoint would be "enough prof to bring specific mitigation to zero." With imperil + infusion, elemental needs to get 10% more -mit from prof, so that's .342, or 1.342 * your_level in prof. But you'll only have 17% counter-resist. Without infusions, you'll need .789. I doubt anybody does non-imperil without 1 or as close to it as possible since it takes the entire 1 to get the maximum 50% mit reduction.

There a lot of monsters with more than 50% mit though.
And you should really try to bring all of them to 0% mit, since the turns count is heavily influenced by the tankier monster of the round.

QUOTE(Void Domain @ Jan 22 2018, 09:10) *

With peerless staff and peerless prof robe you will get slightly over 1.0 or very close to 1.0 (katalox/willow) with a 660 base prof. This should be the optimal setup also near impossible to do.

Are you sure about willow?
It has a pretty low forbidden prof.

@Scremaz: logging irc chats is a must, you can find funny quotes for a lifetime
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 12:09
Post #948
Void Domain



Active Poster
*******
Group: Catgirl Camarilla
Posts: 2,131
Joined: 30-May 10
Level 500 (Godslayer)


QUOTE(Sapo84 @ Jan 22 2018, 17:59) *

Are you sure about willow?
It has a pretty low forbidden prof.

Yes with both peerless you should have 983/1000 prof
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 12:37
Post #949
VawX



Active Poster
*******
Group: Gold Star Club
Posts: 1,265
Joined: 5-November 11
Level 500 (Ponyslayer)


Anyone with Crystarium perk can confirm something, if you normally get 3 crystals from enemy in PFUDOR, will you got additional 1 crystal or 3 crystals mmm...~?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 12:37
Post #950
Sapo84



Deus lo vult
********
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09
Level 500 (Ponyslayer)


QUOTE(Void Domain @ Jan 22 2018, 11:09) *

Yes with both peerless you should have 983/1000 prof

With both peerless and 600 forbidden prof (IMG:[invalid] style_emoticons/default/laugh.gif)
It's probably a bit unrealistic for most users.

QUOTE(VawX @ Jan 22 2018, 11:37) *

Anyone with Crystarium perk can confirm something, if you normally get 3 crystals from enemy in PFUDOR, will you got additional 1 crystal or 3 crystals mmm...~?

It's all multiplied by 3, so on PFUDOT you get
Crystarium I: 6 crystals
Crystarium II: 9 crystals
Crystarium III: 15 crystals
Crystarium IV: 21 crystals
Crystarium V: 30 crystals

This post has been edited by Sapo84: Jan 22 2018, 12:39
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 12:56
Post #951
Scremaz



A certain pervert. OT expert. Just dancing around in the game.
***********
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07
Level 500 (Ponyslayer)


QUOTE(Sapo84 @ Jan 22 2018, 10:59) *

I can agree, but I'm still not sure that inventing the concept of "layers" really helps in explaining things.
You are still hiding what happens in HV under a logic you still need to explain.

erm...

A + B = addition or additive stacking
A * B = multiplication or multiplicative stacking
( 1 - A ) * ( 1 - B ) = layer stacking (what we previously referred as "multiplicative addition")
whatever ln (whatever) = log formula

all the rest = generic stacking, until more infos have been found.

did i forget anything? is it really that much harder than to decrypt all that LKDH, LDWD, LFJEHG crap? (IMG:[invalid] style_emoticons/default/huh.gif)

QUOTE

@Scremaz: logging irc chats is a must, you can find funny quotes for a lifetime

if you want funny quotes, go reading N04h's thread. or skillchip's sig.
personally i don't find so useful to log them, to filter them, to archive them in a place which i won't open anymore...


[edit]: fucking emoticon (IMG:[invalid] style_emoticons/default/dry.gif)

This post has been edited by Scremaz: Jan 22 2018, 12:59
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 12:58
Post #952
VawX



Active Poster
*******
Group: Gold Star Club
Posts: 1,265
Joined: 5-November 11
Level 500 (Ponyslayer)


QUOTE(Sapo84 @ Jan 22 2018, 17:37) *

With both peerless and 600 forbidden prof (IMG:[invalid] style_emoticons/default/laugh.gif)
It's probably a bit unrealistic for most users.
It's all multiplied by 3, so on PFUDOT you get
Crystarium I: 6 crystals
Crystarium II: 9 crystals
Crystarium III: 15 crystals
Crystarium IV: 21 crystals
Crystarium V: 30 crystals


Ah thanks for that, wanted to get it later mmm...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 13:00
Post #953
Scremaz



A certain pervert. OT expert. Just dancing around in the game.
***********
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07
Level 500 (Ponyslayer)


QUOTE(VawX @ Jan 22 2018, 11:58) *

Ah thanks for that, wanted to get it later mmm...

i swear, everytime i read at your posts i can picture someone is fapping right behind me (IMG:[invalid] style_emoticons/default/mellow.gif)
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 13:27
Post #954
KitsuneAbby



Curse God of the Hentai Shrine
**********
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
Level 500 (Ponyslayer)


QUOTE(RoadShoe @ Jan 22 2018, 04:59) *
I missed that conversation, but I wish I hadn't. Transcript anyone?


