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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Mar 6 2019, 21:35
Post #9037
xesxesgnik



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QUOTE(qr12345 @ Mar 6 2019, 14:32) *

Your hoveraction will be aborted when your vital is below your setting value.
I think you have experience that your attack stopped when you get sparked.


Oh so that it won't trigger if your health is below the alert point? Now I kinda see lol

This post has been edited by Saioux: Mar 6 2019, 21:38
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post Mar 6 2019, 21:36
Post #9038
xesxesgnik



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QUOTE(Uncle Stu @ Mar 6 2019, 14:32) *

Ehm, no? They are not even close to each other. (IMG:[invalid] style_emoticons/default/huh.gif)
Yeah, that does still not answer my question about if it only possible to use key combinations and not a single key.

??????????????
Attached Image

Also, z can also togglehover but since imperil is set as hovershift action already, shift+z just automatically casts imperil as well, whereas if you use z to toggle hover on, you have to press shift to use imperil instead of your normal hoveraction anyways.
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post Mar 6 2019, 21:41
Post #9039
sickentide



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i have imperil bound to mousewheel up, but my personal advice to optimise your imperil play would be to go non-imperil

QUOTE(Saioux @ Mar 6 2019, 20:36) *

??????????????

he uses a german keyboard where Y and Z are swapped
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post Mar 6 2019, 21:45
Post #9040
xesxesgnik



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QUOTE(sickentide @ Mar 6 2019, 14:41) *

i have imperil bound to mousewheel up, but my personal advice to optimise your imperil play would be to go non-imperil


As if I could afford that lol

QUOTE(sickentide @ Mar 6 2019, 14:41) *

he uses a german keyboard where Y and Z are swapped


Ah that explains a lot
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post Mar 6 2019, 21:50
Post #9041
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QUOTE(Saioux @ Mar 6 2019, 20:45) *

As if I could afford that lol

it's not impossible if you're patient and don't obsess over individual rolls. i didn't keep exact records, but i want to say my non-imperil dark set cost me about 5m total, not counting amnesia shards that i am yet to spend
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post Mar 6 2019, 22:05
Post #9042
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Hmm did you try it out on pffest? I mean it'd be awesome if it worked flawlessly on everything, but if non-imperil is on par with imperil even for price range as low as 5m, why would anybody care to play imperil mage?
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post Mar 6 2019, 22:10
Post #9043
sickentide



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QUOTE(Saioux @ Mar 6 2019, 21:05) *

Hmm did you try it out on pffest?

i just got the set going today and the hardest i've done so far is a 100 round PF IW. if my PFfest melee runs are any indication, i should be able to clear it, although quite a bit slower than a heavily forged set, but i want to finish the IWs and have my staff/cloth/dark profs catch up with my level before i attempt that
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post Mar 6 2019, 22:18
Post #9044
xesxesgnik



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Aha I see I see. Good luck with your new set and lmk how it turns out, I'm quite interested (IMG:[invalid] style_emoticons/default/biggrin.gif).

I guess you are doing it for sake of it? I'm not inclined to think you are on a tight budget with all that stars haha.

p.s. just realized you made the monsterbation. Thanks for such an awesome script! Btw, how does the Strongest function work? I'm kinda curious how Strongest([ToggleHover,Cast('Imperil')]) would work since Imperil doesn't have a cooldown. I tried something like Strongest([Cast('Regen'),Cast('Heartseeker')]) but this wouldn't allow me to cast those spells with one key :'(
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post Mar 6 2019, 22:20
Post #9045
qr12345



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QUOTE(sickentide @ Mar 6 2019, 20:10) *

i just got the set going today and the hardest i've done so far is a 100 round PF IW. if my PFfest melee runs are any indication, i should be able to clear it, although quite a bit slower than a heavily forged set, but i want to finish the IWs and have my staff/cloth/dark profs catch up with my level before i attempt that

PFGF with the build in your signature?
I would say it's quite impossible without more forge.
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post Mar 6 2019, 22:27
Post #9046
sickentide



