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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Mar 1 2019, 05:55
Post #8890
xesxesgnik



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I see. Thank you! Well my plan is to get a really decent lswd later on, but was wondering if I could get something for immediate use and discard it later. I'm just curious how good a staff should be for it to handle up to pfdwd without too much problem.

For instance, this one's listed on decon's auction rn:
Magnificent Shocking Willow Staff of Destruction

I can still forge the shit out of it since I'm going to salvage it anyways, but can this work? Because if it's not going to work there isn't much reason to waste credits.

EDIT: Basically, I'm willing to buy a 20m~30m staff as an endgame gear right away if it can be soulfused, but kinda don't see the point in buying something 6m~8m if I have to switch it later(and I'll probably have to soulfuse and thus salvage it) and I actually can't even find something in that price range that's immediately soulfuse-able.
So I was thinking I might as well just get crap gears if it can get me through arenas for now and later get a decent staff. The elemental of the staff I get later shouldn't really matter with what I get now, and I'm looking into shocking staffs since they happen to have basic no-charged phase mjolnir around my level on the auction right now.

This post has been edited by Saioux: Mar 1 2019, 06:11
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post Mar 1 2019, 07:37
Post #8891
t_t_z



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Can Stunned monsters resist? Wiki says they can't evade or parry. I assume they could still resist, but would like clarification.

This post has been edited by t_t_z: Mar 1 2019, 08:17
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post Mar 1 2019, 08:16
Post #8892
Uncle Stu



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QUOTE(t_t_z @ Mar 1 2019, 06:37) *

Can Stunned monsters resist? Wiki says they can't evade or parry. I assume they could still resist, but would like clarification.

Just checked. In Memorabilia Of Darksage Ff3 resists your spell. And this monster was stunned before i cast imperil, so the answer is yes, they can still resist.
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post Mar 1 2019, 08:18
Post #8893
t_t_z



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Cool, thanks for the info.

Another question: we know that imperil's effects on elemental mitigation is additive (-40% at max level). Is this the case for the physical/magical mit reduction as well? (-50% or *50%)

(just did some tests, seems likely that phys/magic mit reduction is all multiplicative, and specific elemental mitigation is all additive)

This post has been edited by t_t_z: Mar 1 2019, 08:27
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post Mar 1 2019, 09:14
Post #8894
KitsuneAbby



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QUOTE(Fap.Fap @ Feb 28 2019, 23:59) *

Just ask high level Players, if you play enough the Chaos tokens will come over time

I confirm that with Tonkenizer III, all trainings maxed out, doing all arenas daily, 1-2 PFFEST a weekend, I still feel like dropping tokens is still too slow. And that I can't imagine what it'd be if I didn't have all this. And Tokenizer III was totally not my top priority after IA 5 because I totally did not need tokens to totally not unlock all monster slots and upgrade them. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Mar 1 2019, 15:37
Post #8895
KamuiSeph



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Hey guys, anyone else having issues with Super's auction site?
[reasoningtheory.net] https://reasoningtheory.net/

QUOTE
This page isn’t working reasoningtheory.net is currently unable to handle this request.
HTTP ERROR 500
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post Mar 1 2019, 15:46
Post #8896
Uncle Stu



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Well i dont get an error message. Tbh i get absolutly nothing. Only a completely white void.
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post Mar 1 2019, 15:55
Post #8897
KamuiSeph



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(IMG:[invalid] style_emoticons/default/huh.gif) (IMG:[invalid] style_emoticons/default/huh.gif) (IMG:[invalid] style_emoticons/default/huh.gif)
IT'S BROKEN! SOUND THE ALARM!
(IMG:[invalid] style_emoticons/default/unsure.gif) (IMG:[invalid] style_emoticons/default/unsure.gif) (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Mar 1 2019, 16:03
Post #8898
Uncle Stu



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Dont worry. I am sure super will fix it asap. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Mar 1 2019, 16:18
Post #8899
KamuiSeph



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How many goats to I need to sacrifice to summon Super from the 9th circle of heck?
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post Mar 1 2019, 16:46
Post #8900
Fudo Masamune



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QUOTE(Uncle Stu @ Mar 1 2019, 21:03) *

Dont worry. I am sure super will fix it asap. (IMG:[invalid] style_emoticons/default/happy.gif)


are you super sure about that?
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post Mar 1 2019, 17:16
Post #8901
Uncle Stu



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Could you tell me a reason why not? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Mar 1 2019, 17:19
Post #8902
xesxesgnik



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QUOTE(Fudo Masamune @ Mar 1 2019, 09:46) *

are you super sure about that?


I'm super sure he'll show up sometimes latanium today

This post has been edited by Saioux: Mar 1 2019, 17:20
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post Mar 1 2019, 19:00
Post #8903
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does Tokenizer really not increase the chance of Token of blood to drop more ? I cannot find any info's about it
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post Mar 1 2019, 19:30
Post #8904
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QUOTE(Fap.Fap @ Mar 1 2019, 19:00) *

does Tokenizer really not increase the chance of Token of blood to drop more ? I cannot find any info's about it

I feel like it does... I see a small increase in a number of dropped Blood tokens.

Or directly ask Tenboro...

This post has been edited by tox01: Mar 1 2019, 19:32
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post Mar 1 2019, 19:57
Post #8905
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QUOTE(Fap.Fap @ Mar 1 2019, 17:00) *

does Tokenizer really not increase the chance of Token of blood to drop more ? I cannot find any info's about it

You do get slightly more blood tokens overall. I don't now the exact value though.
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post Mar 1 2019, 20:01
Post #8906
ikki.



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maybe it's just RNG, but token3 feels like big increase for chaos tokens and very small decrease for blood tokens
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post Mar 1 2019, 23:31
Post #8907
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I can't see why it wouldn't - both are named tokens, they share the same untradable behaviour, the wiki suggests they're both counted as token drops for the sake of the drop flowchart (not interested in getting into an argument on whether that's an accurate model or not) - plenty of evidence suggesting they would, and not really much suggesting they wouldn't?
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post Mar 2 2019, 14:52
Post #8908
uareader



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QUOTE(lestion @ Mar 1 2019, 22:31) *

I can't see why it wouldn't - both are named tokens, they share the same untradable behaviour, the wiki suggests they're both counted as token drops for the sake of the drop flowchart (not interested in getting into an argument on whether that's an accurate model or not) - plenty of evidence suggesting they would, and not really much suggesting they wouldn't?
QUOTE
T.Type Roll 20% / 80%
(Blood / Chaos) Tokenizer hath perks (increases Chaos by up to 10%?)

https://ehwiki.org/wiki/Loot_Drop_Rolls

So the probability of getting a blood token rather than a chaos token decrease with every hath perk.
The question is whether this is compensated by the raw increase of tokens gotten in general, or if it lead into getting less blood tokens than somebody with less or no perks.
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post Mar 2 2019, 14:56
Post #8909
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QUOTE(uareader @ Mar 2 2019, 12:52) *

https://ehwiki.org/wiki/Loot_Drop_Rolls

So the probability of getting a blood token rather than a chaos token decrease with every hath perk.
The question is whether this is compensated by the raw increase of tokens gotten in general, or if it lead into getting less blood tokens than somebody with less or no perks.


Not to be combative, but that ? sounds to me like it's saying it's inferred from limited data - which probably means blood tokens were even harder to model for the contributor. I guess likely there is nothing known for certain on it without 10b's explicit confirmation/denial (IMG:[invalid] style_emoticons/default/sad.gif)

This post has been edited by lestion: Mar 2 2019, 14:57
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