No I haven't kept logs about all that discussion.
All I can say is that we get very accurate results in the calculations, and that much is our standards when we determine formulas. The details are not very interesting: random chatter, questions arising, investigation, calculations, answers, practice, "what ifs", miscellaneous acquisition of equipments to study this or that effect...

Long story short: we question ourselves regarding the pertinence of general assumptions that seem to be the norm/meta. While some of our results tend to confirm some of them, some others are a bit slightly off the mark, and some are even proven to be utter nonsense. It's quite obvious that in a general way, some knowledge was built at some point, then gravepine came in to chop essential things bit by bit.

The general and good assumption that players can make is the following: tenb doesn't throw out algorithms and formulas "juste like that", and he does calculate quite a lot of things himself when balancing stuff. That's pretty much the most important conclusion that we've come to, throughout our research.

The other thing that is quite important: at some point we'll need to find out a way to set all this knowledge in stone in the wiki, so it doesn't get lost. That much is just as hard as the research, as it needs to remain neutral and informative.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 13:44
Post #955
albx



Casual Poster
***
Group: Members
Posts: 186
Joined: 8-May 09
Level 225 (Destined)


First, thanks to all here, especially Scremaz, DJNoni, VawX
I'm livelling fast and things going smooth even nintendo arena diff with -30lv thanks to this post too.
I trying to find some accurate definition of mitigation, but i get none, so i ask:
How mitigation works? and more important, how SPECIFIC mitigation works?
is something like this?---->
monster hit me for 1000 piercing dmg, i have 50% phisical so it become 500dmg, then i have 10% specific piercing mitigation so it will become 450, is it right?
if so calculation order shouldn't matter
1000--->900--->450

I have all light armor and two handed katana, so my my specific mitigation leaks on piercing, and this will rlly help me chosing beetween

protection buff 9.68 physical 2.76 piercing
https://hentaiverse.org/equip/150871153/38d4985d47

or deflection buff 7.60 physical 7.14piercing
https://hentaiverse.org/equip/151021857/4cfeac0383

ps bitcoin is the only way to donate?

This post has been edited by albx: Jan 22 2018, 13:48
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 13:48
Post #956
RoadShoe



Press any key to continue... Where's the any key?
********
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15
Level 500 (Godslayer)


QUOTE(RoadShoe @ Jan 21 2018, 16:22) *



Noni-edit: no flaming, thank you.


And you left his flame?

Was it due to his flame being a sniveling innuendo, and those are allowed?

Just curious if those are the rules.

thank you
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 14:11
Post #957
VawX



Active Poster
*******
Group: Gold Star Club
Posts: 1,265
Joined: 5-November 11
Level 500 (Ponyslayer)


QUOTE(Scremaz @ Jan 22 2018, 18:00) *

i swear, everytime i read at your posts i can picture someone is fapping right behind me (IMG:[invalid] style_emoticons/default/mellow.gif)


Ah sorry about that, at least I already reduce it to only once per post.

Btw is getting Overpower potency useless for 1H since you already capped out on counter parry or is that something entirely different mmm...~?

This post has been edited by VawX: Jan 22 2018, 14:14
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 14:37
Post #958
RoadShoe



Press any key to continue... Where's the any key?
********
Group: Catgirl Camarilla
Posts: 3,241
Joined: 9-August 15
Level 500 (Godslayer)


QUOTE(decondelite @ Jan 22 2018, 03:27) *

No I haven't kept logs about all that discussion.
All I can say is that we get very accurate results in the calculations, and that much is our standards when we determine formulas. The details are not very interesting: random chatter, questions arising, investigation, calculations, answers, practice, "what ifs", miscellaneous acquisition of equipments to study this or that effect...

Long story short: we question ourselves regarding the pertinence of general assumptions that seem to be the norm/meta. While some of our results tend to confirm some of them, some others are a bit slightly off the mark, and some are even proven to be utter nonsense. It's quite obvious that in a general way, some knowledge was built at some point, then gravepine came in to chop essential things bit by bit.