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QUOTE(Saioux @ Mar 6 2019, 21:18) *

I guess you are doing it for sake of it? I'm not inclined to think you are on a tight budget with all that stars haha.

part of it is that i want to see how much can be accomplished in this game without investing an arm and a leg, and the other part is that most of my current income goes into my power set

QUOTE(Saioux @ Mar 6 2019, 21:18) *

p.s. just realized you made the monsterbation. Thanks for such an awesome script! Btw, how does the Strongest function work? I'm kinda curious how Strongest([ToggleHover,Cast('Imperil')]) would work since Imperil doesn't have a cooldown. I tried something like Strongest([Cast('Regen'),Cast('Heartseeker')]) but this wouldn't allow me to cast those spells with one key :'(

cheers! Strongest tries to perform the actions one after another in reverse order. the reason why Strongest([ToggleHover,Cast('Imperil')]) works is that Cast('Imperil') is an incomplete action, requiring selection of a monster to finish it. Cast('Regen') and Cast('Heartseeker') are both complete actions with no cooldown, so it will only ever cast heartseeker, which is the first it attempts, unless your mana is too low to cast it
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post Mar 6 2019, 22:39
Post #9047
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QUOTE(sickentide @ Mar 6 2019, 15:27) *

part of it is that i want to see how much can be accomplished in this game without investing an arm and a leg, and the other part is that most of my current income goes into my power set

It's really cool (IMG:[invalid] style_emoticons/default/smile.gif). Creativity comes from limits, so keep up the good work! Hope something comes out of it =)
QUOTE(sickentide @ Mar 6 2019, 15:27) *

cheers! Strongest tries to perform the actions one after another in reverse order. the reason why Strongest([ToggleHover,Cast('Imperil')]) works is that Cast('Imperil') is an incomplete action, requiring selection of a monster to finish it. Cast('Regen') and Cast('Heartseeker') are both complete actions with no cooldown, so it will only ever cast heartseeker, which is the first it attempts, unless your mana is too low to cast it


I'm honored to get clarification from the original developer himself (IMG:[invalid] style_emoticons/default/smile.gif) Thanks!
So if we have hoverShiftAction(Strongest([ToggleHover,Cast('Imperil')])), then

1) first activation
Cast Imperil
2) second activation
Can't cast imperil since monster has to be selected, so ToggleHover activates instead.

But in that case when does the selection of the target for the imperil occur? Since after the second activation hover is disabled. If it were to happen between first and second activation, then wouldn't imperil be available to be cased for second activation?

This post has been edited by Saioux: Mar 6 2019, 22:44
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post Mar 6 2019, 23:12
Post #9048
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QUOTE(Saioux @ Mar 6 2019, 21:39) *

But in that case when does the selection of the target for the imperil occur?

it goes like this:

1) hover is enabled, so the Strongest function is invoked as the hover action
2) first, Strongest primes Imperil for casting on the next selected monster
3) second, Strongest disables hover for the next action
4) since hover was invoked for this action, the hovered monster is selected after the execution of Strongest, completing the cast of imperil
5) no additional hover actions are performed until reactivated, due to the hover toggle at 3)
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post Mar 6 2019, 23:17
Post #9049
xesxesgnik



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Aha, so an invoked hover action would be finished by selecting the monster that the mouse cursor was hovering on when it was invoked, and then the disable of hover action takes effect. Awesome!

Thank you so much (IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by Saioux: Mar 6 2019, 23:25
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post Mar 6 2019, 23:26
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QUOTE(Saioux @ Mar 6 2019, 20:24) *

Hmm so you guys do the imperil by hovering I guess?


