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post Mar 1 2019, 15:55
Post #8897
KamuiSeph



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(IMG:[invalid] style_emoticons/default/huh.gif) (IMG:[invalid] style_emoticons/default/huh.gif) (IMG:[invalid] style_emoticons/default/huh.gif)
IT'S BROKEN! SOUND THE ALARM!
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post Mar 1 2019, 16:03
Post #8898
Uncle Stu



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Dont worry. I am sure super will fix it asap. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Mar 1 2019, 16:18
Post #8899
KamuiSeph



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How many goats to I need to sacrifice to summon Super from the 9th circle of heck?
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post Mar 1 2019, 16:46
Post #8900
Fudo Masamune



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QUOTE(Uncle Stu @ Mar 1 2019, 21:03) *

Dont worry. I am sure super will fix it asap. (IMG:[invalid] style_emoticons/default/happy.gif)


are you super sure about that?
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post Mar 1 2019, 17:16
Post #8901
Uncle Stu



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Could you tell me a reason why not? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Mar 1 2019, 17:19
Post #8902
xesxesgnik



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QUOTE(Fudo Masamune @ Mar 1 2019, 09:46) *

are you super sure about that?


I'm super sure he'll show up sometimes latanium today

This post has been edited by Saioux: Mar 1 2019, 17:20
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post Mar 1 2019, 19:00
Post #8903
Fap.Fap



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does Tokenizer really not increase the chance of Token of blood to drop more ? I cannot find any info's about it
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post Mar 1 2019, 19:30
Post #8904
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QUOTE(Fap.Fap @ Mar 1 2019, 19:00) *

does Tokenizer really not increase the chance of Token of blood to drop more ? I cannot find any info's about it

I feel like it does... I see a small increase in a number of dropped Blood tokens.

Or directly ask Tenboro...

This post has been edited by tox01: Mar 1 2019, 19:32
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post Mar 1 2019, 19:57
Post #8905
KitsuneAbby



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QUOTE(Fap.Fap @ Mar 1 2019, 17:00) *

does Tokenizer really not increase the chance of Token of blood to drop more ? I cannot find any info's about it

You do get slightly more blood tokens overall. I don't now the exact value though.
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post Mar 1 2019, 20:01
Post #8906
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maybe it's just RNG, but token3 feels like big increase for chaos tokens and very small decrease for blood tokens
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post Mar 1 2019, 23:31
Post #8907
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I can't see why it wouldn't - both are named tokens, they share the same untradable behaviour, the wiki suggests they're both counted as token drops for the sake of the drop flowchart (not interested in getting into an argument on whether that's an accurate model or not) - plenty of evidence suggesting they would, and not really much suggesting they wouldn't?
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post Mar 2 2019, 14:52
Post #8908
uareader



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QUOTE(lestion @ Mar 1 2019, 22:31) *

I can't see why it wouldn't - both are named tokens, they share the same untradable behaviour, the wiki suggests they're both counted as token drops for the sake of the drop flowchart (not interested in getting into an argument on whether that's an accurate model or not) - plenty of evidence suggesting they would, and not really much suggesting they wouldn't?
QUOTE
T.Type Roll 20% / 80%
(Blood / Chaos) Tokenizer hath perks (increases Chaos by up to 10%?)

https://ehwiki.org/wiki/Loot_Drop_Rolls

So the probability of getting a blood token rather than a chaos token decrease with every hath perk.
The question is whether this is compensated by the raw increase of tokens gotten in general, or if it lead into getting less blood tokens than somebody with less or no perks.
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post Mar 2 2019, 14:56
Post #8909
Nezu



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QUOTE(uareader @ Mar 2 2019, 12:52) *

https://ehwiki.org/wiki/Loot_Drop_Rolls

So the probability of getting a blood token rather than a chaos token decrease with every hath perk.
The question is whether this is compensated by the raw increase of tokens gotten in general, or if it lead into getting less blood tokens than somebody with less or no perks.


Not to be combative, but that ? sounds to me like it's saying it's inferred from limited data - which probably means blood tokens were even harder to model for the contributor. I guess likely there is nothing known for certain on it without 10b's explicit confirmation/denial (IMG:[invalid] style_emoticons/default/sad.gif)

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post Mar 2 2019, 15:11
Post #8910
Uncle Stu



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I didnt notice any actually difference of blood token drops that could not easy explain by RNG. I dont think that tokenizer no matter what level has actually influence on the blood token you get. Tbh i wouldnt even be suprised if chaos and blood token wouldnt be related in anyway when it comes to calculate what drops.
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post Mar 2 2019, 17:09
Post #8911
KamuiSeph



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The description says:
QUOTE
Doubles the chance of random mob token drops.


It's really odd that in the loot rool thingamajig the tokenizer is after token type roll.

I would think, based on the description, that it would affect the loot roll just as Archaeologist does.

Or, based on the loot drop roll schematic, that it would make sense if it dropped multiples of the token chosen. Like, regardless of hath perk the token type would be selected (so, unaffected by the perk) and then you'd simply get 2/3/4 of that chosen token.


Seems the description and the loot drop roll schematic are contradictory

This post has been edited by KamuiSeph: Mar 2 2019, 17:09
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post Mar 2 2019, 17:46
Post #8912
xesxesgnik



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I want to try out mage with some crap gears, and I need to do some forging on this cotton glove for prof. Which attributes do I have to forge beyond 5? This is just for arenas.

Legendary Cobalt Cotton Gloves of the Elementalist
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post Mar 2 2019, 17:53
Post #8913
qr12345



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QUOTE(Saioux @ Mar 2 2019, 15:46) *

I want to try out mage with some crap gears, and I need to do some forging on this cotton glove for prof. Which attributes do I have to forge beyond 5? This is just for arenas.

Legendary Cobalt Cotton Gloves of the Elementalist

Only Prof.
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post Mar 2 2019, 18:03
Post #8914
xesxesgnik



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Cool thank you (IMG:[invalid] style_emoticons/default/biggrin.gif)

I'm curious how far I'd go with the crap gears lol It'd be funny if it's still faster than 1H, which probably will if it can handle pf haha

EDIT: One thing I've noticed for gears in DJNoni's signature is, that magical accuracy is never forged. Is it because mage have enough to begin with?

This post has been edited by Saioux: Mar 2 2019, 18:18
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post Mar 2 2019, 19:28
Post #8915
Nayas



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QUOTE(Saioux @ Mar 2 2019, 19:03) *

EDIT: One thing I've noticed for gears in DJNoni's signature is, that magical accuracy is never forged. Is it because mage have enough to begin with?

Depends on the staff, though if you are using suffused aether for mana conservation there's most likely no way you won't reach 200% without forging.
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post Mar 2 2019, 19:56
Post #8916
xesxesgnik



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Ah yeas the suffused aether. So it's about 3k for an hour right? For mages that can burn through arenas under an hour, I guess it saves 3k worth of mana pots?
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