The general and good assumption that players can make is the following: tenb doesn't throw out algorithms and formulas "juste like that", and he does calculate quite a lot of things himself when balancing stuff. That's pretty much the most important conclusion that we've come to, throughout our research.

The other thing that is quite important: at some point we'll need to find out a way to set all this knowledge in stone in the wiki, so it doesn't get lost. That much is just as hard as the research, as it needs to remain neutral and informative.


I agree, and I understand.

It seems the ask the expert thread has fairly established all the normal equations listed in the WIKi.
But... I have doubts if we really understand what is going on as the system calculates.
This of course restricts our knowledge of the basic equations, and gives a false impression of things like "It's 75% block you dumbass! It's simple math you simpleton!"

It's not... Too much convolution going on.

There appears to be a bunch of engineers that play this game, which makes sense due to the type of game it is.
And all those engineers know...
We didn't go through years to reach and get used to multi-variable calculus so we can merely get used to multi-variable calculus.
They were tools we cried about like small children to give us the ability to "learn" what is really going on.
The math was far from being the end game... just a tool.
And 99% never use it again, or extremely rarely.

But they use the foundations of knowledge they derived from using that math every single day.

We need tlo learn it here.
Not to get on here and completely befuddle those that aren't as well versed.

But so there's a foundation of true knowledge of what's actually going on with the equations.
And this will stop the bullshit.

I literally dusted off and re-installed my old copy of Matlab last night, and it actually installed and activated. (IMG:[invalid] style_emoticons/default/ohmy.gif)
(It's 7.1/SP3, so it's ancient)

Holy...... I wonder if I can even learn to use it again.

We need to either empirically expand our data, or break out some Poisson and Bernoulli equations or both.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 15:26
Post #959
Paff444



Ahegao double peace
****
Group: Members
Posts: 295
Joined: 2-August 17
Level 407 (Godslayer)


QUOTE(albx @ Jan 22 2018, 15:14) *

First, thanks to all here, especially Scremaz, DJNoni, VawX
I'm livelling fast and things going smooth even nintendo arena diff with -30lv thanks to this post too.
I trying to find some accurate definition of mitigation, but i get none, so i ask:
How mitigation works? and more important, how SPECIFIC mitigation works?
is something like this?---->
monster hit me for 1000 piercing dmg, i have 50% phisical so it become 500dmg, then i have 10% specific piercing mitigation so it will become 450, is it right?
if so calculation order shouldn't matter
1000--->900--->450

I have all light armor and two handed katana, so my my specific mitigation leaks on piercing, and this will rlly help me chosing beetween

protection buff 9.68 physical 2.76 piercing
https://hentaiverse.org/equip/150871153/38d4985d47

or deflection buff 7.60 physical 7.14piercing
https://hentaiverse.org/equip/151021857/4cfeac0383

ps bitcoin is the only way to donate?


Idk, I'd go for piercing, light armors aren't that tanky.
My set has dampening/stoneskin/deflection to boost mitigations individually , but my set was heavy.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

 
post Jan 22 2018, 16:27
Post #960
VawX



Active Poster
*******
Group: Gold Star Club
Posts: 1,265
Joined: 5-November 11
Level 500 (Ponyslayer)


QUOTE(albx @ Jan 22 2018, 18:44) *

First, thanks to all here, especially Scremaz, DJNoni, VawX
I'm livelling fast and things going smooth even nintendo arena diff with -30lv thanks to this post too.
I trying to find some accurate definition of mitigation, but i get none, so i ask:
How mitigation works? and more important, how SPECIFIC mitigation works?
is something like this?---->
monster hit me for 1000 piercing dmg, i have 50% phisical so it become 500dmg, then i have 10% specific piercing mitigation so it will become 450, is it right?
if so calculation order shouldn't matter
1000--->900--->450

I have all light armor and two handed katana, so my my specific mitigation leaks on piercing, and this will rlly help me chosing beetween

protection buff 9.68 physical 2.76 piercing
https://hentaiverse.org/equip/150871153/38d4985d47

or deflection buff 7.60 physical 7.14piercing
https://hentaiverse.org/equip/151021857/4cfeac0383

ps bitcoin is the only way to donate?


Btw can you post your equipments?
I believe I still have some low level items that's quite good mmm...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post


1160 Pages V « < 46 47 48 49 50 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 


Lo-Fi Version Time is now: 22nd January 2025 - 02:41