Bind(KEY_1, Strongest([TargetMonster(1), Cast('Imperil')]));
Bind(KEY_2, Strongest([TargetMonster(4), Cast('Imperil')]));
Bind(KEY_3, Strongest([TargetMonster(7), Cast('Imperil')]));
Bind(KEY_4, Strongest([TargetMonster(2), Cast('Imperil')]));
Bind(KEY_5, Strongest([TargetMonster(5), Cast('Imperil')]));

For monster #10 hoverShiftAction = Cast('Imperil'),

Also you can bind different type of magic to get all kinds of prof each RE on all sets by using it once
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post Mar 6 2019, 23:27
Post #9051
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QUOTE(Saioux @ Mar 6 2019, 22:17) *

What is effects supposed to mean? It seems the first three are somewhat self-explanatory, but 4 and 6 (also no 5? haha) are a bit tricky. Maybe status is when I have penetrated armor or something?

effects is where penetrated armour and such are displayed, status is the area with the hp/mp/sp bars. i suppose i should rename them to "vitals" and "status effects". there is no 5 because that is how the elements in the html are numbered
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post Mar 6 2019, 23:39
Post #9052
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QUOTE(Benny-boy @ Mar 6 2019, 16:26) *

Bind(KEY_1, Strongest([TargetMonster(1), Cast('Imperil')]));
Bind(KEY_2, Strongest([TargetMonster(4), Cast('Imperil')]));
Bind(KEY_3, Strongest([TargetMonster(7), Cast('Imperil')]));
Bind(KEY_4, Strongest([TargetMonster(2), Cast('Imperil')]));
Bind(KEY_5, Strongest([TargetMonster(5), Cast('Imperil')]));

For monster #10 hoverShiftAction = Cast('Imperil'),

Also you can bind different type of magic to get all kinds of prof each RE on all sets by using it once


Yea currently my numberpads 1-3 are bound to imperil,freeze, corruption, so I just press 1,2,3 and then cast regen and kill haha. Maybe I should get some holy prof as well but that's too far away (IMG:[invalid] style_emoticons/default/sad.gif)

QUOTE(sickentide @ Mar 6 2019, 16:27) *

effects is where penetrated armour and such are displayed, status is the area with the hp/mp/sp bars. i suppose i should rename them to "vitals" and "status effects". there is no 5 because that is how the elements in the html are numbered


I kinda figured out on my own with some experiments cuz I didn't wanna bother you so I edited it out lol. Thank you so much! XD
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post Mar 7 2019, 00:34
Post #9053
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QUOTE(Saioux @ Mar 7 2019, 03:43) *

I feel like I can relate more to your setting, but I'm still curious about the ToggleHover part since it seems it provides some sort of safety?
So is the idea imperiling every single monster? b/c sometimes when the monster resist I just say ah fuck it when I play as 1H.

Well... The amount of dmg you do with 1h VS. imperiled mobs compared to non-imperiled is significant, but not huge.
As a mage (IMG:[invalid] style_emoticons/default/laugh.gif) imperil is the difference between 1-2 shot and 5-10 shot

So yes, imperil every mob.
Though I have tried DwD and in SG rounds I just make sure SG is imperiled, then nuke away.
Though the green colored mobs HONG MEILING MY FKIN WIFE BRO can survive (un-imperiled) even while you kill 3 imperiled SGs simultaneously. somehow.

This post has been edited by KamuiSeph: Mar 7 2019, 00:37
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post Mar 7 2019, 03:04
Post #9054
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advice on iwing this gear?
Magnificent Shocking Willow Staff of Destruction

So I'm doing iw on this and since it's a crap gear I don't think I'm gonna try p5s4 cuz this doesn't worth it, but want to get something that can get me through the arenas. I think it was qr12345 that recommended that I get at least p5, so I'm gonna aim for that, but is there any other secondary potency that's not as good as spellweaver but still okayish? I might go for something like p4 and 5 on secondary potency if it's good enough, but at least I think I don't want economizer lol
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post Mar 7 2019, 03:31
Post #9055
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-Shit erased-

QUOTE(Saioux @ Mar 7 2019, 09:04) *

-Snip-

Just go P5, no economizer. The other two increase your damage.

This post has been edited by -vincento-: Mar 7 2019, 04:10
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post Mar 7 2019, 03:37
Post #9056
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Cool cool and that binding is very convenient as well (IMG:[invalid] style_emoticons/default/smile.gif) Thanks!
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